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Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
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@@ -102,12 +102,12 @@ void daGy_Ctrl_c::deadCheckGy() {
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}
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/* 0000109C-00001100 .text _execute__11daGy_Ctrl_cFv */
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BOOL daGy_Ctrl_c::_execute() {
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bool daGy_Ctrl_c::_execute() {
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/* Nonmatching */
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}
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/* 00001100-00001210 .text _draw__11daGy_Ctrl_cFv */
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BOOL daGy_Ctrl_c::_draw() {
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bool daGy_Ctrl_c::_draw() {
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/* Nonmatching */
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}
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@@ -142,7 +142,7 @@ s32 daGy_Ctrl_c::_create() {
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}
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/* 00001C3C-00001C44 .text _delete__11daGy_Ctrl_cFv */
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BOOL daGy_Ctrl_c::_delete() {
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bool daGy_Ctrl_c::_delete() {
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/* Nonmatching */
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}
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