atdoor inlines

This commit is contained in:
LagoLunatic
2025-07-15 15:22:38 -04:00
parent 0a86117a3b
commit 7b010f07c7
7 changed files with 95 additions and 79 deletions
+28 -27
View File
@@ -9,7 +9,9 @@
#include "d/d_cc_d.h"
#include "d/d_com_inf_game.h"
#include "d/d_bg_s_movebg_actor.h"
#if VERSION > VERSION_DEMO
#include "d/d_vibration.h"
#endif
#include "d/res/res_hami1.h"
static dCcD_SrcCyl l_cyl_src = {
@@ -56,14 +58,13 @@ namespace daAmiProp_prm {
/* 00000078-000000D4 .text _delete__11daAmiProp_cFv */
bool daAmiProp_c::_delete() {
#if VERSION == VERSION_DEMO
dComIfG_Bgsp()->Release(unk_408);
#else
if (heap != NULL) {
dComIfG_Bgsp()->Release(unk_408);
}
#if VERSION > VERSION_DEMO
if (heap != NULL)
#endif
dComIfG_resDeleteDemo(&unk_290, daAmiProp_c::m_arcname);
{
dComIfG_Bgsp()->Release(mpBgW);
}
dComIfG_resDeleteDemo(&mPhase, daAmiProp_c::m_arcname);
return true;
}
@@ -77,21 +78,21 @@ BOOL daAmiProp_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(daAmiProp_c::m_arcname, HAMI1_BDL_HAMI1);
JUT_ASSERT(VERSION_SELECT(250, 255, 255, 255), modelData != NULL);
unk_298 = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022);
if (unk_298 == NULL) {
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022);
if (mpModel == NULL) {
return FALSE;
}
unk_298->setUserArea(reinterpret_cast<u32>(this));
mpModel->setUserArea(reinterpret_cast<u32>(this));
setMoveBGMtx();
unk_408 = new dBgW();
if (unk_408 != NULL) {
mpBgW = new dBgW();
if (mpBgW != NULL) {
cBgD_t* dzb = (cBgD_t*)dComIfG_getObjectRes(daAmiProp_c::m_arcname, HAMI1_DZB_HAMI1);
if (unk_408->Set(dzb, cBgW::MOVE_BG_e, &unk_40C) == true) {
if (mpBgW->Set(dzb, cBgW::MOVE_BG_e, &unk_40C) == true) {
return FALSE;
}
unk_408->SetCrrFunc(dBgS_MoveBGProc_TypicalRotY);
mpBgW->SetCrrFunc(dBgS_MoveBGProc_TypicalRotY);
} else {
return FALSE;
}
@@ -101,23 +102,23 @@ BOOL daAmiProp_c::CreateHeap() {
/* 00000244-00000318 .text CreateInit__11daAmiProp_cFv */
void daAmiProp_c::CreateInit() {
fopAcM_SetMtx(this, unk_298->getBaseTRMtx());
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
fopAcM_setCullSizeBox(this, -850.0f, -30.0f, -850.0f, 850.0f, 30.0f, 850.0f);
fopAcM_setCullSizeFar(this, 1.0f);
unk_29C.Init(255, 255, this);
unk_2D8.Set(l_cyl_src);
unk_2D8.SetStts(&unk_29C);
mStts.Init(255, 255, this);
mCyl.Set(l_cyl_src);
mCyl.SetStts(&mStts);
unk_43C = daAmiProp_prm::getSwitchNo(this);
unk_446 = current.angle.x + 0x4000;
dComIfG_Bgsp()->Regist(unk_408, this);
dComIfG_Bgsp()->Regist(mpBgW, this);
set_mtx();
unk_408->Move();
mpBgW->Move();
}
/* 00000318-00000444 .text _create__11daAmiProp_cFv */
cPhs_State daAmiProp_c::_create() {
fopAcM_SetupActor(this, daAmiProp_c);
cPhs_State ret = dComIfG_resLoad(&unk_290, daAmiProp_c::m_arcname);
cPhs_State ret = dComIfG_resLoad(&mPhase, daAmiProp_c::m_arcname);
if (ret == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0xC00)) {
@@ -131,10 +132,10 @@ cPhs_State daAmiProp_c::_create() {
/* 000005FC-00000694 .text set_mtx__11daAmiProp_cFv */
void daAmiProp_c::set_mtx() {
unk_298->setBaseScale(scale);
mpModel->setBaseScale(scale);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(current.angle.x, current.angle.y, current.angle.z);
unk_298->setBaseTRMtx(mDoMtx_stack_c::get());
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), unk_40C);
}
@@ -169,7 +170,7 @@ bool daAmiProp_c::_execute() {
if (tmp == 0) {
unk_446 += 0x4000;
unk_444 = false;
#if VERSION != VERSION_DEMO
#if VERSION > VERSION_DEMO
dComIfGp_getVibration().StartShock(4, -0x21, cXyz(0.0f, 1.0f, 0.0f));
#endif
} else {
@@ -179,17 +180,17 @@ bool daAmiProp_c::_execute() {
unk_440 = is_switch;
set_mtx();
unk_408->Move();
mpBgW->Move();
return true;
}
/* 00000884-00000924 .text _draw__11daAmiProp_cFv */
bool daAmiProp_c::_draw() {
g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &current.pos, &tevStr);
g_env_light.setLightTevColorType(unk_298, &tevStr);
g_env_light.setLightTevColorType(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(unk_298);
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return true;
}