m_Do_machine (#43)

This commit is contained in:
Jcw87
2023-09-16 22:16:27 -07:00
committed by GitHub
parent 246274d24a
commit 9493c2a02c
13 changed files with 1053 additions and 26 deletions
+1 -1
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@@ -247,7 +247,7 @@ config.libs = [
Object(NonMatching, "m_Do/m_Do_audio.cpp"),
Object(NonMatching, "m_Do/m_Do_controller_pad.cpp"),
Object(NonMatching, "m_Do/m_Do_graphic.cpp"),
Object(NonMatching, "m_Do/m_Do_machine.cpp"),
Object(Matching, "m_Do/m_Do_machine.cpp"),
Object(NonMatching, "m_Do/m_Do_mtx.cpp"),
Object(NonMatching, "m_Do/m_Do_ext.cpp"),
Object(NonMatching, "m_Do/m_Do_lib.cpp"),
+25 -1
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@@ -1,7 +1,7 @@
#ifndef JFWSYSTEM_H
#define JFWSYSTEM_H
#include "dolphin/types.h"
#include "JSystem/JUtility/JUTAssert.h"
typedef struct _GXRenderModeObj GXRenderModeObj;
class JKRExpHeap;
@@ -32,6 +32,30 @@ struct JFWSystem {
static JUTConsole* getSystemConsole() { return systemConsole; }
static JKRExpHeap* getSystemHeap() { return systemHeap; }
static void setMaxStdHeap(int max) {
JUT_ASSERT(47, sInitCalled == 0);
CSetUpParam::maxStdHeaps = max;
}
static void setSysHeapSize(u32 size) {
JUT_ASSERT(50, sInitCalled == 0);
CSetUpParam::sysHeapSize = size;
}
static void setFifoBufSize(u32 size) {
JUT_ASSERT(53, sInitCalled == 0);
CSetUpParam::fifoBufSize = size;
}
static void setAramAudioBufSize(u32 size) {
JUT_ASSERT(58, sInitCalled == 0);
CSetUpParam::aramAudioBufSize = size;
}
static void setAramGraphBufSize(u32 size) {
JUT_ASSERT(61, sInitCalled == 0);
CSetUpParam::aramGraphBufSize = size;
}
static void setRenderMode(GXRenderModeObj* p_modeObj) {
JUT_ASSERT(80, sInitCalled == 0);
CSetUpParam::renderMode = p_modeObj;
}
static JKRExpHeap* rootHeap;
static JKRExpHeap* systemHeap;
+3 -3
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@@ -55,14 +55,14 @@ public:
return (u8)groupId;
}
static u32 getSZSBufferSize() { return sSZSBufferSize; }
static void setSZSBufferSize(u32 size) { sSZSBufferSize = size; }
static u32 getSzpBufferSize() { return sSzpBufferSize; }
static void setSzpBufferSize(u32 size) { sSzpBufferSize = size; }
static OSMessageQueue sMessageQueue;
private:
static JKRAram* sAramObject;
static u32 sSZSBufferSize;
static u32 sSzpBufferSize;
static OSMessage sMessageBuffer[4];
static JSUList<JKRAMCommand> sAramCommandList;
};
+2 -2
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@@ -42,11 +42,11 @@ public:
static JKRADCommand* callCommand_Async(JKRADCommand*);
static bool syncAram(JKRADCommand*, int);
static void setSZSBufferSize(u32 size) { sSZSBufferSize = size; }
static void setSzpBufferSize(u32 size) { sSzpBufferSize = size; }
// TODO: fix type
static u8 sDvdAramAsyncList[12];
static u32 sSZSBufferSize;
static u32 sSzpBufferSize;
};
inline JKRAramBlock *JKRDvdToAram(s32 entrynum, u32 p2, JKRExpandSwitch expSwitch, u32 p4, u32 p5, u32 *p6) {
+3 -3
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@@ -25,7 +25,7 @@ class JKRDvdFile;
class JKRDvdRipper {
public:
static JSUList<JKRDMCommand> sDvdAsyncList;
static u32 sSZSBufferSize;
static u32 sSzpBufferSize;
enum EAllocDirection {
UNKNOWN_EALLOC_DIRECTION = 0,
@@ -33,7 +33,7 @@ public:
ALLOC_DIRECTION_BACKWARD = 2,
};
static void setSZSBufferSize(u32 size) { sSZSBufferSize = size; }
static void setSzpBufferSize(u32 size) { sSzpBufferSize = size; }
static void* loadToMainRAM(char const*, u8*, JKRExpandSwitch, u32, JKRHeap*, EAllocDirection,
u32, int*);
@@ -43,7 +43,7 @@ public:
u32, int*);
static u8 isErrorRetry(void);
inline static u32 getSZSBufferSize() { return sSZSBufferSize; }
inline static u32 getSzpBufferSize() { return sSzpBufferSize; }
};
// void JKRDecompressFromDVD(JKRDvdFile*, void*, u32, u32, u32, u32, u32*);
+1
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@@ -3,6 +3,7 @@
#include "dolphin/mtx/mtx.h"
void JMANewSinTable(u8 param_1);
void JMAMTXApplyScale(const Mtx, Mtx, f32, f32, f32);
void JMAEulerToQuat(s16 param_0, s16 param_1, s16 param_2, Quaternion* param_3);
+504
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@@ -0,0 +1,504 @@
#ifndef PPCARCH_H
#define PPCARCH_H
#include "dolphin/types.h"
#ifdef __cplusplus
extern "C" {
#endif
#define CTR 9
#define XER 1
#define LR 8
#define UPMC1 937
#define UPMC2 938
#define UPMC3 941
#define UPMC4 942
#define USIA 939
#define UMMCR0 936
#define UMMCR1 940
#define HID0 1008
#define HID1 1009
#define PVR 287
#define IBAT0U 528
#define IBAT0L 529
#define IBAT1U 530
#define IBAT1L 531
#define IBAT2U 532
#define IBAT2L 533
#define IBAT3U 534
#define IBAT3L 535
#define DBAT0U 536
#define DBAT0L 537
#define DBAT1U 538
#define DBAT1L 539
#define DBAT2U 540
#define DBAT2L 541
#define DBAT3U 542
#define DBAT3L 543
#define SDR1 25
#define SPRG0 272
#define SPRG1 273
#define SPRG2 274
#define SPRG3 275
#define DAR 19
#define DSISR 18
#define SRR0 26
#define SRR1 27
#define EAR 282
#define DABR 1013
#define TBL 284
#define TBU 285
#define L2CR 1017
#define DEC 22
#define IABR 1010
#define PMC1 953
#define PMC2 954
#define PMC3 957
#define PMC4 958
#define SIA 955
#define MMCR0 952
#define MMCR1 956
#define THRM1 1020
#define THRM2 1021
#define THRM3 1022
#define ICTC 1019
#define GQR0 912
#define GQR1 913
#define GQR2 914
#define GQR3 915
#define GQR4 916
#define GQR5 917
#define GQR6 918
#define GQR7 919
#define HID2 920
#define WPAR 921
#define DMA_U 922
#define DMA_L 923
#define MSR_POW 0x00040000 // Power Management
#define MSR_ILE 0x00010000 // Interrupt Little Endian
#define MSR_EE 0x00008000 // external interrupt
#define MSR_PR 0x00004000 // privilege level(should be 0)
#define MSR_FP 0x00002000 // floating point available
#define MSR_ME 0x00001000 // machine check enable
#define MSR_FE0 0x00000800 // floating point exception enable
#define MSR_SE 0x00000400 // single step trace enable
#define MSR_BE 0x00000200 // branch trace enable
#define MSR_FE1 0x00000100 // floating point exception enable
#define MSR_IP 0x00000040 // Exception prefix
#define MSR_IR 0x00000020 // instruction relocate
#define MSR_DR 0x00000010 // data relocate
#define MSR_PM 0x00000004 // Performance monitor marked mode
#define MSR_RI 0x00000002 // Recoverable interrupt
#define MSR_LE 0x00000001 // Little Endian
#define MSR_POW_BIT 13 // Power Management
#define MSR_ILE_BIT 15 // Interrupt Little Endian
#define MSR_EE_BIT 16 // external interrupt
#define MSR_PR_BIT 17 // privilege level (should be 0)
#define MSR_FP_BIT 18 // floating point available
#define MSR_ME_BIT 19 // machine check enable
#define MSR_FE0_BIT 20 // floating point exception enable
#define MSR_SE_BIT 21 // single step trace enable
#define MSR_BE_BIT 22 // branch trace enable
#define MSR_FE1_BIT 23 // floating point exception enable
#define MSR_IP_BIT 25 // Exception prefix
#define MSR_IR_BIT 26 // instruction relocate
#define MSR_DR_BIT 27 // data relocate
#define MSR_PM_BIT 29 // Performance monitor marked mode
#define MSR_RI_BIT 30 // Recoverable interrupt
#define MSR_LE_BIT 31 // Little Endian
/*---------------------------------------------------------------------------*
HID0 bits
*---------------------------------------------------------------------------*/
#define HID0_EMCP 0x80000000 // Enable MCP
#define HID0_DBP 0x40000000 // Enable 60x bus address and data parity chk
#define HID0_EBA 0x20000000 // Enable 60x address parity checking
#define HID0_EBD 0x10000000 // Enable 60x data parity checking
#define HID0_BCLK 0x08000000 // CLK_OUT output enable and clk selection
#define HID0_ECLK 0x02000000 // CLK_OUT output enable and clk selection
#define HID0_PAR 0x01000000 // Disable !ARTRY precharge
#define HID0_DOZE 0x00800000 // Doze mode enable
#define HID0_NAP 0x00400000 // Nap mode enable
#define HID0_SLEEP 0x00200000 // Sleep mode enable
#define HID0_DPM 0x00100000 // Dynamic power management enable
#define HID0_NHR 0x00010000 // Not hard reset (0 hard reset if s/w set it)
#define HID0_ICE 0x00008000 // Instruction cache enable
#define HID0_DCE 0x00004000 // Data cache enable
#define HID0_ILOCK 0x00002000 // ICache lock
#define HID0_DLOCK 0x00001000 // DCache lock
#define HID0_ICFI 0x00000800 // ICache flash invalidate
#define HID0_DCFI 0x00000400 // DCache flash invalidate
#define HID0_SPD 0x00000200 // Speculative cache access enable (0 enable)
#define HID0_IFEM 0x00000100 // Enable M bit on bus for Ifetch
#define HID0_SGE 0x00000080 // Store gathering enable
#define HID0_DCFA 0x00000040 // DCache flush assist - set before a flush
#define HID0_BTIC 0x00000020 // Branch target icache enable
#define HID0_ABE 0x00000008 // Address bcast enable
#define HID0_BHT 0x00000004 // Branch history table enable
#define HID0_NOOPTI 0x00000001 // No-op Dcache touch instructions
#define HID0_ICE_BIT 16 // Instruction cache enable
#define HID0_DCE_BIT 17 // Data cache enable
#define HID0_ILOCK_BIT 18 // ICache lock
#define HID0_DLOCK_BIT 19 // DCache lock
#define HID2_LSQE 0x80000000 // L/S quantize enable
#define HID2_WPE 0x40000000 // Write pipe enable
#define HID2_PSE 0x20000000 // Paired single enable
#define HID2_LCE 0x10000000 // Locked cache enable
#define HID2_DCHERR 0x00800000 // ERROR: dcbz_l cache hit
#define HID2_DNCERR 0x00400000 // ERROR: DMA access to normal cache
#define HID2_DCMERR 0x00200000 // ERROR: DMA cache miss error
#define HID2_DQOERR 0x00100000 // ERROR: DMA queue overflow
#define HID2_DCHEE 0x00080000 // dcbz_l cache hit error enable
#define HID2_DNCEE 0x00040000 // DMA access to normal cache error enable
#define HID2_DCMEE 0x00020000 // DMA cache miss error error enable
#define HID2_DQOEE 0x00010000 // DMA queue overflow error enable
#define HID2_DMAQL_MASK 0x0F000000 // DMA queue length mask
#define HID2_DMAQL_SHIFT 24 // DMA queue shift
#define HID2_LSQE_BIT 0
#define HID2_WPE_BIT 1
#define HID2_PSE_BIT 2
#define HID2_LCE_BIT 3
#define HID2_DCHERR_BIT 8
#define HID2_DNCERR_BIT 9
#define HID2_DCMERR_BIT 10
#define HID2_DQOERR_BIT 11
#define HID2_DCHEE_BIT 12
#define HID2_DNCEE_BIT 13
#define HID2_DCMEE_BIT 14
#define HID2_DQOEE_BIT 15
#define GQR_LOAD_SCALE_MASK 0x3F000000 // load scale field
#define GQR_LOAD_TYPE_MASK 0x00070000 // load type field
#define GQR_STORE_SCALE_MASK 0x00003F00 // store scale field
#define GQR_STORE_TYPE_MASK 0x00000007 // store type field
typedef struct {
u32 _pad0 :2;
u32 loadScale :6;
u32 _pad1 :5;
u32 loadType :3;
u32 _pad2 :2;
u32 storeScale :6;
u32 _pad3 :5;
u32 storeType :3;
} PPC_GQR_t;
typedef union {
u32 val;
PPC_GQR_t f;
} PPC_GQR_u;
#define DMA_U_ADDR_MASK 0xFFFFFFE0 // Start addr in memory
#define DMA_U_LEN_U_MASK 0x0000001F // lines to transfer (U)
#define DMA_L_LC_ADDR_MASK 0xFFFFFFE0 // Start addr in LC
#define DMA_L_LOAD 0x00000010 // 0 - store, 1 - load
#define DMA_L_STORE 0x00000000 // 0 - store, 1 - load
#define DMA_L_LEN_MASK 0x0000000C // lines to transfer (L)
#define DMA_L_TRIGGER 0x00000002 // 0 - cmd inactive, 1 - cmd rdy
#define DMA_L_FLUSH 0x00000001 // 1 - Flush DMA queue
typedef struct {
u32 memAddr :27;
u32 dmaLenU :5;
} PPC_DMA_U_t;
typedef union {
u32 val;
PPC_DMA_U_t f;
} PPC_DMA_U_u;
typedef struct {
u32 lcAddr :27;
u32 dmaLd :1;
u32 dmaLenL :2;
u32 dmaTrigger :1;
u32 dmaFlush :1;
} PPC_DMA_L_t;
typedef union {
u32 val;
PPC_DMA_L_t f;
} PPC_DMA_L_u;
#define WPAR_ADDR 0xFFFFFFE0 // 32byte gather address
#define WPAR_BNE 0x00000001 // Buffer not empty (R)
#define SRR1_DMA_BIT 0x00200000
#define SRR1_L2DP_BIT 0x00100000
#define L2CR_L2E 0x80000000 // L2 Enable
#define L2CR_L2PE 0x40000000 // L2 data parity generation and checking enable
#define L2CR_L2SIZ_256K 0x10000000 // L2 size 256K
#define L2CR_L2SIZ_512K 0x20000000 // L2 size 512
#define L2CR_L2SIZ_1M 0x30000000 // L2 size 1M
#define L2CR_L2CLK_1_0 0x02000000 // L2 clock ratio 1
#define L2CR_L2CLK_1_5 0x04000000 // L2 clock ratio 1.5
#define L2CR_L2CLK_2_0 0x08000000 // L2 clock ratio 2
#define L2CR_L2CLK_2_5 0x0A000000 // L2 clock ratio 2.5
#define L2CR_L2CLK_3_0 0x0C000000 // L2 clock ratio 3
#define L2CR_RAM_FLOW_THRU_BURST 0x00000000 // L2 RAM type flow-through sync. burst SRAM
#define L2CR_RAM_PIPELINE_BURST 0x01000000 // L2 RAM type pipelined sync. burst SRAM
#define L2CR_RAM_PIPELINE_LATE 0x01800000 // L2 RAM type pipelined sync. late-write SRAM
#define L2CR_L2DO 0x00400000 // Data only
#define L2CR_L2I 0x00200000 // Global invalidate
#define L2CR_L2CTL 0x00100000 // ZZ enable
#define L2CR_L2WT 0x00080000 // L2 write through
#define L2CR_L2TS 0x00040000 // L2 test support
#define L2CR_L2OH_0_5 0x00000000 // L2 output hold 0.5 ns
#define L2CR_L2OH_1_0 0x00010000 // L2 output hold 1.0 ns
#define L2CR_L2SL 0x00008000 // L2 DLL slow
#define L2CR_L2DF 0x00004000 // L2 differential clock
#define L2CR_L2BYP 0x00002000 // L2 DLL bypass
#define L2CR_L2CS 0x00000200 // L2 clock stop
#define L2CR_L2DRO 0x00000100 // L2 DLL rollover checkstop enable
#define L2CR_L2CTR_MASK 0x000000FE // L2 counter value mask
#define L2CR_L2IP 0x00000001 // L2 global invalidate in progress
#define MMCR0_DIS 0x80000000 // Disables counting unconditionally
#define MMCR0_DP 0x40000000 // Disables counting while in supervisor mode
#define MMCR0_DU 0x20000000 // Disables counting while in user mode
#define MMCR0_DMS 0x10000000 // Disables counting while MSR[PM] is set
#define MMCR0_DMR 0x08000000 // Disables counting while MSR[PM] is zero
#define MMCR0_ENINT 0x04000000 // Enables performance monitor interrupt signaling
#define MMCR0_DISCOUNT 0x02000000 // Disables counting of PMCn when a performance monitor interrupt is signaled or...
#define MMCR0_RTCSELECT_MASK 0x01800000 // 64-bit time base, bit selection enable
#define MMCR0_RTCSELECT_63 0x00000000 // Pick bit 63 to count
#define MMCR0_RTCSELECT_55 0x00800000 // Pick bit 55 to count
#define MMCR0_RTCSELECT_51 0x01000000 // Pick bit 51 to count
#define MMCR0_RTCSELECT_47 0x01800000 // Pick bit 47 to count
#define MMCR0_INTONBITTRANS 0x00400000 // Causes interrupt signaling on bit transition from off to on
#define MMCR0_THRESHOLD_MASK 0x003F0000 // Threshold value
#define MMCR0_THRESHOLD(n) ((n) << 16) // Threshold value (0 - 63)
#define MMCR0_PMC1INTCONTROL 0x00008000 // Enables interrupt signaling due to PMC1 counter overflow
#define MMCR0_PMC2INTCONTROL 0x00004000 // Enables interrupt signaling due to PMC2-PMC4 counter overflow
#define MMCR0_PMCTRIGGER 0x00002000 // Can be used to trigger counting of PMC2-PMC4 after PMC1 has overflowed or...
#define MMCR0_PMC1SELECT_MASK 0x00001FC0 // PMC1 input selector
#define MMCR0_PMC2SELECT_MASK 0x0000003F // PMC2 input selector
#define MMCR1_PMC3SELECT_MASK 0xF8000000 // PMC3 input selector
#define MMCR1_PMC4SELECT_MASK 0x07C00000 // PMC4 input selector
#define PMC1_OV 0x80000000 // Overflow
#define PMC1_COUNTER 0x7FFFFFFF // Counter value
#define PMC2_OV 0x80000000 // Overflow
#define PMC2_COUNTER 0x7FFFFFFF // Counter value
#define PMC3_OV 0x80000000 // Overflow
#define PMC3_COUNTER 0x7FFFFFFF // Counter value
#define PMC4_OV 0x80000000 // Overflow
#define PMC4_COUNTER 0x7FFFFFFF // Counter value
/*---------------------------------------------------------------------------*
PMC1 Events
*---------------------------------------------------------------------------*/
#define MMCR0_PMC1_HOLD 0x00000000 // Register holds current value
#define MMCR0_PMC1_CYCLE 0x00000040 // Processor cycles
#define MMCR0_PMC1_INSTRUCTION 0x00000080 // # of instructions completed.
#define MMCR0_PMC1_TRANSITION 0x000000C0 // # of transitions for 0 to 1
#define MMCR0_PMC1_DISPATCHED 0x00000100 // # of instructions dispatched
#define MMCR0_PMC1_EIEIO 0x00000140 // # of eieio instructions completed
#define MMCR0_PMC1_ITLB_CYCLE 0x00000180 // # of cycles spent performing table search op. for the ITLB
#define MMCR0_PMC1_L2_HIT 0x000001C0 // # of access that hit the L2.
#define MMCR0_PMC1_EA 0x00000200 // # of valid instruction EAs delivered to the memory subsystem
#define MMCR0_PMC1_IABR 0x00000240 // # of time the address of an instruction matches the IABR
#define MMCR0_PMC1_L1_MISS 0x00000280 // # of loads that miss the L1
#define MMCR0_PMC1_Bx_UNRESOLVED 0x000002C0 // # of branches that are unresolved when processed
#define MMCR0_PMC1_Bx_STALL_CYCLE 0x00000300 // # of cycles that dispatcher stalls due to a second
// unresolved branch in the instruction stream
#define MMCR0_PMC1_IC_FETCH_MISS 0x00000340 // # of times an instruction fetch missed the L1 Icache
#define MMCR0_PMC2_HOLD 0x00000000 // Register holds current value
#define MMCR0_PMC2_CYCLE 0x00000001 // Processor cycles
#define MMCR0_PMC2_INSTRUCTION 0x00000002 // # of instructions completed
#define MMCR0_PMC2_TRANSITION 0x00000003 // # of time-base (lower) bit transitions
#define MMCR0_PMC2_DISPATCHED 0x00000004 // # of instructions dispatched
#define MMCR0_PMC2_IC_MISS 0x00000005 // # of L1 instruction cache misses
#define MMCR0_PMC2_ITLB_MISS 0x00000006 // # of ITLB misses
#define MMCR0_PMC2_L2_I_MISS 0x00000007 // # of L2 instruction misses
#define MMCR0_PMC2_Bx_FALL_TROUGH 0x00000008 // # of fall-through branches
#define MMCR0_PMC2_PR_SWITCH 0x00000009 // # of MSR[PR] bit toggles
#define MMCR0_PMC2_RESERVED_LOAD 0x0000000A // # of reserved loads completed
#define MMCR0_PMC2_LOAD_STORE 0x0000000B // # of completed loads and stores
#define MMCR0_PMC2_SNOOP 0x0000000C // # of snoops
#define MMCR0_PMC2_L1_CASTOUT 0x0000000D // # of L1 castouts to L2
#define MMCR0_PMC2_SYSTEM 0x0000000E // # of completed system unit instructions
#define MMCR0_PMC2_IC_FETCH_MISS 0x0000000F // # of instruction fetch misses in the L1
#define MMCR0_PMC2_Bx_OUT_OF_ORDER 0x00000010 // # of branches allowing out-of-order execution
/*---------------------------------------------------------------------------*
PMC3 Events
*---------------------------------------------------------------------------*/
#define MMCR1_PMC3_HOLD 0x00000000 // Register holds current value
#define MMCR1_PMC3_CYCLE 0x08000000 // Processor cycles
#define MMCR1_PMC3_INSTRUCTION 0x10000000 // # of instructions completed
#define MMCR1_PMC3_TRANSITION 0x18000000 // # of time-base (lower) bit transitions
#define MMCR1_PMC3_DISPATCHED 0x20000000 // # of instructions dispatched
#define MMCR1_PMC3_DC_MISS 0x28000000 // # of L1 data cache misses
#define MMCR1_PMC3_DTLB_MISS 0x30000000 // # of DTLB misses
#define MMCR1_PMC3_L2_D_MISS 0x38000000 // # of L2 data misses
#define MMCR1_PMC3_Bx_TAKEN 0x40000000 // # predicted branches that were taken
#define MMCR1_PMC3_PM_SWITCH 0x48000000 // # of transitions between marked and unmarked processes
#define MMCR1_PMC3_COND_STORE 0x50000000 // # of store conditional instructions completed
#define MMCR1_PMC3_FPU 0x58000000 // # of instructions completed from the FPU
#define MMCR1_PMC3_L2_SNOOP_CASTOUT 0x60000000 // # of L2 castout caused by snoops to modified lines
#define MMCR1_PMC3_L2_HIT 0x68000000 // # of cache operations that hit in the L2 cache
#define MMCR1_PMC3_L1_MISS_CYCLE 0x78000000 // # of cycles generated by L1 load misses
#define MMCR1_PMC3_Bx_SECOND 0x80000000 // # of branches in the second speculative branch
// resolved correctly
#define MMCR1_PMC3_BPU_LR_CR 0x88000000 // # of cycles the BPU stalls due to LR or CR unresolved
// dependencies
#define MMCR1_PMC4_HOLD 0x00000000 // Register holds current value
#define MMCR1_PMC4_CYCLE 0x00400000 // Processor cycles
#define MMCR1_PMC4_INSTRUCTION 0x00800000 // # of instructions completed
#define MMCR1_PMC4_TRANSITION 0x00C00000 // # of time-base (lower) bit transitions
#define MMCR1_PMC4_DISPATCHED 0x01000000 // # of instructions dispatched
#define MMCR1_PMC4_L2_CASTOUT 0x01400000 // # of L2 castouts
#define MMCR1_PMC4_DTLB_CYCLE 0x01800000 // # of cycles spent performing table searches for DTLB accesses
#define MMCR1_PMC4_Bx_MISSED 0x02000000 // # of mispredicted branches
#define MMCR1_PMC4_COND_STORE_INT 0x02800000 // # of store conditional instructions completed
// with reservation intact
#define MMCR1_PMC4_SYNC 0x02C00000 // # of completed sync instructions
#define MMCR1_PMC4_SNOOP_RETRY 0x03000000 // # of snoop request retries
#define MMCR1_PMC4_INTEGER 0x03400000 // # of completed integer operations
#define MMCR1_PMC4_BPU_THIRD 0x03800000 // # of cycles the BPU cannot process new branches
// due to having two unresolved branches
#define MMCR1_PMC4_DC_MISS 0x07C00000 // # of L1 data cache misses
/*---------------------------------------------------------------------------*
FPSCR bits
*---------------------------------------------------------------------------*/
#ifndef FPSCR_FX
#define FPSCR_FX 0x80000000 // Exception summary
#define FPSCR_FEX 0x40000000 // Enabled exception summary
#define FPSCR_VX 0x20000000 // Invalid operation
#define FPSCR_OX 0x10000000 // Overflow exception
#define FPSCR_UX 0x08000000 // Underflow exception
#define FPSCR_ZX 0x04000000 // Zero divide exception
#define FPSCR_XX 0x02000000 // Inexact exception
#define FPSCR_VXSNAN 0x01000000 // SNaN
#define FPSCR_VXISI 0x00800000 // Infinity - Infinity
#define FPSCR_VXIDI 0x00400000 // Infinity / Infinity
#define FPSCR_VXZDZ 0x00200000 // 0 / 0
#define FPSCR_VXIMZ 0x00100000 // Infinity * 0
#define FPSCR_VXVC 0x00080000 // Invalid compare
#define FPSCR_FR 0x00040000 // Fraction rounded
#define FPSCR_FI 0x00020000 // Fraction inexact
#define FPSCR_VXSOFT 0x00000400 // Software request
#define FPSCR_VXSQRT 0x00000200 // Invalid square root
#define FPSCR_VXCVI 0x00000100 // Invalid integer convert
#define FPSCR_VE 0x00000080 // Invalid operation exception enable
#define FPSCR_OE 0x00000040 // Overflow exception enable
#define FPSCR_UE 0x00000020 // Underflow exception enable
#define FPSCR_ZE 0x00000010 // Zero divide exception enable
#define FPSCR_XE 0x00000008 // Inexact exception enable
#define FPSCR_NI 0x00000004 // Non-IEEE mode
#endif
#ifndef FPSCR_FX_BIT
#define FPSCR_FX_BIT 0 // Exception summary
#define FPSCR_FEX_BIT 1 // Enabled exception summary
#define FPSCR_VX_BIT 2 // Invalid operation
#define FPSCR_OX_BIT 3 // Overflow exception
#define FPSCR_UX_BIT 4 // Underflow exception
#define FPSCR_ZX_BIT 5 // Zero divide exception
#define FPSCR_XX_BIT 6 // Inexact exception
#define FPSCR_VXSNAN_BIT 7 // SNaN
#define FPSCR_VXISI_BIT 8 // Infinity - Infinity
#define FPSCR_VXIDI_BIT 9 // Infinity / Infinity
#define FPSCR_VXZDZ_BIT 10 // 0 / 0
#define FPSCR_VXIMZ_BIT 11 // Infinity * 0
#define FPSCR_VXVC_BIT 12 // Invalid compare
#define FPSCR_FR_BIT 13 // Fraction rounded
#define FPSCR_FI_BIT 14 // Fraction inexact
#define FPSCR_VXSOFT_BIT 21 // Software request
#define FPSCR_VXSQRT_BIT 22 // Invalid square root
#define FPSCR_VXCVI_BIT 23 // Invalid integer convert
#define FPSCR_VE_BIT 24 // Invalid operation exception enable
#define FPSCR_OE_BIT 25 // Overflow exception enable
#define FPSCR_UE_BIT 26 // Underflow exception enable
#define FPSCR_ZE_BIT 27 // Zero divide exception enable
#define FPSCR_XE_BIT 28 // Inexact exception enable
#define FPSCR_NI_BIT 29 // Non-IEEE mode
#endif
u32 PPCMfmsr(void);
void PPCMtmsr(register u32 newMSR);
u32 PPCMfhid0(void);
void PPCMthid0(register u32 newHID0);
u32 PPCMfl2cr(void);
void PPCMtl2cr(register u32 newL2cr);
void PPCMtdec(register u32 newDec);
void PPCSync(void);
void PPCHalt(void);
void PPCMtmmcr0(register u32 newMmcr0);
void PPCMtmmcr1(register u32 newMmcr1);
void PPCMtpmc1(register u32 newPmc1);
void PPCMtpmc2(register u32 newPmc2);
void PPCMtpmc3(register u32 newPmc3);
void PPCMtpmc4(register u32 newPmc4);
u32 PPCMffpscr(void);
void PPCMtfpscr(register u32 newFPSCR);
u32 PPCMfhid2(void);
void PPCMthid2(register u32 newhid2);
void PPCMtwpar(register u32 newwpar);
void PPCDisableSpeculation(void);
void PPCSetFpNonIEEEMode(void);
union FpscrUnion {
f64 f;
struct {
u32 fpscr_pad;
u32 fpscr;
} u;
};
#ifdef __cplusplus
};
#endif
#endif /* PPCARCH_H */
+1
View File
@@ -17,6 +17,7 @@ extern "C" {
#define OS_PROTECT_CONTROL_WRITE 0x02
#define OS_PROTECT_CONTROL_RDWR (OS_PROTECT_CONTROL_READ | OS_PROTECT_CONTROL_WRITE)
u32 OSGetConsoleSimulatedMemSize();
static void MEMIntrruptHandler(OSInterrupt interrupt, struct OSContext* context);
void OSProtectRange(u32 channel, void* address, u32 nBytes, u32 control);
static void Config24MB(void);
+1
View File
@@ -64,6 +64,7 @@ u32 OSGetSoundMode(void);
void OSSetSoundMode(OSSoundMode mode);
u32 OSGetProgressiveMode(void);
void OSSetProgressiveMode(u32 mode);
u32 OSGetEuRgb60Mode();
u16 OSGetWirelessID(s32 channel);
void OSSetWirelessID(s32 channel, u16 id);
static u16 OSGetGbsMode(void);
+1
View File
@@ -3,6 +3,7 @@
#include "dolphin/types.h"
void mDoDvdErr_ThdInit();
void mDoDvdErr_ThdCleanup();
#endif /* M_DO_M_DO_DVD_ERROR_H */
+5
View File
@@ -303,6 +303,10 @@ JKRExpHeap* mDoExt_getCommandHeap();
JKRExpHeap* mDoExt_getZeldaHeap();
JKRExpHeap* mDoExt_getGameHeap();
JKRExpHeap* mDoExt_getArchiveHeap();
JKRExpHeap* mDoExt_createCommandHeap(u32 heapSize, JKRHeap* i_heap);
JKRExpHeap* mDoExt_createArchiveHeap(u32 heapSize, JKRHeap* i_heap);
JKRExpHeap* mDoExt_createZeldaHeap(u32 heapSize, JKRHeap* i_heap);
JKRExpHeap* mDoExt_createGameHeap(u32 heapSize, JKRHeap* i_heap);
int mDoExt_getSafeArchiveHeapSize();
int mDoExt_getSafeGameHeapSize();
@@ -311,6 +315,7 @@ int mDoExt_getSafeCommandHeapSize();
extern JKRExpHeap* zeldaHeap;
extern JKRExpHeap* gameHeap;
extern JKRExpHeap* commandHeap;
extern JKRExpHeap* archiveHeap;
#endif
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef M_DO_M_DO_MACHINE_H
#define M_DO_M_DO_MACHINE_H
void mDoMch_Create();
bool mDoMch_Create();
void mDoMch_HeapCheckAll();
#endif /* M_DO_M_DO_MACHINE_H */
+505 -15
View File
@@ -4,44 +4,534 @@
//
#include "m_Do/m_Do_machine.h"
#include "dolphin/types.h"
#include "JSystem/JFramework/JFWSystem.h"
#include "JSystem/JKernel/JKRAram.h"
#include "JSystem/JKernel/JKRAramStream.h"
#include "JSystem/JKernel/JKRDvdAramRipper.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "JSystem/JMath/JMath.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JUtility/JUTConsole.h"
#include "JSystem/JUtility/JUTDbPrint.h"
#include "JSystem/JUtility/JUTException.h"
#include "JSystem/JUtility/JUTGamePad.h"
#include "JSystem/JUtility/JUTVideo.h"
#include "SSystem/SComponent/c_malloc.h"
#include "SSystem/SComponent/c_math.h"
#include "dolphin/base/PPCArch.h"
#include "dolphin/gx/GXStruct.h"
#include "dolphin/os/OS.h"
#include "dolphin/vi/vi.h"
#include "m_Do/m_Do_DVDError.h"
#include "m_do/m_Do_MemCard.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_dvd_thread.h"
#include "m_Do/m_Do_ext.h"
#include "m_Do/m_Do_machine_exception.h"
#include "m_Do/m_Do_main.h"
namespace mDoMch {
static u8 mDebugFill;
}
static int solidHeapErrors;
static int gameHeapErrors;
static int zeldaHeapErrors;
static int commandHeapErrors;
static int archiveHeapErrors;
static int unknownHeapErrors;
static u32 heapErrors;
/* 8000BD24-8000BEEC .text myGetHeapTypeByString__FP7JKRHeap */
void myGetHeapTypeByString(JKRHeap*) {
/* Nonmatching */
const char* myGetHeapTypeByString(JKRHeap* p_heap) {
static char tmpString[5];
if (p_heap == JKRHeap::getSystemHeap()) {
return "SystemHeap";
}
if (p_heap == mDoExt_getZeldaHeap()) {
return "ZeldaHeap";
}
if (p_heap == mDoExt_getGameHeap()) {
return "GameHeap";
}
if (p_heap == mDoExt_getArchiveHeap()) {
return "ArchiveHeap";
}
if (p_heap == mDoExt_getCommandHeap()) {
return "CommandHeap";
}
u32 heapType = p_heap->getHeapType();
switch (heapType) {
case 'ASTH':
return "ASTH";
case 'EXPH':
return "EXPH";
case 'SLID':
return "SLID";
case 'STDH':
return "STDH";
case 'UNIT':
return "UNIT";
case 0:
return "(Null)";
default:
u32 tmpType = heapType;
char* typeStr = (char*)&tmpType;
tmpString[0] = typeStr[0];
tmpString[1] = typeStr[1];
tmpString[2] = typeStr[2];
tmpString[3] = typeStr[3];
tmpString[4] = 0;
return tmpString;
}
}
/* 8000BEEC-8000C0C8 .text myMemoryErrorRoutine__FPvUli */
void myMemoryErrorRoutine(void*, unsigned long, int) {
/* Nonmatching */
void myMemoryErrorRoutine(void* p_heap, u32 size, int alignment) {
JKRHeap* heap = (JKRHeap*)p_heap;
BOOL notSolidHeap = true;
if (heap->getHeapType() == 'SLID') {
notSolidHeap = false;
}
if (notSolidHeap) {
OSReport_Error(
"Error: Cannot allocate memory %d(0x%x)byte in %d byte alignment from %08x\n",
size, size, alignment, p_heap);
}
u32 heapType = heap->getHeapType();
u8* tmpString = (u8*)&heapType;
if (notSolidHeap) {
OSReport_Error(
"FreeSize=%08x TotalFreeSize=%08x HeapType=%08x(%c%c%c%c) HeapSize=%08x %s\n",
heap->getFreeSize(), heap->getTotalFreeSize(), heapType, tmpString[0], tmpString[1],
tmpString[2], tmpString[3], heap->getHeapSize(), myGetHeapTypeByString(heap));
}
if (heapErrors == 0) {
heap->dump_sort();
}
heapErrors++;
if (p_heap == zeldaHeap) {
zeldaHeapErrors++;
} else if (p_heap == gameHeap) {
gameHeapErrors++;
} else if (p_heap == commandHeap) {
commandHeapErrors++;
} else if (p_heap == archiveHeap) {
archiveHeapErrors++;
} else if (heap->getHeapType() == 'SLID') {
solidHeapErrors++;
} else {
unknownHeapErrors++;
}
}
/* 8000C0C8-8000C168 .text myHeapCheckRecursive__FP7JKRHeap */
void myHeapCheckRecursive(JKRHeap*) {
/* Nonmatching */
void myHeapCheckRecursive(JKRHeap* p_heap) {
if (!p_heap->check()) {
const char* type = myGetHeapTypeByString(p_heap);
OSReport_Error("error in %08x(%s)\n", p_heap, type);
}
JSUTree<JKRHeap>* heapTree = &p_heap->getHeapTree();
for (JSUTree<JKRHeap>* i = heapTree->getFirstChild(); i != NULL; i = i->getNextChild()) {
myHeapCheckRecursive(i->getObject());
}
}
/* 8000C168-8000C18C .text mDoMch_HeapCheckAll__Fv */
void mDoMch_HeapCheckAll() {
/* Nonmatching */
myHeapCheckRecursive(JKRHeap::sRootHeap);
}
/* 8000C18C-8000C23C .text developKeyCheck__FUlUl */
void developKeyCheck(unsigned long, unsigned long) {
/* Nonmatching */
int developKeyCheck(u32 btnTrig, u32 btnHold) {
static u8 key_link;
static u8 key_ganon;
static u8 key_zelda;
if (btnHold == (CButton::L | CButton::R | CButton::Z | CButton::DPAD_DOWN) &&
btnTrig == CButton::DPAD_DOWN) {
if (key_link == 3 && key_ganon == 6 && key_zelda == 5) {
mDoMain::developmentMode = 1;
} else {
key_link = 0;
key_ganon = 0;
key_zelda = 0;
}
}
if (btnHold == (CButton::L | CButton::DPAD_RIGHT) && btnTrig == CButton::L) {
key_link++;
}
if (btnHold == (CButton::R | CButton::DPAD_UP) && btnTrig == CButton::R) {
key_ganon++;
}
if (btnHold == (CButton::Z | CButton::DPAD_LEFT) && btnTrig == CButton::Z) {
key_zelda++;
}
return mDoMain::developmentMode;
}
/* 8000C23C-8000C3C0 .text myExceptionCallback__FUsP9OSContextUlUl */
void myExceptionCallback(unsigned short, OSContext*, unsigned long, unsigned long) {
/* Nonmatching */
u32 btnHold;
u32 btnTrig;
mDoMain::sHungUpTime = OSGetTime();
OSReportEnable();
JUTGamePad::clearForReset();
// "Vibration stopping & resetting to default\n"
OSReport("振動停止&原点復帰\n");
JUTException* manager = JUTException::getManager();
if (manager == NULL) {
// "Exception Manager doesn't exist\n"
OSReport("例外マネージャがありません\n");
PPCHalt();
}
if (mDoMain::developmentMode == 0) {
JUTGamePad pad(JUTGamePad::Port_1);
manager->setGamePad(&pad);
if (manager != NULL) {
OSEnableInterrupts();
// "Accepting Key input\n"
OSReport("キー入力を受け付けています\n");
while (mDoMain::developmentMode == 0) {
manager->readPad(&btnTrig, &btnHold);
developKeyCheck(btnTrig, btnHold);
JUTException::waitTime(30);
if (JUTGamePad::C3ButtonReset::sResetOccurred) {
OSReport("リセット受け付けています\n");
OSResetSystem(1,0,0);
}
}
// "JUTAssertion is visible\n"
OSReport("JUTAssertionを可視化しました\n");
JUTAssertion::setVisible(true);
JUTDbPrint::getManager()->setVisible(true);
JFWSystem::getSystemConsole()->setOutput(JUTConsole::OUTPUT_OSREPORT |
JUTConsole::OUTPUT_CONSOLE);
} else {
PPCHalt();
}
} else {
// "Wait for 3 seconds\n"
OSReport("3秒間停止\n");
JUTException::waitTime(3000);
}
}
/* 8000C3C0-8000C70C .text fault_callback_scroll__FUsP9OSContextUlUl */
void fault_callback_scroll(unsigned short, OSContext*, unsigned long, unsigned long) {
/* Nonmatching */
void fault_callback_scroll(u16, OSContext* p_context, u32, u32) {
JUTException* manager = JUTException::getManager();
JUTConsole* exConsole = manager->getConsole();
JUTGamePad pad(JUTGamePad::Port_1);
manager->setGamePad(&pad);
BOOL padDisabled = manager->isEnablePad() == false;
if (!padDisabled) {
exConsole->print("PUSH START BUTTON TO ADDITIONAL INFOMATION\n");
exConsole->print("--------------------------------------\n");
JUTConsoleManager::getManager()->drawDirect(true);
OSEnableInterrupts();
int holdUpCount = 0;
int holdDownCount = 0;
while (true) {
u32 btnHold, btnTrig;
manager->readPad(&btnTrig, &btnHold);
if (JUTGamePad::C3ButtonReset::sResetOccurred) {
OSResetSystem(1, 0, 0);
}
bool waitRetrace = false;
if (btnTrig == CButton::START) {
exception_addition(exConsole);
waitRetrace = true;
}
if (btnTrig == CButton::Z) {
JUTConsole* sysConsole = JFWSystem::getSystemConsole();
if (JUTConsoleManager::getManager()->getDirectConsole() != sysConsole) {
exConsole = sysConsole;
exConsole->setFontSize(8.0f, 6.0f);
exConsole->setPosition(8, 32);
exConsole->setHeight(23);
exConsole->setVisible(true);
exConsole->setOutput(JUTConsole::OUTPUT_CONSOLE | JUTConsole::OUTPUT_OSREPORT);
} else {
exConsole = JUTException::getConsole();
}
JUTConsoleManager::getManager()->setDirectConsole(exConsole);
waitRetrace = true;
}
if (btnTrig == CButton::A) {
exConsole->scrollToLastLine();
waitRetrace = true;
}
if (btnTrig == CButton::B) {
exConsole->scrollToFirstLine();
waitRetrace = true;
}
if (btnHold == CButton::DPAD_UP) {
exConsole->scroll(holdUpCount < 3 ? -1 : (holdUpCount < 5 ? -2 : (holdUpCount < 7 ? -4 : -8)));
waitRetrace = true;
holdDownCount = 0;
holdUpCount++;
} else if (btnHold == CButton::DPAD_DOWN) {
exConsole->scroll(holdDownCount < 3 ? 1 : (holdDownCount < 5 ? 2 : (holdDownCount < 7 ? 4 : 8)));
waitRetrace = true;
holdUpCount = 0;
holdDownCount++;
} else {
holdUpCount = 0;
holdDownCount = 0;
}
if (waitRetrace == true) {
u32 count = VIGetRetraceCount();
do {
} while (count == VIGetRetraceCount());
JUTConsoleManager::getManager()->drawDirect(true);
}
JUTException::waitTime(30);
}
}
exception_addition(exConsole);
JUTConsoleManager::getManager()->drawDirect(true);
do {
exConsole->scrollToFirstLine();
JUTConsoleManager::getManager()->drawDirect(true);
JUTException::waitTime(2000);
do {
for (u32 i = exConsole->getHeight(); i != 0; i--) {
exConsole->scroll(1);
JUTConsoleManager::getManager()->drawDirect(true);
if ((exConsole->getUsedLine() - exConsole->getHeight()) + 1 <=
exConsole->getLineOffset()) {
break;
}
JUTException::waitTime(20);
}
JUTException::waitTime(3000);
if ((exConsole->getUsedLine() - exConsole->getHeight()) + 1 <=
exConsole->getLineOffset()) {
break;
}
} while (true);
} while (true);
}
#if VERSION != VERSION_PAL
GXRenderModeObj g_ntscZeldaIntDf = {
0, 640, 480, 480, 30, 0, 660, 480, 1, 0, 0,
{{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6}},
{8, 8, 10, 12, 10, 8, 8},
};
GXRenderModeObj g_ntscZeldaProg = {
2, 640, 480, 480, 30, 0, 660, 480, 0, 0, 0,
{{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6}},
{0, 0, 21, 22, 21, 0, 0},
};
#else
GXRenderModeObj g_ntscZeldaIntDf = {
4, 640, 480, 534, 30, 20, 660, 534, 1, 0, 0,
{{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6}},
{8, 8, 10, 12, 10, 8, 8},
};
GXRenderModeObj g_ntscZeldaProg = {
20, 640, 480, 480, 30, 0, 660, 480, 1, 0, 0,
{{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6},
{6, 6}},
{8, 8, 10, 12, 10, 8, 8},
};
#endif
namespace mDoMch_render_c {
GXRenderModeObj* mRenderModeObj = &g_ntscZeldaIntDf;
inline GXRenderModeObj* getRenderModeObj() { return mRenderModeObj; }
inline void setRenderModeObj(GXRenderModeObj* obj) { mRenderModeObj = obj; }
inline void setProgressiveMode() { setRenderModeObj(&g_ntscZeldaProg); }
}
/* 8000C70C-8000CB48 .text mDoMch_Create__Fv */
void mDoMch_Create() {
/* Nonmatching */
bool mDoMch_Create() {
if (mDoMain::developmentMode == 0 || !(OSGetConsoleType() & 0x10000000)) {
OSReportDisable();
}
JKRHeap::setDefaultDebugFill(mDoMch::mDebugFill);
JFWSystem::setMaxStdHeap(1);
u32 arenaHi = (u32)OSGetArenaHi();
u32 arenaLo = (u32)OSGetArenaLo();
if (arenaHi > 0x81800000 && arenaHi - 0x1800000 > arenaLo) {
OSSetArenaHi((void*)(arenaHi - 0x1800000));
}
u32 arenaSize = ((u32)OSGetArenaHi() - (u32)OSGetArenaLo()) - 0xF0;
#if VERSION != VERSION_PAL
if (OSGetConsoleSimulatedMemSize() >= 0x3000000) {
arenaSize -= 0x1000000;
}
#endif
if (mDoMain::memMargin != -1) {
arenaSize += mDoMain::memMargin;
}
#if VERSION == VERSION_JPN
JFWSystem::setSysHeapSize(arenaSize - 0xD0E000);
JFWSystem::setFifoBufSize(0x80000);
#else
JFWSystem::setSysHeapSize(arenaSize - 0xD20C00);
JFWSystem::setFifoBufSize(0xA0000);
#endif
JFWSystem::setAramAudioBufSize(0xA00000);
JFWSystem::setAramGraphBufSize(0x5CE000);
#if VERSION == VERSION_PAL
if (OSGetResetCode() - 0x80000000 == 0 && OSGetEuRgb60Mode() == 1) {
mDoMch_render_c::setProgressiveMode();
}
#endif
JFWSystem::setRenderMode(mDoMch_render_c::getRenderModeObj());
JFWSystem::init();
if (mDoMain::developmentMode == 0) {
JUTAssertion::setVisible(false);
JUTDbPrint::getManager()->setVisible(false);
}
JKRHeap::setErrorHandler(myMemoryErrorRoutine);
JKRHeap::getRootHeap()->setErrorFlag(true);
JFWSystem::getSystemHeap()->setErrorFlag(true);
JKRHeap* rootHeap = JKRHeap::getRootHeap();
#if VERSION == VERSION_JPN
rootHeap->dump_sort();
#endif
// Command Heap size: 4 KB
mDoExt_createCommandHeap(0x1000, rootHeap);
#if VERSION == VERSION_JPN
rootHeap->dump_sort();
#endif
#if VERSION == VERSION_JPN
mDoExt_createArchiveHeap(0xA3F000, rootHeap);
mDoExt_createGameHeap(0x2CE000, rootHeap);
#else
// Archive Heap size: 10565 KB
mDoExt_createArchiveHeap(0xA51400, rootHeap);
// Game Heap size: 2874 KB
mDoExt_createGameHeap(0x2CE800, rootHeap);
#endif
JKRHeap* sysHeap = JKRHeap::getSystemHeap();
s32 size = sysHeap->getFreeSize() - 0x10000;
#if VERSION == VERSION_JPN
JUT_ASSERT(996, size > 0);
#elif VERSION == VERSION_USA
JUT_ASSERT(1104, size > 0);
#elif VERSION == VERSION_PAL
JUT_ASSERT(1143, size > 0);
#endif
JKRHeap* zeldaHeap = mDoExt_createZeldaHeap(size, sysHeap);
zeldaHeap->becomeCurrentHeap();
JKRAramStream::setTransBuffer(NULL, 0x2000, JKRHeap::getSystemHeap());
JKRAram::setSzpBufferSize(0x2000);
JKRDvdAramRipper::setSzpBufferSize(0x2000);
JKRDvdRipper::setSzpBufferSize(0x2000);
JKRThreadSwitch::createManager(NULL);
JKRThread* thread = new JKRThread(OSGetCurrentThread(), 0);
JUTConsole* sysConsole = JFWSystem::getSystemConsole();
sysConsole->setOutput(JUTConsole::OUTPUT_CONSOLE | JUTConsole::OUTPUT_OSREPORT);
sysConsole->setPosition(16, 42);
JUTException::appendMapFile("/maps/framework.map");
JUTException::setPreUserCallback(myExceptionCallback);
JUTException::setPostUserCallback(fault_callback_scroll);
JMANewSinTable(0xc);
cMl::init(mDoExt_getZeldaHeap());
cM_initRnd(100, 100, 100);
mDoDvdThd::create(OSGetThreadPriority(OSGetCurrentThread()) - 2);
mDoDvdErr_ThdInit();
mDoMemCd_ThdInit();
return true;
}