Implement inlines for d_gameover

This commit is contained in:
LagoLunatic
2024-06-29 23:18:51 -04:00
parent a1068eae25
commit 8279e934b1
3 changed files with 32 additions and 21 deletions
+20 -3
View File
@@ -28,6 +28,20 @@ public:
mAlpha = 0.0f;
}
f32 acc(s16 param_0, s16 param_1, s16 param_2) {
return ((f32)(param_1 - param_2) * (f32)(param_1 - param_2)) / ((f32)(param_0 - param_2) * (f32)(param_0 - param_2));
}
void deleteScreen() { delete scrn; }
void setAlpha(f32 alpha) { mAlpha = alpha; }
void stopEmitter0() {
if (mpEmitter0 != NULL)
mpEmitter0->becomeInvalidEmitter();
}
void stopEmitter1() {
if (mpEmitter1 != NULL)
mpEmitter1->becomeInvalidEmitter();
}
virtual ~dDlst_GameOverScrnDraw_c() {}
void setScreen(const char*, JKRArchive*);
void valueInit();
@@ -41,7 +55,7 @@ public:
virtual void draw();
public:
private:
/* 0x004 */ J2DScreen* scrn;
/* 0x008 */ fopMsgM_pane_class letter[8];
#if VERSION != VERSION_JPN
@@ -63,13 +77,16 @@ public:
class dGameover_c : public msg_class {
public:
void animeStart() { mAnimeStart = true; }
void setBackAlpha(f32 alpha) { dgo_scrn_c->setAlpha(alpha); }
s32 _create();
BOOL _execute();
BOOL _draw();
BOOL _delete();
BOOL deleteCheck();
public:
private:
/* 0x0FC */ dMenu_save_c* dMs_c;
/* 0x100 */ dDlst_GameOverScrnDraw_c* dgo_scrn_c;
/* 0x104 */ dDlst_Gameover_CAPTURE_c* dgo_capture_c;
@@ -78,7 +95,7 @@ public:
/* 0x114 */ s16 field_0x114;
/* 0x116 */ s16 field_0x116;
/* 0x118 */ u8 mState;
/* 0x119 */ u8 field_0x119;
/* 0x119 */ bool mAnimeStart;
/* 0x11C */ u8 field_0x11c;
};
+1 -1
View File
@@ -60,7 +60,7 @@ typedef int (*fopMsgCreateFunc)(void*);
JKRExpHeap* fopMsgM_createExpHeap(u32, JKRHeap*);
JKRExpHeap* fopMsgM_createExpHeap(u32);
u32 fopMsgM_Create(s16, fopMsgCreateFunc, void*);
s32 fopMsgM_create(s16 param_0, fopAc_ac_c* param_1 = NULL, cXyz* param_2 = NULL,
s32 fopMsgM_create(s16 i_procName, fopAc_ac_c* param_1 = NULL, cXyz* param_2 = NULL,
u32* param_3 = NULL, u32* param_4 = NULL, fopMsgCreateFunc createFunc = NULL);
void fopMsgM_Delete(void* process);
fopMsg_prm_class* fopMsgM_GetAppend(void* msg);
+11 -17
View File
@@ -97,7 +97,7 @@ s32 dGameover_c::_create() {
field_0x114 = 90;
field_0x116 = g_menuHIO.field_0xb6;
field_0x119 = 0;
mAnimeStart = false;
return cPhs_COMPLEATE_e;
}
@@ -125,11 +125,10 @@ BOOL dGameover_c::_execute() {
dMenu_flagSet(0);
}
if (dgo_scrn_c->mpEmitter1 != NULL)
dgo_scrn_c->mpEmitter1->becomeInvalidEmitter();
dgo_scrn_c->stopEmitter1();
mState = 6;
}
} else if (mState != 6 && field_0x119) {
} else if (mState != 6 && mAnimeStart) {
if (field_0x114 == 90) {
if (dgo_scrn_c->animeOpen() == 1) {
cXyz zero(0.0f, 0.0f, 0.0f);
@@ -143,8 +142,7 @@ BOOL dGameover_c::_execute() {
dgo_scrn_c->valueInit();
} else {
if (dgo_scrn_c->animeClose() == 1) {
if (dgo_scrn_c->mpEmitter0 != NULL)
dgo_scrn_c->mpEmitter0->becomeInvalidEmitter();
dgo_scrn_c->stopEmitter0();
if (field_0x116-- <= 0) {
mState = 3;
dMenu_flagSet(1);
@@ -171,7 +169,7 @@ BOOL dGameover_c::_draw() {
BOOL dGameover_c::_delete() {
JKRHeap* oldHeap = mDoExt_setCurrentHeap(mpHeap);
delete dgo_scrn_c->scrn;
dgo_scrn_c->deleteScreen();
delete dgo_scrn_c;
dMs_c->_delete();
delete dMs_c;
@@ -335,15 +333,8 @@ void dDlst_GameOverScrnDraw_c::setEmitter1(cXyz pos) {
mpEmitter1 = dComIfGp_particle_set2DmenuFore(0x30, &pos);
}
// Fake inline
inline f32 divSquare(s16 y, f32 div) {
return (f32)y * (f32)y / div;
}
/* 8018F13C-8018F334 .text anime1__24dDlst_GameOverScrnDraw_cFi */
BOOL dDlst_GameOverScrnDraw_c::anime1(int idx) {
/* Fakematch */
BOOL ret = FALSE;
if (letter[idx].mUserArea < 5) {
@@ -351,13 +342,16 @@ BOOL dDlst_GameOverScrnDraw_c::anime1(int idx) {
fopMsgM_setInitAlpha(&letter[idx]);
letter[idx].mUserArea++;
fopMsgM_paneTrans(&letter[idx], 0.0f, (1.0f - divSquare(letter[idx].mUserArea, 25.0f)) * -288.0f);
f32 y = (1.0f - acc(5, letter[idx].mUserArea, 0)) * -288.0f;
fopMsgM_paneTrans(&letter[idx], 0.0f, y);
} else if (letter[idx].mUserArea < 7) {
letter[idx].mUserArea++;
fopMsgM_paneTrans(&letter[idx], 0.0f, (divSquare(letter[idx].mUserArea - 5, 4.0f)) * -9.0f);
f32 y = acc(2, letter[idx].mUserArea - 5, 0) * -9.0f;
fopMsgM_paneTrans(&letter[idx], 0.0f, y);
} else if (letter[idx].mUserArea < 9) {
letter[idx].mUserArea++;
fopMsgM_paneTrans(&letter[idx], 0.0f, (1.0f - divSquare(letter[idx].mUserArea - 7, 4.0f)) * -9.0f);
f32 y = (1.0f - acc(2, letter[idx].mUserArea - 7, 0)) * -9.0f;
fopMsgM_paneTrans(&letter[idx], 0.0f, y);
if (letter[idx].mUserArea == 9)
mDoAud_seStart(JA_SE_EXIT_GAME_OVER);
}