* Do initial work on d_a_jbo

* Remove outdated comments

* Move co_sph_src to be a function static variable

* Mark as matching

* Rename mParamsLower to mParam

* Give names to mFramesUntilJump, mAnimRotation, mAnimationSpeed, mParticlePos

* Give jbo_class::mState an enum

* fixup! Give names to mFramesUntilJump, mAnimRotation, mAnimationSpeed, mParticlePos

* Give resource ids an enum

* Add documentation comment for actor

* MWCC shenanigans

* Rename variables to better match coding guidelines

* Apply suggestions from code review

- use J3DModel::setBaseScale() inline
- use existing resource id enum
- rename `i_actor` -> `i_this`, `that` -> `a_this`
- use defines for missed returned booleans
- replace `mDoAud_seStart` -> `fopAcM_seStart`

Co-Authored-By: LagoLunatic <LagoLunatic@users.noreply.github.com>

* Apply rest of inlines

i must have forgotten about them earlier

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
This commit is contained in:
Mm2PL
2025-05-23 02:28:56 +02:00
committed by GitHub
parent 78d6f0384b
commit 6ff1da3741
3 changed files with 253 additions and 22 deletions
+1 -1
View File
@@ -1362,7 +1362,7 @@ config.libs = [
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_hitobj", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_hot_floor", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_ikari"),
ActorRel(NonMatching, "d_a_jbo"),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_jbo", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_kaji"),
ActorRel(NonMatching, "d_a_kanban"),
ActorRel(NonMatching, "d_a_ki"),
+34 -3
View File
@@ -1,13 +1,44 @@
#ifndef D_A_JBO_H
#define D_A_JBO_H
#pragma push
#pragma sym off
#include "d/d_cc_d.h"
#pragma pop
#include "f_op/f_op_actor.h"
class mDoExt_McaMorf;
/**
* Baba bulb
* Only the lowest byte of fopAc_ac_c::base::mParameters is used,
* It is expected to be:
* - 0 - silently appears
* - 1 - plays a popup sound and animation on spawn
* - 2 - sets otherwise locally unused m2BA=1
* - 3 - waits until an event bit is set, does nothing until then, after converts to 0
* - 0xFF - converts to 0
*/
class jbo_class : public fopAc_ac_c {
public:
/* 0x290 */ u8 m290[0x2BE - 0x290];
/* 0x2BE */ s16 m2BE;
/* 0x2C0 */ u8 m2C0[0x438 - 0x2C0];
/* 0x290 */ u8 m290[0x2AC - 0x290];
/* 0x2AC */ request_of_phase_process_class mPhs;
/* 0x2B4 */ mDoExt_McaMorf* mpMorf;
/* 0x2B8 */ u8 mParam;
/* 0x2B9 */ u8 m2B9[0x2B9 - 0x2B8];
// FIXME: give following two fields names if external use is spotted
/* 0x2BA */ u8 m2BA;
/* 0x2BB */ u8 m2BB;
/* 0x2BC */ u8 mState;
/* 0x2BE */ s16 mFramesUntilJump;
/* 0x2C0 */ s16 mAnimRotation;
/* 0x2C2 */ s16 mAnimationSpeed;
/* 0x2C4 */ cXyz mParticlePos;
/* 0x2D0 */ dCcD_Stts mStts;
/* 0x30C */ dCcD_Sph mSph;
};
STATIC_ASSERT(sizeof(jbo_class) == 0x438);
#endif /* D_A_JBO_H */
+218 -18
View File
@@ -4,55 +4,255 @@
//
#include "d/actor/d_a_jbo.h"
#include "m_Do/m_Do_ext.h"
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "d/d_kankyo.h"
#include "d/d_s_play.h"
#include "d/d_procname.h"
#include "d/res/res_jbo.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_priority.h"
/* 00000078-00000108 .text nodeCallBack__FP7J3DNodei */
static BOOL nodeCallBack(J3DNode*, int) {
/* Nonmatching */
static BOOL nodeCallBack(J3DNode *i_node, int i_calcTiming) {
if (i_calcTiming == J3DNodeCBCalcTiming_In) {
J3DJoint* joint = reinterpret_cast<J3DJoint*>(i_node);
s32 jntNo = joint->getJntNo();
jbo_class* jbo = reinterpret_cast<jbo_class*>(j3dSys.getModel()->getUserArea());
if (jbo != NULL && jntNo == 9) {
MTXCopy(j3dSys.getModel()->getAnmMtx(jntNo), *calc_mtx);
cXyz pos;
pos.x = 0;
pos.y = 0;
pos.z = 0;
MtxPosition(&pos, &jbo->mParticlePos);
}
}
return TRUE;
}
/* 00000108-00000240 .text jbo_draw_SUB__FP9jbo_class */
void jbo_draw_SUB(jbo_class*) {
/* Nonmatching */
void jbo_draw_SUB(jbo_class *i_this) {
J3DModel *model = i_this->mpMorf->mpModel;
model->setBaseScale(i_this->scale);
mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z);
mDoMtx_stack_c::YrotM(i_this->shape_angle.y);
mDoMtx_stack_c::XrotM(i_this->shape_angle.x);
mDoMtx_stack_c::ZrotM(i_this->shape_angle.z);
if (i_this->mAnimationSpeed) {
cXyz scale;
scale.x = REG8_F(1) + 1.1F;
scale.y = REG8_F(2) + 1.0F;
scale.z = REG8_F(3) + 0.9F;
i_this->mAnimRotation += i_this->mAnimationSpeed;
mDoMtx_stack_c::YrotM(i_this->mAnimRotation);
mDoMtx_stack_c::scaleM(scale);
mDoMtx_stack_c::YrotM(-i_this->mAnimRotation);
}
MTXCopy(mDoMtx_stack_c::now, model->getBaseTRMtx());
}
/* 00000240-000002C4 .text daJBO_Draw__FP9jbo_class */
static BOOL daJBO_Draw(jbo_class*) {
/* Nonmatching */
static BOOL daJBO_Draw(jbo_class *i_this) {
J3DModel *model = i_this->mpMorf->getModel();
if (i_this->mParam == 3)
return TRUE;
g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &i_this->current.pos, &i_this->tevStr);
g_env_light.setLightTevColorType(model, &i_this->tevStr);
i_this->mpMorf->updateDL();
return TRUE;
}
// time from link entering blub to being vomited out
#define JUMP_ANIMATION_TIME 70
enum daJbo_State {
daJbo_State_IDLE = 0,
daJbo_State_WAIT_JUMP = 1,
daJbo_State_SPAWN = 2,
};
/* 000002C4-00000584 .text jbo_move__FP9jbo_class */
void jbo_move(jbo_class*) {
/* Nonmatching */
void jbo_move(jbo_class *i_this) {
u8 state = i_this->mState;
switch (state) {
case daJbo_State_IDLE: {
if (dComIfGp_checkPlayerStatus0(0, daPyStts0_UNK80_e) && i_this->mSph.ChkCoHit()) {
J3DAnmTransform* anm = (J3DAnmTransform*)dComIfG_getObjectRes("JBO", JBO_BCK_IN1);
i_this->mpMorf->setAnm(anm, J3DFrameCtrl::EMode_NONE, 0.0, 1.0, 0.0, -1.0, NULL);
fopAcM_seStart(i_this, JA_SE_OBJ_JFLOWER_IN, 0);
dComIfGp_setItemMagicCount(4);
i_this->mFramesUntilJump = JUMP_ANIMATION_TIME;
i_this->mState += 1;
}
break;
}
case daJbo_State_WAIT_JUMP: {
i_this->mAnimationSpeed = JUMP_ANIMATION_TIME - i_this->mFramesUntilJump;
i_this->mAnimationSpeed *= 200;
if (i_this->mFramesUntilJump == 1) {
((daPy_py_c *)dComIfGp_getPlayer(0))->onForceVomitJump();
}
if (dComIfGp_checkPlayerStatus0(0, daPyStts0_UNK80000000_e)) {
J3DAnmTransform* anm = (J3DAnmTransform*)dComIfG_getObjectRes("JBO", JBO_BCK_OUT1);
i_this->mpMorf->setAnm(anm, J3DFrameCtrl::EMode_NONE, 0.0, 1.0, 0.0, -1.0, NULL);
fopAcM_seStart(i_this, JA_SE_OBJ_JFLOWER_OUT, 0);
i_this->mAnimationSpeed = 0;
i_this->mAnimRotation = 0;
JPABaseEmitter *emitter = dComIfGp_particle_setToon(0xa110, &i_this->mParticlePos);
if (emitter != NULL) {
emitter->setGlobalAlpha(100);
}
if (i_this->mParam == 2) {
i_this->m2BA = 1;
}
i_this->mState = daJbo_State_IDLE;
}
break;
}
case daJbo_State_SPAWN: {
if (i_this->mpMorf->isStop()) {
i_this->mState = daJbo_State_IDLE;
}
break;
}
}
}
/* 00000584-00000698 .text daJBO_Execute__FP9jbo_class */
static BOOL daJBO_Execute(jbo_class*) {
/* Nonmatching */
static BOOL daJBO_Execute(jbo_class* i_this) {
if (i_this->mParam == 3) {
if (dComIfGs_isEventBit(0x1801)) {
i_this->mParam = 0;
i_this->mSph.OnCoSPrmBit(cCcD_CoSPrm_Set_e);
}
return TRUE;
}
if (i_this->mFramesUntilJump != 0) {
i_this->mFramesUntilJump--;
}
switch(i_this->m2BB) {
case 0:
jbo_move(i_this);
break;
}
i_this->mpMorf->play(NULL, 0, 0);
cXyz pos(i_this->current.pos);
pos.y += 30.0;
i_this->mSph.SetC(pos);
i_this->mSph.SetR(55.0);
dComIfG_Ccsp()->Set(&i_this->mSph);
jbo_draw_SUB(i_this);
return TRUE;
}
/* 00000698-000006A0 .text daJBO_IsDelete__FP9jbo_class */
static BOOL daJBO_IsDelete(jbo_class*) {
/* Nonmatching */
return true;
}
/* 000006A0-000006D0 .text daJBO_Delete__FP9jbo_class */
static BOOL daJBO_Delete(jbo_class*) {
/* Nonmatching */
static BOOL daJBO_Delete(jbo_class* i_this) {
dComIfG_resDelete(&i_this->mPhs, "JBO");
return TRUE;
}
/* 000006D0-0000081C .text useHeapInit__FP10fopAc_ac_c */
static BOOL useHeapInit(fopAc_ac_c*) {
/* Nonmatching */
static BOOL useHeapInit(fopAc_ac_c* i_this) {
jbo_class* a_this = (jbo_class*)i_this;
mDoExt_McaMorf* morf = new mDoExt_McaMorf(
(J3DModelData *)dComIfG_getObjectRes("JBO", JBO_BMD_JH),
/*callback1=*/ NULL,
/*callback2=*/ NULL,
(J3DAnmTransformKey *)dComIfG_getObjectRes("JBO", JBO_BCK_IN1),
J3DFrameCtrl::EMode_RESET,
0.0f,
0,
-1,
1,
/*basAnm=*/ NULL,
0,
/*differedDlistFlag=*/ 0x11020203
);
a_this->mpMorf = morf;
if (a_this->mpMorf == NULL || a_this->mpMorf->mpModel == NULL) {
return FALSE;
}
a_this->mpMorf->getModel()->setUserArea(reinterpret_cast<u32>(a_this));
for (u16 i = 0; i < a_this->mpMorf->getModel()->getModelData()->getJointNum(); i++) {
a_this->mpMorf->getModel()->getModelData()->getJointNodePointer(i)->setCallBack(nodeCallBack);
}
return TRUE;
}
/* 0000081C-00000A90 .text daJBO_Create__FP10fopAc_ac_c */
static cPhs_State daJBO_Create(fopAc_ac_c*) {
/* Nonmatching */
static cPhs_State daJBO_Create(fopAc_ac_c* i_this) {
fopAcM_SetupActor(i_this, jbo_class);
jbo_class* a_this = (jbo_class*)i_this;
cPhs_State state = dComIfG_resLoad(&a_this->mPhs, "JBO");
if (state == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(i_this, &useHeapInit, 0x1c20)) {
return cPhs_ERROR_e;
} else {
a_this->mParam = fopAcM_GetParam(a_this);
if (a_this->mParam == 0xFF) {
a_this->mParam = 0;
}
if (REG8_S(9) != 0) {
a_this->mParam = REG8_S(9);
}
fopAcM_SetMtx(a_this, a_this->mpMorf->getModel()->getBaseTRMtx());
a_this->attention_info.flags = 0;
a_this->mStts.Init(0xff, 0xff, a_this);
static dCcD_SrcSph co_sph_src = {
// dCcD_SrcGObjInf
{
/* Flags */ 0,
/* SrcObjAt Type */ 0,
/* SrcObjAt Atp */ 0,
/* SrcObjAt SPrm */ 0,
/* SrcObjTg Type */ 0,
/* SrcObjTg SPrm */ 0,
/* SrcObjCo SPrm */ cCcD_CoSPrm_VsEnemy_e|cCcD_CoSPrm_IsOther_e|cCcD_CoSPrm_Set_e,
/* SrcGObjAt Se */ 0,
/* SrcGObjAt HitMark */ 0,
/* SrcGObjAt Spl */ 0,
/* SrcGObjAt Mtrl */ 0,
/* SrcGObjAt SPrm */ 0,
/* SrcGObjTg Se */ 0,
/* SrcGObjTg HitMark */ 0,
/* SrcGObjTg Spl */ 0,
/* SrcGObjTg Mtrl */ 0,
/* SrcGObjTg SPrm */ 0,
/* SrcGObjCo SPrm */ 0,
},
// cM3dGSphS
{
/* Center */ 0.0f, 0.0f, 0.0f,
/* Radius */ 15.0f,
},
};
a_this->mSph.Set(co_sph_src);
a_this->mSph.SetStts(&a_this->mStts);
if (a_this->mParam == 3) {
fopAcM_OffStatus(a_this, fopAcStts_SHOWMAP_e);
a_this->mSph.ClrCoSet();
}
if (a_this->mParam == 1) {
J3DAnmTransform* pAnimRes = (J3DAnmTransform*) dComIfG_getObjectRes("JBO", JBO_BCK_UMARERU1);
a_this->mpMorf->setAnm(pAnimRes, J3DFrameCtrl::EMode_NONE, 0.0, 1.0, 0.0, -1.0, NULL);
fopAcM_seStart(a_this, JA_SE_CM_BV_BASE_POPUP, 0);
a_this->mState = daJbo_State_SPAWN;
}
a_this->gbaName = 0x21;
jbo_draw_SUB(a_this);
}
}
return state;
}
static actor_method_class l_daJBO_Method = {
(process_method_func)daJBO_Create,
(process_method_func)daJBO_Delete,