mirror of
https://github.com/zeldaret/tww.git
synced 2026-09-04 10:11:56 -04:00
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
This commit is contained in:
@@ -5,7 +5,7 @@
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class daAleaf_c : public fopAc_ac_c {
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public:
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inline BOOL _delete();
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inline bool _delete();
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void CreateHeap();
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void CreateInit();
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@@ -13,8 +13,8 @@ public:
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void create_acorn_sub(bool);
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s32 _create();
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void set_mtx();
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BOOL _execute();
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BOOL _draw();
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bool _execute();
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bool _draw();
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public:
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/* Place member variables here */
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@@ -5,14 +5,14 @@
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class daAmiProp_c : public fopAc_ac_c {
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public:
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BOOL _delete();
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bool _delete();
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void CreateHeap();
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void CreateInit();
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s32 _create();
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void set_mtx();
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void setMoveBGMtx();
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BOOL _execute();
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BOOL _draw();
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bool _execute();
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bool _draw();
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public:
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/* Place member variables here */
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@@ -6,8 +6,8 @@
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class daBeam_c : public fopAc_ac_c {
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public:
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inline s32 _create();
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inline BOOL _delete();
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inline BOOL _draw();
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inline bool _delete();
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inline bool _draw();
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void beamCheck() {}
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void beamOff() {}
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void beamOn() {}
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@@ -25,7 +25,7 @@ public:
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void set_mtx();
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void CreateHeap();
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void CreateInit();
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BOOL _execute();
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bool _execute();
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void checkRange(csXyz*);
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void move_search();
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void fix_search();
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@@ -16,7 +16,7 @@ public:
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STATE_DEAD_e,
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};
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inline BOOL _delete();
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inline bool _delete();
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BOOL CreateHeap();
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void CreateInit();
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@@ -78,9 +78,9 @@ public:
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void event0();
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void dead();
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void wait_action(void*);
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BOOL _draw();
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BOOL _execute();
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BOOL _delete();
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bool _draw();
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bool _execute();
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bool _delete();
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s32 _create();
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void CreateHeap();
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@@ -6,9 +6,9 @@
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class daCanon_c : public fopAc_ac_c {
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public:
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inline s32 _create();
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inline BOOL _delete();
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inline BOOL _draw();
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inline BOOL _execute();
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inline bool _delete();
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inline bool _draw();
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inline bool _execute();
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void checkProcess(void (daCanon_c::*)()) {}
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void getCanonPtr() {}
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void setProcess(void (daCanon_c::*)()) {}
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@@ -46,9 +46,9 @@ namespace daComing2 {
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void coming_process_init(short);
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void coming_process_main();
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s32 _create();
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BOOL _delete();
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BOOL _execute();
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BOOL _draw();
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bool _delete();
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bool _execute();
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bool _draw();
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public:
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/* Place member variables here */
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@@ -27,9 +27,9 @@ namespace daComing3 {
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void solidHeapCB(fopAc_ac_c*);
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void create_heap();
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s32 _create();
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BOOL _delete();
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BOOL _execute();
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BOOL _draw();
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bool _delete();
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bool _execute();
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bool _draw();
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public:
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/* Place member variables here */
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@@ -11,7 +11,7 @@ public:
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void incNowDaizaNum() {}
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void incNowItemNum() {}
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BOOL _delete();
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bool _delete();
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void CreateHeap();
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void CreateInit();
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s32 _create();
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@@ -20,9 +20,9 @@ public:
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void checkOrder();
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void XyCheckCB(int);
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void XyEventCB(int);
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BOOL _execute();
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bool _execute();
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void proc();
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BOOL _draw();
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bool _draw();
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void getMsg();
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void next_msgStatus(unsigned long*);
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@@ -55,15 +55,15 @@ public:
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void modeProc(Proc_e, Mode_e);
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void setAnm();
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void setWater();
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BOOL _execute();
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bool _execute();
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void drawAwa();
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void drawSuikomi();
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void drawDebug();
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BOOL _draw();
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bool _draw();
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void getArg();
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void createInit();
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s32 _create();
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BOOL _delete();
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bool _delete();
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public:
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/* 0x290 */ u8 field_0x290[0x574 - 0x290];
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@@ -21,11 +21,11 @@ public:
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void modeDeathInit();
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void modeDeath();
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void modeProcCall();
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BOOL _execute();
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BOOL _draw();
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bool _execute();
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bool _draw();
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void createInit();
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s32 _create();
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BOOL _delete();
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bool _delete();
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public:
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/* Place member variables here */
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@@ -5,10 +5,10 @@
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class daFire_c : public fopAc_ac_c {
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public:
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BOOL _delete();
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bool _delete();
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void CreateInit();
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s32 _create();
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BOOL _execute();
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bool _execute();
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void search_wind();
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void ctrlEffect();
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void demo_proc();
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@@ -20,7 +20,7 @@ public:
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void execPlayFire();
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void setDirParticle(cXyz*);
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void checkCol();
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BOOL _draw();
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bool _draw();
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public:
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/* Place member variables here */
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@@ -105,16 +105,16 @@ public:
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void setHoleEffect();
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void holeExecute();
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void setHoleScale(float, float, float);
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BOOL _execute();
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bool _execute();
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void MtxToRot(float(*)[4], csXyz*);
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void debugDraw();
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void holeDraw();
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void bodyDraw();
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BOOL _draw();
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bool _draw();
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void getArg();
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void createInit();
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s32 _create();
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BOOL _delete();
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bool _delete();
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public:
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/* 0x2AC */ u8 m2AC[0x2C5 - 0x2AC];
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@@ -6,9 +6,9 @@
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class daGoal_Flag_c : public fopAc_ac_c {
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public:
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inline s32 _create();
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inline BOOL _delete();
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inline BOOL _draw();
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inline BOOL _execute();
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inline bool _delete();
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inline bool _draw();
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inline bool _execute();
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void getRopePos(int, int) {}
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void setAction(int (daGoal_Flag_c::*)()) {}
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@@ -17,9 +17,9 @@ public:
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void force_calc_wind_rel_angle(short) {}
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s32 _create();
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BOOL _delete();
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BOOL _execute();
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BOOL _draw();
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bool _delete();
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bool _execute();
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bool _draw();
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public:
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/* Place member variables here */
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@@ -42,12 +42,12 @@ public:
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void lineCheck(cXyz*, cXyz*);
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void checkTgHit();
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void getWaterY();
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BOOL _execute();
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bool _execute();
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void drawDebug();
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BOOL _draw();
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bool _draw();
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void createInit();
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s32 _create();
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BOOL _delete();
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bool _delete();
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public:
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/* 0x2AC */ u8 m2AC[0x2D4 - 0x2AC];
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@@ -30,15 +30,15 @@ public:
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void modeHideInit();
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void modeHide();
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void deadCheckGy();
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BOOL _execute();
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BOOL _draw();
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bool _execute();
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bool _draw();
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void createInitNoArer();
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void createInit();
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void getParam(unsigned long, unsigned char, unsigned char);
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void getArg();
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void checkGyCtrlExist();
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s32 _create();
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BOOL _delete();
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bool _delete();
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public:
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/* Place member variables here */
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@@ -5,17 +5,17 @@
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class daIlift_c : public fopAc_ac_c {
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public:
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BOOL _delete();
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bool _delete();
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void CreateHeap();
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void CreateInit();
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s32 _create();
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void set_mtx();
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BOOL _execute();
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bool _execute();
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void lift_wave();
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void path_move();
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void lift_normal_move();
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void set_next_pnt();
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BOOL _draw();
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bool _draw();
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public:
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/* Place member variables here */
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@@ -22,8 +22,8 @@ public:
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void setAnm(int, f32) {}
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inline s32 _create();
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inline BOOL _delete();
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inline BOOL _execute();
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inline bool _delete();
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inline bool _execute();
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inline bool _draw();
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BOOL CreateHeap();
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@@ -6,9 +6,9 @@
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class daKmon_c : public fopAc_ac_c {
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public:
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inline s32 _create();
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inline BOOL _delete();
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inline BOOL _draw();
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inline BOOL _execute();
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inline bool _delete();
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inline bool _draw();
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inline bool _execute();
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void set_mtx();
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void CreateHeap();
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@@ -7,7 +7,7 @@
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class daLbridge_c : public fopAc_ac_c {
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public:
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inline BOOL _delete();
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inline bool _delete();
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BOOL CreateHeap();
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void CreateInit();
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@@ -5,16 +5,16 @@
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class daLlift_c : public fopAc_ac_c {
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public:
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BOOL _delete();
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bool _delete();
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void CreateHeap();
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void CreateInit();
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s32 _create();
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void set_mtx();
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void setMoveBGMtx();
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BOOL _execute();
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bool _execute();
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void emitterCtrl();
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void MoveDownLift();
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BOOL _draw();
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bool _draw();
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void checkEndDownLift();
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void MoveUpLift();
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@@ -5,15 +5,15 @@
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class daLStair_c : public fopAc_ac_c {
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public:
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inline BOOL _draw();
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inline bool _draw();
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BOOL _delete();
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bool _delete();
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void CreateHeap();
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void CreateInit();
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s32 _create();
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void set_mtx();
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void setMoveBGMtx();
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BOOL _execute();
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bool _execute();
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void demoMove();
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void checkAppear();
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void moveBG();
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@@ -9,9 +9,9 @@ class dBgW;
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class daLwood_c : public fopAc_ac_c {
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public:
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inline s32 _create();
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inline BOOL _delete();
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inline BOOL _draw();
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inline BOOL _execute();
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inline bool _delete();
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inline bool _draw();
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inline bool _execute();
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f32 getYureScale() const { return mScale; }
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s16 getYureTimer() const { return mTimer; }
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void setMoveBGMtx(); // weak but not inlined?
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@@ -5,7 +5,7 @@
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class daMachine_c : public fopAc_ac_c {
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public:
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BOOL _delete();
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bool _delete();
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void CreateHeap();
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void CreateInit();
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void path_move();
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@@ -14,12 +14,12 @@ public:
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void set_speed();
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s32 _create();
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void set_mtx();
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BOOL _execute();
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bool _execute();
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void attack();
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void set_cube();
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void set_body();
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void set_at();
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BOOL _draw();
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bool _draw();
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public:
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/* Place member variables here */
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@@ -12,8 +12,8 @@ class dDlst_2DObject_c;
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class daMgBoard_c : public fopAc_ac_c {
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public:
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inline s32 _create();
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inline BOOL _delete();
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inline BOOL _draw();
|
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inline bool _delete();
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inline bool _draw();
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void reqClearGame() {}
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void set_mtx(); // weak but not inlined?
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@@ -27,7 +27,7 @@ public:
|
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void set_2dposition();
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void CreateInit();
|
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void MiniGameInit();
|
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BOOL _execute();
|
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bool _execute();
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void execGameMain();
|
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void execEndGame();
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void MinigameMain();
|
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@@ -70,4 +70,4 @@ public:
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/* 0x640 */ u8 mTimer;
|
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};
|
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#endif /* D_A_MGAMEBOARD_H */
|
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#endif /* D_A_MGAMEBOARD_H */
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@@ -56,9 +56,9 @@ public:
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void wait_action1(void*);
|
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void demo();
|
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void shadowDraw();
|
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BOOL _draw();
|
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BOOL _execute();
|
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BOOL _delete();
|
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bool _draw();
|
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bool _execute();
|
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bool _delete();
|
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s32 _create();
|
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void create_Anm();
|
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void create_wng_Anm();
|
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|
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@@ -18,9 +18,9 @@ public:
|
||||
s32 _create();
|
||||
void createHeap();
|
||||
void createInit();
|
||||
BOOL _delete();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
bool _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
void executeCommon();
|
||||
void executeSetMode(unsigned char);
|
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void executeWaitInit();
|
||||
|
||||
@@ -89,9 +89,9 @@ public:
|
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void wait_action2(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void itemCreateHeap();
|
||||
|
||||
@@ -13,9 +13,9 @@ public:
|
||||
daNpcAuction_c();
|
||||
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void getMdlNo() {}
|
||||
void getPhaseP() {}
|
||||
f32 getPiconOfsY() { return mPiconOfsY; }
|
||||
|
||||
@@ -98,9 +98,9 @@ public:
|
||||
void wait_action4(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void create_Anm();
|
||||
void create_itm_Mdl();
|
||||
|
||||
@@ -116,9 +116,9 @@ public:
|
||||
void wait_action4(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void create_Anm();
|
||||
void create_prp_Anm();
|
||||
|
||||
@@ -162,9 +162,9 @@ public:
|
||||
void wait_actionA(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void create_Anm();
|
||||
void create_hed_Anm();
|
||||
|
||||
@@ -25,9 +25,9 @@ public:
|
||||
s32 _create();
|
||||
void createHeap();
|
||||
void createInit();
|
||||
BOOL _delete();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
bool _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
void executeCommon();
|
||||
void executeSetMode(unsigned char);
|
||||
void executeWaitInit();
|
||||
|
||||
@@ -52,9 +52,9 @@ public:
|
||||
void privateCut();
|
||||
void demo_move();
|
||||
void demo_end_init();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -33,9 +33,9 @@ public:
|
||||
void setGameGetRupee(short);
|
||||
void TimerCountDown();
|
||||
void shiwake_game_action(void*);
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -29,9 +29,9 @@ public:
|
||||
void TimerCountDown();
|
||||
void shiwake_game_action(void*);
|
||||
void getdemo_action(void*);
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -67,9 +67,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void create_Anm();
|
||||
void create_prl_Anm();
|
||||
|
||||
@@ -53,9 +53,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void wait_action2(void*);
|
||||
void demo();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -58,9 +58,9 @@ public:
|
||||
void dummy_action(void*);
|
||||
void RoomEffectSet();
|
||||
void RoomEffectDelete();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -44,8 +44,8 @@ public:
|
||||
|
||||
void setPointLightParam();
|
||||
void createInit();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
void checkBinCatch();
|
||||
void position_move(float, float);
|
||||
void BGCheck();
|
||||
@@ -86,7 +86,7 @@ public:
|
||||
void init_bigelf_change();
|
||||
void bigelf_change();
|
||||
void findPlayer();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
void setMtx();
|
||||
|
||||
@@ -55,9 +55,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void itemCreateHeap();
|
||||
|
||||
@@ -67,9 +67,9 @@ public:
|
||||
void wait_2();
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void create_Anm();
|
||||
void CreateHeap();
|
||||
|
||||
@@ -57,9 +57,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void CreateHeap();
|
||||
|
||||
@@ -53,9 +53,9 @@ public:
|
||||
void give02();
|
||||
void preach();
|
||||
void wait_action(void*);
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -138,9 +138,9 @@ public:
|
||||
void talk01();
|
||||
void ht_tact01();
|
||||
void wait_action(void*);
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -44,9 +44,9 @@ public:
|
||||
void wait_1();
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void create_Anm();
|
||||
void create_lgt();
|
||||
|
||||
@@ -87,9 +87,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void itemCreateHeap();
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
class daNpc_Kg1_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void getAttentionBasePos() {}
|
||||
void getEyePos() {}
|
||||
void setAction(void (daNpc_Kg1_c::*)()) {}
|
||||
|
||||
@@ -39,9 +39,9 @@ public:
|
||||
void wait_action(void*);
|
||||
void event_wait_action(void*);
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _delete();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
static void init() {
|
||||
canon_game_result = 0;
|
||||
|
||||
@@ -113,9 +113,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void effcCreateHeap();
|
||||
|
||||
@@ -53,9 +53,9 @@ public:
|
||||
void talk01();
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -127,9 +127,9 @@ public:
|
||||
void wait_action4(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void create_Anm();
|
||||
void create_hed_Anm();
|
||||
|
||||
@@ -56,9 +56,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -104,9 +104,9 @@ public:
|
||||
void demo_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void handCreateHeap();
|
||||
|
||||
@@ -76,9 +76,9 @@ public:
|
||||
void seek_action(void*);
|
||||
void hind_action(void*);
|
||||
void visit_action(void*);
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -19,9 +19,9 @@ public:
|
||||
s32 _create();
|
||||
void createHeap();
|
||||
void createInit();
|
||||
BOOL _delete();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
bool _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
void executeCommon();
|
||||
void executeSetMode(unsigned char);
|
||||
void executeWaitInit();
|
||||
|
||||
@@ -23,9 +23,9 @@ public:
|
||||
s32 _create();
|
||||
void createHeap();
|
||||
void createInit();
|
||||
BOOL _delete();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
bool _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
void executeCommon();
|
||||
void executeSetMode(u8);
|
||||
void executeWaitInit();
|
||||
|
||||
@@ -73,9 +73,9 @@ public:
|
||||
void wait_action2(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void create_Anm();
|
||||
void create_hed_Mdl();
|
||||
|
||||
@@ -29,11 +29,11 @@ public:
|
||||
void setAttentionPos(cXyz*);
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void getKajiID();
|
||||
void kaji_anm();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
void lookBack();
|
||||
|
||||
public:
|
||||
|
||||
@@ -56,7 +56,7 @@ public:
|
||||
void talk01();
|
||||
void intro_action(void*);
|
||||
void wait_action(void*);
|
||||
BOOL _execute();
|
||||
bool _execute();
|
||||
void draw_item(J3DModel*, signed char);
|
||||
void drawDagger();
|
||||
void drawHead();
|
||||
@@ -64,12 +64,12 @@ public:
|
||||
void drawP2a();
|
||||
void drawP2b();
|
||||
void drawP2c();
|
||||
BOOL _draw();
|
||||
bool _draw();
|
||||
void getArg();
|
||||
void _createHeap();
|
||||
void createInit();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void cutProc();
|
||||
void cutTalkStart(int);
|
||||
void cutTalkProc(int);
|
||||
|
||||
@@ -67,9 +67,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void CreateHeap();
|
||||
|
||||
@@ -22,9 +22,9 @@ public:
|
||||
s32 _create();
|
||||
void createHeap();
|
||||
void createInit();
|
||||
BOOL _delete();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
bool _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
void executeCommon();
|
||||
void executeSetMode(unsigned char);
|
||||
void executeWait();
|
||||
|
||||
@@ -53,9 +53,9 @@ public:
|
||||
void talk01();
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -58,9 +58,9 @@ public:
|
||||
void privateCut();
|
||||
void event_action(void*);
|
||||
void dummy_action(void*);
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
void set_mtx();
|
||||
|
||||
@@ -30,9 +30,9 @@ public:
|
||||
void wait_action(void*);
|
||||
void event_endCheck_action(void*);
|
||||
void set_mtx();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -71,14 +71,14 @@ public:
|
||||
void eventOrder();
|
||||
void checkOrder();
|
||||
void setScale();
|
||||
BOOL _execute();
|
||||
bool _execute();
|
||||
void debugDraw();
|
||||
void hudeDraw();
|
||||
BOOL _draw();
|
||||
bool _draw();
|
||||
void createInit();
|
||||
void getArg();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
|
||||
void cutAppearProc();
|
||||
void cutAppearStart();
|
||||
|
||||
@@ -19,9 +19,9 @@ public:
|
||||
s32 _create();
|
||||
void createHeap();
|
||||
void createInit();
|
||||
BOOL _delete();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
bool _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
void executeCommon();
|
||||
void executeSetMode(unsigned char);
|
||||
void executeWaitInit();
|
||||
|
||||
@@ -58,10 +58,10 @@ public:
|
||||
void wait_action(void*);
|
||||
void calc_sitpos();
|
||||
void set_mtx();
|
||||
BOOL _draw();
|
||||
bool _draw();
|
||||
void setTower();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
void isCreate();
|
||||
s32 _create();
|
||||
void _createHeap();
|
||||
|
||||
@@ -63,9 +63,9 @@ public:
|
||||
void wait_action(void*);
|
||||
void set_ke_root(int, int, int);
|
||||
void ke_execute();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -80,9 +80,9 @@ public:
|
||||
void seek_action(void*);
|
||||
void hind_action(void*);
|
||||
void visit_action(void*);
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void CreateHeap();
|
||||
|
||||
|
||||
@@ -79,9 +79,9 @@ public:
|
||||
void demo_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void headCreateHeap();
|
||||
|
||||
@@ -74,9 +74,9 @@ public:
|
||||
void wait_action2(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void headCreateHeap();
|
||||
|
||||
@@ -53,9 +53,9 @@ public:
|
||||
void wait_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void CreateHeap();
|
||||
|
||||
@@ -140,9 +140,9 @@ public:
|
||||
void optn_action1(void*);
|
||||
void demo();
|
||||
void shadowDraw();
|
||||
BOOL _draw();
|
||||
BOOL _execute();
|
||||
BOOL _delete();
|
||||
bool _draw();
|
||||
bool _execute();
|
||||
bool _delete();
|
||||
s32 _create();
|
||||
void bodyCreateHeap();
|
||||
void itemCreateHeap();
|
||||
|
||||
@@ -14,13 +14,13 @@ namespace daObjItnak {
|
||||
void solidHeapCB(fopAc_ac_c*);
|
||||
void create_heap();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void set_mtx();
|
||||
void set_co_se(dCcD_Cyl*);
|
||||
void manage_draw_flag();
|
||||
void set_collision();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -31,10 +31,10 @@ namespace daObjVds {
|
||||
void solidHeapCB(fopAc_ac_c*);
|
||||
void create_heap();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void set_mtx();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -19,7 +19,7 @@ public:
|
||||
void eff_smoke_proc();
|
||||
void vib_proc();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void move_ylzou_demo_start_wait_act_proc();
|
||||
void demo_regist_wait_act_proc();
|
||||
void demo_vib_start_wait_act_proc();
|
||||
@@ -39,8 +39,8 @@ public:
|
||||
void go_up_stairs_demo_move_start_wait_act_init_proc();
|
||||
void go_up_stairs_demo_move_act_init_proc();
|
||||
void setup_action(int);
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace daObjAjav {
|
||||
void solidHeapCB(fopAc_ac_c*);
|
||||
void create_heap();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void init_mtx();
|
||||
void set_tex();
|
||||
void set_co_offset();
|
||||
@@ -58,8 +58,8 @@ namespace daObjAjav {
|
||||
void make_shot_rock();
|
||||
void make_hamon2(cXyz, float);
|
||||
void set_hamon(float);
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
class daObjApzl_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void getblank() {}
|
||||
|
||||
void move_piece();
|
||||
|
||||
@@ -21,16 +21,16 @@ namespace daObjAuzu {
|
||||
void solidHeapCB(fopAc_ac_c*);
|
||||
void create_heap();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void is_exist() const;
|
||||
void set_mtx();
|
||||
void init_mtx();
|
||||
void set_state_map();
|
||||
void ship_whirl();
|
||||
void bgm_start();
|
||||
BOOL _execute();
|
||||
bool _execute();
|
||||
void set_material(J3DMaterial*, unsigned char);
|
||||
BOOL _draw();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
class daBalancelift_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
|
||||
void calc_quat();
|
||||
void set_mtx();
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace daObjBarrel {
|
||||
void solidHeapCB(fopAc_ac_c*);
|
||||
void create_heap();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void mode_wait_init();
|
||||
void mode_wait();
|
||||
void mode_carry_init();
|
||||
@@ -58,8 +58,8 @@ namespace daObjBarrel {
|
||||
void damage_cc_proc();
|
||||
void damage_bg_proc();
|
||||
void damage_bg_proc_directly();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace daObjBarrel2 {
|
||||
void solidHeapCB(fopAc_ac_c*);
|
||||
void create_heap();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void tg_hitCB(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
|
||||
void co_hitCB(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
|
||||
void cull_set_draw();
|
||||
@@ -73,8 +73,8 @@ namespace daObjBarrel2 {
|
||||
void mine_chk_range_explode();
|
||||
void mine_chk_range_damage();
|
||||
void execute_sub();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
class daBemos_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void checkEyeProc(int (daBemos_c::*)()) {}
|
||||
void setEyeProc(int (daBemos_c::*)()) {}
|
||||
|
||||
|
||||
@@ -59,9 +59,9 @@ namespace daObjBuoyflag {
|
||||
|
||||
void setup(MtxP mtx) { cMtx_copy(mtx, m1090); }
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void jump_to_sea(float, float, short) {}
|
||||
void make_barrel2_mine(fpc_ProcID, cXyz*, int, csXyz*, Texture_e, bool) {}
|
||||
void make_barrel2_norm(fpc_ProcID, cXyz*, int, csXyz*, Texture_e) {}
|
||||
|
||||
@@ -7,9 +7,9 @@ namespace daObjBuoyrace {
|
||||
class Act_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void attr() const {}
|
||||
void prm_get_id() const {}
|
||||
void prm_get_line() const {}
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
class daObjCafelmp_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
|
||||
BOOL CreateHeap();
|
||||
void CreateInit();
|
||||
|
||||
@@ -33,13 +33,13 @@ public:
|
||||
void modeAppearInit();
|
||||
void modeAppear();
|
||||
void modeProc(Proc_e, int);
|
||||
BOOL _execute();
|
||||
bool _execute();
|
||||
void debugDraw();
|
||||
BOOL _draw();
|
||||
bool _draw();
|
||||
void createInit();
|
||||
void getArg();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace daObjComing {
|
||||
|
||||
void chk_switch();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void get_aqua_y(const cXyz*);
|
||||
void chk_ship_range(const fopAc_ac_c*) const;
|
||||
void chk_ship_spd(const fopAc_ac_c*) const;
|
||||
@@ -55,8 +55,8 @@ namespace daObjComing {
|
||||
void mode_barrel2_wait(Ctrl_c*);
|
||||
void mode_barrel2_appear(Ctrl_c*);
|
||||
void mode_barrel2_leave(Ctrl_c*);
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace daObjCorrect {
|
||||
void prm_get_type() const {}
|
||||
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void chk_try_actor0(fopAc_ac_c*);
|
||||
void chk_try_actor1(daObjTry::Act_c*, daObjTry::Type_e, float) const;
|
||||
void chk_try_actor2(daObjTry::Act_c*, daObjTry::Type_e, bool, float, float) const;
|
||||
@@ -34,7 +34,7 @@ namespace daObjCorrect {
|
||||
void demo_req();
|
||||
void demo_run_init();
|
||||
void demo_run();
|
||||
BOOL _execute();
|
||||
bool _execute();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
class daObj_Demo_Barrel_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void demo_move() {}
|
||||
void set_mtx() {}
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
class daObjDoguu_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void setEffectMtx(const cXyz*, float); // weak but not inlined?
|
||||
|
||||
void setPointLight();
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
class daObjDoguuD_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
|
||||
BOOL CreateHeap();
|
||||
void CreateInit();
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
class daObjDragonhead_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
|
||||
BOOL CreateHeap();
|
||||
void CreateInit();
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace daObjEff {
|
||||
void remove_pinecone_smoke();
|
||||
void remove_woodBox_smoke();
|
||||
void remove();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void die_barrel_smoke();
|
||||
void die_stool_smoke();
|
||||
void die_skull_smoke();
|
||||
@@ -46,7 +46,7 @@ namespace daObjEff {
|
||||
void die_pinecone_smoke();
|
||||
void die_woodBox_smoke();
|
||||
void die();
|
||||
BOOL _execute();
|
||||
bool _execute();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
void setup_burn_up();
|
||||
void setup_put_the_fire_out();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void wait_act_proc();
|
||||
void wait2_act_proc();
|
||||
void wait3_act_proc();
|
||||
@@ -29,8 +29,8 @@ public:
|
||||
void demo_end_wait_act_proc();
|
||||
void burn_wait_act_proc();
|
||||
void retire_act_proc();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
@@ -13,9 +13,9 @@ namespace daObjFlame {
|
||||
class Act_c : public fopAc_ac_c {
|
||||
public:
|
||||
inline s32 _create();
|
||||
inline BOOL _delete();
|
||||
inline BOOL _draw();
|
||||
inline BOOL _execute();
|
||||
inline bool _delete();
|
||||
inline bool _draw();
|
||||
inline bool _execute();
|
||||
void _is_delete() {}
|
||||
void attr_base() const {}
|
||||
void attr_scl() const {}
|
||||
|
||||
@@ -88,10 +88,10 @@ namespace daObjFtree {
|
||||
BOOL NodeCallBack_Effect(J3DNode*, int);
|
||||
void create_heap();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void set_mtx();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* 0x290 */ void* m290;
|
||||
|
||||
@@ -8,10 +8,10 @@ public:
|
||||
void solidHeapCB(fopAc_ac_c*);
|
||||
void create_heap();
|
||||
s32 _create();
|
||||
BOOL _delete();
|
||||
bool _delete();
|
||||
void init_mtx();
|
||||
BOOL _execute();
|
||||
BOOL _draw();
|
||||
bool _execute();
|
||||
bool _draw();
|
||||
|
||||
public:
|
||||
/* Place member variables here */
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user