d_a_hookshot 33%

This commit is contained in:
LagoLunatic
2023-11-08 04:02:20 -05:00
parent 47303cd4b7
commit 5b7cd2e1b2
16 changed files with 384 additions and 92 deletions
+1
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@@ -109,6 +109,7 @@ public:
}
void setUserArea(u32 area) { mpUserData = (void*)area; }
u32 getUserArea() const { return (u32)mpUserData; }
virtual bool isSame(J3DMatPacket*) const;
virtual int entry(J3DDrawBuffer*);
+4 -3
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@@ -26,9 +26,10 @@ public:
virtual ~cBgS_LinChk() {}
void ClrHit() { field_0x4c &= ~16; }
void SetHit() { field_0x4c |= 16; }
u32 ChkHit() const { return field_0x4c & 16; }
void ClrHit() { field_0x4c &= ~0x10; }
void SetHit() { field_0x4c |= 0x10; }
u32 ChkHit() const { return field_0x4c & 0x10; }
void ClrSttsRoofOff() { field_0x4c &= ~0x20000000; }
void SetCross(const cXyz& pos) { mLin.SetEnd(pos); }
cXyz& i_GetCross() { return mLin.GetEnd(); }
cM3dGLin* GetLinP() { return &mLin; }
+1 -1
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@@ -34,7 +34,7 @@ enum cCcD_ObjAtType {
/* 0x00001000 */ AT_TYPE_UNK1000 = (1 << 12),
/* 0x00002000 */ AT_TYPE_UNK2000 = (1 << 13),
/* 0x00004000 */ AT_TYPE_NORMAL_ARROW = (1 << 14),
/* 0x00008000 */ AT_TYPE_UNK8000 = (1 << 15),
/* 0x00008000 */ AT_TYPE_HOOKSHOT = (1 << 15),
/* 0x00010000 */ AT_TYPE_SKULL_HAMMER = (1 << 16),
/* 0x00020000 */ AT_TYPE_UNK20000 = (1 << 17),
/* 0x00040000 */ AT_TYPE_FIRE_ARROW = (1 << 18),
+1 -1
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@@ -6,7 +6,7 @@
struct counter_class {
u32 mCounter0;
s32 mCounter1;
s32 mTimer;
u32 mTimer;
};
extern counter_class g_Counter;
+67
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@@ -0,0 +1,67 @@
#ifndef D_A_HOOKSHOT_H
#define D_A_HOOKSHOT_H
#include "f_op/f_op_actor_mng.h"
#include "JSystem/J3DGraphBase/J3DPacket.h"
#include "d/d_cc_d.h"
#include "d/d_bg_s_lin_chk.h"
#include "d/d_bg_s_gnd_chk.h"
class daHookshot_shape : public J3DPacket {
public:
void draw();
daHookshot_shape() {}
~daHookshot_shape() {}
};
class daHookshot_c : public fopAc_ac_c {
public:
typedef BOOL (daHookshot_c::*ProcFunc)();
int getChainCnt() { return mChainCnt; }
void onObjHookFlg() {}
void offObjHookFlg() {}
void setObjSightCrossPos(const cXyz*) {}
void getObjSightCrossPos() {}
daHookshot_c() {}
BOOL draw();
BOOL procWait_init(int);
BOOL procWait();
BOOL procShot();
BOOL procPlayerPull();
BOOL procReturn();
BOOL execute();
BOOL hookshot_delete();
s32 create();
public:
/* 0x290 */ daHookshot_shape mShape;
/* 0x2A0 */ bool m2A0;
/* 0x2A1 */ u8 m2A1;
/* 0x2A2 */ u8 m2A2;
/* 0x2A3 */ u8 m2A3;
/* 0x2A4 */ s16 m2A4;
/* 0x2A6 */ u16 m2A6;
/* 0x2A8 */ int mChainCnt;
/* 0x2AC */ u32 mMtrlSndId;
/* 0x2B0 */ int m2B0;
/* 0x2B4 */ s16 m2B4;
/* 0x2B6 */ s16 m2B6;
/* 0x2B8 */ s16 m2B8;
/* 0x2BA */ csXyz m2BA;
/* 0x2C0 */ cXyz m2C0;
/* 0x2CC */ cXyz m2CC;
/* 0x2D8 */ dBgS_RopeLinChk mLinChk;
/* 0x344 */ dBgS_ObjGndChk mGndChk;
/* 0x398 */ dCcD_Stts mStts;
/* 0x3D4 */ dCcD_Cps mCps;
/* 0x50C */ cXyz m50C;
/* 0x518 */ u32 m518;
/* 0x51C */ Mtx m51C;
/* 0x54C */ ProcFunc mCurrProcFunc;
};
// dBgS_RopeLinChk
#endif /* D_A_HOOKSHOT_H */
+3 -3
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@@ -1222,7 +1222,7 @@ public:
void getBoomerangCatchPos() const;
void getLineTopPos();
void getHookshotRootPos() const;
cXyz getHookshotRootPos() const { return mHookshotRootPos; }
void seStartOnlyReverb(u32);
void seStartMapInfo(u32);
void seStartSwordCut(u32);
@@ -2087,7 +2087,7 @@ public:
virtual void voiceStart(u32);
virtual void setOutPower(f32, s16, int);
virtual void onFrollCrashFlg(u32);
virtual MtxP getModelJointMtx(u16);
virtual MtxP getModelJointMtx(u16 idx) { return mpCLModel->getAnmMtx(idx); }
virtual f32 getOldSpeedY();
virtual BOOL setHookshotCarryOffset(unsigned int, const cXyz*);
virtual void setPlayerPosAndAngle(cXyz*, s16);
@@ -2404,7 +2404,7 @@ public:
/* 0x36C4 */ cXyz m36C4;
/* 0x36D0 */ cXyz m36D0;
/* 0x36DC */ cXyz m36DC;
/* 0x36E8 */ cXyz m36E8;
/* 0x36E8 */ cXyz mHookshotRootPos;
/* 0x36F4 */ u8 m36F4[0x3700 - 0x36F4];
/* 0x3700 */ cXyz m3700;
/* 0x370C */ cXyz m370C;
+1 -1
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@@ -31,7 +31,7 @@ class dBgS_RopeLinChk : public dBgS_LinChk {
public:
dBgS_RopeLinChk() { SetRope(); }
virtual ~dBgS_RopeLinChk();
virtual ~dBgS_RopeLinChk() {}
};
class dBgS_BoomerangLinChk : public dBgS_LinChk {
+8
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@@ -2122,10 +2122,18 @@ inline s32 dComIfGd_getLightModelNum() {
return g_dComIfG_gameInfo.drawlist.getLightModelNum();
}
inline J3DDrawBuffer* dComIfGd_getOpaListP1() {
return g_dComIfG_gameInfo.drawlist.getOpaListP1();
}
inline J3DDrawBuffer* dComIfGd_getListFilter() {
return g_dComIfG_gameInfo.drawlist.getOpaListFilter();
}
inline J3DDrawBuffer* dComIfGd_getList2D() {
return g_dComIfG_gameInfo.drawlist.getOpaList2D();
}
inline void dComIfGd_setList() {
g_dComIfG_gameInfo.drawlist.setOpaList();
g_dComIfG_gameInfo.drawlist.setXluList();
+2
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@@ -343,7 +343,9 @@ public:
static void wipeIn(f32);
void calcWipe();
J3DDrawBuffer* getOpaListP1() { return mpOpaListP1; }
J3DDrawBuffer* getOpaListFilter() { return mpOpaListFilter; }
J3DDrawBuffer* getOpaList2D() { return mpOpaList2D; }
void setXluDrawList(J3DDrawBuffer* buffer) { j3dSys.setDrawBuffer(buffer, XLU_BUFFER); }
void setOpaDrawList(J3DDrawBuffer* buffer) { j3dSys.setDrawBuffer(buffer, OPA_BUFFER); }
+1
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@@ -418,6 +418,7 @@ void dKy_Itemgetcol_chg_move();
void dKy_arrowcol_chg_on(cXyz*, int);
void dKy_arrowcol_chg_move();
void dKy_setLight_init();
void dKy_GxFog_set();
void GxXFog_set();
void dKy_set_actcol_ratio(f32 ratio);
void dKy_set_bgcol_ratio(f32 ratio);
+1
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@@ -31,6 +31,7 @@ enum fopAc_Status_e {
fopAcStts_UNK2000000_e = 0x02000000,
fopAcStts_BOSS_e = 0x04000000,
fopAcStts_UNK8000000_e = 0x08000000,
fopAcStts_UNK10000000_e = 0x10000000,
};
enum fopAc_Condition_e {
-9
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@@ -95,15 +95,6 @@ inline u32 fopAcM_checkCarryNow(fopAc_ac_c* pActor) {
return pActor->mStatus & fopAcStts_CARRY_e;
}
enum fopAcM_CARRY {
/* 0x01 */ fopAcM_CARRY_TYPE_1 = 1,
/* 0x02 */ fopAcM_CARRY_HEAVY = 2,
/* 0x04 */ fopAcM_CARRY_SIDE = 4,
/* 0x08 */ fopAcM_CARRY_TYPE_8 = 8,
/* 0x10 */ fopAcM_CARRY_LIGHT = 16, // guess based on context
/* 0x30 */ fopAcM_CARRY_UNK_30 = 0x30,
};
inline u32 fopAcM_checkHookCarryNow(fopAc_ac_c* pActor) {
return fopAcM_checkStatus(pActor, fopAcStts_HOOK_CARRY_e);
}
+1 -1
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@@ -24,6 +24,6 @@ void cBgS_LinChk::Set2(cXyz* pStart, cXyz* pEnd, unsigned int actorPid) {
mLin.mEnd.set(*pEnd);
field_0x40 = *pEnd;
SetActorPid(actorPid);
field_0x4c &= ~0x10;
ClrHit();
ClearPi();
}
-5
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@@ -1088,11 +1088,6 @@ int daAgb_Draw(daAgb_c* i_this) {
return 1;
}
/* 800D38EC-800D38F0 .text setTevColor__11J3DTevBlockFUlPC13J3DGXColorS10 */
void J3DTevBlock::setTevColor(u32, const J3DGXColorS10*) {
/* Nonmatching */
}
/* 800D38F0-800D38F8 .text daAgb_IsDelete__FP7daAgb_c */
int daAgb_IsDelete(daAgb_c* i_this) {
return 1;
+292 -67
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@@ -3,126 +3,351 @@
// Translation Unit: d_a_hookshot.cpp
//
#include "d_a_hookshot.h"
#include "dolphin/types.h"
#include "d/actor/d_a_hookshot.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_mtx.h"
#include "SSystem/SComponent/c_counter.h"
#include "d/actor/d_a_player_main.h"
#include "d/d_procname.h"
// Needed for the .data section to match.
static Vec dummy_2100 = {1.0f, 1.0f, 1.0f};
static Vec dummy_2080 = {1.0f, 1.0f, 1.0f};
static u8 l_chainS3TCTEX[] __attribute__((aligned(32))) = {
0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55,
0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55,
0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55,
0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55,
0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55,
0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55,
0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55,
0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55,
0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55,
0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55,
0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55,
0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55,
0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00,
0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00,
0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00,
0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00,
0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00,
0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00,
0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00,
0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00,
};
const u16 l_chainS3TCTEX__width = 32;
const u16 l_chainS3TCTEX__height = 32;
static Vec l_pos[0xC] = {
{-2.0f, 1.522254f, -0.0f},
{-2.0f, 1.522254f, 7.0f},
{2.0f, 1.522254f, -0.0f},
{-3.5f, 0.0f, -1.5f},
{-3.5f, 0.0f, 8.5f},
{3.5f, 0.0f, -1.5f},
{-2.0f, -1.522254f, -0.0f},
{-2.0f, -1.522254f, 7.0f},
{2.0f, -1.522254f, -0.0f},
{2.0f, 1.522254f, 7.0f},
{3.5f, 0.0f, 8.5f},
{2.0f, -1.522254f, 7.0f},
};
static cXy l_texCoord[0xC] = {
{0.02736, 0.041406},
{0.97264, 0.041406},
{0.830848, 0.40324},
{0.169152, 0.40324},
{0.03125, 0.0},
{0.96875, 0.0},
{0.767857, 0.494086},
{0.232143, 0.494086},
{0.038462, 0.48226},
{0.038462, 0.983522},
{0.961538, 0.48226},
{0.961538, 0.983522},
};
static u8 l_chainDL[] __attribute__((aligned(32))) = {
0x98, 0x00, 0x06, 0x01, 0x0A, 0x07, 0x0B, 0x09, 0x08, 0x0B, 0x09, 0x02, 0x08, 0x08, 0x09,
0x98, 0x00, 0x06, 0x0B, 0x07, 0x07, 0x06, 0x0A, 0x04, 0x04, 0x05, 0x09, 0x07, 0x01, 0x06,
0x98, 0x00, 0x06, 0x08, 0x03, 0x0B, 0x02, 0x05, 0x00, 0x0A, 0x01, 0x02, 0x03, 0x09, 0x02,
0x98, 0x00, 0x06, 0x02, 0x0A, 0x08, 0x0B, 0x00, 0x08, 0x06, 0x09, 0x01, 0x08, 0x07, 0x09,
0x98, 0x00, 0x06, 0x06, 0x07, 0x08, 0x06, 0x03, 0x04, 0x05, 0x05, 0x00, 0x07, 0x02, 0x06,
0x98, 0x00, 0x06, 0x07, 0x03, 0x06, 0x02, 0x04, 0x00, 0x03, 0x01, 0x01, 0x03, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
static u8 l_matDL[] __attribute__((aligned(32))) = {
0x61, 0x80, 0x00, 0x01, 0x3A,
0x61, 0x84, 0x00, 0x00, 0x00,
0x61, 0x88, 0xE0, 0x7C, 0x1F,
// TX_SETIMAGE3_I0 BP command. Statically insert the pointer to the chain texture into the display list array by extracting each byte.
0x61, 0x94, ((u32)&l_chainS3TCTEX >> 0x05 >> 0x10), ((u32)&l_chainS3TCTEX >> 0x05 >> 0x08), ((u32)&l_chainS3TCTEX >> 0x05 >> 0x00),
0x61, 0x30, 0x00, (l_chainS3TCTEX__width >> 0x08), (l_chainS3TCTEX__width >> 0x00),
0x61, 0x31, 0x00, (l_chainS3TCTEX__height >> 0x08), (l_chainS3TCTEX__height >> 0x00),
0x10, 0x00, 0x00, 0x10, 0x40, 0xFF, 0xFF, 0x42, 0x80, 0x08, 0x30, 0x3C, 0xF3, 0xCF, 0x00,
0x10, 0x00, 0x00, 0x10, 0x18, 0x3C, 0xF3, 0xCF, 0x00,
0x10, 0x00, 0x00, 0x10, 0x0E, 0x00, 0x00, 0x05, 0x43, 0x61, 0x28, 0x3C, 0x00, 0x00,
0x61, 0xC0, 0x08, 0x24, 0xAF,
0x61, 0xC1, 0x08, 0xFF, 0xF0,
0x61, 0x28, 0x3C, 0x00, 0x00,
0x61, 0xC2, 0x08, 0xF0, 0x8F,
0x61, 0xC3, 0x08, 0xFF, 0xC0,
0x61, 0x43, 0x00, 0x00, 0x01,
0x61, 0x40, 0x00, 0x00, 0x17,
0x61, 0x41, 0x00, 0x01, 0x0C,
0x61, 0xF3, 0x64, 0x00, 0x00,
0x10, 0x00, 0x00, 0x10, 0x3F, 0x00, 0x00, 0x00, 0x01,
0x10, 0x00, 0x00, 0x10, 0x09, 0x00, 0x00, 0x00, 0x01,
0x61, 0x00, 0x00, 0x04, 0x11,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 800F104C-800F12C8 .text draw__16daHookshot_shapeFv */
void daHookshot_shape::draw() {
/* Nonmatching */
daHookshot_c* hookshot = reinterpret_cast<daHookshot_c*>(mpUserData);
int chain_count = hookshot->getChainCnt();
if (chain_count < 1) {
return;
}
j3dSys.reinitGX();
GXSetNumIndStages(0);
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_INDEX8);
GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_F32, 0);
GXSetArray(GX_VA_POS, &l_pos, sizeof(l_pos[0]));
GXSetArray(GX_VA_TEX0, &l_texCoord, sizeof(l_texCoord[0]));
dKy_GxFog_set();
// Not sure why the size passed here is smaller than l_matDL's size in the symbol maps.
GXCallDisplayList(&l_matDL, sizeof(l_matDL) - 0x08);
GXSetTevColorS10(GX_TEVREG0, hookshot->mTevStr.mColorC0);
GXSetTevColor(GX_TEVREG1, hookshot->mTevStr.mColorK0);
GXSetCurrentMtx(0);
cXyz chain_pos = daPy_getPlayerLinkActorClass()->getHookshotRootPos();
cXyz chain_offset(
7.0f * cM_scos(hookshot->shape_angle.x) * cM_ssin(hookshot->shape_angle.y),
-7.0f * cM_ssin(hookshot->shape_angle.x),
7.0f * cM_scos(hookshot->shape_angle.x) * cM_scos(hookshot->shape_angle.y)
);
s16 z = (g_Counter.mTimer << 0x0C) + ((g_Counter.mTimer >> 0x04) & 0xFFF);
for (int i = 0; i <= chain_count; i++) {
// Draw each individual link of the Hookshot's chain.
mDoMtx_stack_c::transS(chain_pos);
mDoMtx_stack_c::ZXYrotM(hookshot->shape_angle.x, hookshot->shape_angle.y, z);
z += (((((g_Counter.mTimer + i) << 0x0C) + (g_Counter.mTimer >> ((i&0xF)+1) & 0xFFF))) & 0x1FFF) + 0x3000;
mDoMtx_stack_c::revConcat(j3dSys.getViewMtx());
GXLoadPosMtxImm(mDoMtx_stack_c::get(), 0);
// Not sure why the size passed here is smaller than l_chainDL's size in the symbol maps.
GXCallDisplayList(&l_chainDL, sizeof(l_chainDL) - 0x1A);
chain_pos += chain_offset;
}
J3DShape::sOldVcdVatCmd = NULL;
}
/* 800F12C8-800F1324 .text draw__12daHookshot_cFv */
void daHookshot_c::draw() {
/* Nonmatching */
BOOL daHookshot_c::draw() {
g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &current.pos, &mTevStr);
dComIfGd_getOpaListP1()->entryImm(&mShape, 0);
return TRUE;
}
/* 800F1324-800F1344 .text daHookshot_Draw__FP12daHookshot_c */
void daHookshot_Draw(daHookshot_c*) {
/* Nonmatching */
BOOL daHookshot_Draw(daHookshot_c* i_this) {
return i_this->draw();
}
/* 800F1344-800F13E8 .text daHookshot_rockLineCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf */
void daHookshot_rockLineCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*) {
/* Nonmatching */
void daHookshot_rockLineCallback(fopAc_ac_c* hookshot_actor, dCcD_GObjInf* objInf, fopAc_ac_c* collided_actor, dCcD_GObjInf*) {
daHookshot_c* i_this = (daHookshot_c*)hookshot_actor;
f32 f31 = objInf->GetAtHitPosP()->abs2(i_this->current.pos);
f32 f1 = i_this->m2CC.abs2(i_this->current.pos);
if (f1 > f31) {
i_this->m2CC = *objInf->GetAtHitPosP();
if (fopAcM_checkStatus(collided_actor, fopAcStts_UNK80000_e | fopAcStts_UNK200000_e | fopAcStts_UNK10000000_e)) {
i_this->m2B0 = 1;
} else {
i_this->m2B0 = 0;
}
}
}
/* 800F13E8-800F14CC .text procWait_init__12daHookshot_cFi */
void daHookshot_c::procWait_init(int) {
/* Nonmatching */
BOOL daHookshot_c::procWait_init(int param_1) {
daPy_lk_c* link = daPy_getPlayerLinkActorClass();
fopAcM_SetParam(this, 0);
mCurrProcFunc = &procWait;
mChainCnt = 0;
current.pos = link->getHookshotRootPos();
m518 = -1;
m2B0 = 0;
if (param_1 != 0) {
mDoAud_seStart(JA_SE_LK_HS_WIND_UP_FIN, &link->current.pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
}
return TRUE;
}
/* 800F14CC-800F1990 .text procWait__12daHookshot_cFv */
void daHookshot_c::procWait() {
BOOL daHookshot_c::procWait() {
/* Nonmatching */
daPy_lk_c* link = daPy_getPlayerLinkActorClass();
current.pos = link->getHookshotRootPos();
MtxP leftHandtx = link->getModelJointMtx(0x08); // cl_LhandA joint
cMtx_copy(leftHandtx, m51C);
}
/* 800F1990-800F2144 .text procShot__12daHookshot_cFv */
void daHookshot_c::procShot() {
BOOL daHookshot_c::procShot() {
/* Nonmatching */
}
/* 800F2144-800F247C .text procPlayerPull__12daHookshot_cFv */
void daHookshot_c::procPlayerPull() {
BOOL daHookshot_c::procPlayerPull() {
/* Nonmatching */
}
/* 800F247C-800F26EC .text procReturn__12daHookshot_cFv */
void daHookshot_c::procReturn() {
BOOL daHookshot_c::procReturn() {
/* Nonmatching */
}
/* 800F26EC-800F2B54 .text execute__12daHookshot_cFv */
void daHookshot_c::execute() {
BOOL daHookshot_c::execute() {
/* Nonmatching */
}
/* 800F2B54-800F2B74 .text daHookshot_Execute__FP12daHookshot_c */
void daHookshot_Execute(daHookshot_c*) {
/* Nonmatching */
BOOL daHookshot_Execute(daHookshot_c* i_this) {
return i_this->execute();
}
/* 800F2B74-800F2B7C .text daHookshot_IsDelete__FP12daHookshot_c */
void daHookshot_IsDelete(daHookshot_c*) {
/* Nonmatching */
BOOL daHookshot_IsDelete(daHookshot_c* i_this) {
return TRUE;
}
/* 800F2B7C-800F2BF0 .text hookshot_delete__12daHookshot_cFv */
void daHookshot_c::hookshot_delete() {
/* Nonmatching */
BOOL daHookshot_c::hookshot_delete() {
if (m518 != -1) {
fopAc_ac_c* hooked_actor = fopAcM_SearchByID(m518);
if (hooked_actor && fopAcM_checkStatus(hooked_actor, fopAcStts_HOOK_CARRY_e)) {
fopAcM_cancelHookCarryNow(hooked_actor);
m518 = -1;
}
}
return TRUE;
}
/* 800F2BF0-800F2C14 .text daHookshot_Delete__FP12daHookshot_c */
void daHookshot_Delete(daHookshot_c*) {
/* Nonmatching */
BOOL daHookshot_Delete(daHookshot_c* i_this) {
i_this->hookshot_delete();
return TRUE;
}
static dCcD_SrcCps l_at_cps_src = {
// dCcD_SrcGObjInf
{
/* Flags */ 0,
/* SrcObjAt Type */ AT_TYPE_HOOKSHOT,
/* SrcObjAt Atp */ 0x01,
/* SrcObjAt SPrm */ 0x0B,
/* SrcObjTg Type */ 0,
/* SrcObjTg SPrm */ 0,
/* SrcObjCo SPrm */ 0,
/* SrcGObjAt Se */ 0x08,
/* SrcGObjAt HitMark */ 0,
/* SrcGObjAt Spl */ 0,
/* SrcGObjAt Mtrl */ 0,
/* SrcGObjAt GFlag */ 0,
/* SrcGObjTg Se */ 0,
/* SrcGObjTg HitMark */ 0,
/* SrcGObjTg Spl */ 0,
/* SrcGObjTg Mtrl */ 0,
/* SrcGObjTg GFlag */ 0,
/* SrcGObjCo GFlag */ 0,
},
// cM3dGCpsS
{
/* Start */ 0.0f, 0.0f, 0.0f,
/* End */ 0.0f, 0.0f, 0.0f,
/* Radius */ 5.0f,
},
};
/* 800F2C14-800F2CC8 .text create__12daHookshot_cFv */
void daHookshot_c::create() {
/* Nonmatching */
}
/* 800F2CC8-800F2FE0 .text __ct__12daHookshot_cFv */
daHookshot_c::daHookshot_c() {
/* Nonmatching */
}
/* 800F2FE0-800F3134 .text __dt__15dBgS_RopeLinChkFv */
dBgS_RopeLinChk::~dBgS_RopeLinChk() {
/* Nonmatching */
s32 daHookshot_c::create() {
fopAcM_SetupActor(this, daHookshot_c);
mShape.setUserArea(reinterpret_cast<u32>(this));
mLinChk.ClrSttsRoofOff();
procWait_init(0);
mGravity = -5.0f;
mStts.Init(0xA, 0xFF, this);
mCps.Set(l_at_cps_src);
mCps.SetStts(&mStts);
int roomNo = dComIfGp_roomControl_getStayNo();
mTevStr.mRoomNo = roomNo;
mStts.SetRoomId(roomNo);
current.roomNo = roomNo;
return cPhs_COMPLEATE_e;
}
/* 800F3134-800F3154 .text daHookshot_Create__FP10fopAc_ac_c */
void daHookshot_Create(fopAc_ac_c*) {
/* Nonmatching */
s32 daHookshot_Create(fopAc_ac_c* i_actor) {
return reinterpret_cast<daHookshot_c*>(i_actor)->create();
}
/* 800F3180-800F3188 .text @20@__dt__15dBgS_RopeLinChkFv */
void @20@__dt__15dBgS_RopeLinChkFv {
/* Nonmatching */
}
/* 800F3188-800F3190 .text @100@__dt__15dBgS_RopeLinChkFv */
void @100@__dt__15dBgS_RopeLinChkFv {
/* Nonmatching */
}
/* 800F3190-800F3198 .text @88@__dt__15dBgS_RopeLinChkFv */
void @88@__dt__15dBgS_RopeLinChkFv {
/* Nonmatching */
}
/* 800F3198-800F31B4 .text getHookshotRootPos__9daPy_lk_cCFv */
void daPy_lk_c::getHookshotRootPos() const {
/* Nonmatching */
}
/* 800F31B4-800F31CC .text getModelJointMtx__9daPy_lk_cFUs */
void daPy_lk_c::getModelJointMtx(unsigned short) {
/* Nonmatching */
}
/* 800F31CC-800F3228 .text __dt__16daHookshot_shapeFv */
daHookshot_shape::~daHookshot_shape() {
/* Nonmatching */
}
actor_method_class l_daHookshot_Method = {
(process_method_func)daHookshot_Create,
(process_method_func)daHookshot_Delete,
(process_method_func)daHookshot_Execute,
(process_method_func)daHookshot_IsDelete,
(process_method_func)daHookshot_Draw,
};
actor_process_profile_definition g_profile_HOOKSHOT = {
/* LayerID */ fpcLy_CURRENT_e,
/* ListID */ 6,
/* ListPrio */ fpcLy_CURRENT_e,
/* ProcName */ PROC_HOOKSHOT,
/* Proc SubMtd */ &g_fpcLf_Method.mBase,
/* Size */ sizeof(daHookshot_c),
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x019E,
/* Actor SubMtd */ &l_daHookshot_Method,
/* Status */ fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_ACTOR_e,
/* CullType */ fopAc_CULLBOX_CUSTOM_e,
};
+1 -1
View File
@@ -313,7 +313,7 @@ void daIball_c::damage() {
if (atType & AT_TYPE_SWORD || atType & AT_TYPE_BOKO_STICK ||
atType & AT_TYPE_MACHETE || atType & AT_TYPE_SKULL_HAMMER ||
atType & AT_TYPE_UNK2000000 || atType & AT_TYPE_STALFOS_MACE ||
atType & AT_TYPE_DARKNUT_SWORD || atType & AT_TYPE_UNK8000 ||
atType & AT_TYPE_DARKNUT_SWORD || atType & AT_TYPE_HOOKSHOT ||
atType & AT_TYPE_BOOMERANG || atType & AT_TYPE_NORMAL_ARROW ||
atType & AT_TYPE_FIRE_ARROW || atType & AT_TYPE_ICE_ARROW ||
atType & AT_TYPE_LIGHT_ARROW || atType & AT_TYPE_MOBLIN_SPEAR)