Add cPhs_State typedef and use it everywhere

This commit is contained in:
LagoLunatic
2025-03-17 22:26:56 -04:00
parent 455ff4a571
commit 822b13e57a
887 changed files with 2448 additions and 2470 deletions
+3 -3
View File
@@ -137,12 +137,12 @@ void daObjVmc::Act_c::CreateInit() {
}
/* 000005BC-00000730 .text _create__Q28daObjVmc5Act_cFv */
s32 daObjVmc::Act_c::_create() {
cPhs_State daObjVmc::Act_c::_create() {
fopAcM_SetupActor(this, Act_c);
mHasTreeBg = false;
s32 ret = dComIfG_resLoad(&mPhs, M_arcname);
cPhs_State ret = dComIfG_resLoad(&mPhs, M_arcname);
if (ret == cPhs_COMPLEATE_e) {
if (fopAcM_entrySolidHeap(this, solidHeapCB, 0x32a0) != 0) {
@@ -321,7 +321,7 @@ bool daObjVmc::Act_c::_draw() {
namespace daObjVmc {
namespace {
/* 000012CC-000012EC .text Mthd_Create__Q28daObjVmc25@unnamed@d_a_obj_vmc_cpp@FPv */
s32 Mthd_Create(void* i_ac) {
cPhs_State Mthd_Create(void* i_ac) {
return ((Act_c*)i_ac)->_create();
}