d_a_oship matching (#929)

* Initial work, 30% matching in .text

* 42% matching in .text

* 51% matching in .text

* 72% matching in .text

* 75% matching in .text

* 93% matching in .text

* d_a_oship 100% for both demo and retail
This commit is contained in:
Roland
2026-02-11 21:24:08 -06:00
committed by GitHub
parent e28808ad39
commit 1763262970
3 changed files with 960 additions and 82 deletions
+1 -1
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@@ -1761,7 +1761,7 @@ config.libs = [
ActorRel(NonMatching, "d_a_obj_vyasi"),
ActorRel(Matching, "d_a_obj_xfuta"),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_obj_zouK"),
ActorRel(NonMatching, "d_a_oship"),
ActorRel(Matching, "d_a_oship"),
ActorRel(NonMatching, "d_a_ph"),
ActorRel(NonMatching, "d_a_pt"),
ActorRel(NonMatching, "d_a_pw"),
+84 -27
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@@ -1,6 +1,7 @@
#ifndef D_A_OSHIP_H
#define D_A_OSHIP_H
#include "d/d_s_play.h"
#include "f_op/f_op_actor.h"
#include "d/d_cc_d.h"
#include "d/d_bg_s_lin_chk.h"
@@ -9,29 +10,47 @@
#include "SSystem/SComponent/c_phase.h"
#include "d/d_path.h"
#include "d/d_lib.h"
#include "m_Do/m_Do_hostIO.h"
class daOship_c : public fopAc_ac_c {
public:
enum Proc_e {
PROC_INIT = 0,
PROC_EXEC = 1
};
#if VERSION == VERSION_DEMO
u8 getSw() { return m295; }
#else
enum Mode_e {
MODE_WAIT = 0x0,
MODE_ATTACK = 0x1,
MODE_DAMAGE = 0x2,
MODE_DELETE = 0x3,
MODE_RANGE_A = 0x4,
MODE_RANGE_B = 0x5,
MODE_RANGE_C = 0x6,
MODE_RANGE_D = 0x7,
MODE_NULL
};
struct ModeEntry {
typedef void (daOship_c::*ModeProcFunc)(void);
ModeProcFunc mInitFunc;
ModeProcFunc mUpdFunc;
char* mModeName;
};
u8 getSw() { return mSwitchA; }
#endif
void isSpecial() {}
void modeProcInit(int) {}
bool isSpecial() { return mModelType != 0xFF || REG12_S(0) != 0; }
void modeProcInit(int i_newMode) { modeProc(PROC_INIT, i_newMode); }
void _nodeControl(J3DNode*, J3DModel*);
void _pathMove(cXyz*, cXyz*, cXyz*);
BOOL _pathMove(cXyz*, cXyz*, cXyz*);
void pathMove();
void plFireRepeat();
void lineCheck(cXyz*, cXyz*);
bool plFireRepeat();
bool lineCheck(cXyz*, cXyz*);
void changeModeByRange();
void createWave();
void setWave();
void checkTgHit();
bool checkTgHit();
void setAttention();
void setCollision();
void attackCannon(int);
@@ -56,17 +75,19 @@ public:
bool _execute();
bool _draw();
void createInit();
void _createHeap();
BOOL _createHeap();
void getArg();
cPhs_State _create();
bool _delete();
static const dCcD_SrcCyl m_cyl_src;
static const char m_arc_name[];
static const s32 m_heapsize;
public:
/* 0x290 */ u8 m290[0x295 - 0x290];
/* 0x295 */ u8 m295;
/* 0x296 */ u8 m296[0x2AC - 0x296];
#if VERSION > VERSION_DEMO
/* 0x296 */ u8 m296[0x2AC - 0x290];
#endif
/* 0x2AC */ int mCurrentProc;
/* 0x2B0 */ u8 mSubMode;
/* 0x2B1 */ u8 mSwitchA;
@@ -79,7 +100,7 @@ public:
/* 0x2B8 */ cXyz mOrigPos;
/* 0x2C4 */ u8 m2C4[0x2C8 - 0x2C4];
/* 0x2C8 */ cXyz mPathP0;
/* 0x2D4 */ u8 m2D4;
/* 0x2D4 */ s8 m2D4;
/* 0x2D5 */ u8 m2D5[0x2D8 - 0x2D5];
/* 0x2D8 */ dPath* mpPath;
/* 0x2DC */ u8 m2DC[0x2E0 - 0x2DC];
@@ -102,7 +123,7 @@ public:
/* 0x4B0 */ J3DModel* mpModel;
/* 0x4B4 */ dCcD_Stts mStts;
/* 0x4F0 */ dCcD_Cyl mCyl[5];
/* 0xAE0 */ dBgS_Acch mAcch;
/* 0xAE0 */ dBgS_ObjAcch mAcch;
/* 0xCA4 */ dBgS_AcchCir mAcchCir;
/* 0xCE4 */ dLib_wave_c mWave;
/* 0xCF0 */ cXyz mTargetPos;
@@ -111,8 +132,7 @@ public:
/* 0xD14 */ cXyz mFlagOffset;
/* 0xD20 */ Mtx mFlagMtx;
/* 0xD50 */ fpc_ProcID mFlagPcId;
/* 0xD54 */ fpc_ProcID mBombPcId[1];
/* 0xD58 */ u8 mD58[0xD68 - 0xD58];
/* 0xD54 */ fpc_ProcID mBombPcId[5];
/* 0xD68 */ f32 mVelocityFwdTarget;
/* 0xD6C */ int mAimCounter;
/* 0xD70 */ int mHitTimer;
@@ -125,17 +145,54 @@ public:
/* 0xD86 */ s16 mAimRotYTarget;
/* 0xD88 */ s16 mAimRotX;
/* 0xD8A */ s16 mAimRotXTarget;
/* 0xD8C */ u8 mBombAlloc[1];
/* 0xD8D */ u8 mD8D[0xD94 - 0xD8D];
/* 0xD94 */ dBgS_LinChk mLinChk;
};
/* 0xD8C */ bool mBombAlloc[5];
/* 0xD91 */ u8 mD91[0xD94 - 0xD91];
/* 0xD94 */ dBgS_ObjLinChk mLinChk;
}; // Size: 0xE00
class daOship_HIO_c {
class daOship_HIO_c : public mDoHIO_entry_c {
public:
daOship_HIO_c();
virtual ~daOship_HIO_c() {}
public:
/* Place member variables here */
};
/* 0x04 */ u8 m04;
/* 0x05 */ bool m05;
/* 0x06 */ bool m06;
/* 0x07 */ bool m07;
/* 0x08 */ bool m08;
/* 0x09 */ u8 m09[0x0C - 0x09];
/* 0x0C */ f32 mAttentionOffsY;
/* 0x10 */ f32 mEyeOffsY;
/* 0x14 */ f32 mWaveOffsZ;
/* 0x18 */ f32 mTrackOffsZ;
/* 0x1C */ cXyz mBombOffset;
/* 0x28 */ f32 mDistRangeA;
/* 0x2C */ f32 mDistRangeB;
/* 0x30 */ f32 mDistRangeC;
/* 0x34 */ s16 mAttackDelayA;
/* 0x36 */ s16 mAttackDelayB;
/* 0x38 */ f32 mPathSpeed;
/* 0x3C */ f32 mSpecScale;
/* 0x40 */ f32 mTrackOffsY;
/* 0x44 */ f32 mTrackScaleY;
/* 0x48 */ f32 mSplashScaleTimerTarget;
/* 0x4C */ f32 mSplashMaxScaleTimer;
/* 0x50 */ f32 mWaveVelFade1;
/* 0x54 */ f32 mTrackVel;
/* 0x58 */ f32 mWaveVelSpeed;
/* 0x5C */ f32 mWaveVelFadeOffs;
/* 0x60 */ f32 mWaveMaxVelocity;
/* 0x64 */ cXyz mWaveCollapsePos0;
/* 0x70 */ cXyz mWaveCollapsePos1;
/* 0x7C */ f32 mBombSpeed;
/* 0x80 */ f32 mBombAcceleration;
/* 0x84 */ s16 mBombNoGravityTime;
/* 0x86 */ u8 m86[0x88 - 0x86];
/* 0x88 */ f32 mBadAimAdjustDistanceStart;
/* 0x8C */ s16 mBadAimMax;
/* 0x8E */ s16 field_0x8E;
/* 0x90 */ s16 field_0x90;
/* 0x92 */ s16 mNode2RotZ;
}; // Size: 0x94
#endif /* D_A_OSHIP_H */
+875 -54
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