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all actors now compile
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@@ -5,6 +5,7 @@
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#include "d/actor/d_a_sk2.h"
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#include "m_Do/m_Do_ext.h"
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#include "d/d_bg_w_sv.h"
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/* 00000078-00000194 .text nodeCallBack__FP7J3DNodei */
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static BOOL nodeCallBack(J3DNode*, int) {
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@@ -45,9 +46,3 @@ static BOOL useHeapInit(fopAc_ac_c*) {
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static s32 daSk2_Create(fopAc_ac_c*) {
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/* Nonmatching */
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}
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/* 00000C78-00000C7C .text MatrixCrrPos__6dBgWSvFR13cBgS_PolyInfoPvbP4cXyzP5csXyzP5csXyz */
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void dBgWSv::MatrixCrrPos(cBgS_PolyInfo&, void*, bool, cXyz*, csXyz*, csXyz*) {
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/* Nonmatching */
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}
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