Add cPhs_State typedef and use it everywhere

This commit is contained in:
LagoLunatic
2025-03-17 22:26:56 -04:00
parent 455ff4a571
commit 822b13e57a
887 changed files with 2448 additions and 2470 deletions
+3 -3
View File
@@ -55,10 +55,10 @@ bool daObjMonument::Act_c::create_heap() {
}
/* 00000238-00000318 .text _create__Q213daObjMonument5Act_cFv */
s32 daObjMonument::Act_c::_create() {
cPhs_State daObjMonument::Act_c::_create() {
fopAcM_SetupActor(this, Act_c);
s32 ret = dComIfG_resLoad(&mPhs, M_arcname);
cPhs_State ret = dComIfG_resLoad(&mPhs, M_arcname);
mpBgW = NULL;
if (ret == cPhs_COMPLEATE_e) {
@@ -120,7 +120,7 @@ bool daObjMonument::Act_c::_draw() {
namespace daObjMonument {
namespace {
/* 00000538-00000558 .text Mthd_Create__Q213daObjMonument30@unnamed@d_a_obj_monument_cpp@FPv */
s32 Mthd_Create(void* i_this) {
cPhs_State Mthd_Create(void* i_this) {
return ((Act_c*)i_this)->_create();
}