d_a_fgmahou OK for JPN/PAL

closes #290
This commit is contained in:
LagoLunatic
2026-05-10 13:04:27 -04:00
parent ef35a8e61a
commit 0c1ebe156a
2 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -1594,7 +1594,7 @@ config.libs = [
ActorRel(NonMatching, "d_a_fallrock_tag"),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_fan"),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_fganon"),
ActorRel(MatchingFor("GZLE01"), "d_a_fgmahou"),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_fgmahou"),
ActorRel(Matching, "d_a_fire"),
ActorRel(Matching, "d_a_fm"),
ActorRel(NonMatching, "d_a_gm"),
+3 -3
View File
@@ -34,7 +34,7 @@ static void* boss_s_sub(void* param_1, void*) {
/* 00000130-00000C14 .text move__FP13fgmahou_class */
static void move(fgmahou_class* i_this) {
static float spdd[] = {
static f32 spdd[] = {
0.65f,
0.3f,
0.1f,
@@ -119,9 +119,9 @@ static void move(fgmahou_class* i_this) {
}
dComIfGp_particle_set(dPa_name::ID_AK_SN_BPGSMASHDARKSHOT00, &i_this->current.pos, &i_this->home.angle);
#if VERSION > VERSION_DEMO
#if VERSION == VERSION_USA
fopAcM_seStartCurrent(i_this, JA_SE_LK_PG_BOMB_STRIKE, 0);
#endif
#endif
i_this->mState = 5;
case 5: