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JAIBankWave
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@@ -15,7 +15,7 @@ namespace JAInter {
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void loadSceneWave(s32, s32);
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void loadGroupWave(s32, s32);
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void getWaveLoadStatus(s32);
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void checkAllWaveLoadStatus();
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bool checkAllWaveLoadStatus();
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extern s32* wsGroupNumber;
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extern s32* wsLoadStatus;
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@@ -70,6 +70,6 @@ void JAInter::BankWave::getWaveLoadStatus(s32) {
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}
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/* 802916C0-80291704 .text checkAllWaveLoadStatus__Q27JAInter8BankWaveFv */
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void JAInter::BankWave::checkAllWaveLoadStatus() {
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bool JAInter::BankWave::checkAllWaveLoadStatus() {
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/* Nonmatching */
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}
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+1
-7
@@ -3,6 +3,7 @@
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// Translation Unit: d_s_title.cpp
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//
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#include "JSystem/JAudio/JAIBankWave.h"
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#include "f_op/f_op_scene.h"
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#include "f_op/f_op_draw_iter.h"
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#include "f_op/f_op_actor_mng.h"
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@@ -17,13 +18,6 @@
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#include "m_Do/m_Do_controller_pad.h"
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#include "d/actor/d_a_movie_player.h"
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namespace JAInter {
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class BankWave {
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public:
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static bool checkAllWaveLoadStatus();
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};
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};
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#if VERSION == VERSION_PAL
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#define title_of_scene_class dScnTitle_c
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#endif
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