d_a_player_food start

This commit is contained in:
LagoLunatic
2023-11-19 04:05:07 -05:00
parent a3ac23c265
commit 785effa0c3
19 changed files with 207 additions and 118 deletions
+60 -58
View File
@@ -1203,7 +1203,9 @@ public:
HEAP_TYPE_UNK3_e = 3,
};
enum daPy_ANM {};
enum daPy_ANM {
ANM_UNK_C4 = 0xC4,
};
enum daPy_UPPER {
UPPER_UNK2 = 2,
@@ -1236,8 +1238,8 @@ public:
BOOL jointAfterCB(int, J3DTransformInfo*, Quaternion*);
void jointCB0(int);
void jointCB1();
void setAnimeHeap(JKRSolidHeap*);
void setItemHeap();
JKRHeap* setAnimeHeap(JKRSolidHeap*);
JKRHeap* setItemHeap();
void setBlurPosResource(u16);
J3DAnmTransform* getItemAnimeResource(u16);
void getAnimeResource(daPy_anmHeap_c*, u16, u32);
@@ -1255,7 +1257,7 @@ public:
void setTextureScrollResource(J3DAnmTextureSRTKey*, int);
void loadTextureScrollResource(u32, int);
void playTextureAnime();
void checkSightLine(f32, cXyz*);
BOOL checkSightLine(f32, cXyz*);
void setBootsModel(J3DModel**);
void setItemModel();
BOOL checkUpperReadyAnime() const;
@@ -1332,18 +1334,18 @@ public:
void changeWaitProc();
void changeLandProc(f32);
void setDamagePoint(f32);
void checkNormalDamage(int);
BOOL checkNormalDamage(int);
void setDashDamage();
void checkAtHitEnemy(dCcD_GObjInf*);
void checkElecReturnDamage(dCcD_GObjInf*, cXyz*);
void checkWallAtributeDamage(dBgS_AcchCir*);
BOOL checkAtHitEnemy(dCcD_GObjInf*);
BOOL checkElecReturnDamage(dCcD_GObjInf*, cXyz*);
BOOL checkWallAtributeDamage(dBgS_AcchCir*);
void changeDamageProc();
void changeAutoJumpProc();
void changeDemoProc();
void changeDeadProc();
void getDamageVec(dCcD_GObjInf*);
void setOldRootQuaternion(s16, s16, s16);
void checkRestHPAnime();
BOOL checkRestHPAnime();
BOOL checkHeavyStateOn();
BOOL checkBottleItem(int) const;
BOOL checkDrinkBottleItem(int) const;
@@ -1460,16 +1462,16 @@ public:
void footBgCheck();
void setWaterY();
void autoGroundHit();
void checkAttentionPosAngle(fopAc_ac_c*, cXyz**);
BOOL checkAttentionPosAngle(fopAc_ac_c*, cXyz**);
void setNeckAngle();
void checkOriginalHatAnimation();
BOOL checkOriginalHatAnimation();
void setHatAngle();
void setMoveSlantAngle();
void setWaistAngle();
void setWorldMatrix();
void setAtParam(u32, int, dCcG_At_Spl, u8, u8, u8, f32);
void resetCurse();
void checkLightHit();
BOOL checkLightHit();
void setSwordAtCollision();
void getBlurTopRate();
void setCollision();
@@ -1480,14 +1482,14 @@ public:
void setBgCheckParam();
u32 setParamData(int, int, int, int);
BOOL checkLavaFace(cXyz*, int);
void checkFallCode();
BOOL checkFallCode();
BOOL startRestartRoom(u32, int, f32, int);
void checkSuccessGuard(int);
BOOL checkSuccessGuard(int);
void setShapeAngleOnGround();
void setStepsOffset();
void setBeltConveyerPower();
void setWindAtPower();
void checkRoofRestart();
BOOL checkRoofRestart();
BOOL execute();
BOOL playerDelete();
void initTextureAnime();
@@ -1534,9 +1536,9 @@ public:
void setTinkleCeiverModel();
void setTalismanModel();
void setLetterModel();
void checkCaughtShapeHide();
BOOL checkCaughtShapeHide();
void setShapeAngleToTalkActor();
void checkEndMessage(u32);
BOOL checkEndMessage(u32);
void setTalkStartBack();
BOOL dProcTool_init();
BOOL dProcTool();
@@ -1685,8 +1687,8 @@ public:
void getClimbDirectionFromAngle();
void changeClimbMoveProc(int);
void setMoveBGCorrectClimb();
void checkBgCorrectClimbMove(cXyz*, cXyz*);
void checkBgClimbMove();
BOOL checkBgCorrectClimbMove(cXyz*, cXyz*);
BOOL checkBgClimbMove();
void procClimbUpStart_init_sub();
BOOL procClimbUpStart_init();
BOOL procClimbUpStart();
@@ -1700,9 +1702,9 @@ public:
void getWHideModePolygon(cXyz*, cXyz*, cXyz*, int);
void getWHideBasePos(cXyz*);
void getWHideNextPos(cXyz*, cXyz*);
void checkWHideBackWall(cXyz*);
void checkWHideFrontFloor(cXyz*);
void checkWHideModeChange(cXyz*);
BOOL checkWHideBackWall(cXyz*);
BOOL checkWHideFrontFloor(cXyz*);
BOOL checkWHideModeChange(cXyz*);
void changeWHideEndProc(cXyz*);
BOOL procWHideReady_init(cM3dGPla*, cXyz*);
BOOL procWHideReady();
@@ -1718,12 +1720,12 @@ public:
void changeCrawlAutoMoveProc(cXyz*);
void getCrawlMoveVec(cXyz*, cXyz*, cXyz*);
void crawlBgCheck(cXyz*, cXyz*);
void checkCrawlSideWall(cXyz*, cXyz*, cXyz*, cXyz*, s16*, s16*);
BOOL checkCrawlSideWall(cXyz*, cXyz*, cXyz*, cXyz*, s16*, s16*);
void setDoStatusCrawl();
BOOL procCrawlStart_init();
BOOL procCrawlStart();
void checkNotCrawlStand(cXyz*);
void checkNotCrawlStand(cXyz*, cXyz*);
BOOL checkNotCrawlStand(cXyz*);
BOOL checkNotCrawlStand(cXyz*, cXyz*);
BOOL procCrawlMove_init(s16, s16);
BOOL procCrawlMove();
BOOL procCrawlAutoMove_init(int, cXyz*);
@@ -1735,7 +1737,7 @@ public:
BOOL checkGrabBarrelSearch(int);
void setGrabItemPos();
void freeGrabItem();
void checkNextActionGrab();
BOOL checkNextActionGrab();
void initGrabNextMode();
BOOL procGrabReady_init();
BOOL procGrabReady();
@@ -1754,11 +1756,11 @@ public:
BOOL procGrabRebound_init();
BOOL procGrabRebound();
void setSpeedAndAngleSwim();
void checkNextModeSwim();
BOOL checkNextModeSwim();
void changeSwimProc();
void changeSwimUpProc();
void swimOutAfter(int);
void checkSwimFallCheck();
BOOL checkSwimFallCheck();
void changeSwimOutProc();
void setSwimMoveAnime(daPy_lk_c::daPy_ANM);
void getSwimTimerRate();
@@ -1787,10 +1789,10 @@ public:
BOOL procBtVerticalJumpLand_init();
BOOL procBtVerticalJumpLand();
void shipSpecialDemoStart();
void checkJumpRideShip();
void checkShipNotNormalMode();
BOOL checkJumpRideShip();
BOOL checkShipNotNormalMode();
void setShipRideArmAngle(int, J3DTransformInfo*);
void checkShipRideUseItem(int);
int checkShipRideUseItem(int);
void initShipRideUseItem(int, int);
void setShipRidePosUseItem();
void setShipRidePos(int);
@@ -1823,19 +1825,19 @@ public:
BOOL procShipGetOff();
BOOL procShipRestart_init();
BOOL procShipRestart();
void checkRopeAnime() const;
BOOL checkRopeAnime() const;
void freeRopeItem();
void checkRopeRoofHit(s16);
BOOL checkRopeRoofHit(s16);
void changeRopeSwingProc();
void changeRopeEndProc(int);
void checkSpecialRope();
BOOL checkSpecialRope();
void changeRopeToHangProc();
void checkRopeSwingWall(cXyz*, cXyz*, s16*, f32*);
BOOL checkRopeSwingWall(cXyz*, cXyz*, s16*, f32*);
void setBlendRopeMoveAnime(int);
void throwRope();
void checkNextActionRopeReady();
void checkNextRopeMode();
void checkHangRopeActorNull();
BOOL checkNextActionRopeReady();
BOOL checkNextRopeMode();
BOOL checkHangRopeActorNull();
BOOL procRopeSubject_init();
BOOL procRopeSubject();
BOOL procRopeReady_init();
@@ -1857,12 +1859,12 @@ public:
BOOL procRopeThrowCatch();
BOOL procRopeUpHang_init();
BOOL procRopeUpHang();
void checkBoomerangAnime() const;
BOOL checkBoomerangAnime() const;
void throwBoomerang();
void returnBoomerang();
void checkNextActionBoomerangReady();
void checkNextActionBoomerangFly();
void checkNextBoomerangMode();
BOOL checkNextActionBoomerangReady();
BOOL checkNextActionBoomerangFly();
BOOL checkNextBoomerangMode();
void changeBoomerangCatchProc();
BOOL procBoomerangSubject_init();
BOOL procBoomerangSubject();
@@ -1872,26 +1874,26 @@ public:
BOOL procBoomerangCatch();
void bowJointCB(int);
void bowButton() const;
void checkBowReadyAnime() const;
BOOL checkBowReadyAnime() const;
BOOL checkBowAnime() const;
void makeArrow();
void deleteArrow();
void setBowReadyAnime();
void setBowReloadAnime();
void checkNextActionBowReady();
void checkNextActionBowFly();
void checkNextBowMode();
BOOL checkNextActionBowReady();
BOOL checkNextActionBowFly();
BOOL checkNextBowMode();
void setBowModel();
BOOL procBowSubject_init();
BOOL procBowSubject();
BOOL procBowMove_init();
BOOL procBowMove();
void checkHookshotReturn();
BOOL checkHookshotReturn();
void setHookshotModel();
void setHookshotSight();
void freeHookshotItem();
void checkNextActionHookshotReady();
void checkNextHookshotMode();
BOOL checkNextActionHookshotReady();
BOOL checkNextHookshotMode();
BOOL procHookshotSubject_init();
BOOL procHookshotSubject();
BOOL procHookshotMove_init();
@@ -1903,7 +1905,7 @@ public:
void fanJointCB(int);
void parachuteJointCB(int);
void setShapeFanLeaf();
void checkFanGlideProc(int);
BOOL checkFanGlideProc(int);
void setFanModel();
void setSmallFanModel();
void setParachuteFanModel(f32);
@@ -1913,10 +1915,10 @@ public:
BOOL procFanGlide();
u32 getDayNightParamData();
void setTactModel();
void checkNpcStatus();
BOOL checkNpcStatus();
void getTactPlayRightArmAnm(s32);
void getTactPlayLeftArmAnm(s32);
void checkEndTactMusic() const;
BOOL checkEndTactMusic() const;
f32 getTactMetronomeRate();
BOOL checkTactLastInput();
BOOL getTactTopPos(cXyz*);
@@ -1931,7 +1933,7 @@ public:
BOOL procTactPlayEnd();
BOOL procTactPlayOriginal_init();
BOOL procTactPlayOriginal();
void checkJumpFlower();
BOOL checkJumpFlower();
BOOL procVomitReady_init(s16, f32);
BOOL procVomitReady();
BOOL procVomitWait_init();
@@ -1989,10 +1991,10 @@ public:
BOOL procFoodSet();
void setSwordModel(int);
void setLightSaver();
void checkDemoShieldNoDraw();
void checkDemoSwordNoDraw(int);
void checkChanceMode();
void checkCutRollChange() const;
BOOL checkDemoShieldNoDraw();
BOOL checkDemoSwordNoDraw(int);
BOOL checkChanceMode();
BOOL checkCutRollChange() const;
void getSwordBlurColor();
void setNormalCutAtParam(u8);
void setFinishCutAtParam(u8);
@@ -2400,7 +2402,7 @@ public:
/* 0x3624 */ int m3624;
/* 0x3628 */ int m3628;
/* 0x362C */ int m362C;
/* 0x3630 */ int m3630;
/* 0x3630 */ u32 m3630;
/* 0x3634 */ int m3634;
/* 0x3638 */ int mMsgId;
/* 0x363C */ J3DFrameCtrl* mpSeAnmFrameCtrl;
+1
View File
@@ -244,6 +244,7 @@ public:
void Set(cXyz, cXyz, f32, s16);
void Stay();
void SetTrimSize(s32);
void StartEventCamera(int, int, ...);
void CStickUse() {}
void CStickUseless() {}
+4 -4
View File
@@ -13,7 +13,7 @@
#include "d/actor/d_a_player_main.h"
/* 8014956C-80149590 .text checkBoomerangAnime__9daPy_lk_cCFv */
void daPy_lk_c::checkBoomerangAnime() const {
BOOL daPy_lk_c::checkBoomerangAnime() const {
/* Nonmatching */
}
@@ -28,17 +28,17 @@ void daPy_lk_c::returnBoomerang() {
}
/* 801497A4-8014984C .text checkNextActionBoomerangReady__9daPy_lk_cFv */
void daPy_lk_c::checkNextActionBoomerangReady() {
BOOL daPy_lk_c::checkNextActionBoomerangReady() {
/* Nonmatching */
}
/* 8014984C-801498D8 .text checkNextActionBoomerangFly__9daPy_lk_cFv */
void daPy_lk_c::checkNextActionBoomerangFly() {
BOOL daPy_lk_c::checkNextActionBoomerangFly() {
/* Nonmatching */
}
/* 801498D8-80149964 .text checkNextBoomerangMode__9daPy_lk_cFv */
void daPy_lk_c::checkNextBoomerangMode() {
BOOL daPy_lk_c::checkNextBoomerangMode() {
/* Nonmatching */
}
+4 -4
View File
@@ -28,7 +28,7 @@ void daPy_lk_c::bowButton() const {
}
/* 8014A008-8014A02C .text checkBowReadyAnime__9daPy_lk_cCFv */
void daPy_lk_c::checkBowReadyAnime() const {
BOOL daPy_lk_c::checkBowReadyAnime() const {
/* Nonmatching */
}
@@ -58,17 +58,17 @@ void daPy_lk_c::setBowReloadAnime() {
}
/* 8014A328-8014A60C .text checkNextActionBowReady__9daPy_lk_cFv */
void daPy_lk_c::checkNextActionBowReady() {
BOOL daPy_lk_c::checkNextActionBowReady() {
/* Nonmatching */
}
/* 8014A60C-8014A680 .text checkNextActionBowFly__9daPy_lk_cFv */
void daPy_lk_c::checkNextActionBowFly() {
BOOL daPy_lk_c::checkNextActionBowFly() {
/* Nonmatching */
}
/* 8014A680-8014A6F4 .text checkNextBowMode__9daPy_lk_cFv */
void daPy_lk_c::checkNextBowMode() {
BOOL daPy_lk_c::checkNextBowMode() {
/* Nonmatching */
}
+2 -2
View File
@@ -38,12 +38,12 @@ void daPy_lk_c::setMoveBGCorrectClimb() {
}
/* 80136154-80136200 .text checkBgCorrectClimbMove__9daPy_lk_cFP4cXyzP4cXyz */
void daPy_lk_c::checkBgCorrectClimbMove(cXyz*, cXyz*) {
BOOL daPy_lk_c::checkBgCorrectClimbMove(cXyz*, cXyz*) {
/* Nonmatching */
}
/* 80136200-80136588 .text checkBgClimbMove__9daPy_lk_cFv */
void daPy_lk_c::checkBgClimbMove() {
BOOL daPy_lk_c::checkBgClimbMove() {
/* Nonmatching */
}
+3 -3
View File
@@ -43,7 +43,7 @@ void daPy_lk_c::crawlBgCheck(cXyz*, cXyz*) {
}
/* 801390B8-801392BC .text checkCrawlSideWall__9daPy_lk_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs */
void daPy_lk_c::checkCrawlSideWall(cXyz*, cXyz*, cXyz*, cXyz*, s16*, s16*) {
BOOL daPy_lk_c::checkCrawlSideWall(cXyz*, cXyz*, cXyz*, cXyz*, s16*, s16*) {
/* Nonmatching */
}
@@ -63,12 +63,12 @@ BOOL daPy_lk_c::procCrawlStart() {
}
/* 80139640-801396B0 .text checkNotCrawlStand__9daPy_lk_cFP4cXyz */
void daPy_lk_c::checkNotCrawlStand(cXyz*) {
BOOL daPy_lk_c::checkNotCrawlStand(cXyz*) {
/* Nonmatching */
}
/* 801396B0-80139760 .text checkNotCrawlStand__9daPy_lk_cFP4cXyzP4cXyz */
void daPy_lk_c::checkNotCrawlStand(cXyz*, cXyz*) {
BOOL daPy_lk_c::checkNotCrawlStand(cXyz*, cXyz*) {
/* Nonmatching */
}
+2 -2
View File
@@ -33,7 +33,7 @@ void daPy_lk_c::setLetterModel() {
}
/* 8012CFE8-8012D010 .text checkCaughtShapeHide__9daPy_lk_cFv */
void daPy_lk_c::checkCaughtShapeHide() {
BOOL daPy_lk_c::checkCaughtShapeHide() {
/* Nonmatching */
}
@@ -43,7 +43,7 @@ void daPy_lk_c::setShapeAngleToTalkActor() {
}
/* 8012D08C-8012D134 .text checkEndMessage__9daPy_lk_cFUl */
void daPy_lk_c::checkEndMessage(u32) {
BOOL daPy_lk_c::checkEndMessage(u32) {
/* Nonmatching */
}
+1 -1
View File
@@ -48,7 +48,7 @@ void daPy_lk_c::setShapeFanLeaf() {
}
/* 8014BE50-8014BEEC .text checkFanGlideProc__9daPy_lk_cFi */
void daPy_lk_c::checkFanGlideProc(int) {
BOOL daPy_lk_c::checkFanGlideProc(int) {
/* Nonmatching */
}
+88 -2
View File
@@ -11,15 +11,101 @@
*/
#include "d/actor/d_a_player_main.h"
#include "f_op/f_op_camera.h"
/* 80154334-801543A0 .text setHyoiModel__9daPy_lk_cFv */
void daPy_lk_c::setHyoiModel() {
/* Nonmatching */
if (mHeldItemType == ANIMAL_ESA) {
return;
}
JKRHeap* oldHeap = setItemHeap();
initModel(&mpHeldItemModel, LINK_BDL_HYOINOMI, 0x13000022);
mDoExt_setCurrentHeap(oldHeap);
mHeldItemType = ANIMAL_ESA;
}
/* 801543A0-801546F4 .text procFoodThrow_init__9daPy_lk_cFv */
BOOL daPy_lk_c::procFoodThrow_init() {
/* Nonmatching */
if (mCurProcID == PROC_FOOD_THROW_e) {
return TRUE;
}
if (m3630 != -1) {
mDoAud_seStart(JA_SE_ITEM_TARGET_OUT, NULL, 0, 0);
return FALSE;
}
dBgS* bgs = dComIfG_Bgsp(); // This is kinda weird, maybe fakematch
if (!dComIfGp_event_runCheck()) {
if (!dComIfGp_event_compulsory(this, NULL, -1)) {
return FALSE;
} else {
mDemo.setSpecialDemoType();
}
} else {
deleteEquipItem(0);
}
int temp = checkShipRideUseItem(1);
commonProcInit(PROC_FOOD_THROW_e);
if (temp == 0) {
f32 offset1 = cM_ssin(shape_angle.y) * 150.0f;
f32 offset2 = cM_scos(shape_angle.y) * 150.0f;
cXyz start;
start.set(
mAttentionInfo.mPosition.x,
mAttentionInfo.mPosition.y - 50.0f,
mAttentionInfo.mPosition.z
);
cXyz end;
end.set(
start.x + offset1,
start.y,
start.z + offset2
);
mLinkLinChk.Set(&start, &end, this);
if (bgs->LineCross(&mLinkLinChk)) {
end.x = start.x - offset1;
end.z = start.z - offset2;
mLinkLinChk.Set(&start, &end, this);
if (!dComIfG_Bgsp()->LineCross(&mLinkLinChk)) {
shape_angle.y += 0x8000;
} else {
end.x = start.x + offset2;
end.z = start.z - offset1;
mLinkLinChk.Set(&start, &end, this);
if (!dComIfG_Bgsp()->LineCross(&mLinkLinChk)) {
shape_angle.y += 0x4000;
} else {
end.x = start.x - offset2;
end.z = start.z + offset1;
mLinkLinChk.Set(&start, &end, this);
if (!dComIfG_Bgsp()->LineCross(&mLinkLinChk)) {
shape_angle.y -= 0x4000;
}
}
}
}
}
current.angle.y = shape_angle.y;
mVelocity = 0.0f;
daPy_matAnm_c::m_maba_flg = 0;
daPy_matAnm_c::m_maba_timer = 1;
setSingleMoveAnime(ANM_UNK_C4, daPy_HIO_food_c0::m.field_0x4, daPy_HIO_food_c0::m.field_0x8, daPy_HIO_food_c0::m.field_0x0, daPy_HIO_food_c0::m.field_0xC);
keepItemData();
if (mDemo.getDemoType() == 5) {
m3570 = 6;
dCam_getBody()->StartEventCamera(0x12, fopAcM_GetID(this), "Type", &m3570, 0);
}
initShipRideUseItem(temp, 2);
m3630 = -1;
return TRUE;
}
/* 801546F4-80154880 .text procFoodThrow__9daPy_lk_cFv */
+1 -1
View File
@@ -43,7 +43,7 @@ void daPy_lk_c::freeGrabItem() {
}
/* 8013B05C-8013B458 .text checkNextActionGrab__9daPy_lk_cFv */
void daPy_lk_c::checkNextActionGrab() {
BOOL daPy_lk_c::checkNextActionGrab() {
/* Nonmatching */
}
+3 -3
View File
@@ -13,7 +13,7 @@
#include "d/actor/d_a_player_main.h"
/* 8014AB5C-8014ABA0 .text checkHookshotReturn__9daPy_lk_cFv */
void daPy_lk_c::checkHookshotReturn() {
BOOL daPy_lk_c::checkHookshotReturn() {
/* Nonmatching */
}
@@ -38,12 +38,12 @@ void daPy_lk_c::freeHookshotItem() {
}
/* 8014B05C-8014B2B8 .text checkNextActionHookshotReady__9daPy_lk_cFv */
void daPy_lk_c::checkNextActionHookshotReady() {
BOOL daPy_lk_c::checkNextActionHookshotReady() {
/* Nonmatching */
}
/* 8014B2B8-8014B350 .text checkNextHookshotMode__9daPy_lk_cFv */
void daPy_lk_c::checkNextHookshotMode() {
BOOL daPy_lk_c::checkNextHookshotMode() {
/* Nonmatching */
}
+16 -16
View File
@@ -2517,18 +2517,18 @@ static BOOL daPy_jointCallback1(J3DNode*, int) {
}
/* 801041B4-801041EC .text setAnimeHeap__9daPy_lk_cFP12JKRSolidHeap */
void daPy_lk_c::setAnimeHeap(JKRSolidHeap* animeHeap) {
JKRHeap* daPy_lk_c::setAnimeHeap(JKRSolidHeap* animeHeap) {
animeHeap->freeAll();
mDoExt_setCurrentHeap(animeHeap);
return mDoExt_setCurrentHeap(animeHeap);
}
/* 801041EC-80104240 .text setItemHeap__9daPy_lk_cFv */
void daPy_lk_c::setItemHeap() {
JKRHeap* daPy_lk_c::setItemHeap() {
if (!checkResetFlg0(daPyRFlg0_UNK4000)) {
mCurrItemHeapIdx ^= 1;
onResetFlg0(daPyRFlg0_UNK4000);
}
setAnimeHeap(mpItemHeaps[mCurrItemHeapIdx]);
return setAnimeHeap(mpItemHeaps[mCurrItemHeapIdx]);
}
/* 80104240-80104280 .text setBlurPosResource__9daPy_lk_cFUs */
@@ -2630,7 +2630,7 @@ void daPy_lk_c::setOutPower(f32, s16, int) {
}
/* 801056E4-80105814 .text checkSightLine__9daPy_lk_cFfP4cXyz */
void daPy_lk_c::checkSightLine(f32, cXyz*) {
BOOL daPy_lk_c::checkSightLine(f32, cXyz*) {
/* Nonmatching */
}
@@ -3064,7 +3064,7 @@ void daPy_lk_c::setDamagePoint(f32) {
}
/* 80110338-80110448 .text checkNormalDamage__9daPy_lk_cFi */
void daPy_lk_c::checkNormalDamage(int) {
BOOL daPy_lk_c::checkNormalDamage(int) {
/* Nonmatching */
}
@@ -3074,17 +3074,17 @@ void daPy_lk_c::setDashDamage() {
}
/* 801104E4-8011054C .text checkAtHitEnemy__9daPy_lk_cFP12dCcD_GObjInf */
void daPy_lk_c::checkAtHitEnemy(dCcD_GObjInf*) {
BOOL daPy_lk_c::checkAtHitEnemy(dCcD_GObjInf*) {
/* Nonmatching */
}
/* 8011054C-801105D8 .text checkElecReturnDamage__9daPy_lk_cFP12dCcD_GObjInfP4cXyz */
void daPy_lk_c::checkElecReturnDamage(dCcD_GObjInf*, cXyz*) {
BOOL daPy_lk_c::checkElecReturnDamage(dCcD_GObjInf*, cXyz*) {
/* Nonmatching */
}
/* 801105D8-80110654 .text checkWallAtributeDamage__9daPy_lk_cFP12dBgS_AcchCir */
void daPy_lk_c::checkWallAtributeDamage(dBgS_AcchCir*) {
BOOL daPy_lk_c::checkWallAtributeDamage(dBgS_AcchCir*) {
/* Nonmatching */
}
@@ -3119,7 +3119,7 @@ void daPy_lk_c::setOldRootQuaternion(s16, s16, s16) {
}
/* 80111E54-80111EFC .text checkRestHPAnime__9daPy_lk_cFv */
void daPy_lk_c::checkRestHPAnime() {
BOOL daPy_lk_c::checkRestHPAnime() {
/* Nonmatching */
}
@@ -3887,7 +3887,7 @@ void daPy_lk_c::autoGroundHit() {
}
/* 8011AD9C-8011AE20 .text checkAttentionPosAngle__9daPy_lk_cFP10fopAc_ac_cPP4cXyz */
void daPy_lk_c::checkAttentionPosAngle(fopAc_ac_c*, cXyz**) {
BOOL daPy_lk_c::checkAttentionPosAngle(fopAc_ac_c*, cXyz**) {
/* Nonmatching */
}
@@ -3897,7 +3897,7 @@ void daPy_lk_c::setNeckAngle() {
}
/* 8011BE08-8011BEA4 .text checkOriginalHatAnimation__9daPy_lk_cFv */
void daPy_lk_c::checkOriginalHatAnimation() {
BOOL daPy_lk_c::checkOriginalHatAnimation() {
/* Nonmatching */
}
@@ -3932,7 +3932,7 @@ void daPy_lk_c::resetCurse() {
}
/* 8011D110-8011D4D0 .text checkLightHit__9daPy_lk_cFv */
void daPy_lk_c::checkLightHit() {
BOOL daPy_lk_c::checkLightHit() {
/* Nonmatching */
}
@@ -4057,7 +4057,7 @@ BOOL daPy_lk_c::checkLavaFace(cXyz* param_1, int attributeCode) {
}
/* 8012024C-80120724 .text checkFallCode__9daPy_lk_cFv */
void daPy_lk_c::checkFallCode() {
BOOL daPy_lk_c::checkFallCode() {
/* Nonmatching */
}
@@ -4161,7 +4161,7 @@ BOOL daPy_lk_c::startRestartRoom(u32 param_1, int eventInfoIdx, f32 param_3, int
}
/* 80120BBC-80120BE0 .text checkSuccessGuard__9daPy_lk_cFi */
void daPy_lk_c::checkSuccessGuard(int) {
BOOL daPy_lk_c::checkSuccessGuard(int) {
/* Nonmatching */
}
@@ -4186,7 +4186,7 @@ void daPy_lk_c::setWindAtPower() {
}
/* 801216A8-80121870 .text checkRoofRestart__9daPy_lk_cFv */
void daPy_lk_c::checkRoofRestart() {
BOOL daPy_lk_c::checkRoofRestart() {
/* Nonmatching */
}
+7 -7
View File
@@ -13,7 +13,7 @@
#include "d/actor/d_a_player_main.h"
/* 80142D08-80142D68 .text checkRopeAnime__9daPy_lk_cCFv */
void daPy_lk_c::checkRopeAnime() const {
BOOL daPy_lk_c::checkRopeAnime() const {
/* Nonmatching */
}
@@ -23,7 +23,7 @@ void daPy_lk_c::freeRopeItem() {
}
/* 80142E0C-80142E98 .text checkRopeRoofHit__9daPy_lk_cFs */
void daPy_lk_c::checkRopeRoofHit(s16) {
BOOL daPy_lk_c::checkRopeRoofHit(s16) {
/* Nonmatching */
}
@@ -38,7 +38,7 @@ void daPy_lk_c::changeRopeEndProc(int) {
}
/* 801430D4-80143138 .text checkSpecialRope__9daPy_lk_cFv */
void daPy_lk_c::checkSpecialRope() {
BOOL daPy_lk_c::checkSpecialRope() {
/* Nonmatching */
}
@@ -48,7 +48,7 @@ void daPy_lk_c::changeRopeToHangProc() {
}
/* 8014327C-80143694 .text checkRopeSwingWall__9daPy_lk_cFP4cXyzP4cXyzPsPf */
void daPy_lk_c::checkRopeSwingWall(cXyz*, cXyz*, s16*, f32*) {
BOOL daPy_lk_c::checkRopeSwingWall(cXyz*, cXyz*, s16*, f32*) {
/* Nonmatching */
}
@@ -63,17 +63,17 @@ void daPy_lk_c::throwRope() {
}
/* 80143C5C-80143DF4 .text checkNextActionRopeReady__9daPy_lk_cFv */
void daPy_lk_c::checkNextActionRopeReady() {
BOOL daPy_lk_c::checkNextActionRopeReady() {
/* Nonmatching */
}
/* 80143DF4-80143EAC .text checkNextRopeMode__9daPy_lk_cFv */
void daPy_lk_c::checkNextRopeMode() {
BOOL daPy_lk_c::checkNextRopeMode() {
/* Nonmatching */
}
/* 80143EAC-80143F3C .text checkHangRopeActorNull__9daPy_lk_cFv */
void daPy_lk_c::checkHangRopeActorNull() {
BOOL daPy_lk_c::checkHangRopeActorNull() {
/* Nonmatching */
}
+3 -3
View File
@@ -18,12 +18,12 @@ void daPy_lk_c::shipSpecialDemoStart() {
}
/* 8013F8AC-8013F984 .text checkJumpRideShip__9daPy_lk_cFv */
void daPy_lk_c::checkJumpRideShip() {
BOOL daPy_lk_c::checkJumpRideShip() {
/* Nonmatching */
}
/* 8013F984-8013F9B0 .text checkShipNotNormalMode__9daPy_lk_cFv */
void daPy_lk_c::checkShipNotNormalMode() {
BOOL daPy_lk_c::checkShipNotNormalMode() {
/* Nonmatching */
}
@@ -33,7 +33,7 @@ void daPy_lk_c::setShipRideArmAngle(int, J3DTransformInfo*) {
}
/* 8013FE78-8013FEF4 .text checkShipRideUseItem__9daPy_lk_cFi */
void daPy_lk_c::checkShipRideUseItem(int) {
int daPy_lk_c::checkShipRideUseItem(int) {
/* Nonmatching */
}
+2 -2
View File
@@ -18,7 +18,7 @@ void daPy_lk_c::setSpeedAndAngleSwim() {
}
/* 8013CF2C-8013CFC0 .text checkNextModeSwim__9daPy_lk_cFv */
void daPy_lk_c::checkNextModeSwim() {
BOOL daPy_lk_c::checkNextModeSwim() {
/* Nonmatching */
}
@@ -38,7 +38,7 @@ void daPy_lk_c::swimOutAfter(int) {
}
/* 8013D314-8013D354 .text checkSwimFallCheck__9daPy_lk_cFv */
void daPy_lk_c::checkSwimFallCheck() {
BOOL daPy_lk_c::checkSwimFallCheck() {
/* Nonmatching */
}
+4 -4
View File
@@ -23,22 +23,22 @@ void daPy_lk_c::setLightSaver() {
}
/* 80155490-801554C8 .text checkDemoShieldNoDraw__9daPy_lk_cFv */
void daPy_lk_c::checkDemoShieldNoDraw() {
BOOL daPy_lk_c::checkDemoShieldNoDraw() {
/* Nonmatching */
}
/* 801554C8-80155544 .text checkDemoSwordNoDraw__9daPy_lk_cFi */
void daPy_lk_c::checkDemoSwordNoDraw(int) {
BOOL daPy_lk_c::checkDemoSwordNoDraw(int) {
/* Nonmatching */
}
/* 80155544-80155574 .text checkChanceMode__9daPy_lk_cFv */
void daPy_lk_c::checkChanceMode() {
BOOL daPy_lk_c::checkChanceMode() {
/* Nonmatching */
}
/* 80155574-8015559C .text checkCutRollChange__9daPy_lk_cCFv */
void daPy_lk_c::checkCutRollChange() const {
BOOL daPy_lk_c::checkCutRollChange() const {
/* Nonmatching */
}
+2 -2
View File
@@ -23,7 +23,7 @@ void daPy_lk_c::setTactModel() {
}
/* 8014D8AC-8014D8F4 .text checkNpcStatus__9daPy_lk_cFv */
void daPy_lk_c::checkNpcStatus() {
BOOL daPy_lk_c::checkNpcStatus() {
/* Nonmatching */
}
@@ -38,7 +38,7 @@ void daPy_lk_c::getTactPlayLeftArmAnm(s32) {
}
/* 8014D97C-8014D9A4 .text checkEndTactMusic__9daPy_lk_cCFv */
void daPy_lk_c::checkEndTactMusic() const {
BOOL daPy_lk_c::checkEndTactMusic() const {
/* Nonmatching */
}
+1 -1
View File
@@ -13,7 +13,7 @@
#include "d/actor/d_a_player_main.h"
/* 8014F8A0-8014F994 .text checkJumpFlower__9daPy_lk_cFv */
void daPy_lk_c::checkJumpFlower() {
BOOL daPy_lk_c::checkJumpFlower() {
/* Nonmatching */
}
+3 -3
View File
@@ -33,17 +33,17 @@ void daPy_lk_c::getWHideNextPos(cXyz*, cXyz*) {
}
/* 8013769C-80137754 .text checkWHideBackWall__9daPy_lk_cFP4cXyz */
void daPy_lk_c::checkWHideBackWall(cXyz*) {
BOOL daPy_lk_c::checkWHideBackWall(cXyz*) {
/* Nonmatching */
}
/* 80137754-80137828 .text checkWHideFrontFloor__9daPy_lk_cFP4cXyz */
void daPy_lk_c::checkWHideFrontFloor(cXyz*) {
BOOL daPy_lk_c::checkWHideFrontFloor(cXyz*) {
/* Nonmatching */
}
/* 80137828-80137914 .text checkWHideModeChange__9daPy_lk_cFP4cXyz */
void daPy_lk_c::checkWHideModeChange(cXyz*) {
BOOL daPy_lk_c::checkWHideModeChange(cXyz*) {
/* Nonmatching */
}