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Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
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@@ -27,7 +27,7 @@ s32 daObjSwlight::Act_c::_create() {
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}
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/* 00000C38-00000CB8 .text _delete__Q212daObjSwlight5Act_cFv */
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BOOL daObjSwlight::Act_c::_delete() {
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bool daObjSwlight::Act_c::_delete() {
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/* Nonmatching */
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}
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@@ -122,7 +122,7 @@ void daObjSwlight::Act_c::mode_active_sun() {
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}
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/* 0000162C-00001714 .text _execute__Q212daObjSwlight5Act_cFv */
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BOOL daObjSwlight::Act_c::_execute() {
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bool daObjSwlight::Act_c::_execute() {
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/* Nonmatching */
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}
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@@ -137,7 +137,7 @@ void daObjSwlight::setMaterial_Before_mirror(J3DMaterial*, unsigned char) {
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}
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/* 00001970-00001AC4 .text _draw__Q212daObjSwlight5Act_cFv */
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BOOL daObjSwlight::Act_c::_draw() {
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bool daObjSwlight::Act_c::_draw() {
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/* Nonmatching */
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}
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