mirror of
https://github.com/zeldaret/tww.git
synced 2026-07-07 05:14:58 -04:00
Switch inheritance->composition for more C-style actors
This commit is contained in:
@@ -4,9 +4,10 @@
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#include "f_op/f_op_actor.h"
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#include "f_op/f_op_actor_mng.h"
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class bossitem_class : public fopAc_ac_c {
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struct bossitem_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ u8 m290[0x298 - 0x290];
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};
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}; // Size: 0x298
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namespace daBossItem_prm {
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inline int getStage(bossitem_class* actor) { return fopAcM_GetParam(actor) & 0xFF; }
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@@ -3,8 +3,8 @@
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#include "f_op/f_op_actor.h"
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class kytag00_class : public fopAc_ac_c {
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public:
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struct kytag00_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ u32 field_0x290;
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/* 0x294 */ u8 mbEfSet;
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/* 0x295 */ u8 mbPselSet;
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@@ -4,8 +4,8 @@
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#include "f_op/f_op_actor.h"
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#include "d/d_kankyo.h"
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class kytag01_class : public fopAc_ac_c {
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public:
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struct kytag01_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ WAVE_INFO mWaveInfo;
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};
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@@ -4,8 +4,8 @@
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#include "f_op/f_op_actor.h"
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#include "d/d_path.h"
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class kytag02_class : public fopAc_ac_c {
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public:
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struct kytag02_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ dPath* mpPath;
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/* 0x294 */ cXyz mWindVec;
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};
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@@ -6,8 +6,8 @@
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class mDoExt_McaMorf;
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class kytag03_class : public fopAc_ac_c {
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public:
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struct kytag03_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ request_of_phase_process_class mPhs;
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/* 0x298 */ mDoExt_McaMorf* mpModel;
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/* 0x29C */ u8 m29C[0x2A0 - 0x29C];
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@@ -3,8 +3,8 @@
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#include "f_op/f_op_actor.h"
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class kytag04_class : public fopAc_ac_c {
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public:
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struct kytag04_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ u8 mState;
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/* 0x291 */ u8 mOffColPat;
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/* 0x292 */ u8 mOnColPat;
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@@ -3,8 +3,8 @@
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#include "f_op/f_op_actor.h"
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class kytag05_class : public fopAc_ac_c {
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public:
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struct kytag05_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ u8 mIndex;
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/* 0x294 */ int mTimer;
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/* 0x298 */ int mUnknownParam;
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@@ -3,10 +3,10 @@
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#include "f_op/f_op_actor.h"
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class kytag06_class : public fopAc_ac_c {
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public:
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struct kytag06_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ int field_0x290;
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/* 0x294 */ float field_0x294;
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/* 0x294 */ f32 field_0x294;
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};
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#endif /* D_A_KYTAG06_H */
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@@ -3,9 +3,8 @@
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#include "f_op/f_op_actor.h"
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class kytag07_class : public fopAc_ac_c {
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public:
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/* Place member variables here */
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struct kytag07_class {
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/* 0x000 */ fopAc_ac_c actor;
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};
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#endif /* D_A_KYTAG07_H */
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+28
-25
@@ -15,13 +15,14 @@
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/* 00000078-0000024C .text get_check_pos__FP13kytag00_class */
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cXyz get_check_pos(kytag00_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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cXyz ret;
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camera_class * pCamera = (camera_class*)dComIfGp_getCamera(0);
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fopAc_ac_c * pPlayer = dComIfGp_getPlayer(0);
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f32 cameraDist = i_this->current.pos.abs(pCamera->mLookat.mEye);
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f32 playerDist = i_this->current.pos.abs(pPlayer->current.pos);
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f32 cameraDist = actor->current.pos.abs(pCamera->mLookat.mEye);
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f32 playerDist = actor->current.pos.abs(pPlayer->current.pos);
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if (dComIfGp_event_runCheck() && i_this->mMode == 0) {
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if (cameraDist < playerDist) {
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@@ -38,17 +39,18 @@ cXyz get_check_pos(kytag00_class* i_this) {
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/* 0000024C-000005E4 .text wether_tag_move__FP13kytag00_class */
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void wether_tag_move(kytag00_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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cXyz chk_pos_xz;
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cXyz chk_pos = get_check_pos(i_this);
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f32 fade_y = i_this->mInnerFadeY * 100.0f;
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chk_pos_xz.x = chk_pos.x;
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chk_pos_xz.y = i_this->current.pos.y;
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chk_pos_xz.y = actor->current.pos.y;
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chk_pos_xz.z = chk_pos.z;
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f32 dist_xz = i_this->current.pos.abs(chk_pos_xz);
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f32 dist_xz = actor->current.pos.abs(chk_pos_xz);
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if (dist_xz < i_this->mOuterRadius &&
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(chk_pos.y >= (i_this->current.pos.y - fade_y) &&
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chk_pos.y < (i_this->current.pos.y + i_this->scale.y * 5000.0f + fade_y)) &&
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(chk_pos.y >= (actor->current.pos.y - fade_y) &&
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chk_pos.y < (actor->current.pos.y + actor->scale.y * 5000.0f + fade_y)) &&
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i_this->mTarget > 0.0f)
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{
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f32 blend = 1.0f;
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@@ -62,9 +64,9 @@ void wether_tag_move(kytag00_class* i_this) {
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}
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}
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if (chk_pos.y <= i_this->current.pos.y) {
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if (chk_pos.y <= actor->current.pos.y) {
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if (fade_y != 0.0f) {
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f9 = (i_this->current.pos.y - chk_pos.y) / fade_y;
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f9 = (actor->current.pos.y - chk_pos.y) / fade_y;
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if (f9 < 0.0f) {
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f9 = 0.0f;
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}
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@@ -72,7 +74,7 @@ void wether_tag_move(kytag00_class* i_this) {
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}
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} else {
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if (fade_y != 0.0f) {
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f9 = (chk_pos.y - (i_this->current.pos.y + i_this->scale.y * 5000.0f)) / fade_y;
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f9 = (chk_pos.y - (actor->current.pos.y + actor->scale.y * 5000.0f)) / fade_y;
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if (f9 < 0.0f) {
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f9 = 0.0f;
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}
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@@ -171,17 +173,18 @@ void raincnt_cut() {
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/* 000006D8-00000C0C .text wether_tag_efect_move__FP13kytag00_class */
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void wether_tag_efect_move(kytag00_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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cXyz chk_pos_xz;
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cXyz chk_pos = get_check_pos(i_this);
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f32 fade_y = i_this->mInnerFadeY * 100.0f;
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chk_pos_xz.x = chk_pos.x;
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chk_pos_xz.y = i_this->current.pos.y;
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chk_pos_xz.y = actor->current.pos.y;
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chk_pos_xz.z = chk_pos.z;
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f32 dist_xz = i_this->current.pos.abs(chk_pos_xz);
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f32 dist_xz = actor->current.pos.abs(chk_pos_xz);
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if (dist_xz < i_this->mOuterRadius &&
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(chk_pos.y >= (i_this->current.pos.y - fade_y) &&
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chk_pos.y < (i_this->current.pos.y + i_this->scale.y * 5000.0f + fade_y)) &&
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(chk_pos.y >= (actor->current.pos.y - fade_y) &&
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chk_pos.y < (actor->current.pos.y + actor->scale.y * 5000.0f + fade_y)) &&
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i_this->mTarget > 0.0f)
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{
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f32 blend = 1.0f;
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@@ -198,9 +201,9 @@ void wether_tag_efect_move(kytag00_class* i_this) {
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}
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}
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if (chk_pos.y <= i_this->current.pos.y) {
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if (chk_pos.y <= actor->current.pos.y) {
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if (fade_y != 0.0f) {
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f9 = (i_this->current.pos.y - chk_pos.y) / fade_y;
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f9 = (actor->current.pos.y - chk_pos.y) / fade_y;
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if (f9 < 0.0f) {
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f9 = 0.0f;
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}
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@@ -208,7 +211,7 @@ void wether_tag_efect_move(kytag00_class* i_this) {
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}
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} else {
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if (fade_y != 0.0f) {
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f9 = (chk_pos.y - (i_this->current.pos.y + i_this->scale.y * 5000.0f)) / fade_y;
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f9 = (chk_pos.y - (actor->current.pos.y + actor->scale.y * 5000.0f)) / fade_y;
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if (f9 < 0.0f) {
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f9 = 0.0f;
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}
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@@ -240,7 +243,7 @@ void wether_tag_efect_move(kytag00_class* i_this) {
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g_env_light.mMoyaCount = 100.0f * blend;
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break;
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case 0x6:
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if (i_this->home.roomNo == dComIfGp_roomControl_getStayNo()) {
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if (actor->home.roomNo == dComIfGp_roomControl_getStayNo()) {
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g_env_light.mHousiCount = 300.0f * blend;
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} else {
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g_env_light.mHousiCount = 0;
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@@ -352,16 +355,16 @@ static BOOL daKytag00_Delete(kytag00_class* i_this) {
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static cPhs_State daKytag00_Create(fopAc_ac_c* i_ac) {
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kytag00_class * i_this = (kytag00_class *)i_ac;
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fopAcM_SetupActor(i_this, kytag00_class);
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fopAcM_SetupActor(i_ac, kytag00_class);
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i_this->field_0x296 = 0;
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i_this->mPselIdx = (fopAcM_GetParam(i_ac) >> 0) & 0xFF;
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i_this->mEfMode = (fopAcM_GetParam(i_ac) >> 8) & 0xFF;
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i_this->mThickness = (fopAcM_GetParam(i_ac) >> 16) & 0xFF;
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i_this->mInnerFadeY = (fopAcM_GetParam(i_ac) >> 24) & 0xFF;
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i_this->mSwitchNo = (i_this->current.angle.x >> 0) & 0xFF;
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i_this->mbInvert = (i_this->current.angle.x >> 8) & 0xFF;
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i_this->mMode = (i_this->current.angle.z >> 0) & 0xFF;
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i_this->mSwitchNo = (i_ac->current.angle.x >> 0) & 0xFF;
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i_this->mbInvert = (i_ac->current.angle.x >> 8) & 0xFF;
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i_this->mMode = (i_ac->current.angle.z >> 0) & 0xFF;
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if (!i_this->mbInvert) {
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if (i_this->mSwitchNo != 0xFF && dComIfGs_isSwitch(i_this->mSwitchNo, dComIfGp_roomControl_getStayNo())) {
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@@ -384,11 +387,11 @@ static cPhs_State daKytag00_Create(fopAc_ac_c* i_ac) {
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i_this->mInnerFadeY = 10;
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if (i_this->mMode == 0) {
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i_this->mInnerRadius = i_this->scale.x * 5000.0f;
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i_this->mOuterRadius = i_this->scale.x * 5000.0f + i_this->mThickness * 100.0f;
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i_this->mInnerRadius = i_ac->scale.x * 5000.0f;
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i_this->mOuterRadius = i_ac->scale.x * 5000.0f + i_this->mThickness * 100.0f;
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} else {
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i_this->mInnerRadius = i_this->scale.x * 500.0f;
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i_this->mOuterRadius = i_this->scale.x * 500.0f + i_this->mThickness * 10.0f;
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i_this->mInnerRadius = i_ac->scale.x * 500.0f;
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i_this->mOuterRadius = i_ac->scale.x * 500.0f + i_this->mThickness * 10.0f;
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}
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i_this->mbEfSet = false;
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@@ -84,11 +84,11 @@ void wave_make() {
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static cPhs_State daKytag01_Create(fopAc_ac_c* i_ac) {
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dScnKy_env_light_c& env_light = dKy_getEnvlight();
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kytag01_class* i_this = (kytag01_class*)i_ac;
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fopAcM_SetupActor(i_this, kytag01_class);
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fopAcM_SetupActor(i_ac, kytag01_class);
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i_this->mWaveInfo.mPos = i_this->current.pos;
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i_this->mWaveInfo.mInnerRadius = i_this->scale.x * 5000.0f;
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i_this->mWaveInfo.mOuterRadius = i_this->scale.z * 5000.0f;
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i_this->mWaveInfo.mPos = i_ac->current.pos;
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i_this->mWaveInfo.mInnerRadius = i_ac->scale.x * 5000.0f;
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i_this->mWaveInfo.mOuterRadius = i_ac->scale.z * 5000.0f;
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f32 defaultOuter = i_this->mWaveInfo.mInnerRadius + 500.0f;
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if (defaultOuter >= i_this->mWaveInfo.mOuterRadius)
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@@ -21,7 +21,8 @@ dPath* set_path_info(fopAc_ac_c* i_this) {
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/* 000000C0-000000F0 .text set_next_path_info__FP13kytag02_classP5dPath */
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dPath* set_next_path_info(kytag02_class* i_this, dPath* path) {
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return dPath_GetNextRoomPath(path, fopAcM_GetRoomNo(i_this));
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fopAc_ac_c* actor = &i_this->actor;
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return dPath_GetNextRoomPath(path, fopAcM_GetRoomNo(actor));
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}
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/* 000000F0-0000017C .text get_railwind_vec__FP5dPathi */
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@@ -113,8 +114,8 @@ static BOOL daKytag02_Delete(kytag02_class* i_this) {
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/* 00000420-0000047C .text daKytag02_Create__FP10fopAc_ac_c */
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static cPhs_State daKytag02_Create(fopAc_ac_c* i_this) {
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kytag02_class* a_this = (kytag02_class*)i_this;
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fopAcM_SetupActor(a_this, kytag02_class);
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a_this->mpPath = set_path_info(a_this);
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fopAcM_SetupActor(i_this, kytag02_class);
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a_this->mpPath = set_path_info(i_this);
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return cPhs_COMPLEATE_e;
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}
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+14
-12
@@ -27,9 +27,10 @@ static BOOL useHeapInit(fopAc_ac_c* i_ac) {
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/* 0000015C-000001D8 .text daKytag03_Draw__FP13kytag03_class */
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static BOOL daKytag03_Draw(kytag03_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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J3DModel* model = i_this->mpModel->getModel();
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &i_this->current.pos, &i_this->tevStr);
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g_env_light.setLightTevColorType(model, &i_this->tevStr);
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &actor->current.pos, &actor->tevStr);
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g_env_light.setLightTevColorType(model, &actor->tevStr);
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if (i_this->mbVisible)
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i_this->mpModel->updateDL();
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return TRUE;
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@@ -37,18 +38,19 @@ static BOOL daKytag03_Draw(kytag03_class* i_this) {
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/* 000001D8-00000280 .text draw_SUB__FP13kytag03_class */
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void draw_SUB(kytag03_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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J3DModel* model = i_this->mpModel->getModel();
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model->setBaseScale(i_this->scale);
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mDoMtx_stack_c::transS(i_this->current.pos);
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mDoMtx_stack_c::YrotM(i_this->shape_angle.y);
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mDoMtx_stack_c::XrotM(i_this->shape_angle.x);
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mDoMtx_stack_c::ZrotM(i_this->shape_angle.z);
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model->setBaseScale(actor->scale);
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mDoMtx_stack_c::transS(actor->current.pos);
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mDoMtx_stack_c::YrotM(actor->shape_angle.y);
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mDoMtx_stack_c::XrotM(actor->shape_angle.x);
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mDoMtx_stack_c::ZrotM(actor->shape_angle.z);
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model->setBaseTRMtx(mDoMtx_stack_c::get());
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}
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/* 00000280-0000050C .text daKytag03_Execute__FP13kytag03_class */
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static BOOL daKytag03_Execute(kytag03_class* i_this) {
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fopAc_ac_c* actor = i_this;
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fopAc_ac_c* actor = &i_this->actor;
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if (dComIfGp_event_runCheck() == FALSE || !dComIfGp_event_chkEventFlag(dEvtFlag_STAFF_ALL_e)) {
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if (actor->tevStr.mRoomNo == dComIfGp_roomControl_getStayNo()) {
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i_this->mbRoomActive = true;
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@@ -127,22 +129,22 @@ static cPhs_State daKytag03_Create(fopAc_ac_c* i_ac) {
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kytag03_class* i_this = (kytag03_class*)i_ac;
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#if VERSION > VERSION_DEMO
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fopAcM_SetupActor(i_this, kytag03_class);
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fopAcM_SetupActor(i_ac, kytag03_class);
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#endif
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cPhs_State ret = dComIfG_resLoad(&i_this->mPhs, "M_DOOR");
|
||||
if (ret == cPhs_COMPLEATE_e) {
|
||||
#if VERSION == VERSION_DEMO
|
||||
fopAcM_SetupActor(i_this, kytag03_class);
|
||||
fopAcM_SetupActor(i_ac, kytag03_class);
|
||||
#endif
|
||||
|
||||
if (!fopAcM_entrySolidHeap(i_this, useHeapInit, 0x4c30)) {
|
||||
if (!fopAcM_entrySolidHeap(&i_this->actor, useHeapInit, 0x4c30)) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
i_this->field_0x2a0 = 0;
|
||||
i_this->field_0x2a8 = 0.0f;
|
||||
i_this->mSwitchNo = fopAcM_GetParam(i_this);
|
||||
i_this->mSwitchNo = fopAcM_GetParam(i_ac) & 0xFF;
|
||||
i_this->mbRoomActive = false;
|
||||
i_this->mbIsActive = false;
|
||||
i_this->mbVisible = false;
|
||||
|
||||
@@ -53,9 +53,9 @@ static cPhs_State daKytag04_Create(fopAc_ac_c* i_this) {
|
||||
a_this->mState = 0;
|
||||
a_this->mOffColPat = fopAcM_GetParam(a_this) & 0xFF;
|
||||
a_this->mOnColPat = (fopAcM_GetParam(a_this) >> 8) & 0xFF;
|
||||
a_this->mSwitchNo = a_this->current.angle.x;
|
||||
a_this->mScaleX = a_this->scale.x * 100.0f;
|
||||
a_this->mScaleY = a_this->scale.y * 100.0f;
|
||||
a_this->mSwitchNo = i_this->current.angle.x;
|
||||
a_this->mScaleX = i_this->scale.x * 100.0f;
|
||||
a_this->mScaleY = i_this->scale.y * 100.0f;
|
||||
a_this->mTimer = 0;
|
||||
a_this->mTimerThreshold = 5;
|
||||
return cPhs_COMPLEATE_e;
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "d/d_priority.h"
|
||||
|
||||
/* 00000078-00000080 .text daKytag07_Draw__FP13kytag07_class */
|
||||
static BOOL daKytag07_Draw(kytag07_class*) {
|
||||
static BOOL daKytag07_Draw(kytag07_class* i_this) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -87,14 +87,14 @@ static cPhs_State daKytag07_Create(fopAc_ac_c* i_this) {
|
||||
dScnKy_env_light_c& env_light = dKy_getEnvlight();
|
||||
|
||||
#if VERSION > VERSION_DEMO
|
||||
fopAcM_SetupActor(a_this, kytag07_class);
|
||||
fopAcM_SetupActor(i_this, kytag07_class);
|
||||
#endif
|
||||
|
||||
if (strcmp(dComIfGp_getStartStageName(), "GTower") != 0)
|
||||
env_light.mbDayNightTactStop = true;
|
||||
|
||||
#if VERSION == VERSION_DEMO
|
||||
fopAcM_SetupActor(a_this, kytag07_class);
|
||||
fopAcM_SetupActor(i_this, kytag07_class);
|
||||
#endif
|
||||
|
||||
return cPhs_COMPLEATE_e;
|
||||
|
||||
@@ -250,7 +250,7 @@ bool daObjAuzu::Act_c::_execute() {
|
||||
} else if (mScaleAnimFactor == 0.0f && fpcM_IsErrorID(mKytagPcId) == FALSE) {
|
||||
kytag01_class* kytag01_p = (kytag01_class *) fopAcM_SearchByID(mKytagPcId);
|
||||
if (kytag01_p){
|
||||
fopAcM_delete(kytag01_p);
|
||||
fopAcM_delete(&kytag01_p->actor);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -148,8 +148,7 @@ BOOL daWindMill_c::CreateHeap() {
|
||||
if (m_dzbidx[mType] != -1) {
|
||||
mpBgW = new dBgW();
|
||||
if (mpBgW != NULL) {
|
||||
cBgD_t* res = (cBgD_t*) dComIfG_getObjectRes(
|
||||
m_arcname[mType], m_dzbidx[mType]);
|
||||
cBgD_t* res = (cBgD_t*) dComIfG_getObjectRes(m_arcname[mType], m_dzbidx[mType]);
|
||||
if (mpBgW->Set(res, cBgW::MOVE_BG_e, &mMtx) == TRUE) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user