d_gameover start

This commit is contained in:
Jasper St. Pierre
2024-01-06 16:25:45 -08:00
parent 3eae006254
commit 1e7e0695f1
5 changed files with 336 additions and 57 deletions
+11 -1
View File
@@ -390,6 +390,8 @@ public:
}
void setStageNameOff() { mPlacenameState = 1; }
void setGameoverStatus(u8 stts) { mGameoverStatus = stts; }
fopAc_ac_c* getPlayerPtr(int idx) { return (fopAc_ac_c*)mpPlayerPtr[idx]; }
fopAc_ac_c* getPlayer(int idx) { return (fopAc_ac_c*)mpPlayer[idx]; }
void setPlayer(int idx, fopAc_ac_c* player) { mpPlayer[idx] = (daPy_py_c*)player; }
@@ -671,7 +673,7 @@ public:
/* 0x4956 */ u8 mFwaterTimer;
/* 0x4957 */ u8 mPlacenameIndex;
/* 0x4958 */ u8 mPlacenameState;
/* 0x4959 */ u8 field_0x4959;
/* 0x4959 */ u8 mGameoverStatus;
/* 0x495A */ u8 field_0x495a;
/* 0x495B */ u8 field_0x495b;
/* 0x495C */ u8 field_0x495c;
@@ -1489,6 +1491,10 @@ inline void dComIfGs_clearCountUp() {
return g_dComIfG_gameInfo.save.getPlayer().getPlayerInfo().clearCountUp();
}
inline void dComIfGs_addDeathCount() {
return g_dComIfG_gameInfo.save.getPlayer().getPlayerInfo().addDeathCount();
}
inline u8 dComIfGs_getRandomSalvagePoint() {
return g_dComIfG_gameInfo.save.getPlayer().getPlayerInfo().getRandomSalvage();
}
@@ -1692,6 +1698,10 @@ inline void dComIfGp_setStageNameOff() {
g_dComIfG_gameInfo.play.setStageNameOff();
}
inline void dComIfGp_setGameoverStatus(u8 stts) {
g_dComIfG_gameInfo.play.setGameoverStatus(stts);
}
inline int dComIfGp_getStartStageRoomNo() {
return g_dComIfG_gameInfo.play.getStartStageRoomNo();
}
+5 -2
View File
@@ -323,7 +323,10 @@ public:
u8 getClearCount() { return mClearCount; }
void setClearCount(u8 count) { mClearCount = count; }
void clearCountUp() {}
void addDeathCount() {}
void addDeathCount() {
if (mDeathCount < 9999)
mDeathCount++;
}
void getPuzzleInfo() {}
void setPuzzleInfo(u8) {}
void setPuzzleData(int, u8) {}
@@ -332,7 +335,7 @@ public:
/* 0x00 */ u8 field_0x0[0x10];
/* 0x10 */ u16 field_0x10;
/* 0x10 */ u16 field_0x12;
/* 0x10 */ u16 mDeathCount;
/* 0x14 */ char mPlayerName[17];
/* 0x25 */ char field_0x25[17];
/* 0x36 */ char field_0x36[17];
+1 -1
View File
@@ -100,7 +100,7 @@ void fopMsgM_cposMove(fopMsgM_pane_class*);
void fopMsgM_setPaneData(fopMsgM_pane_alpha_class*, J2DPane*);
void fopMsgM_setPaneData(fopMsgM_pane_alpha_class*, J2DScreen*, u32);
void fopMsgM_setNowAlpha(fopMsgM_pane_alpha_class*, f32);
void fopMsgM_setAlpha(fopMsgM_pane_alpha_class*, f32);
void fopMsgM_setAlpha(fopMsgM_pane_alpha_class*);
u32 fopMsgM_searchMessageNumber(u32);
void fopMsgM_messageSendOn();
+1 -1
View File
@@ -150,7 +150,7 @@ void dComIfG_play_c::itemInit() {
mFwaterTimer = 0;
mPlacenameIndex = 0;
mPlacenameState = 0;
field_0x4959 = 0;
mGameoverStatus = 0;
field_0x495a = 0;
field_0x495b = 0;
field_0x495c = 0;
+318 -52
View File
@@ -3,67 +3,342 @@
// Translation Unit: d_gameover.cpp
//
#include "d_gameover.h"
#include "dolphin/types.h"
#include "d/d_drawlist.h"
#include "d/d_com_inf_game.h"
#include "d/d_meter.h"
#include "f_op/f_op_msg_mng.h"
#include "m_Do/m_Do_graphic.h"
#include "m_Do/m_Do_mtx.h"
#include "m_Do/m_Do_Reset.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
#include "JSystem/J2DGraph/J2DPane.h"
#include "JSystem/J2DGraph/J2DScreen.h"
#include "SSystem/SComponent/c_phase.h"
class dMenu_save_c {
public:
virtual ~dMenu_save_c() {}
void _create();
void _draw2();
void _move();
bool _open();
bool _close();
void _delete();
public:
/* 0x0004 */ u8 field_0x0004[0x52c];
/* 0x0530 */ u8 field_0x0530;
/* 0x0531 */ u8 field_0x0531;
/* 0x0532 */ u8 field_0x0532;
/* 0x0533 */ u8 field_0x0533;
/* 0x0534 */ u8 field_0x0534;
/* 0x0535 */ u8 field_0x0535;
/* 0x0536 */ u8 field_0x0536;
/* 0x0537 */ u8 field_0x0537;
/* 0x0538 */ u8 field_0x0538;
/* 0x0539 */ u8 field_0x0539[0x1ba4 - 0x0539];
};
class dDlst_Gameover_CAPTURE_c : public dDlst_base_c {
public:
virtual ~dDlst_Gameover_CAPTURE_c() {}
virtual void draw();
};
class dDlst_GameOverScrnDraw_c : public dDlst_base_c {
public:
dDlst_GameOverScrnDraw_c() {
field_0x338 = 0;
field_0x33c = 0;
field_0x330 = 0;
field_0x334 = 0;
field_0x32c = 8;
mAlpha = 0.0f;
}
virtual ~dDlst_GameOverScrnDraw_c() {}
void setScreen(const char*, JKRArchive*);
void valueInit();
BOOL animeOpen();
BOOL animeClose();
void setEmitter0(cXyz);
void setEmitter1(cXyz);
void anime1(int);
void anime2(int);
void setRotate(fopMsgM_pane_class*, f32);
virtual void draw();
public:
/* 0x004 */ J2DScreen* scrn;
/* 0x008 */ fopMsgM_pane_class pane[8];
/* 0x1C8 */ u8 field_0x1c8[0x318 - 0x1c8];
/* 0x318 */ fopMsgM_pane_alpha_class blak;
/* 0x320 */ JPABaseEmitter* mpEmitter0;
/* 0x324 */ JPABaseEmitter* mpEmitter1;
/* 0x328 */ f32 mAlpha;
/* 0x32C */ s32 field_0x32c;
/* 0x330 */ u32 field_0x330;
/* 0x334 */ u32 field_0x334;
/* 0x338 */ u32 field_0x338;
/* 0x33C */ u16 field_0x33c;
/* 0x33E */ u16 field_0x33e;
/* 0x340 */ u32 field_0x340;
/* 0x344 */ u32 field_0x344;
/* 0x348 */ u8 field_0x348[0x410 - 0x348];
};
class dGameover_c : public msg_class {
public:
s32 _create();
BOOL _execute();
BOOL _draw();
BOOL _delete();
BOOL deleteCheck();
public:
/* 0x0FC */ dMenu_save_c* dMs_c;
/* 0x100 */ dDlst_GameOverScrnDraw_c* dgo_scrn_c;
/* 0x104 */ dDlst_Gameover_CAPTURE_c* dgo_capture_c;
/* 0x108 */ request_of_phase_process_class mPhs;
/* 0x110 */ JKRExpHeap* mpHeap;
/* 0x114 */ s16 field_0x114;
/* 0x116 */ s16 field_0x116;
/* 0x118 */ u8 mState;
/* 0x119 */ u8 field_0x119;
/* 0x11C */ u8 field_0x11c;
};
/* 8018E1CC-8018E4B4 .text draw__24dDlst_Gameover_CAPTURE_cFv */
void dDlst_Gameover_CAPTURE_c::draw() {
/* Nonmatching */
GXTexObj texObj;
GXSetTexCopySrc(0, 0, 640, 480);
GXSetTexCopyDst(320, 240, GX_TF_RGB565, GX_TRUE);
GXCopyTex(mDoGph_gInf_c::getZbufferTex(), GX_FALSE);
GXPixModeSync();
GXInitTexObj(&texObj, mDoGph_gInf_c::getFrameBufferTex(), 320, 240, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_CLAMP, GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(&texObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
GXLoadTexObj(&texObj, GX_TEXMAP0);
GXSetNumChans(0);
GXSetNumTexGens(1);
GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY, GX_FALSE, GX_PTIDENTITY);
GXSetNumTevStages(1);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetZCompLoc(GX_TRUE);
GXSetZMode(GX_FALSE, GX_ALWAYS, GX_FALSE);
GXSetBlendMode(GX_BM_NONE, GX_BL_ZERO, GX_BL_ZERO, GX_LO_OR);
GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
GXSetFog(GX_FOG_NONE, 0.0f, 0.0f, 0.0f, 0.0f, g_clearColor);
GXSetFogRangeAdj(GX_FALSE, 0, NULL);
GXSetCullMode(GX_CULL_NONE);
GXSetDither(GX_TRUE);
Mtx44 mtx;
C_MTXOrtho(mtx, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 10.0f);
GXSetProjection(mtx, GX_ORTHOGRAPHIC);
GXLoadPosMtxImm(mDoMtx_getIdentity(), GX_PNMTX0);
GXSetCurrentMtx(0);
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S8, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_S8, 0);
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition3s8(0, 0, 251);
GXTexCoord2s8(0, 0);
GXPosition3s8(1, 0, 251);
GXTexCoord2s8(1, 0);
GXPosition3s8(1, 1, 251);
GXTexCoord2s8(1, 1);
GXPosition3s8(0, 1, 251);
GXTexCoord2s8(0, 1);
GXEnd();
}
/* 8018E4B4-8018E77C .text _create__11dGameover_cFv */
void dGameover_c::_create() {
s32 dGameover_c::_create() {
/* Nonmatching */
s32 rt = dComIfG_resLoad(&mPhs, "Gover");
if (dMenu_flag() || (dComIfGp_getHeapLockFlag() != 0 && dComIfGp_getHeapLockFlag() != 4) || g_dComIfG_gameInfo.play.field_0x492a != 0)
return cPhs_INIT_e;
if (rt == cPhs_COMPLEATE_e) {
dComIfGs_addDeathCount();
dRes_info_c* resInfo = dComIfG_getObjectResInfo("Gover");
JUT_ASSERT(0xa0, resInfo != 0);
mpHeap = dComIfGp_getExpHeap2D();
dComIfGp_setHeapLockFlag(4);
JKRHeap* oldHeap = mDoExt_setCurrentHeap(mpHeap);
dgo_scrn_c = new dDlst_GameOverScrnDraw_c();
dgo_scrn_c->setScreen("gameover.blo", resInfo->getArchive());
dMs_c = new dMenu_save_c();
JUT_ASSERT(0xb6, dMs_c != 0);
dMs_c->field_0x0537 = 2;
dMs_c->_create();
dgo_capture_c = new dDlst_Gameover_CAPTURE_c();
JUT_ASSERT(0xbb, dgo_capture_c != 0);
mDoExt_setCurrentHeap(oldHeap);
field_0x114 = 90;
field_0x116 = 0;
field_0x119 = 0;
rt = cPhs_COMPLEATE_e;
}
return rt;
}
/* 8018E77C-8018E9D4 .text _execute__11dGameover_cFv */
void dGameover_c::_execute() {
/* Nonmatching */
BOOL dGameover_c::_execute() {
JKRHeap* oldHeap = mDoExt_setCurrentHeap(mpHeap);
if (mState == 3) {
if (dMs_c->_open()) {
mState = 4;
dComIfGs_setLife(12);
}
} else if (mState == 4) {
dMs_c->_move();
if (dMs_c->field_0x0531 == 3)
mState = 5;
} else if (mState == 5) {
if (dMs_c->_close()) {
if (dMs_c->field_0x0538 == 0) {
dComIfGp_setGameoverStatus(3);
dMenu_flagSet(0);
mDoRst::onReset();
} else if (dMs_c->field_0x0538 == 1) {
dComIfGp_setGameoverStatus(2);
dMenu_flagSet(0);
}
if (dgo_scrn_c->mpEmitter1 != NULL)
dgo_scrn_c->mpEmitter1->becomeInvalidEmitter();
mState = 6;
}
} else if (mState != 6 && field_0x119) {
if (field_0x114 == 90) {
if (dgo_scrn_c->animeOpen() == 1) {
cXyz zero(0.0f, 0.0f, 0.0f);
dgo_scrn_c->setEmitter0(zero);
dgo_scrn_c->setEmitter1(zero);
field_0x114--;
}
} else if (field_0x114 > 0) {
field_0x114--;
if (field_0x114 == 0)
dgo_scrn_c->valueInit();
} else {
if (dgo_scrn_c->animeClose() == 1) {
if (dgo_scrn_c->mpEmitter0 != NULL)
dgo_scrn_c->mpEmitter0->becomeInvalidEmitter();
if (field_0x116-- <= 0) {
mState = 3;
dMenu_flagSet(1);
}
}
}
}
mDoExt_setCurrentHeap(oldHeap);
return TRUE;
}
/* 8018E9D4-8018EA58 .text _draw__11dGameover_cFv */
void dGameover_c::_draw() {
/* Nonmatching */
BOOL dGameover_c::_draw() {
if (dgo_capture_c != NULL && dMenu_flag())
dComIfGd_set2DOpa(dgo_capture_c);
dComIfGd_set2DOpa(dgo_scrn_c);
dMs_c->_draw2();
return TRUE;
}
/* 8018EA58-8018EB54 .text _delete__11dGameover_cFv */
void dGameover_c::_delete() {
BOOL dGameover_c::_delete() {
/* Nonmatching */
JKRHeap* oldHeap = mDoExt_setCurrentHeap(mpHeap);
delete dgo_scrn_c->scrn;
delete dgo_scrn_c;
dMs_c->_delete();
delete dMs_c;
delete dgo_capture_c;
mpHeap->freeAll();
dComIfGp_offHeapLockFlag();
mDoExt_setCurrentHeap(oldHeap);
dComIfG_resDelete(&mPhs, "Gover");
return TRUE;
}
/* 8018EB54-8018EB68 .text deleteCheck__11dGameover_cFv */
void dGameover_c::deleteCheck() {
/* Nonmatching */
BOOL dGameover_c::deleteCheck() {
return mState == 6;
}
static s16 dGover_tex_number = 8;
/* 8018EB68-8018EC9C .text setScreen__24dDlst_GameOverScrnDraw_cFPCcP10JKRArchive */
void dDlst_GameOverScrnDraw_c::setScreen(const char*, JKRArchive*) {
/* Nonmatching */
void dDlst_GameOverScrnDraw_c::setScreen(const char* filename, JKRArchive* arc) {
scrn = new J2DScreen();
scrn->set(filename, arc);
const static u32 labelt[] = {
'txg',
'txa',
'txm',
'txe1',
'txo',
'txv',
'txe2',
'txr',
};
for (s32 i = 0; i < dGover_tex_number; i++)
fopMsgM_setPaneData(&pane[i], scrn->search(labelt[i]));
fopMsgM_setPaneData(&blak, scrn->search('blak'));
blak.mInitAlpha = 0xFF;
}
/* 8018EC9C-8018ECD8 .text valueInit__24dDlst_GameOverScrnDraw_cFv */
void dDlst_GameOverScrnDraw_c::valueInit() {
/* Nonmatching */
field_0x32c = dGover_tex_number;
field_0x330 = 0;
for (s32 i = 0; i < dGover_tex_number; i++)
pane[i].mUserArea = 0;
}
/* 8018ECD8-8018EEC8 .text animeOpen__24dDlst_GameOverScrnDraw_cFv */
void dDlst_GameOverScrnDraw_c::animeOpen() {
BOOL dDlst_GameOverScrnDraw_c::animeOpen() {
/* Nonmatching */
}
/* 8018EEC8-8018F05C .text animeClose__24dDlst_GameOverScrnDraw_cFv */
void dDlst_GameOverScrnDraw_c::animeClose() {
BOOL dDlst_GameOverScrnDraw_c::animeClose() {
/* Nonmatching */
}
/* 8018F05C-8018F0CC .text setEmitter0__24dDlst_GameOverScrnDraw_cF4cXyz */
void dDlst_GameOverScrnDraw_c::setEmitter0(cXyz) {
/* Nonmatching */
void dDlst_GameOverScrnDraw_c::setEmitter0(cXyz pos) {
mpEmitter0 = dComIfGp_particle_set2Dfore(0x2f, &pos);
}
/* 8018F0CC-8018F13C .text setEmitter1__24dDlst_GameOverScrnDraw_cF4cXyz */
void dDlst_GameOverScrnDraw_c::setEmitter1(cXyz) {
/* Nonmatching */
void dDlst_GameOverScrnDraw_c::setEmitter1(cXyz pos) {
mpEmitter1 = dComIfGp_particle_set2DmenuFore(0x30, &pos);
}
/* 8018F13C-8018F334 .text anime1__24dDlst_GameOverScrnDraw_cFi */
@@ -77,57 +352,48 @@ void dDlst_GameOverScrnDraw_c::anime2(int) {
}
/* 8018F4A8-8018F548 .text setRotate__24dDlst_GameOverScrnDraw_cFP18fopMsgM_pane_classf */
void dDlst_GameOverScrnDraw_c::setRotate(fopMsgM_pane_class*, float) {
void dDlst_GameOverScrnDraw_c::setRotate(fopMsgM_pane_class* pane, f32 angle) {
/* Nonmatching */
J2DPane* j2dpane = pane->pane;
j2dpane->mBasePosition.set((s32)pane->mSize.x / 2.0f, (s32)pane->mSize.y / 2.0f);
j2dpane->mRotationAxis = 'z';
j2dpane->mRotation = angle;
j2dpane->calcMtx();
}
/* 8018F548-8018F5EC .text draw__24dDlst_GameOverScrnDraw_cFv */
void dDlst_GameOverScrnDraw_c::draw() {
/* Nonmatching */
for (s32 i = 0; i < dGover_tex_number; i++)
fopMsgM_setAlpha(&pane[i]);
fopMsgM_setNowAlpha(&blak, mAlpha);
fopMsgM_setAlpha(&blak);
J2DOrthoGraph* port = dComIfGp_getCurrentGrafPort();
port->setPort();
scrn->draw(0.0f, 0.0f, port);
}
/* 8018F5EC-8018F60C .text dGameover_Draw__FP11dGameover_c */
void dGameover_Draw(dGameover_c*) {
/* Nonmatching */
BOOL dGameover_Draw(dGameover_c* i_this) {
return i_this->_draw();
}
/* 8018F60C-8018F62C .text dGameover_Execute__FP11dGameover_c */
void dGameover_Execute(dGameover_c*) {
/* Nonmatching */
BOOL dGameover_Execute(dGameover_c* i_this) {
return i_this->_execute();
}
/* 8018F62C-8018F634 .text dGameover_IsDelete__FP11dGameover_c */
void dGameover_IsDelete(dGameover_c*) {
/* Nonmatching */
BOOL dGameover_IsDelete(dGameover_c* i_this) {
return TRUE;
}
/* 8018F634-8018F654 .text dGameover_Delete__FP11dGameover_c */
void dGameover_Delete(dGameover_c*) {
/* Nonmatching */
BOOL dGameover_Delete(dGameover_c* i_this) {
return i_this->_delete();
}
/* 8018F654-8018F674 .text dGameover_Create__FP9msg_class */
void dGameover_Create(msg_class*) {
/* Nonmatching */
s32 dGameover_Create(msg_class* i_this) {
return ((dGameover_c*)i_this)->_create();
}
/* 8018F674-8018F6D0 .text __dt__16dDlst_MenuSave_cFv */
dDlst_MenuSave_c::~dDlst_MenuSave_c() {
/* Nonmatching */
}
/* 8018F6D0-8018F744 .text __dt__12dMenu_save_cFv */
dMenu_save_c::~dMenu_save_c() {
/* Nonmatching */
}
/* 8018F744-8018F7A0 .text __dt__24dDlst_Gameover_CAPTURE_cFv */
dDlst_Gameover_CAPTURE_c::~dDlst_Gameover_CAPTURE_c() {
/* Nonmatching */
}
/* 8018F7A0-8018F7FC .text __dt__24dDlst_GameOverScrnDraw_cFv */
dDlst_GameOverScrnDraw_c::~dDlst_GameOverScrnDraw_c() {
/* Nonmatching */
}