dComIfGp_event_reset Uses

- Fix a few cases where this wasn't being used properly
This commit is contained in:
SuperDude88
2026-05-30 21:06:45 -04:00
parent 8ff73b8634
commit 42b34a740f
2 changed files with 4 additions and 4 deletions
+3 -3
View File
@@ -1317,7 +1317,7 @@ bool daNpc_Rsh1_c::talk01() {
if (result == fopMsgStts_BOX_CLOSED_e) {
daPy_lk_c* link_p = DEMO_SELECT((daPy_lk_c *) dComIfGp_getPlayer(0), daPy_getPlayerLinkActorClass());
m95C = m95D;
dComIfGp_event_onEventFlag(dSv_event_flag_c::UNK_0008);
dComIfGp_event_reset();
mShopCamAct.Reset();
link_p->offNoResetFlg0(daPy_py_c::daPyFlg0_NO_DRAW);
m771 = false;
@@ -1369,7 +1369,7 @@ BOOL daNpc_Rsh1_c::getdemo_action(void* i_unusedP) {
dComIfGp_evmng_cutEnd(staff_idx);
if (dComIfGp_evmng_endCheck("RSH_GET_DEMO")) {
m95B = 1;
dComIfGp_event_onEventFlag(dSv_event_flag_c::UNK_0008);
dComIfGp_event_reset();
if (mItemNo == dItemNo_TOWN_FLOWER_e) {
m780 = 0x2857;
@@ -1634,7 +1634,7 @@ BOOL daNpc_Rsh1_c::event_action(void* i_unusedP) {
if (cLib_checkBit<u32>(actor_status, fopAcStts_UNK4000_e)) {
cLib_offBit<u32>(actor_status, fopAcStts_UNK4000_e);
}
dComIfGp_event_onEventFlag(dSv_event_flag_c::UNK_0008);
dComIfGp_event_reset();
setAction(&daNpc_Rsh1_c::wait_action, NULL);
}
lookBack();
+1 -1
View File
@@ -731,7 +731,7 @@ void daOship_c::modeDelete() {
#if VERSION > VERSION_DEMO
dComIfGs_onEventBit(dSv_event_flag_c::UNK_3E80);
#endif
dComIfGp_event_onEventFlag(8);
dComIfGp_event_reset();
fopAcM_delete(this);
}
} else {