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Add more player inlines
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@@ -647,7 +647,7 @@ static void action_dousa(am_class* i_this) {
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i_this->mGravity = -11.0f;
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i_this->speed.y = 40.0f;
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fopAcM_monsSeStart(i_this, JA_SE_CV_AM_JUMP, 0);
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if (!Line_check(i_this, player->current.pos) || player->getDamageWaitTimer()) {
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if (!Line_check(i_this, player->current.pos) || player->getDamageWaitTimer() != 0) {
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i_this->speedF = 0.0f;
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}
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i_this->mState += 1;
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