atdoor inlines

This commit is contained in:
LagoLunatic
2025-07-15 15:22:38 -04:00
parent 0a86117a3b
commit 7b010f07c7
7 changed files with 95 additions and 79 deletions
+1 -1
View File
@@ -1471,7 +1471,7 @@ config.libs = [
ActorRel(Matching, "d_a_alldie"),
ActorRel(Matching, "d_a_am", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_am2", extra_cflags=["-sym off"]),
ActorRel(MatchingFor("D44J01", "GZLJ01", "GZLE01", "GZLP01"), "d_a_amiprop", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_amiprop", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_arrow_iceeff", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d_a_arrow_lighteff", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_beam"),
+5 -5
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@@ -19,11 +19,11 @@ public:
static const char m_arcname[];
public:
/* 0x290 */ request_of_phase_process_class unk_290;
/* 0x298 */ J3DModel* unk_298;
/* 0x29C */ dCcD_Stts unk_29C;
/* 0x2D8 */ dCcD_Cyl unk_2D8;
/* 0x408 */ dBgW* unk_408;
/* 0x290 */ request_of_phase_process_class mPhase;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ dCcD_Stts mStts;
/* 0x2D8 */ dCcD_Cyl mCyl;
/* 0x408 */ dBgW* mpBgW;
/* 0x40C */ Mtx unk_40C;
/* 0x43C */ u32 unk_43C;
/* 0x440 */ s32 unk_440;
+5 -5
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@@ -8,7 +8,7 @@ class daAtdoor_c : public fopAc_ac_c {
public:
inline BOOL draw();
inline BOOL execute();
void setAction(unsigned char) {}
void setAction(u8 action) { mAction = action; }
u8 getSwbit();
BOOL CreateHeap();
@@ -19,10 +19,10 @@ public:
static const char M_arcname[];
public:
/* 0x290 */ request_of_phase_process_class unk_290;
/* 0x298 */ J3DModel* unk_298;
/* 0x29C */ dBgW* unk_29C;
/* 0x2A0 */ u8 unk_2A0;
/* 0x290 */ request_of_phase_process_class mPhase;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ dBgW* mpBgW;
/* 0x2A0 */ u8 mAction;
/* 0x2A2 */ s16 unk_2A2;
}; // size = 0x2A4
+2 -2
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@@ -10,7 +10,7 @@ class daMtoge_c : public fopAc_ac_c {
public:
inline BOOL draw();
inline BOOL execute();
void setAction(u8 action) { mState = action; }
void setAction(u8 action) { mAction = action; }
u8 getSwbit();
BOOL CreateHeap();
@@ -24,7 +24,7 @@ public:
/* 0x290 */ request_of_phase_process_class mPhaseProcReq;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ dBgW* mpBgW;
/* 0x2A0 */ u8 mState;
/* 0x2A0 */ u8 mAction;
/* 0x2A1 */ s8 m2A1;
/* 0x2A2 */ s8 m2A2;
/* 0x2A3 */ s8 m2A3;
+28 -27
View File
@@ -9,7 +9,9 @@
#include "d/d_cc_d.h"
#include "d/d_com_inf_game.h"
#include "d/d_bg_s_movebg_actor.h"
#if VERSION > VERSION_DEMO
#include "d/d_vibration.h"
#endif
#include "d/res/res_hami1.h"
static dCcD_SrcCyl l_cyl_src = {
@@ -56,14 +58,13 @@ namespace daAmiProp_prm {
/* 00000078-000000D4 .text _delete__11daAmiProp_cFv */
bool daAmiProp_c::_delete() {
#if VERSION == VERSION_DEMO
dComIfG_Bgsp()->Release(unk_408);
#else
if (heap != NULL) {
dComIfG_Bgsp()->Release(unk_408);
}
#if VERSION > VERSION_DEMO
if (heap != NULL)
#endif
dComIfG_resDeleteDemo(&unk_290, daAmiProp_c::m_arcname);
{
dComIfG_Bgsp()->Release(mpBgW);
}
dComIfG_resDeleteDemo(&mPhase, daAmiProp_c::m_arcname);
return true;
}
@@ -77,21 +78,21 @@ BOOL daAmiProp_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(daAmiProp_c::m_arcname, HAMI1_BDL_HAMI1);
JUT_ASSERT(VERSION_SELECT(250, 255, 255, 255), modelData != NULL);
unk_298 = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022);
if (unk_298 == NULL) {
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022);
if (mpModel == NULL) {
return FALSE;
}
unk_298->setUserArea(reinterpret_cast<u32>(this));
mpModel->setUserArea(reinterpret_cast<u32>(this));
setMoveBGMtx();
unk_408 = new dBgW();
if (unk_408 != NULL) {
mpBgW = new dBgW();
if (mpBgW != NULL) {
cBgD_t* dzb = (cBgD_t*)dComIfG_getObjectRes(daAmiProp_c::m_arcname, HAMI1_DZB_HAMI1);
if (unk_408->Set(dzb, cBgW::MOVE_BG_e, &unk_40C) == true) {
if (mpBgW->Set(dzb, cBgW::MOVE_BG_e, &unk_40C) == true) {
return FALSE;
}
unk_408->SetCrrFunc(dBgS_MoveBGProc_TypicalRotY);
mpBgW->SetCrrFunc(dBgS_MoveBGProc_TypicalRotY);
} else {
return FALSE;
}
@@ -101,23 +102,23 @@ BOOL daAmiProp_c::CreateHeap() {
/* 00000244-00000318 .text CreateInit__11daAmiProp_cFv */
void daAmiProp_c::CreateInit() {
fopAcM_SetMtx(this, unk_298->getBaseTRMtx());
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
fopAcM_setCullSizeBox(this, -850.0f, -30.0f, -850.0f, 850.0f, 30.0f, 850.0f);
fopAcM_setCullSizeFar(this, 1.0f);
unk_29C.Init(255, 255, this);
unk_2D8.Set(l_cyl_src);
unk_2D8.SetStts(&unk_29C);
mStts.Init(255, 255, this);
mCyl.Set(l_cyl_src);
mCyl.SetStts(&mStts);
unk_43C = daAmiProp_prm::getSwitchNo(this);
unk_446 = current.angle.x + 0x4000;
dComIfG_Bgsp()->Regist(unk_408, this);
dComIfG_Bgsp()->Regist(mpBgW, this);
set_mtx();
unk_408->Move();
mpBgW->Move();
}
/* 00000318-00000444 .text _create__11daAmiProp_cFv */
cPhs_State daAmiProp_c::_create() {
fopAcM_SetupActor(this, daAmiProp_c);
cPhs_State ret = dComIfG_resLoad(&unk_290, daAmiProp_c::m_arcname);
cPhs_State ret = dComIfG_resLoad(&mPhase, daAmiProp_c::m_arcname);
if (ret == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0xC00)) {
@@ -131,10 +132,10 @@ cPhs_State daAmiProp_c::_create() {
/* 000005FC-00000694 .text set_mtx__11daAmiProp_cFv */
void daAmiProp_c::set_mtx() {
unk_298->setBaseScale(scale);
mpModel->setBaseScale(scale);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(current.angle.x, current.angle.y, current.angle.z);
unk_298->setBaseTRMtx(mDoMtx_stack_c::get());
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), unk_40C);
}
@@ -169,7 +170,7 @@ bool daAmiProp_c::_execute() {
if (tmp == 0) {
unk_446 += 0x4000;
unk_444 = false;
#if VERSION != VERSION_DEMO
#if VERSION > VERSION_DEMO
dComIfGp_getVibration().StartShock(4, -0x21, cXyz(0.0f, 1.0f, 0.0f));
#endif
} else {
@@ -179,17 +180,17 @@ bool daAmiProp_c::_execute() {
unk_440 = is_switch;
set_mtx();
unk_408->Move();
mpBgW->Move();
return true;
}
/* 00000884-00000924 .text _draw__11daAmiProp_cFv */
bool daAmiProp_c::_draw() {
g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &current.pos, &tevStr);
g_env_light.setLightTevColorType(unk_298, &tevStr);
g_env_light.setLightTevColorType(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(unk_298);
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return true;
}
+49 -34
View File
@@ -9,6 +9,14 @@
#include "d/d_com_inf_game.h"
#include "d/res/res_atdoor.h"
enum Action_e {
ACT_WAIT_e = 0,
ACT_CLOSE_WAIT_e = 1,
ACT_CLOSE_e = 2,
ACT_OPEN_WAIT_e = 3,
ACT_OPEN_e = 4,
};
const char daAtdoor_c::M_arcname[] = "Atdoor";
/* 00000078-00000084 .text getSwbit__10daAtdoor_cFv */
@@ -24,15 +32,15 @@ static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
/* 000000A4-000001E8 .text CreateHeap__10daAtdoor_cFv */
BOOL daAtdoor_c::CreateHeap() {
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(daAtdoor_c::M_arcname, ATDOOR_BDL_SDOOR01));
JUT_ASSERT(VERSION_SELECT(112, 112, 112, 112), modelData != NULL);
JUT_ASSERT(112, modelData != NULL);
unk_298 = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022);
if (unk_298 == NULL) {
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022);
if (mpModel == NULL) {
return FALSE;
}
unk_29C = new dBgW();
if (unk_29C == NULL) {
mpBgW = new dBgW();
if (mpBgW == NULL) {
return FALSE;
}
@@ -43,7 +51,7 @@ BOOL daAtdoor_c::CreateHeap() {
calcMtx();
if (unk_29C->Set(dzb, cBgW::MOVE_BG_e, &unk_298->getBaseTRMtx()) == true) {
if (mpBgW->Set(dzb, cBgW::MOVE_BG_e, &mpModel->getBaseTRMtx()) == true) {
return FALSE;
}
return TRUE;
@@ -53,37 +61,37 @@ BOOL daAtdoor_c::CreateHeap() {
void daAtdoor_c::calcMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(home.angle.y - unk_2A2);
unk_298->setBaseTRMtx(mDoMtx_stack_c::get());
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
}
/* 00000258-0000036C .text CreateInit__10daAtdoor_cFv */
bool daAtdoor_c::CreateInit() {
s32 swBit = getSwbit();
if (dComIfG_Bgsp()->Regist(unk_29C, this)) {
JUT_ASSERT(VERSION_SELECT(170, 170, 170, 170), NULL);
if (dComIfG_Bgsp()->Regist(mpBgW, this)) {
JUT_ASSERT(170, FALSE);
}
tevStr.mRoomNo = current.roomNo;
if (swBit == 0xFF) {
unk_2A0 = 0;
mAction = ACT_WAIT_e;
} else if (dComIfGs_isSwitch(swBit, fopAcM_GetRoomNo(this))) {
unk_2A0 = 3;
mAction = ACT_OPEN_WAIT_e;
unk_2A2 = 0x4000;
} else {
unk_2A0 = 1;
mAction = ACT_CLOSE_WAIT_e;
}
attention_info.position.y += 150.0f;
eyePos.y += 150.0f;
calcMtx();
unk_29C->Move();
mpBgW->Move();
return true;
}
/* 0000036C-00000418 .text create__10daAtdoor_cFv */
cPhs_State daAtdoor_c::create() {
cPhs_State ret = dComIfG_resLoad(&unk_290, daAtdoor_c::M_arcname);
cPhs_State ret = dComIfG_resLoad(&mPhase, daAtdoor_c::M_arcname);
#if VERSION == VERSION_DEMO
if (ret != cPhs_COMPLEATE_e) {
return ret;
@@ -113,7 +121,7 @@ bool daAtdoor_actionWait(daAtdoor_c* i_this) {
bool daAtdoor_actionCloseWait(daAtdoor_c* i_this) {
if (dComIfGs_isSwitch(i_this->getSwbit(), fopAcM_GetRoomNo(i_this))) {
fopAcM_seStart(i_this, JA_SE_OBJ_TC_JAIL_DOOR_OP, 0);
i_this->unk_2A0 = 4;
i_this->setAction(ACT_OPEN_e);
}
return true;
}
@@ -122,19 +130,19 @@ bool daAtdoor_actionCloseWait(daAtdoor_c* i_this) {
bool daAtdoor_actionClose(daAtdoor_c* i_this) {
i_this->unk_2A2 -= 0x400;
if (i_this->unk_2A2 <= 0) {
i_this->unk_2A0 = 1;
i_this->setAction(ACT_CLOSE_WAIT_e);
i_this->unk_2A2 = 0;
}
i_this->calcMtx();
i_this->unk_29C->Move();
i_this->mpBgW->Move();
return true;
}
/* 00000530-00000594 .text daAtdoor_actionOpenWait__FP10daAtdoor_c */
bool daAtdoor_actionOpenWait(daAtdoor_c* i_this) {
if (!dComIfGs_isSwitch(i_this->getSwbit(), fopAcM_GetRoomNo(i_this))) {
i_this->unk_2A0 = 2;
i_this->setAction(ACT_CLOSE_e);
}
return true;
}
@@ -143,25 +151,28 @@ bool daAtdoor_actionOpenWait(daAtdoor_c* i_this) {
bool daAtdoor_actionOpen(daAtdoor_c* i_this) {
i_this->unk_2A2 += 0x400;
if (i_this->unk_2A2 >= 0x4000) {
i_this->unk_2A0 = 3;
i_this->setAction(ACT_OPEN_WAIT_e);
i_this->unk_2A2 = 0x4000;
}
i_this->calcMtx();
i_this->unk_29C->Move();
i_this->mpBgW->Move();
return true;
}
BOOL daAtdoor_c::draw() {
g_env_light.settingTevStruct(TEV_TYPE_BG0, &current.pos, &tevStr);
g_env_light.setLightTevColorType(mpModel, &tevStr);
mDoExt_modelUpdateDL(mpModel);
return TRUE;
}
/* 000005F8-00000658 .text daAtdoor_Draw__FP10daAtdoor_c */
static BOOL daAtdoor_Draw(daAtdoor_c* i_this) {
g_env_light.settingTevStruct(TEV_TYPE_BG0, &i_this->current.pos, &i_this->tevStr);
g_env_light.setLightTevColorType(i_this->unk_298, &i_this->tevStr);
mDoExt_modelUpdateDL(i_this->unk_298);
return TRUE;
return i_this->draw();
}
/* 00000658-00000694 .text daAtdoor_Execute__FP10daAtdoor_c */
static BOOL daAtdoor_Execute(daAtdoor_c* i_this) {
BOOL daAtdoor_c::execute() {
typedef bool (*actionFuncs)(daAtdoor_c*);
static actionFuncs l_action[] = {
daAtdoor_actionWait,
@@ -171,10 +182,15 @@ static BOOL daAtdoor_Execute(daAtdoor_c* i_this) {
daAtdoor_actionOpen,
};
l_action[i_this->unk_2A0](i_this);
l_action[mAction](this);
return true;
}
/* 00000658-00000694 .text daAtdoor_Execute__FP10daAtdoor_c */
static BOOL daAtdoor_Execute(daAtdoor_c* i_this) {
return i_this->execute();
}
/* 00000694-0000069C .text daAtdoor_IsDelete__FP10daAtdoor_c */
static BOOL daAtdoor_IsDelete(daAtdoor_c*) {
return TRUE;
@@ -182,15 +198,14 @@ static BOOL daAtdoor_IsDelete(daAtdoor_c*) {
/* 0000069C-0000070C .text daAtdoor_Delete__FP10daAtdoor_c */
static BOOL daAtdoor_Delete(daAtdoor_c* i_this) {
#if VERSION == VERSION_DEMO
dComIfG_Bgsp()->Release(i_this->unk_29C);
#else
if (i_this->heap != NULL) {
dComIfG_Bgsp()->Release(i_this->unk_29C);
}
#if VERSION > VERSION_DEMO
if (i_this->heap != NULL)
#endif
{
dComIfG_Bgsp()->Release(i_this->mpBgW);
}
dComIfG_resDeleteDemo(&i_this->unk_290, daAtdoor_c::M_arcname);
dComIfG_resDeleteDemo(&i_this->mPhase, daAtdoor_c::M_arcname);
i_this->~daAtdoor_c();
return TRUE;
+5 -5
View File
@@ -79,15 +79,15 @@ BOOL daMtoge_c::CreateInit() {
tevStr.mRoomNo = fopAcM_GetRoomNo(this);
if (sw == 0xFF) {
mState = ACT_WAIT;
mAction = ACT_WAIT;
} else if (dComIfGs_isSwitch(sw + 1, fopAcM_GetRoomNo(this))) {
mState = ACT_WAIT;
mAction = ACT_WAIT;
mHeightOffset = -300.0f;
} else if (!dComIfGs_isSwitch(sw, fopAcM_GetRoomNo(this))) {
mState = ACT_HIND;
mAction = ACT_HIND;
mHeightOffset = -300.0f;
} else {
mState = ACT_ARRIVAL;
mAction = ACT_ARRIVAL;
}
calcMtx();
@@ -184,7 +184,7 @@ BOOL daMtoge_c::execute() {
daMtoge_actionDown,
};
l_action[mState](this);
l_action[mAction](this);
return TRUE;
}