mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-17 13:00:01 -04:00
Use cLib on/off bit inlines for attn flags
The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
This commit is contained in:
@@ -923,7 +923,6 @@ bool cM3d_CrossY_Tri(const Vec& r3, const Vec& r4, const Vec& r5, const cM3dGPla
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/* 8024C370-8024C4D0 .text cM3d_CrossY_Tri_Front__FRC3VecRC3VecRC3VecPC3Vec */
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bool cM3d_CrossY_Tri_Front(const Vec& r3, const Vec& r4, const Vec& r5, const Vec* pos) {
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/* Nonmatching - regalloc */
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if (!cM3d_InclusionCheckPosIn3PosBox2d(
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r3.z,
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r3.x,
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@@ -125,7 +125,7 @@ BOOL enemy_ice(enemyice* ei) {
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ac->tevStr.mFogStartZ = 0.0f;
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ac->tevStr.mFogEndZ = 2000.0f;
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fopAcM_seStart(ac, JA_SE_CM_L_ARROW_SHRINK, 0);
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ac->attention_info.flags &= ~fopAc_Attn_LOCKON_BATTLE_e;
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cLib_offBit<u32>(ac->attention_info.flags, fopAc_Attn_LOCKON_BATTLE_e);
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} else {
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ei->mLightShrinkTimer++;
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@@ -225,10 +225,10 @@ BOOL enemy_ice(enemyice* ei) {
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frozen = TRUE;
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moveAndCollide = TRUE;
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if (ei->m00C != 1) {
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ac->attention_info.flags |= fopAc_Attn_ACTION_CARRY_e;
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cLib_onBit<u32>(ac->attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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ac->attention_info.distances[fopAc_Attn_TYPE_CARRY_e] = 0x12;
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if (fopAcM_CheckStatus(ac, fopAcStts_CARRY_e)) {
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ac->attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(ac->attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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ei->mState = 3;
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if (ei->m00C == 2) {
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ei->m00C = 0;
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@@ -646,7 +646,7 @@ static void action_mahi(am2_class* i_this) {
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break;
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case 0xC:
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if (i_this->mCountDownTimers[3] == 0 || i_this->mCountDownTimers[3] > 3) {
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actor->attention_info.flags |= fopAc_Attn_ACTION_CARRY_e;
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cLib_onBit<u32>(actor->attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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}
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if (naraku_check(i_this)) {
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if (i_this->mbNotInHomeRoom) {
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@@ -785,7 +785,7 @@ static void action_mahi(am2_class* i_this) {
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if (fopAcM_CheckStatus(actor, fopAcStts_CARRY_e)) {
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fopAcM_cancelCarryNow(actor);
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actor->attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(actor->attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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actor->gravity = -4.0f;
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actor->speed.y = 20.0f;
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}
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@@ -797,7 +797,7 @@ static void action_mahi(am2_class* i_this) {
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if (i_this->mCurrBckIdx != AM2_BCK_BURUBURU) {
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anm_init(i_this, AM2_BCK_BURUBURU, 1.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, -1);
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i_this->mCountDownTimers[3] = 20*30;
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actor->attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(actor->attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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fopAcM_seStart(i_this, JA_SE_CM_AM2_RECOVER, 0);
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fopAcM_monsSeStart(actor, JA_SE_CV_AM2_AWAKE, 0);
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}
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@@ -805,7 +805,7 @@ static void action_mahi(am2_class* i_this) {
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if (i_this->mCountDownTimers[3] == 1) {
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if (fopAcM_CheckStatus(actor, fopAcStts_CARRY_e)) {
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fopAcM_cancelCarryNow(actor);
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actor->attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(actor->attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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}
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fopAcM_OnStatus(actor, fopAcStts_SHOWMAP_e);
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actor->gravity = -4.0f;
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@@ -957,11 +957,11 @@ namespace daBomb2 {
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}
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void Act_c::on_carry() {
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attention_info.flags |= fopAc_Attn_ACTION_CARRY_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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}
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void Act_c::off_carry() {
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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}
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void Act_c::mode_wait_init() {
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@@ -822,7 +822,7 @@ int daBomb_c::procExplode_init() {
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change_state(STATE_0);
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}
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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if(field_0x6F0) {
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daPy_getPlayerLinkActorClass()->decrementBombCnt();
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@@ -927,7 +927,7 @@ bool daBomb_c::procCarry_init() {
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change_state(STATE_2);
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speedF = 0.0f;
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speed.set(cXyz::Zero);
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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mSph.OffCoSPrmBit(cCcD_CoSPrm_Set_e);
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return true;
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@@ -1001,10 +1001,10 @@ bool daBomb_c::procWait() {
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if(!temp && !field_0x781) {
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bound(y_vel);
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if((mAcch.ChkGroundHit() || chk_state(STATE_5)) && !mAcch.ChkGroundLanding()) {
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attention_info.flags |= fopAc_Attn_ACTION_CARRY_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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}
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else {
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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}
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}
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@@ -1420,7 +1420,7 @@ void daBomb_c::create_init() {
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mRestTime = 0x96;
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mInitialState = prm_get_state();
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if(!chk_state(STATE_4)) {
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attention_info.flags |= fopAc_Attn_ACTION_CARRY_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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}
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field_0x77C = 0;
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@@ -716,7 +716,7 @@ void daStandItem_c::execAction() {
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void daStandItem_c::mode_carry_init() {
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fopAcM_SetSpeedF(this, 0.0f);
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speed = cXyz::Zero;
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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mCyl.OffCoSetBit();
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mMode = MODE_CARRY;
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}
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@@ -623,10 +623,10 @@ int daNpc_kam_c::waitNpcAction(void*) {
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mC0C = cLib_getRndValue(10, 80);
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} else if (mActionStatus != ACTION_ENDING) {
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if (changeAreaCheck()) {
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attention_info.flags |= fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_TALKFLAG_NOTALK_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_TALKFLAG_NOTALK_e);
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mEventState = 6;
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} else {
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attention_info.flags &= ~(fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_TALKFLAG_NOTALK_e);
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cLib_offBit<u32>(attention_info.flags, (fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_TALKFLAG_NOTALK_e));
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mEventState = -1;
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}
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@@ -1291,7 +1291,7 @@ BOOL daNpc_Md_c::chkAdanmaeDemoOrder() {
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/* 000043D4-00004B04 .text waitNpcAction__10daNpc_Md_cFPv */
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BOOL daNpc_Md_c::waitNpcAction(void*) {
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if (mActionStatus == ACTION_STARTING) {
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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if (isTypeSea()) {
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if (m3104 == 0x1E || m3104 == 0x29 || m312D == 0xE || m312D == 0x12 || m312D == 0x13 || m312D == 0x1A || m312D == 0x25) {
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setHarpPlayNum(1);
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@@ -1351,19 +1351,19 @@ BOOL daNpc_Md_c::waitNpcAction(void*) {
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}
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} else {
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s16 headAngle = shape_angle.y + mJntCtrl.getHead_y() + mJntCtrl.getBackbone_y();
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attention_info.flags &= ~(fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e);
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cLib_offBit<u32>(attention_info.flags, (fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e));
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m312C = chkAttention(current.pos, headAngle, 1);
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sp08 = m312C;
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if (sp08 != 0) {
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if (isTypeAtorizk() || isTypeAdanmae() || isTypeSea()) {
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attention_info.flags |= fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e);
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}
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if (isTypeAtorizk() || isTypeAdanmae()) {
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mCurEventMode = 2;
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} else if (isTypeM_Dra09()) {
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if (dComIfGs_isEventBit(0x1140)) {
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if (dComIfGs_isEventBit(0x1101)) {
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attention_info.flags |= fopAc_Attn_ACTION_SPEAK_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_SPEAK_e);
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if (dComIfGp_checkPlayerStatus0(0, daPyStts0_UNK800000_e)) {
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dComIfGs_onEventBit(0x1280);
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}
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@@ -1373,7 +1373,7 @@ BOOL daNpc_Md_c::waitNpcAction(void*) {
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mCurEventMode = 1;
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}
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} else {
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attention_info.flags |= fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e);
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mCurEventMode = 2;
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}
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} else {
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@@ -1384,7 +1384,7 @@ BOOL daNpc_Md_c::waitNpcAction(void*) {
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mCurEventMode = 3;
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}
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} else {
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attention_info.flags |= fopAc_Attn_ACTION_CARRY_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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}
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}
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NpcCall(&sp08);
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@@ -1611,7 +1611,7 @@ BOOL daNpc_Md_c::hitNpcAction(void* r29) {
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current.angle.y = angle;
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speedF = 10.0f;
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speed.y = 20.0f;
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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mAcchCir[1].SetWall(60.0f, 20.0f);
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clearStatus(daMdStts_UNK1 | daMdStts_UNK4);
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setBitStatus(daMdStts_UNK2);
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@@ -694,7 +694,7 @@ BOOL daNpc_Os_c::waitNpcAction(void*) {
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}
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}
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else {
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attention_info.flags |= fopAc_Attn_ACTION_CARRY_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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s16 angle = shape_angle.y + mJntCtrl.getHead_y() + mJntCtrl.getBackbone_y();
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field_0x7A4 = chkAttention(current.pos, angle);
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@@ -709,7 +709,7 @@ BOOL daNpc_Os_c::waitNpcAction(void*) {
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}
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}
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attention_info.flags &= ~(fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e);
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cLib_offBit<u32>(attention_info.flags, (fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e));
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f32 dist = fopAcM_searchPlayerDistance2(this);
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if(!checkNpcCallCommand()) {
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@@ -800,7 +800,7 @@ BOOL daNpc_Os_c::talkNpcAction(void*) {
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if(field_0x7A9 == 0) {
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l_msgId = -1;
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field_0x780 = getMsg();
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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field_0x7A3 = 0;
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field_0x7A9 += 1;
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}
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@@ -837,7 +837,7 @@ BOOL daNpc_Os_c::carryNpcAction(void* param_1) {
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if(field_0x7A9 == 0) {
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setAnm(0);
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attention_info.flags &= ~fopAc_Attn_ACTION_CARRY_e;
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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offNpcCallCommand();
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field_0x7AC = shape_angle.y - dComIfGp_getPlayer(0)->shape_angle.y;
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field_0x788 = 120.0f;
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@@ -1052,7 +1052,7 @@ BOOL daNpc_Os_c::routeCheck(f32 param_1, s16* param_2) {
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/* 0000375C-000039EC .text searchNpcAction__10daNpc_Os_cFPv */
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BOOL daNpc_Os_c::searchNpcAction(void*) {
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if(field_0x7A9 == 0) {
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attention_info.flags |= fopAc_Attn_ACTION_CARRY_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_CARRY_e);
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setAnm(1);
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field_0x7A9 += 1;
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@@ -270,7 +270,7 @@ int daObjMknjD::Act_c::Create() {
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attention_info.distances[fopAc_Attn_TYPE_TALK_e] = 0x3D;
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attention_info.distances[fopAc_Attn_TYPE_SPEAK_e] = 0x3D;
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attention_info.flags |= fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_TALKFLAG_CHECK_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_TALKFLAG_CHECK_e);
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if (!checkItemGet(mGiveItemNo, 1)) {
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m043F = 8;
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@@ -153,7 +153,7 @@ namespace daObjPaper {
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attention_info.position.y += attr(mType).mAttentionOffset;
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attention_info.distances[fopAc_Attn_TYPE_TALK_e] = attr(mType).mAttentionDist1;
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attention_info.distances[fopAc_Attn_TYPE_SPEAK_e] = attr(mType).mAttentionDist2;
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attention_info.flags |= fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_TALKFLAG_READ_e;
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cLib_onBit<u32>(attention_info.flags, fopAc_Attn_LOCKON_TALK_e | fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_TALKFLAG_READ_e);
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mMsgId = fpcM_ERROR_PROCESS_ID_e;
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@@ -427,7 +427,7 @@ f32 dAttention_c::EnemyDistance(fopAc_ac_c* actor) {
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if (fopAcM_GetProfName(actor) == PROC_PLAYER)
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return -1.0f;
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if (!(actor->attention_info.flags & 4) && !(actor->attention_info.flags & 0x4000000))
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if (!(actor->attention_info.flags & fopAc_Attn_LOCKON_BATTLE_e) && !(actor->attention_info.flags & fopAc_Attn_ENEMYFLAG_NOLOCKON_e))
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return -1.0f;
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f32 dist = fopAcM_searchActorDistance(actor, mpPlayer);
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@@ -1522,7 +1522,7 @@ void mDoExt_McaMorf2::ERROR_EXIT() {
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/* 80013770-80013E50 .text calc__15mDoExt_McaMorf2FUs */
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void mDoExt_McaMorf2::calc(u16 param_0) {
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/* Nonmatching - regalloc (fixing the regalloc causes an instruction swap on f30 = field_0x84) */
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/* Nonmatching - regalloc (fixing the regalloc causes an instruction swap on f30 = mAnmRate) */
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if (!mpModel) {
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return;
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}
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