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build fix
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@@ -848,7 +848,7 @@ void wether_move_wave() {
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g_env_light.mpWavePacket->mpTexUsonamiM = (u8*)dComIfG_getObjectRes("Always", ALWAYS_BTI_TXA_USONAMI_M_256_64MIP);
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for (int i = 0; i < 300; i++) {
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g_env_light.mpWavePacket->mWaveEff[i].mStatus = 0;
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g_env_light.mpWavePacket->mEff[i].mStatus = 0;
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}
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wave_move();
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