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Add cPhs_State typedef and use it everywhere
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@@ -55,10 +55,10 @@ bool daObjMonument::Act_c::create_heap() {
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}
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/* 00000238-00000318 .text _create__Q213daObjMonument5Act_cFv */
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s32 daObjMonument::Act_c::_create() {
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cPhs_State daObjMonument::Act_c::_create() {
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fopAcM_SetupActor(this, Act_c);
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s32 ret = dComIfG_resLoad(&mPhs, M_arcname);
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cPhs_State ret = dComIfG_resLoad(&mPhs, M_arcname);
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mpBgW = NULL;
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if (ret == cPhs_COMPLEATE_e) {
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@@ -120,7 +120,7 @@ bool daObjMonument::Act_c::_draw() {
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namespace daObjMonument {
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namespace {
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/* 00000538-00000558 .text Mthd_Create__Q213daObjMonument30@unnamed@d_a_obj_monument_cpp@FPv */
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s32 Mthd_Create(void* i_this) {
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cPhs_State Mthd_Create(void* i_this) {
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return ((Act_c*)i_this)->_create();
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}
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