work on m_Do_audio and d_com_inf_game (#18)

* fix float issues and add decompctx.py tool

* work on m_Do_audio and d_com_inf_game

* fix build
This commit is contained in:
TakaRikka
2023-09-12 03:14:40 -07:00
committed by GitHub
parent 06ec97aade
commit 85b77c336b
24 changed files with 717 additions and 256 deletions
+1
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@@ -318,6 +318,7 @@ LIBS = [
# machine # machine
Object(NonMatching, "m_Do/m_Do_main.cpp"), Object(NonMatching, "m_Do/m_Do_main.cpp"),
Object(NonMatching, "m_Do/m_Do_audio.cpp"),
Object(NonMatching, "m_Do/m_Do_controller_pad.cpp"), Object(NonMatching, "m_Do/m_Do_controller_pad.cpp"),
Object(Matching, "m_Do/m_Do_hostIO.cpp"), Object(Matching, "m_Do/m_Do_hostIO.cpp"),
Object(NonMatching, "m_Do/m_Do_mtx.cpp"), Object(NonMatching, "m_Do/m_Do_mtx.cpp"),
+149
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@@ -1,6 +1,155 @@
#ifndef JAZELAUDIO_JAIZELBASIC_H #ifndef JAZELAUDIO_JAIZELBASIC_H
#define JAZELAUDIO_JAIZELBASIC_H #define JAZELAUDIO_JAIZELBASIC_H
#include "dolphin/types.h"
class Vec;
class JAISound;
class JKRSolidHeap;
class JAIZelBasic {
public:
JAIZelBasic();
void zeldaGFrameWork();
void heartGaugeOn();
void processHeartGaugeSound();
void gframeProcess();
void resetProcess();
void resetRecover();
void bgmStreamPrepare(u32);
void bgmStreamPlay();
void bgmStart(u32, u32, s32);
void bgmStop(u32, s32);
void mainBgmStopOnly(u32);
void subBgmStart(u32);
void subBgmStop();
void subBgmStopInner();
void bgmNowBattle(f32);
void bgmBattleGFrame();
void stopBattleBgm();
void bgmNowKaitengiri();
void bgmHitSound(s32);
void bgmSetSwordUsing(s32);
void onEnemyDamage();
void mbossBgmMuteProcess();
void mbossBgmNearByProcess(f32);
void checkBgmPlaying();
void checkPlayingMainBgmFlag();
void checkSubBgmPlaying();
void checkPlayingSubBgmFlag();
void checkPlayingStreamBgmFlag();
void changeBgmStatus(s32);
void changeSubBgmStatus(s32);
void bgmMuteMtDragon();
void enemyNearBy();
void enemyNearByGFrame();
void bgmAllMute(u32);
void taktModeMute();
void taktModeMuteOff();
void cbPracticePlay(Vec*);
void cbPracticeProcess();
void cbPracticeStop();
void checkCbPracticePlay();
void prepareLandingDemo(s32);
void startLandingDemo();
void endLandingDemo();
void initSe();
void seStart(u32, Vec*, u32, s8, f32, f32, f32, f32, u8);
void seStop(u32, s32);
void checkSePlaying(u32);
void seStopActor(Vec*, u32);
void seDeleteObject(Vec*);
void getLinkVoiceVowel(u32);
void linkVoiceStart(u32, Vec*, u8, s8);
void monsSeInit();
void monsSeStart(u32, Vec*, u32, u32, s8);
void kuroboMotionPlay(u32, Vec*, u32, s8);
void kuroboVoicePlay(u32, Vec*, s8);
void setLevObjSE(u32, Vec*, s8);
void processLevObjSE();
void initLevObjSE();
void charVoicePlay(s32, s32, Vec*, s8);
void messageSePlay(u16, Vec*, s8);
void shipCruiseSePlay(Vec*, f32);
void setShipSailState(s32);
void init(JKRSolidHeap*, u32);
void setOutputMode(u32);
void talkIn();
void talkOut();
void menuIn();
void menuOut();
void getCameraInfo(Vec*, f32*[][][][], u32);
void getCameraMapInfo(u32);
void setCameraPolygonPos(Vec*);
void setCameraGroupInfo(u8);
void changeSeaBgm();
void startIsleBgm();
void setLinkGroupInfo(u8);
void getMapInfoFxline(u32);
void getMapInfoFxParameter(u32);
void getMapInfoGround(u32);
void setScene(s32, s32, s32, s32);
void expandSceneBgmNum(u32);
void checkLinkOnSea();
void checkLinkOnBoardSea();
void setSceneName(char*, s32, s32);
void spotNameToId(char*);
void sceneChange(u32, u32, u32, s32);
void sceneBgmStart();
void load1stDynamicWave();
void check1stDynamicWave();
void load2ndDynamicWave();
void loadStaticWaves();
void checkFirstWaves();
void setLinkHp(s32, s32);
void setLinkSwordType(s32, s32);
void setLinkShieldType(s32, s32);
void setLinkBootsType(s32);
void setLinkOnBoard(s32);
void bgmMute(JAISound**, u32, s32, u32);
void checkStreamPlaying(u32);
void stWaterLevelUp();
void stWaterLevelDown();
void stSkyCloisters();
void stSkyCloistersProcess();
void getRandomU32(u32);
void setEventBit(void*);
void checkEventBit(u16);
void checkDayTime();
void processTime();
void processMorningToNormal();
void checkOnOuterSea(f32*);
void makeSound(u32);
void checkSeqIDDemoPlaying(u32);
void checkDemoFanfarePlaying();
void processDemoFanfareMute();
void muteMainBgmAll();
void unmuteMainBgmAll();
void demoBgmStop(u32);
void isDemo();
void checkSeaBgmID();
void initSeaEnvPos();
void registSeaEnvPos(Vec*);
void seaEnvSePlay(u32, s8);
void calcPosPanLR(Vec*);
void calcPosPanSR(Vec*, f32);
void calcPosVolume(Vec*, f32);
void seaShoreSE(u32, Vec*, u32, s8);
void initRiverPos();
void registRiverPos(Vec*);
void riverSePlay(u8, s8);
void waterfallSePlay(u8, Vec*, s8);
void initWindowPos();
void registWindowPos(Vec*);
void rainPlay(s32);
static JAIZelBasic* getInterface() { return zel_basic; }
static JAIZelBasic* zel_basic;
/* 0x0 */ u8 field_0x0[0x20F4];
};
class JAIZelAnime { class JAIZelAnime {
public: public:
/* 0x0 */ u8 field_0x0[0x98]; /* 0x0 */ u8 field_0x0[0x98];
+4 -1
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@@ -2,6 +2,7 @@
#define C_BG_S_CHK_H #define C_BG_S_CHK_H
#include "dolphin/mtx/vec.h" #include "dolphin/mtx/vec.h"
#include "global.h"
struct cBgD_Vtx_t : public Vec {}; struct cBgD_Vtx_t : public Vec {};
@@ -32,7 +33,9 @@ public:
cBgS_PolyPassChk* GetPolyPassChk() const { return mPolyPassChk; } cBgS_PolyPassChk* GetPolyPassChk() const { return mPolyPassChk; }
cBgS_GrpPassChk* GetGrpPassChk() const { return mGrpPassChk; } cBgS_GrpPassChk* GetGrpPassChk() const { return mGrpPassChk; }
virtual ~cBgS_Chk(void); virtual ~cBgS_Chk();
}; // Size: 0x14 }; // Size: 0x14
STATIC_ASSERT(sizeof(cBgS_Chk) == 0x14);
#endif /* C_BG_S_CHK_H */ #endif /* C_BG_S_CHK_H */
@@ -24,6 +24,9 @@ private:
/* 0x30 */ u32 mFlags; /* 0x30 */ u32 mFlags;
/* 0x34 */ f32 mNowY; /* 0x34 */ f32 mNowY;
/* 0x38 */ u32 mWallPrecheck; /* 0x38 */ u32 mWallPrecheck;
/* 0x3C */ u32 mGndPrecheck;
}; };
STATIC_ASSERT(sizeof(cBgS_GndChk) == 0x40);
#endif /* C_BG_S_GND_CHK_H */ #endif /* C_BG_S_GND_CHK_H */
@@ -32,4 +32,6 @@ public:
} }
}; // Size: 0x10 }; // Size: 0x10
STATIC_ASSERT(sizeof(cBgS_PolyInfo) == 0x10);
#endif /* C_BG_S_POLY_INFO_H */ #endif /* C_BG_S_POLY_INFO_H */
+3
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@@ -186,9 +186,12 @@ public:
/* 0x0D0 */ f32 field_0xd8; /* 0x0D0 */ f32 field_0xd8;
/* 0x0D4 */ dBgS_GndChk m_gnd; /* 0x0D4 */ dBgS_GndChk m_gnd;
/* 0x128 */ dBgS_RoofChk m_roof; /* 0x128 */ dBgS_RoofChk m_roof;
/* 0x16C */ u8 field_0x16c[0x174 - 0x16C];
/* 0x174 */ dBgS_WtrChk m_wtr; /* 0x174 */ dBgS_WtrChk m_wtr;
}; // Size: 0x1C4 }; // Size: 0x1C4
STATIC_ASSERT(sizeof(dBgS_Acch) == 0x1C4);
class dBgS_LinkAcch : public dBgS_Acch { class dBgS_LinkAcch : public dBgS_Acch {
public: public:
dBgS_LinkAcch() { /* SetLink(); */ } dBgS_LinkAcch() { /* SetLink(); */ }
+2
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@@ -13,4 +13,6 @@ public:
virtual ~dBgS_Chk(); virtual ~dBgS_Chk();
}; // Size: 0x14 }; // Size: 0x14
STATIC_ASSERT(sizeof(dBgS_Chk) == 0x14);
#endif /* D_BG_D_BG_S_CHK_H */ #endif /* D_BG_D_BG_S_CHK_H */
+2
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@@ -10,6 +10,8 @@ public:
/* 800775F0 */ virtual ~dBgS_GndChk(); /* 800775F0 */ virtual ~dBgS_GndChk();
}; // Size: 0x54 }; // Size: 0x54
STATIC_ASSERT(sizeof(dBgS_GndChk) == 0x54);
class dBgS_LinkGndChk : public dBgS_GndChk { class dBgS_LinkGndChk : public dBgS_GndChk {
public: public:
dBgS_LinkGndChk() { /* SetLink(); */ } dBgS_LinkGndChk() { /* SetLink(); */ }
+2
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@@ -27,4 +27,6 @@ private:
/* 0x4 */ u32 mGrp; /* 0x4 */ u32 mGrp;
}; };
STATIC_ASSERT(sizeof(dBgS_GrpPassChk) == 0x8);
#endif /* D_BG_D_BG_S_GRP_PASS_CHK_H */ #endif /* D_BG_D_BG_S_GRP_PASS_CHK_H */
+10
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@@ -6,6 +6,14 @@
class cBgS_PolyPassChk { class cBgS_PolyPassChk {
public: public:
virtual ~cBgS_PolyPassChk(); virtual ~cBgS_PolyPassChk();
/* 0x4 */ u8 mbObjThrough;
/* 0x5 */ u8 mbCamThrough;
/* 0x6 */ u8 mbLinkThrough;
/* 0x7 */ u8 mbArrowsAndLightThrough;
/* 0x8 */ u8 mbBombThrough;
/* 0x9 */ u8 mbBoomerangThrough;
/* 0xA */ u8 mbHookshotThrough;
}; };
class dBgS_PolyPassChk : public cBgS_PolyPassChk { class dBgS_PolyPassChk : public cBgS_PolyPassChk {
@@ -14,4 +22,6 @@ public:
virtual ~dBgS_PolyPassChk(); virtual ~dBgS_PolyPassChk();
}; };
STATIC_ASSERT(sizeof(dBgS_PolyPassChk) == 0xC);
#endif /* D_BG_D_BG_S_POLY_PASS_CHK_H */ #endif /* D_BG_D_BG_S_POLY_PASS_CHK_H */
+2
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@@ -20,6 +20,8 @@ private:
/* 0x38 */ cXyz m_pos; /* 0x38 */ cXyz m_pos;
}; // Size: 0x44 }; // Size: 0x44
STATIC_ASSERT(sizeof(dBgS_RoofChk) == 0x44);
class dBgS_LinkRoofChk : public dBgS_RoofChk { class dBgS_LinkRoofChk : public dBgS_RoofChk {
public: public:
dBgS_LinkRoofChk() { /* SetLink(); */ } dBgS_LinkRoofChk() { /* SetLink(); */ }
+2
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@@ -10,4 +10,6 @@ public:
/* 8001DF30 */ virtual ~dBgS_WtrChk(); /* 8001DF30 */ virtual ~dBgS_WtrChk();
}; // Size: 0x50 }; // Size: 0x50
STATIC_ASSERT(sizeof(dBgS_WtrChk) == 0x50);
#endif /* D_BG_D_BG_S_WTR_CHK_H */ #endif /* D_BG_D_BG_S_WTR_CHK_H */
+17 -1
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@@ -309,7 +309,7 @@ public:
class dComIfG_inf_c { class dComIfG_inf_c {
public: public:
dComIfG_inf_c() { ct(); } dComIfG_inf_c() { ct(); }
~dComIfG_inf_c(); ~dComIfG_inf_c() {}
void ct(); void ct();
@@ -344,6 +344,10 @@ inline void dComIfGs_setEventReg(u16 i_reg, u8 i_no) {
g_dComIfG_gameInfo.save.getEvent().setEventReg(i_reg, i_no); g_dComIfG_gameInfo.save.getEvent().setEventReg(i_reg, i_no);
} }
inline u8 dComIfGs_getEventReg(u16 i_reg) {
return g_dComIfG_gameInfo.save.getEvent().getEventReg(i_reg);
}
inline BOOL dComIfGs_isEventBit(u16 id) { inline BOOL dComIfGs_isEventBit(u16 id) {
return g_dComIfG_gameInfo.save.getEvent().isEventBit(id); return g_dComIfG_gameInfo.save.getEvent().isEventBit(id);
} }
@@ -503,6 +507,18 @@ inline dBgS* dComIfG_Bgsp() {
return &g_dComIfG_gameInfo.play.mBgS; return &g_dComIfG_gameInfo.play.mBgS;
} }
inline daShip_c* dComIfGp_getShipActor() {
return (daShip_c*)g_dComIfG_gameInfo.play.getPlayerPtr(2);
}
inline void dComIfGp_getIkadaShipBeforePos(Vec* o_pos) {
*o_pos = g_dComIfG_gameInfo.play.mIkadaLinkPos;
}
inline dStage_stageDt_c& dComIfGp_getStage() {
return g_dComIfG_gameInfo.play.getStage();
}
inline daPy_lk_c* daPy_getPlayerLinkActorClass() { inline daPy_lk_c* daPy_getPlayerLinkActorClass() {
return (daPy_lk_c*)g_dComIfG_gameInfo.play.getPlayerPtr(0); return (daPy_lk_c*)g_dComIfG_gameInfo.play.getPlayerPtr(0);
} }
+61
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@@ -0,0 +1,61 @@
#ifndef D_DEMO_H
#define D_DEMO_H
#include "dolphin/types.h"
class dDemo_actor_c;
class dDemo_camera_c;
class dDemo_ambient_c;
class dDemo_light_c;
class dDemo_system_c;
class TControl;
class dMesg_tControl;
class dDemo_object_c {
public:
dDemo_object_c();
~dDemo_object_c();
void appendActor(fopAc_ac_c*);
void getActor(u8);
void createCamera();
void getActiveCamera();
void createAmbient();
void appendLight();
void createFog();
void remove();
/* 0x00 */ u8 mNumActor;
/* 0x01 */ u8 mNumLight;
/* 0x04 */ dDemo_actor_c* mpActors[32];
/* 0x84 */ dDemo_camera_c* mpActiveCamera;
/* 0x88 */ dDemo_ambient_c* mpAmbient;
/* 0x8C */ dDemo_light_c* mpLight[8];
/* 0xAC */ u8 field_0xac[4];
};
class dDemo_manager_c {
public:
dDemo_manager_c();
~dDemo_manager_c();
void create(u8 const*, cXyz*, f32);
void remove();
void update();
/* 0x00 */ dDemo_system_c* mpSystem;
/* 0x04 */ TControl* mpControl;
/* 0x08 */ void* mpStage;
/* 0x0C */ void* mpAudio;
/* 0x10 */ void* mpParticle;
/* 0x14 */ void* field_0x14;
/* 0x18 */ dMesg_tControl* mpMesgControl;
/* 0x1C */ void* mpMessage;
/* 0x20 */ dDemo_object_c mDemoObj;
/* 0xD0 */ void* field_0xd0;
/* 0xD4 */ void* field_0xd4;
/* 0xD8 */ int field_0xd8;
/* 0xDC */ int mState;
};
#endif /* D_DEMO_H */
+1
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@@ -62,6 +62,7 @@ extern dScnKy_env_light_c g_env_light;
int dKy_getdaytime_hour(); int dKy_getdaytime_hour();
BOOL dKy_checkEventNightStop(); BOOL dKy_checkEventNightStop();
void dKy_set_nexttime(f32);
#endif /* D_KANKYO_D_KANKYO_H */ #endif /* D_KANKYO_D_KANKYO_H */
+17 -2
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@@ -24,9 +24,18 @@ struct stage_stag_info_class {
/* 0x1C */ u32 field_0x1c; /* 0x1C */ u32 field_0x1c;
}; };
struct stage_scls_info_class {}; struct stage_scls_info_class {
/* 0x0 */ char mStage[8];
/* 0x8 */ u8 mStart;
/* 0x9 */ u8 mRoom;
/* 0xA */ u8 field_0xa;
/* 0xB */ s8 mWipe;
};
struct stage_scls_info_dummy_class {}; struct stage_scls_info_dummy_class {
/* 0x00 */ int num;
/* 0x04 */ stage_scls_info_class* m_entries;
};
struct stage_lightvec_info_class {}; struct stage_lightvec_info_class {};
@@ -524,9 +533,15 @@ private:
}; // Size: 0xE }; // Size: 0xE
s8 dStage_roomRead_dt_c_GetReverbStage(roomRead_class&, int); s8 dStage_roomRead_dt_c_GetReverbStage(roomRead_class&, int);
int dStage_mapInfo_GetOceanZ(stage_map_info_class*);
int dStage_mapInfo_GetOceanX(stage_map_info_class*);
inline s32 dStage_stagInfo_GetSaveTbl(stage_stag_info_class* i_stagInfo) { inline s32 dStage_stagInfo_GetSaveTbl(stage_stag_info_class* i_stagInfo) {
return (i_stagInfo->field_0x09 >> 1) & 0x7F; return (i_stagInfo->field_0x09 >> 1) & 0x7F;
} }
inline u32 dStage_stagInfo_GetSTType(stage_stag_info_class* i_stagInfo) {
return (i_stagInfo->field_0x0c >> 16) & 7;
}
#endif /* D_D_STAGE_H */ #endif /* D_D_STAGE_H */
+37 -1
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@@ -1,10 +1,46 @@
#ifndef M_DO_AUDIO_H #ifndef M_DO_AUDIO_H
#define M_DO_AUDIO_H #define M_DO_AUDIO_H
#include "JAZelAudio/JAIZelBasic.h"
class mDoAud_zelAudio_c : public JAIZelBasic {
public:
mDoAud_zelAudio_c() {}
void reset();
static void calcLoadTimer();
static bool isResetFlag() { return mResetFlag; }
static void onResetFlag() { mResetFlag = true; }
static bool isInitFlag() { return mInitFlag; }
static void setLoadTimer(u8 i_timer) { mLoadTimer = i_timer; }
static u8 getLoadTimer() { return mLoadTimer; }
static bool mInitFlag;
static bool mResetFlag;
static bool mBgmSet;
static u8 mLoadTimer;
};
extern mDoAud_zelAudio_c g_mDoAud_zelAudio;
void mDoAud_setSceneName(const char*, s32, s32); void mDoAud_setSceneName(const char*, s32, s32);
void mDoAud_Execute(); void mDoAud_Execute();
class JKRSolidHeap;
extern JKRSolidHeap* g_mDoAud_audioHeap; extern JKRSolidHeap* g_mDoAud_audioHeap;
inline void mDoAud_bgmStop(u32 param_0) {
mDoAud_zelAudio_c::getInterface()->bgmStop(param_0, 0);
}
inline void mDoAud_resetProcess() {
if (mDoAud_zelAudio_c::isResetFlag()) {
mDoAud_zelAudio_c::getInterface()->resetProcess();
mDoAud_zelAudio_c::onResetFlag();
}
}
#endif /* M_DO_AUDIO_H */ #endif /* M_DO_AUDIO_H */
+161 -24
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@@ -9,6 +9,7 @@
#include "SSystem/SComponent/c_phase.h" #include "SSystem/SComponent/c_phase.h"
#include "d/actor/d_a_player.h" #include "d/actor/d_a_player.h"
#include "d/d_com_lib_game.h" #include "d/d_com_lib_game.h"
#include "d/d_demo.h"
#include "d/d_flower.h" #include "d/d_flower.h"
#include "d/d_grass.h" #include "d/d_grass.h"
#include "d/d_item_data.h" #include "d/d_item_data.h"
@@ -16,6 +17,7 @@
#include "d/d_particle.h" #include "d/d_particle.h"
#include "d/d_tree.h" #include "d/d_tree.h"
#include "f_op/f_op_scene_mng.h" #include "f_op/f_op_scene_mng.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_audio.h" #include "m_Do/m_Do_audio.h"
class J3DModel; class J3DModel;
@@ -24,6 +26,10 @@ public:
static void setKeepType(u8); static void setKeepType(u8);
}; };
class daShip_c : public fopAc_ac_c {
public:
};
dComIfG_inf_c g_dComIfG_gameInfo; dComIfG_inf_c g_dComIfG_gameInfo;
/* 80052134-800521A4 .text ct__14dComIfG_play_cFv */ /* 80052134-800521A4 .text ct__14dComIfG_play_cFv */
@@ -153,7 +159,7 @@ void dComIfG_play_c::itemInit() {
field_0x4962 = 0; field_0x4962 = 0;
field_0x4965 = 0; field_0x4965 = 0;
strcpy(field_0x4966, ""); strcpy(field_0x4966, "\0");
field_0x4977 = 0; field_0x4977 = 0;
field_0x4978 = 0; field_0x4978 = 0;
@@ -261,17 +267,20 @@ void dComIfG_play_c::createParticle() {
/* 800528F4-8005297C .text createDemo__14dComIfG_play_cFv */ /* 800528F4-8005297C .text createDemo__14dComIfG_play_cFv */
void dComIfG_play_c::createDemo() { void dComIfG_play_c::createDemo() {
/* Nonmatching */ mDemo = new dDemo_manager_c();
JUT_ASSERT(390, mDemo != 0);
} }
/* 8005297C-800529B8 .text removeDemo__14dComIfG_play_cFv */ /* 8005297C-800529B8 .text removeDemo__14dComIfG_play_cFv */
void dComIfG_play_c::removeDemo() { void dComIfG_play_c::removeDemo() {
/* Nonmatching */ delete mDemo;
mDemo = NULL;
} }
/* 800529B8-800529DC .text executeEvtManager__14dComIfG_play_cFv */ /* 800529B8-800529DC .text executeEvtManager__14dComIfG_play_cFv */
void dComIfG_play_c::executeEvtManager() { void dComIfG_play_c::executeEvtManager() {
mEventMgr.runProc(); mEvtManager.runProc();
} }
/* 800529DC-80052A30 .text createMagma__14dComIfG_play_cFv */ /* 800529DC-80052A30 .text createMagma__14dComIfG_play_cFv */
@@ -472,8 +481,15 @@ int dComIfG_changeOpeningScene(scene_class* i_scene, s16 i_procName) {
} }
/* 8005326C-800532D8 .text dComIfG_resetToOpening__FP11scene_class */ /* 8005326C-800532D8 .text dComIfG_resetToOpening__FP11scene_class */
void dComIfG_resetToOpening(scene_class*) { int dComIfG_resetToOpening(scene_class* i_scene) {
/* Nonmatching */ if (!mDoRst::isReset()) {
return 0;
}
dComIfG_changeOpeningScene(i_scene, 8);
mDoAud_bgmStop(30);
mDoAud_resetProcess();
return 1;
} }
/* 800532D8-80053330 .text phase_1__FPc */ /* 800532D8-80053330 .text phase_1__FPc */
@@ -633,7 +649,7 @@ void dComIfGp_setNextStage(const char* i_stageName, s16 i_point, s8 i_roomNo, s8
} }
} }
g_dComIfG_gameInfo.info.getRestart().setLastSceneInfo(i_lastSpeed, i_lastMode); g_dComIfG_gameInfo.save.getRestart().setLastSceneInfo(i_lastSpeed, i_lastMode);
if (i_setPoint) { if (i_setPoint) {
dComIfGs_setStartPoint(i_point); dComIfGs_setStartPoint(i_point);
} }
@@ -668,7 +684,7 @@ BOOL dComIfGs_isStageBossEnemy(int i_stageNo) {
if (i_stageNo == dStage_stagInfo_GetSaveTbl(stag_info)) { if (i_stageNo == dStage_stagInfo_GetSaveTbl(stag_info)) {
return dComIfGs_isStageBossEnemy(); return dComIfGs_isStageBossEnemy();
} else { } else {
return g_dComIfG_gameInfo.info.getSavedata().getSave(i_stageNo).getBit().isStageBossEnemy(); return g_dComIfG_gameInfo.save.getSavedata().getSave(i_stageNo).getBit().isStageBossEnemy();
} }
} }
@@ -680,7 +696,7 @@ void dComIfGs_onStageLife(int i_stageNo) {
dComIfGs_onStageLife(); dComIfGs_onStageLife();
} }
g_dComIfG_gameInfo.info.getSavedata().getSave(i_stageNo).getBit().onStageLife(); g_dComIfG_gameInfo.save.getSavedata().getSave(i_stageNo).getBit().onStageLife();
} }
/* 80053AAC-80053B30 .text dComIfGs_isStageLife__Fi */ /* 80053AAC-80053B30 .text dComIfGs_isStageLife__Fi */
@@ -690,7 +706,7 @@ BOOL dComIfGs_isStageLife(int i_stageNo) {
if (i_stageNo == dStage_stagInfo_GetSaveTbl(stag_info)) { if (i_stageNo == dStage_stagInfo_GetSaveTbl(stag_info)) {
return dComIfGs_isStageLife(); return dComIfGs_isStageLife();
} else { } else {
return g_dComIfG_gameInfo.info.getSavedata().getSave(i_stageNo).getBit().isStageLife(); return g_dComIfG_gameInfo.save.getSavedata().getSave(i_stageNo).getBit().isStageLife();
} }
} }
@@ -803,15 +819,15 @@ u8 dComIfGs_checkGetItem(u8 i_itemNo) {
} else if (i < 24) { } else if (i < 24) {
item = NO_ITEM; item = NO_ITEM;
} else if (i < 32) { } else if (i < 32) {
item = g_dComIfG_gameInfo.info.getPlayer().getGetItem().mItemFlags[i - 0x18]; item = g_dComIfG_gameInfo.save.getPlayer().getGetItem().mItemFlags[i - 0x18];
} else if (i < 36) { } else if (i < 36) {
item = NO_ITEM; item = NO_ITEM;
} else if (i < 44) { } else if (i < 44) {
item = g_dComIfG_gameInfo.info.getPlayer().getGetItem().mItemFlags[i - 0x1C]; item = g_dComIfG_gameInfo.save.getPlayer().getGetItem().mItemFlags[i - 0x1C];
} else if (i < 48) { } else if (i < 48) {
item = NO_ITEM; item = NO_ITEM;
} else if (i < 56) { } else if (i < 56) {
item = g_dComIfG_gameInfo.info.getPlayer().getGetItem().mItemFlags[i - 0x20]; item = g_dComIfG_gameInfo.save.getPlayer().getGetItem().mItemFlags[i - 0x20];
} else { } else {
item = NO_ITEM; item = NO_ITEM;
} }
@@ -828,7 +844,7 @@ u8 dComIfGs_checkGetItem(u8 i_itemNo) {
} }
if (i_itemNo >= 0xBF && i_itemNo <= 0xFE && if (i_itemNo >= 0xBF && i_itemNo <= 0xFE &&
g_dComIfG_gameInfo.info.getPlayer().getMap().isGetMap(i_itemNo - 1)) g_dComIfG_gameInfo.save.getPlayer().getMap().isGetMap(i_itemNo - 1))
{ {
get_item++; get_item++;
} }
@@ -851,32 +867,153 @@ void dComIfGd_setShadow(u32, s8, J3DModel*, cXyz*, f32, f32, f32, f32, cBgS_Poly
} }
/* 8005468C-800547BC .text getSceneList__Fi */ /* 8005468C-800547BC .text getSceneList__Fi */
void getSceneList(int) { stage_scls_info_class* getSceneList(int i_no) {
/* Nonmatching */ stage_scls_info_dummy_class* sclsInfo = dComIfGp_getStage().getSclsInfo();
JUT_ASSERT(2132, sclsInfo != 0);
JUT_ASSERT(2134, 0 <= i_no && i_no < sclsInfo->num);
stage_scls_info_class* sclsData = sclsInfo->m_entries;
JUT_ASSERT(2136, sclsData != 0);
return &sclsData[i_no];
} }
/* 800547BC-80054870 .text dComIfGd_getMeshSceneList__FR3Vec */ /* 800547BC-80054870 .text dComIfGd_getMeshSceneList__FR3Vec */
void dComIfGd_getMeshSceneList(Vec&) { stage_scls_info_class* dComIfGd_getMeshSceneList(Vec&) {
/* Nonmatching */ /* Nonmatching */
} }
/* 80054870-800548FC .text dComIfGs_checkSeaLandingEvent__FSc */ /* 80054870-800548FC .text dComIfGs_checkSeaLandingEvent__FSc */
void dComIfGs_checkSeaLandingEvent(s8) { BOOL dComIfGs_checkSeaLandingEvent(s8 i_roomNo) {
/* Nonmatching */ struct landing_event {
/* 0x0 */ s8 roomNo;
/* 0x2 */ u16 event;
};
static landing_event l_landingEvent[] = {
{1, 0x3040}, {4, 0x2E02}, {13, 0x902}, {23, 0xA02}, {41, 0xA20}, {45, 0x2E04},
};
landing_event* event_check = l_landingEvent;
for (u32 i = 0; i < 6; i++) {
if (i_roomNo == event_check->roomNo && !dComIfGs_isEventBit(event_check->event)) {
return FALSE;
}
event_check++;
}
return TRUE;
} }
/* 800548FC-80054C70 .text dComIfGs_setGameStartStage__Fv */ /* 800548FC-80054C70 .text dComIfGs_setGameStartStage__Fv */
// NONMATCHING - one tiny reg swap, string data
void dComIfGs_setGameStartStage() { void dComIfGs_setGameStartStage() {
/* Nonmatching */ struct check_data {
/* 0x0 */ u8 mbHasEvent;
/* 0x2 */ u16 mEvent;
/* 0x4 */ char mStage[8];
/* 0xC */ s8 mRoomNo;
/* 0xD */ u8 mStartCode;
};
static check_data l_checkData[] = {
{true, 0x2A08, "", 0, 0}, {true, 0xF80, "sea", 11, 128},
{true, 0x801, "MajyuE", 0, 0}, {true, 0x808, "MajyuE", 0, 18},
{true, 0x2401, "A_umikz", 0, 204}, {false, 0, "sea", 44, 128},
};
check_data* data_p = l_checkData;
for (int i = 0; i < 5; i++) {
if (data_p->mbHasEvent == true && dComIfGs_isEventBit(data_p->mEvent)) {
break;
}
data_p++;
}
char stage_name[8];
s8 room_no;
u8 point;
if (strcmp(data_p->mStage, "") != 0) {
strcpy(stage_name, data_p->mStage);
room_no = data_p->mRoomNo;
point = data_p->mStartCode;
} else {
u32 stage_type = dStage_stagInfo_GetSTType(dComIfGp_getStageStagInfo());
int save_tbl = dStage_stagInfo_GetSaveTbl(dComIfGp_getStageStagInfo());
BOOL isNot_PShip = strcmp(dComIfGp_getStartStageName(), "PShip");
if (!isNot_PShip) {
strcpy(stage_name, "sea");
room_no = dComIfGs_getEventReg(0xC3FF);
point = dComIfGs_getEventReg(0x85FF);
dKy_set_nexttime(120.0f);
} else if (stage_type == 7) {
daPy_lk_c* player_p = daPy_getPlayerLinkActorClass();
point = player_p->field_0x3594;
s8 temp_r3 = player_p->current.roomNo;
room_no = temp_r3;
stage_scls_info_class* scls_p;
if (temp_r3 >= 0 && point != 0xFF && dComIfGs_checkSeaLandingEvent(room_no)) {
strcpy(stage_name, dComIfGp_getStartStageName());
} else {
if (dComIfGp_getShipActor() != NULL) {
scls_p = dComIfGd_getMeshSceneList(dComIfGp_getShipActor()->current.pos);
} else {
scls_p = dComIfGd_getMeshSceneList(player_p->current.pos);
}
strcpy(stage_name, scls_p->mStage);
room_no = scls_p->mRoom;
point = scls_p->mStart;
}
} else if (stage_type == 1 || stage_type == 6 || stage_type == 3 || stage_type == 8 ||
save_tbl == 9)
{
stage_scls_info_class* scls_p = getSceneList(0);
strcpy(stage_name, scls_p->mStage);
room_no = scls_p->mRoom;
point = scls_p->mStart;
} else if (save_tbl == 10) {
cXyz ikada_pos;
dComIfGp_getIkadaShipBeforePos(&ikada_pos);
stage_scls_info_class* scls_p = dComIfGd_getMeshSceneList(ikada_pos);
strcpy(stage_name, scls_p->mStage);
room_no = scls_p->mRoom;
point = scls_p->mStart;
} else if (save_tbl == 11 || save_tbl == 12 || save_tbl == 13) {
strcpy(stage_name, "sea");
stage_map_info_class* mapInfo = dComIfGp_getStage().getMapInfo();
JUT_ASSERT(2362, mapInfo != 0);
room_no = dStage_mapInfo_GetOceanX(mapInfo) +
(((dStage_mapInfo_GetOceanZ(mapInfo) + 3) * 7) + 4);
point = 0;
} else {
strcpy(stage_name, "sea");
room_no = 11;
point = 0;
}
}
g_dComIfG_gameInfo.save.getPlayer().getPlayerReturnPlace().set(stage_name, room_no, point);
} }
/* 80054C70-80054CC0 .text dComIfGs_gameStart__Fv */ /* 80054C70-80054CC0 .text dComIfGs_gameStart__Fv */
void dComIfGs_gameStart() { void dComIfGs_gameStart() {
dComIfGp_offEnableNextStage(); dComIfGp_offEnableNextStage();
s8 roomNo = g_dComIfG_gameInfo.info.getPlayer().getPlayerReturnPlace().getRoomNo(); s8 roomNo = g_dComIfG_gameInfo.save.getPlayer().getPlayerReturnPlace().getRoomNo();
s16 point = g_dComIfG_gameInfo.info.getPlayer().getPlayerReturnPlace().getPlayerStatus(); s16 point = g_dComIfG_gameInfo.save.getPlayer().getPlayerReturnPlace().getPlayerStatus();
char* name = g_dComIfG_gameInfo.info.getPlayer().getPlayerReturnPlace().getName(); char* name = g_dComIfG_gameInfo.save.getPlayer().getPlayerReturnPlace().getName();
dComIfGp_setNextStage(name, point, roomNo, -1, 0.0f, 0, 1, 0); dComIfGp_setNextStage(name, point, roomNo, -1, 0.0f, 0, 1, 0);
} }
@@ -936,5 +1073,5 @@ void dComIfGs_setSelectEquip(int i_type, u8 i_itemNo) {
break; break;
} }
g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().mSelectEquip[i_type] = i_itemNo; g_dComIfG_gameInfo.save.getPlayer().getPlayerStatusA().mSelectEquip[i_type] = i_itemNo;
} }
+41 -27
View File
@@ -4,21 +4,35 @@
// //
#include "m_Do/m_Do_audio.h" #include "m_Do/m_Do_audio.h"
#include "dolphin/types.h" #include "JSystem/JKernel/JKRSolidHeap.h"
#include "SSystem/SComponent/c_lib.h"
mDoAud_zelAudio_c g_mDoAud_zelAudio;
bool mDoAud_zelAudio_c::mInitFlag;
bool mDoAud_zelAudio_c::mResetFlag;
bool mDoAud_zelAudio_c::mBgmSet;
u8 mDoAud_zelAudio_c::mLoadTimer;
JKRSolidHeap* g_mDoAud_audioHeap;
/* 80006D84-80006D90 .text reset__17mDoAud_zelAudio_cFv */ /* 80006D84-80006D90 .text reset__17mDoAud_zelAudio_cFv */
void mDoAud_zelAudio_c::reset() { void mDoAud_zelAudio_c::reset() {
/* Nonmatching */ mBgmSet = false;
} }
/* 80006D90-80006DC0 .text calcLoadTimer__17mDoAud_zelAudio_cFv */ /* 80006D90-80006DC0 .text calcLoadTimer__17mDoAud_zelAudio_cFv */
void mDoAud_zelAudio_c::calcLoadTimer() { void mDoAud_zelAudio_c::calcLoadTimer() {
/* Nonmatching */ if (mLoadTimer > 1) {
cLib_calcTimer(&mLoadTimer);
}
} }
BOOL mDoAud_StreamBufferPointer;
/* 80006DC0-80006DD4 .text mDoAud_isUsedHeapForStreamBuffer__Fv */ /* 80006DC0-80006DD4 .text mDoAud_isUsedHeapForStreamBuffer__Fv */
void mDoAud_isUsedHeapForStreamBuffer() { BOOL mDoAud_isUsedHeapForStreamBuffer() {
/* Nonmatching */ return mDoAud_StreamBufferPointer != false;
} }
/* 80006DD4-80006F88 .text mDoAud_allocStreamBuffer__Fv */ /* 80006DD4-80006F88 .text mDoAud_allocStreamBuffer__Fv */
@@ -32,9 +46,7 @@ void mDoAud_deallocStreamBuffer() {
} }
/* 8000703C-80007040 .text mDoAud_executeStreamBuffer__Fv */ /* 8000703C-80007040 .text mDoAud_executeStreamBuffer__Fv */
void mDoAud_executeStreamBuffer() { void mDoAud_executeStreamBuffer() {}
/* Nonmatching */
}
/* 80007040-80007090 .text mDoAud_setupStreamBuffer__Fv */ /* 80007040-80007090 .text mDoAud_setupStreamBuffer__Fv */
void mDoAud_setupStreamBuffer() { void mDoAud_setupStreamBuffer() {
@@ -48,7 +60,13 @@ void mDoAud_Create() {
/* 80007224-80007268 .text mDoAud_Execute__Fv */ /* 80007224-80007268 .text mDoAud_Execute__Fv */
void mDoAud_Execute() { void mDoAud_Execute() {
/* Nonmatching */ if (!mDoAud_zelAudio_c::isInitFlag()) {
mDoAud_Create();
} else {
mDoAud_executeStreamBuffer();
g_mDoAud_zelAudio.gframeProcess();
mDoAud_zelAudio_c::calcLoadTimer();
}
} }
/* 80007268-800073D8 .text mDoAud_getTactDirection__Fii */ /* 80007268-800073D8 .text mDoAud_getTactDirection__Fii */
@@ -57,26 +75,22 @@ void mDoAud_getTactDirection(int, int) {
} }
/* 800073D8-80007424 .text mDoAud_setSceneName__FPCcll */ /* 800073D8-80007424 .text mDoAud_setSceneName__FPCcll */
void mDoAud_setSceneName(const char*, long, long) { void mDoAud_setSceneName(const char* i_name, s32 i_point, s32 i_layer) {
/* Nonmatching */ if (mDoAud_zelAudio_c::getLoadTimer() == 0) {
mDoAud_zelAudio_c::getInterface()->setSceneName((char*)i_name, i_point, i_layer);
mDoAud_zelAudio_c::setLoadTimer(36);
}
} }
/* 80007424-80007478 .text mDoAud_load1stDynamicWave__Fv */ /* 80007424-80007478 .text mDoAud_load1stDynamicWave__Fv */
void mDoAud_load1stDynamicWave() { int mDoAud_load1stDynamicWave() {
/* Nonmatching */ if (mDoAud_zelAudio_c::getLoadTimer() == 0) {
return 1;
} else if (mDoAud_zelAudio_c::getLoadTimer() <= 1) {
mDoAud_zelAudio_c::getInterface()->load1stDynamicWave();
mDoAud_zelAudio_c::setLoadTimer(0);
return 1;
} else {
return 0;
} }
/* 80007478-80007494 .text cLib_calcTimer<Uc>__FPUc */
void cLib_calcTimer<unsigned char>(unsigned char*) {
/* Nonmatching */
}
/* 80007500-8000755C .text __dt__17mDoAud_zelAudio_cFv */
mDoAud_zelAudio_c::~mDoAud_zelAudio_c() {
/* Nonmatching */
}
/* 8000755C-80007598 .text __dt__10JAIZelInstFv */
JAIZelInst::~JAIZelInst() {
/* Nonmatching */
} }