mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-21 14:07:29 -04:00
Fix some names
This commit is contained in:
@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_bb.cpp
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//
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/**
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* d_a_bb.cpp
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* Enemy - Kargaroc
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*/
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#include "d/actor/d_a_bb.h"
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#include "m_Do/m_Do_ext.h"
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@@ -1,6 +1,6 @@
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/**
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* d_a_bk.cpp
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* Enemy - Bokoblin / ボコちゃん (Boko-chan)
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* Enemy - Bokoblin
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*/
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#include "d/actor/d_a_bk.h"
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@@ -2467,7 +2467,7 @@ static s32 daBk_Create(fopAc_ac_c* i_actor) {
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}
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if (!hio_set) {
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l_bkHIO.mChildID = mDoHIO_root.mDoHIO_createChild("ボコちゃん", &l_bkHIO);
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l_bkHIO.mChildID = mDoHIO_root.mDoHIO_createChild("ボコちゃん", &l_bkHIO); // "Boko-chan"
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i_this->m121D = 1;
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hio_set = 1;
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}
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_bl.cpp
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//
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/**
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* d_a_bl.cpp
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* Enemy - Bubble
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*/
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#include "d/actor/d_a_bl.h"
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#include "dolphin/types.h"
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_fm.cpp
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//
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/**
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* d_a_fm.cpp
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* Enemy - Floormaster
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*/
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#include "d/actor/d_a_fm.h"
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#include "dolphin/types.h"
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@@ -1,6 +1,6 @@
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/**
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* d_a_ki.cpp
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* Enemy - Keese / キース (Kiisu)
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* Enemy - Keese
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*/
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#include "d/actor/d_a_ki.h"
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@@ -59,15 +59,15 @@ static BOOL daKytag06_Delete(kytag06_class*) {
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/* 000001A4-00000224 .text daKytag06_Create__FP10fopAc_ac_c */
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static int daKytag06_Create(fopAc_ac_c* i_this) {
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kytag06_class* tag = (kytag06_class*)i_this;
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kytag06_class* a_this = (kytag06_class*)i_this;
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int var;
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fopAcM_SetupActor(tag, kytag06_class);
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fopAcM_SetupActor(a_this, kytag06_class);
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if(dComIfGs_isSymbol(0) != 0) {
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var = 5;
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} else {
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tag->field_0x294 = 0;
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a_this->field_0x294 = 0;
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var = 4;
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}
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@@ -1,6 +1,6 @@
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/**
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* d_a_npc_kamome.cpp
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* Player - Hyoi Seagull / かもめ (Kamome)
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* Player - Hyoi Seagull
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*/
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#include "d/actor/d_a_npc_kamome.h"
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@@ -295,7 +295,7 @@ s32 daNpc_kam_c::create() {
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fopAcM_SetMtx(this, mpMorf->getModel()->getBaseTRMtx());
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if (l_HIO.mChildID < 0) {
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l_HIO.mChildID = mDoHIO_root.mDoHIO_createChild("かもめ", &l_HIO);
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l_HIO.mChildID = mDoHIO_root.mDoHIO_createChild("かもめ", &l_HIO); // "Seagull" (kamome)
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l_HIO.mpActor = this;
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}
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@@ -1,6 +1,6 @@
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/**
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* d_a_npc_md.cpp
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* Player - Medli / リト族(メドリ) (Ritozoku (Medli))
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* Player - Medli
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*/
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#include "d/actor/d_a_npc_md.h"
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@@ -461,7 +461,7 @@ s32 daNpc_Md_c::create() {
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fopAcM_SetMtx(this, mpMorf->getModel()->getBaseTRMtx());
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if (l_HIO.mChildID < 0) {
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l_HIO.mChildID = mDoHIO_root.mDoHIO_createChild("リト族(メドリ)", &l_HIO);
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l_HIO.mChildID = mDoHIO_root.mDoHIO_createChild("リト族(メドリ)", &l_HIO); // "Rito (Medli)" (Ritozoku (Medli))
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l_HIO.mpActor = this;
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}
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_npc_os.cpp
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//
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/**
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* d_a_npc_os.cpp
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* Player - Companion Statue / Servant of the Tower
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*/
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#include "d/actor/d_a_npc_os.h"
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#include "d/d_com_inf_game.h"
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@@ -170,7 +170,7 @@ s32 daNpc_Os_c::create() {
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setBaseMtx();
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fopAcM_SetMtx(this, mpMorf->mpModel->getBaseTRMtx());
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if(l_HIO.field_0x04 < 0) {
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l_HIO.field_0x04 = mDoHIO_root.mDoHIO_createChild("お供石像", &l_HIO);
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l_HIO.field_0x04 = mDoHIO_root.mDoHIO_createChild("お供石像", &l_HIO); // "Companion Statue" (otomo sekizou)
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l_HIO.field_0x5C = this;
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l_hio_counter = 1;
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}
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_obj_movebox.cpp
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//
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/**
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* d_a_obj_movebox.cpp
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* Object - Pushable Box
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*/
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#include "global.h"
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_obj_pirateship.cpp
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//
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/**
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* d_a_obj_pirateship.cpp
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* Object - Pirate Ship
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*/
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#include "d/actor/d_a_obj_pirateship.h"
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#include "dolphin/types.h"
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_ph.cpp
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//
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/**
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* d_a_ph.cpp
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* Enemy - Peahat
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*/
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#include "d/actor/d_a_ph.h"
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#include "dolphin/types.h"
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@@ -4311,9 +4311,9 @@ static s32 daPy_Create(fopAc_ac_c* i_this) {
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phase_3,
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NULL,
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};
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daPy_lk_c* player_link = (daPy_lk_c*)i_this;
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daPy_lk_c* a_this = (daPy_lk_c*)i_this;
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return dComLbG_PhaseHandler(player_link->getPhase(), (cPhs__Handler*)l_method, player_link);
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return dComLbG_PhaseHandler(a_this->getPhase(), (cPhs__Handler*)l_method, a_this);
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}
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/* 80127BA0-80127CC0 .text setSeAnime__9daPy_lk_cFPC14daPy_anmHeap_cP12J3DFrameCtrl */
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_pw.cpp
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//
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/**
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* d_a_pw.cpp
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* Enemy - Poe
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*/
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#include "d/actor/d_a_pw.h"
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#include "d/actor/d_a_player_main.h"
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@@ -1,3 +1,7 @@
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/**
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* d_a_rectangle.cpp
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* Unused Dummy Actor
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*/
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#include "d/actor/d_a_rectangle.h"
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#include "f_op/f_op_actor.h"
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@@ -61,8 +61,8 @@ static BOOL daSpotbox_Delete(daSpotbox_c* i_this) {
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/* 00000170-00000250 .text daSpotbox_Create__FP10fopAc_ac_c */
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static s32 daSpotbox_Create(fopAc_ac_c* i_this) {
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daSpotbox_c* spotbox = (daSpotbox_c*)i_this;
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return spotbox->create();
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daSpotbox_c* a_this = (daSpotbox_c*)i_this;
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return a_this->create();
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}
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static actor_method_class l_daSpotbox_Method = {
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@@ -66,7 +66,6 @@ static s32 daSwc00_Create(fopAc_ac_c* i_actor) {
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return cPhs_COMPLEATE_e;
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}
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static actor_method_class l_daSwc00_Method = {
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(process_method_func)daSwc00_Create,
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(process_method_func)daSwc00_Delete,
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_wz.cpp
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//
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/**
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* d_a_wz.cpp
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* Enemy - Wizzrobe
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*/
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#include "d/actor/d_a_wz.h"
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#include "m_Do/m_Do_ext.h"
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+5
-5
@@ -1883,11 +1883,11 @@ s32 dMeter_Create(msg_class* i_this) {
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g_dComIfG_gameInfo.play.field_0x4930 = 0;
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g_dComIfG_gameInfo.play.field_0x4931 = 0;
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mDoHIO_root.mDoHIO_createChild("通常画面表示", &g_meterHIO);
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mDoHIO_root.mDoHIO_createChild("メニュー画面", &g_menuHIO);
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mDoHIO_root.mDoHIO_createChild("Message(会話)", &g_msgHIO);
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mDoHIO_root.mDoHIO_createChild("Message(看板)", &g_messageHIO);
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mDoHIO_root.mDoHIO_createChild("マップ2", &g_meter_mapHIO);
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mDoHIO_root.mDoHIO_createChild("通常画面表示", &g_meterHIO); // "Normal Screen Display"
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mDoHIO_root.mDoHIO_createChild("メニュー画面", &g_menuHIO); // "Menu Screen"
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mDoHIO_root.mDoHIO_createChild("Message(会話)", &g_msgHIO); // "Message (Talk)"
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mDoHIO_root.mDoHIO_createChild("Message(看板)", &g_messageHIO); // "Message (Sign)"
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mDoHIO_root.mDoHIO_createChild("マップ2", &g_meter_mapHIO); // "Map 2"
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dMeter_screenDataSet(i_Meter);
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dMeter_screenDataArrowSet(i_Meter);
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+2
-2
@@ -1326,8 +1326,8 @@ s32 phase_4(dScnPly_ply_c* i_this) {
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dStage_Create();
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mDoGph_gInf_c::setTickRate((OS_BUS_CLOCK / 4) / 30);
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g_darkHIO.mChildID = mDoHIO_root.mDoHIO_createChild("暗闇スポット", &g_darkHIO);
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g_envHIO.mChildID = mDoHIO_root.mDoHIO_createChild("描画設定", &g_envHIO);
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g_darkHIO.mChildID = mDoHIO_root.mDoHIO_createChild("暗闇スポット", &g_darkHIO); // "Darkness Spot"
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g_envHIO.mChildID = mDoHIO_root.mDoHIO_createChild("描画設定", &g_envHIO); // "Draw Settings"
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g_msgDHIO.mChildID = mDoHIO_root.mDoHIO_createChild("Message Data", &g_msgDHIO);
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new(&dComIfGp_getAttention()) dAttention_c(dComIfGp_getPlayer(0), NULL);
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+3
-3
@@ -1446,11 +1446,11 @@ int dSnap_PhotoIndex2TableIndex(int photoIndex) {
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}
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/* 800CCFE4-800CD00C .text dSnap_GetFigRoomId__Fi */
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u8 dSnap_GetFigRoomId(int r3) {
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if (r3 >= 0x86) {
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u8 dSnap_GetFigRoomId(int tableIndex) {
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if (tableIndex >= (int)ARRAY_SIZE(l_CharaData)) {
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return 0xFF;
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}
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return l_CharaData[r3].figRoom;
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return l_CharaData[tableIndex].figRoom;
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}
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/* 800CD00C-800CD068 .text __ct__9dSnap_ObjFv */
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@@ -98,7 +98,7 @@ void fapGm_Create() {
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fopDwTg_CreateQueue();
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fopScnM_CreateReq(5, 0x7FFF, 0, 0);
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g_HIO.mChildID = mDoHIO_root.mDoHIO_createChild("ゲームシステム", &g_HIO);
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g_HIO.mChildID = mDoHIO_root.mDoHIO_createChild("ゲームシステム", &g_HIO); // "Game System"
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}
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/* 80023288-800232D0 .text __dt__11fapGm_HIO_cFv */
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