Add cPhs_State typedef and use it everywhere

This commit is contained in:
LagoLunatic
2025-03-17 22:26:56 -04:00
parent 455ff4a571
commit 822b13e57a
887 changed files with 2448 additions and 2470 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
typedef struct node_list_class node_list_class;
int cLsIt_Method(node_list_class* pList, cNdIt_MethodFunc pMethod, void* pUserData);
BOOL cLsIt_Method(node_list_class* pList, cNdIt_MethodFunc pMethod, void* pUserData);
void* cLsIt_Judge(node_list_class* pList, cNdIt_JudgeFunc pJudge, void* pUserData);
#endif /* C_LIST_ITER_H */
+2 -1
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@@ -1,11 +1,12 @@
#ifndef C_NODE_ITER_H
#define C_NODE_ITER_H
#include "dolphin/types.h"
typedef struct node_class node_class;
typedef int (*cNdIt_MethodFunc)(node_class* pNode, void* pUserData);
int cNdIt_Method(node_class* pNode, cNdIt_MethodFunc pMethod, void* pUserData);
BOOL cNdIt_Method(node_class* pNode, cNdIt_MethodFunc pMethod, void* pUserData);
typedef void* (*cNdIt_JudgeFunc)(node_class* pNode, void* pUserData);
void* cNdIt_Judge(node_class* pNode, cNdIt_JudgeFunc pJudge, void* pUserData);
+12 -13
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@@ -1,10 +1,8 @@
#ifndef C_PHASE_H
#define C_PHASE_H
typedef int (*cPhs__Handler)(void*);
enum cPhs__Step {
typedef int cPhs_State;
enum {
/* 0x0 */ cPhs_INIT_e,
/* 0x1 */ cPhs_LOADING_e,
/* 0x2 */ cPhs_NEXT_e,
@@ -13,20 +11,21 @@ enum cPhs__Step {
/* 0x5 */ cPhs_ERROR_e,
};
typedef struct request_of_phase_process_class {
cPhs__Handler* mpHandlerTable;
int id;
} request_of_phase_process_class;
typedef cPhs_State (*cPhs__Handler)(void*);
typedef cPhs_State (*request_of_phase_process_fn)(void*);
typedef int (*request_of_phase_process_fn)(void*);
typedef struct request_of_phase_process_class {
/* 0x00 */ cPhs__Handler* mpHandlerTable;
/* 0x04 */ int id; // Index into the handler table
} request_of_phase_process_class; // Size: 0x08
void cPhs_Reset(request_of_phase_process_class* pPhase);
void cPhs_Set(request_of_phase_process_class* pPhase, cPhs__Handler* pHandlerTable);
void cPhs_UnCompleate(request_of_phase_process_class* pPhase);
int cPhs_Compleate(request_of_phase_process_class* pPhase);
int cPhs_Next(request_of_phase_process_class* pPhase);
int cPhs_Do(request_of_phase_process_class* pPhase, void* pUserData);
int cPhs_Handler(request_of_phase_process_class* pPhase, cPhs__Handler* pHandlerTable,
cPhs_State cPhs_Compleate(request_of_phase_process_class* pPhase);
cPhs_State cPhs_Next(request_of_phase_process_class* pPhase);
cPhs_State cPhs_Do(request_of_phase_process_class* pPhase, void* pUserData);
cPhs_State cPhs_Handler(request_of_phase_process_class* pPhase, cPhs__Handler* pHandlerTable,
void* pUserData);
#endif /* C_PHASE_H */
+1 -1
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@@ -9,7 +9,7 @@ struct request_base_class {
u8 flag2 : 6;
};
int cReq_Is_Done(request_base_class*);
BOOL cReq_Is_Done(request_base_class*);
void cReq_Done(request_base_class*);
void cReq_Command(request_base_class*, u8);
void cReq_Create(request_base_class*, u8);
+3 -3
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@@ -11,10 +11,10 @@ typedef struct create_tag_class {
/* 0x00 */ node_class mpNode;
/* 0x0C */ void* mpTagData;
/* 0x10 */ s8 mbIsUse;
} create_tag_class;
} create_tag_class; // Size: 0x14
int cTg_IsUse(create_tag_class* pTag);
int cTg_SingleCutFromTree(create_tag_class* pTag);
BOOL cTg_IsUse(create_tag_class* pTag);
BOOL cTg_SingleCutFromTree(create_tag_class* pTag);
int cTg_AdditionToTree(node_lists_tree_class* pTree, int listIdx, create_tag_class* pTag);
int cTg_InsertToTree(node_lists_tree_class* pTree, int listIdx, create_tag_class* pTag, int idx);
node_class* cTg_GetFirst(node_list_class* pTag);
+1 -1
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@@ -5,7 +5,7 @@
typedef struct node_lists_tree_class node_lists_tree_class;
int cTrIt_Method(node_lists_tree_class* pTree, cNdIt_MethodFunc pJudgeFunc, void* pUserData);
BOOL cTrIt_Method(node_lists_tree_class* pTree, cNdIt_MethodFunc pJudgeFunc, void* pUserData);
void* cTrIt_Judge(node_lists_tree_class* pTree, cNdIt_JudgeFunc pJudgeFunc, void* pUserData);
#endif /* C_TREE_ITER_H */
+9 -9
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@@ -5,11 +5,11 @@
#include "SSystem/SComponent/c_phase.h"
struct cDylPhs {
static int phase_01(void*);
static int phase_02(s16*);
static int phase_03(void*);
static int Link(request_of_phase_process_class*, s16);
static int Unlink(request_of_phase_process_class*, s16);
static cPhs_State phase_01(void*);
static cPhs_State phase_02(s16*);
static cPhs_State phase_03(void*);
static cPhs_State Link(request_of_phase_process_class*, s16);
static BOOL Unlink(request_of_phase_process_class*, s16);
};
@@ -18,11 +18,11 @@ struct DynamicNameTableEntry {
const char* name;
};
int cDyl_InitAsyncIsDone();
BOOL cDyl_InitAsyncIsDone();
void cDyl_InitAsync();
s32 cDyl_IsLinked(s16 i_procName);
s32 cDyl_Unlink(s16 i_procName);
s32 cDyl_LinkASync(s16 i_procName);
BOOL cDyl_IsLinked(s16 i_procName);
BOOL cDyl_Unlink(s16 i_procName);
cPhs_State cDyl_LinkASync(s16 i_procName);
#endif /* C_C_DYLINK_H */
+1 -1
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@@ -11,7 +11,7 @@ public:
void CreateInit();
void create_acorn();
void create_acorn_sub(bool);
s32 _create();
cPhs_State _create();
void set_mtx();
bool _execute();
bool _draw();
+1 -1
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@@ -104,7 +104,7 @@ public:
void CursorMove(fopAc_ac_c*, u32);
void modeMove();
void modeDelete();
int createHeap();
BOOL createHeap();
inline void modeProcCall();
+1 -1
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@@ -5,7 +5,7 @@
class daAlldie_c : public fopAc_ac_c {
public:
inline s32 create();
inline cPhs_State create();
inline BOOL draw();
void setActio(u8 action) { mAction = action; }
+1 -1
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@@ -8,7 +8,7 @@ public:
bool _delete();
void CreateHeap();
void CreateInit();
s32 _create();
cPhs_State _create();
void set_mtx();
void setMoveBGMtx();
bool _execute();
+1 -1
View File
@@ -17,7 +17,7 @@ public:
BOOL chkAllSw2();
inline BOOL execute();
inline s32 create();
inline cPhs_State create();
inline BOOL draw();
public:
+1 -1
View File
@@ -51,7 +51,7 @@ public:
BOOL createInit();
BOOL _execute();
BOOL _draw();
s32 _create();
cPhs_State _create();
BOOL _delete();
static u8 getKeepType();
+1 -1
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@@ -6,7 +6,7 @@
class daArrow_Iceeff_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
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@@ -10,7 +10,7 @@ class JPABaseEmitter;
class daArrow_Lighteff_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
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@@ -13,7 +13,7 @@ public:
void CreateHeap();
void calcMtx();
void CreateInit();
s32 create();
cPhs_State create();
public:
/* Place member variables here */
+2 -2
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@@ -45,9 +45,9 @@ public:
void setNpcID(int, fpc_ProcID) {}
void setStart(unsigned char) {}
s32 _create();
cPhs_State _create();
BOOL createHeap();
s32 createInit();
cPhs_State createInit();
BOOL _delete();
BOOL _draw();
BOOL _execute();
+1 -1
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@@ -5,7 +5,7 @@
class daBeam_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
void beamCheck() {}
+1 -1
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@@ -21,7 +21,7 @@ public:
BOOL CreateHeap();
void CreateInit();
int init_bck_anm(s16 param);
s32 _create();
cPhs_State _create();
void set_mtx();
bool _execute();
BOOL actLive();
+1 -1
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@@ -42,7 +42,7 @@ public:
~daBg_c();
const char * setArcName();
inline BOOL createHeap();
s32 create();
cPhs_State create();
inline BOOL execute();
inline BOOL draw();
inline BOOL isDelete();
+1 -1
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@@ -81,7 +81,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
public:
+1 -1
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@@ -79,7 +79,7 @@ public:
BOOL execute();
void bokoDelete();
BOOL createHeap();
s32 create();
cPhs_State create();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
+1 -1
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@@ -97,7 +97,7 @@ namespace daBomb2 {
void start_carry();
void start_proc_call();
void create_init();
int _create();
cPhs_State _create();
bool _delete();
void set_mtx();
void init_mtx();
+1 -1
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@@ -9,7 +9,7 @@ public:
void onCancelFlg() { mCancelFlg = true; }
daBoomerang_c();
s32 create();
cPhs_State create();
BOOL draw();
BOOL execute();
float getFlyMax();
+1 -1
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@@ -17,7 +17,7 @@ public:
dComIfG_resDelete(&mPhase, m_arcname);
}
inline s32 create();
inline cPhs_State create();
inline BOOL draw();
inline BOOL execute();
+1 -1
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@@ -5,7 +5,7 @@
class daCanon_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
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@@ -45,7 +45,7 @@ namespace daComing2 {
void coming_game_main();
void coming_process_init(short);
void coming_process_main();
s32 _create();
cPhs_State _create();
bool _delete();
bool _execute();
bool _draw();
+1 -1
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@@ -26,7 +26,7 @@ namespace daComing3 {
void collision_main();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
s32 _create();
cPhs_State _create();
bool _delete();
bool _execute();
bool _draw();
+1 -1
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@@ -14,7 +14,7 @@ public:
bool _delete();
void CreateHeap();
void CreateInit();
s32 _create();
cPhs_State _create();
void set_mtx();
void eventOrder();
void checkOrder();
+1 -1
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@@ -24,7 +24,7 @@ public:
bool _delete();
BOOL CreateHeap();
void CreateInit();
s32 _create();
cPhs_State _create();
void set_mtx();
bool _execute();
void itemProc();
+1 -1
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@@ -62,7 +62,7 @@ public:
bool _draw();
void getArg();
void createInit();
s32 _create();
cPhs_State _create();
bool _delete();
public:
+1 -1
View File
@@ -24,7 +24,7 @@ public:
bool _execute();
bool _draw();
void createInit();
s32 _create();
cPhs_State _create();
bool _delete();
public:
+1 -1
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@@ -21,7 +21,7 @@ public:
bool _delete();
BOOL CreateHeap();
void CreateInit();
s32 _create();
cPhs_State _create();
void set_mtx();
bool _execute();
void mode_proc_call();
+1 -1
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@@ -17,7 +17,7 @@ public:
static u8 m_effect_type[];
inline BOOL Delete();
inline s32 create();
inline cPhs_State create();
inline BOOL draw();
inline BOOL execute();
inline BOOL isdelete();
+1 -1
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@@ -13,7 +13,7 @@ public:
void calcMtx();
void setAnime(int, int, float, float);
void CreateInit();
s32 create();
cPhs_State create();
public:
/* Place member variables here */
+1 -1
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@@ -35,7 +35,7 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
s32 create();
cPhs_State create();
void demoProc();
BOOL draw();
+1 -1
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@@ -39,7 +39,7 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
s32 create();
cPhs_State create();
void demoProc();
BOOL draw();
+1 -1
View File
@@ -9,7 +9,7 @@ namespace daDummy {
public:
static BOOL solidHeapCB(fopAc_ac_c*);
bool create_heap();
s32 _create();
cPhs_State _create();
bool _delete();
void set_mtx();
bool _execute();
+1 -1
View File
@@ -5,7 +5,7 @@
class daFallRock_c : public fopAc_ac_c {
public:
inline s32 create();
inline cPhs_State create();
inline BOOL draw();
inline BOOL execute();
+1 -1
View File
@@ -5,7 +5,7 @@
class daFallRockTag_c : public fopAc_ac_c {
public:
inline s32 create();
inline cPhs_State create();
inline BOOL draw();
inline BOOL execute();
void getData(); // weak but not inlined?
+6 -6
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@@ -8,15 +8,15 @@
class daFan_c : public dBgS_MoveBgActor {
public:
s32 _create();
BOOL Delete();
int CreateHeap();
int Create();
cPhs_State _create();
virtual BOOL Delete();
virtual BOOL CreateHeap();
virtual BOOL Create();
void set_mtx();
void set_wind_length(f32);
void set_cps(f32);
int Execute(Mtx**);
BOOL Draw();
virtual int Execute(Mtx**);
virtual BOOL Draw();
public:
/* 0x2C8 */ request_of_phase_process_class mPhs;
+1 -1
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@@ -7,7 +7,7 @@ class daFire_c : public fopAc_ac_c {
public:
bool _delete();
void CreateInit();
s32 _create();
cPhs_State _create();
bool _execute();
void search_wind();
void ctrlEffect();
+6 -6
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@@ -6,14 +6,14 @@
class daFloor_c : public dBgS_MoveBgActor {
public:
BOOL Delete();
int CreateHeap();
int Create();
s32 _create();
virtual BOOL Delete();
virtual BOOL CreateHeap();
virtual BOOL Create();
cPhs_State _create();
void set_mtx();
void set_effect();
BOOL Draw();
int Execute(Mtx**);
virtual BOOL Draw();
virtual BOOL Execute(Mtx**);
public:
/* 0x2C8 */ request_of_phase_process_class mPhs;
+1 -1
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@@ -113,7 +113,7 @@ public:
bool _draw();
void getArg();
void createInit();
s32 _create();
cPhs_State _create();
bool _delete();
public:
+1 -1
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@@ -21,7 +21,7 @@ public:
void getAlpha() {}
void setMtx() {}
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
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@@ -5,7 +5,7 @@
class daGoal_Flag_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
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@@ -16,7 +16,7 @@ class daGrid_c : public fopAc_ac_c {
public:
void force_calc_wind_rel_angle(short) {}
s32 _create();
cPhs_State _create();
bool _delete();
bool _execute();
bool _draw();
+1 -1
View File
@@ -46,7 +46,7 @@ public:
void drawDebug();
bool _draw();
void createInit();
s32 _create();
cPhs_State _create();
bool _delete();
public:
+1 -1
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@@ -37,7 +37,7 @@ public:
void getParam(unsigned long, unsigned char, unsigned char);
void getArg();
void checkGyCtrlExist();
s32 _create();
cPhs_State _create();
bool _delete();
public:
+1 -1
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@@ -47,7 +47,7 @@ public:
BOOL procReturn();
BOOL execute();
BOOL hookshot_delete();
s32 create();
cPhs_State create();
public:
/* 0x290 */ daHookshot_shape mShape;
+2 -2
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@@ -11,8 +11,8 @@ class daHot_Floor_c : public fopAc_ac_c {
public:
void set_mtx_init();
void set_mtx();
s32 CreateInit();
inline s32 _create();
cPhs_State CreateInit();
inline cPhs_State _create();
inline bool _execute();
inline bool _draw();
inline bool _delete();
+1 -1
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@@ -5,7 +5,7 @@
class daHys_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
void set_mtx();
BOOL Delete();
+1 -1
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@@ -8,7 +8,7 @@ public:
bool _delete();
void CreateHeap();
void CreateInit();
s32 _create();
cPhs_State _create();
void set_mtx();
bool _execute();
void lift_wave();
+1 -1
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@@ -21,7 +21,7 @@ public:
}
void setAnm(int, f32) {}
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _execute();
inline bool _draw();
+1 -1
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@@ -68,7 +68,7 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
s32 create();
cPhs_State create();
void demoProc();
BOOL draw();
+1 -1
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@@ -5,7 +5,7 @@
class daKmon_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
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@@ -27,7 +27,7 @@ public:
void chkException();
void calcMtx();
void CreateInit();
s32 create();
cPhs_State create();
void setStart(float, float);
void setAngle();
void adjustmentProc();
+1 -1
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@@ -11,7 +11,7 @@ public:
virtual ~Act_c() {}
static BOOL solidHeapCB(fopAc_ac_c*);
bool create_heap();
s32 _create();
cPhs_State _create();
bool _delete();
void set_mtx();
bool _execute();
+1 -1
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@@ -11,7 +11,7 @@ public:
BOOL CreateHeap();
void CreateInit();
s32 _create();
cPhs_State _create();
void set_mtx();
void setMoveBGMtx();
bool _execute();
+1 -1
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@@ -14,7 +14,7 @@ public:
bool _delete();
BOOL CreateHeap();
void CreateInit();
s32 _create();
cPhs_State _create();
void set_mtx();
void setMoveBGMtx();
bool _execute();
+1 -1
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@@ -10,7 +10,7 @@ public:
bool _delete();
void CreateHeap();
void CreateInit();
s32 _create();
cPhs_State _create();
void set_mtx();
void setMoveBGMtx();
bool _execute();
+1 -1
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@@ -8,7 +8,7 @@ class dBgW;
class daLwood_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
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@@ -12,7 +12,7 @@ public:
void set_next_pnt();
void search_wind_mill();
void set_speed();
s32 _create();
cPhs_State _create();
void set_mtx();
bool _execute();
void attack();
+1 -1
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@@ -8,7 +8,7 @@
class daMagma_c : public fopAc_ac_c {
public:
inline ~daMagma_c();
inline s32 create();
inline cPhs_State create();
inline s32 getPathNo() { return fopAcM_GetParam(this); }
public:
+1 -1
View File
@@ -13,7 +13,7 @@ public:
inline BOOL draw();
inline BOOL execute();
s32 create();
cPhs_State create();
u8 getSwbit();
u8 getType();
+1 -1
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@@ -22,7 +22,7 @@ public:
void smokeInit();
void smokeEnd();
void CreateInit();
s32 create();
cPhs_State create();
void demoProc();
public:
+1 -1
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@@ -11,7 +11,7 @@ class dDlst_2DObject_c;
class daMgBoard_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
void reqClearGame() {}
+1 -1
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@@ -13,7 +13,7 @@ namespace daMmusic {
bool create_heap();
BOOL Macore_is_playing();
void set_mtx();
s32 _create();
cPhs_State _create();
bool _delete();
void init_se();
void manage_se(int);
+1 -1
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@@ -13,7 +13,7 @@ public:
void setProcess(proc_t proc) { mCurrentProc = proc; }
s32 _create();
cPhs_State _create();
bool _delete();
bool _draw();
bool _execute();
+1 -1
View File
@@ -16,7 +16,7 @@ public:
BOOL CreateHeap();
void calcMtx();
BOOL CreateInit();
s32 create();
cPhs_State create();
static const char M_arcname[];
+1 -1
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@@ -30,7 +30,7 @@ public:
~daNh_c();
void setBaseMtx();
BOOL createHeap();
s32 create();
cPhs_State create();
BOOL init();
void action(void*);
BOOL setAction(ActionFunc, void*);
+1 -1
View File
@@ -59,7 +59,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void create_Anm();
void create_wng_Anm();
void create_arm_Anm();
+1 -1
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@@ -15,7 +15,7 @@ public:
void getPhaseP() {}
void setResFlag(unsigned char) {}
s32 _create();
cPhs_State _create();
void createHeap();
void createInit();
bool _delete();
+1 -1
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@@ -92,7 +92,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void bodyCreateHeap();
void itemCreateHeap();
void CreateHeap();
+1 -1
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@@ -12,7 +12,7 @@ class daNpcAuction_c : public fopNpc_npc_c {
public:
daNpcAuction_c();
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
View File
@@ -101,7 +101,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void create_Anm();
void create_itm_Mdl();
void CreateHeap();
+1 -1
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@@ -119,7 +119,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void create_Anm();
void create_prp_Anm();
void create_itm_Mdl();
+1 -1
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@@ -165,7 +165,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void create_Anm();
void create_hed_Anm();
void create_wng_Anm();
+1 -1
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@@ -22,7 +22,7 @@ public:
void setResFlag(unsigned char) {}
void nodeArmControl(J3DNode*, J3DModel*);
s32 _create();
cPhs_State _create();
void createHeap();
void createInit();
bool _delete();
+1 -1
View File
@@ -55,7 +55,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
public:
+1 -1
View File
@@ -36,7 +36,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
public:
+1 -1
View File
@@ -94,7 +94,7 @@ public:
BOOL _draw();
BOOL _execute();
BOOL _delete();
s32 _create();
cPhs_State _create();
BOOL CreateHeap();
static u8 m_tag_buy_item_max;
+1 -1
View File
@@ -32,7 +32,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
public:
+1 -1
View File
@@ -44,7 +44,7 @@ public:
void talk01();
void pathMove();
BOOL wait_action(void*);
s32 _create();
cPhs_State _create();
BOOL _delete();
BOOL _execute();
BOOL _draw();
+1 -1
View File
@@ -77,7 +77,7 @@ public:
~daNpc_Cb1_c();
void isTagCheckOK();
void setMessageAnimation(unsigned char);
s32 create();
cPhs_State create();
void createHeap();
void setAction(int (daNpc_Cb1_c::**)(void*), int (daNpc_Cb1_c::*)(void*), void*);
void setWaitAction(void*);
+1 -1
View File
@@ -70,7 +70,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void create_Anm();
void create_prl_Anm();
void create_itm_Mdl();
+1 -1
View File
@@ -56,7 +56,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
public:
+1 -1
View File
@@ -61,7 +61,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
public:
+1 -1
View File
@@ -87,7 +87,7 @@ public:
void bigelf_change();
void findPlayer();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
void setMtx();
+1 -1
View File
@@ -58,7 +58,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void bodyCreateHeap();
void itemCreateHeap();
void hat_CreateHeap();
+1 -1
View File
@@ -70,7 +70,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void create_Anm();
void CreateHeap();
+1 -1
View File
@@ -60,7 +60,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void bodyCreateHeap();
void CreateHeap();
+1 -1
View File
@@ -56,7 +56,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
public:
+1 -1
View File
@@ -141,7 +141,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void CreateHeap();
public:
+1 -1
View File
@@ -47,7 +47,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void create_Anm();
void create_lgt();
void CreateHeap();
+1 -1
View File
@@ -130,7 +130,7 @@ public:
BOOL checkCutType(int, int);
void setAnimFromMsgNo(u32);
BOOL setAnm(int, f32, int);
s32 _create();
cPhs_State _create();
BOOL CreateHeap();
BOOL CreateInit();
BOOL _delete();
+1 -1
View File
@@ -102,7 +102,7 @@ public:
void setAttention(bool, int);
void setBaseMtx();
BOOL createHeap();
s32 create();
cPhs_State create();
daNpc_kam_c() {}
BOOL init();
BOOL setAction(ActionFunc*, ActionFunc, void*);
+1 -1
View File
@@ -90,7 +90,7 @@ public:
bool _draw();
bool _execute();
bool _delete();
s32 _create();
cPhs_State _create();
void bodyCreateHeap();
void itemCreateHeap();
void CreateHeap();
+1 -1
View File
@@ -7,7 +7,7 @@
class daNpc_Kg1_c : public fopAc_ac_c {
public:
inline s32 _create();
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
+1 -1
View File
@@ -38,7 +38,7 @@ public:
void processMove();
void wait_action(void*);
void event_wait_action(void*);
s32 _create();
cPhs_State _create();
bool _delete();
bool _execute();
bool _draw();

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