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parking
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+26
-32
@@ -17,44 +17,36 @@
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class kytag05_class : public fopAc_ac_c {
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public:
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/* 0x00 */ u8 mWindIndex;
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/* 0x04 */ u32 mCurrWindDir;
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/* 0x08 */ u32 field_0x298;
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/* 0x04 */ int mCurrWindDir;
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/* 0x08 */ int field_0x298;
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}; /* size = 0x29C */
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BOOL daKytag05_Draw(kytag05_class*) {
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return true;
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}
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static const s16 wind_table[] = {
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0, // 18
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90, // 1C
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180, // 20
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270, // 24
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};
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/* 00000080-000003F4 .text daKytag05_Execute__FP13kytag05_class */
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int daKytag05_Execute(kytag05_class* a_this) {
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/* Nonmatching */
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static s16 wind_table[] = {
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0, // 18
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90, // 1C
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180, // 20
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270, // 24
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360, // 28
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450, // 2C
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540, // 30
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630, // 34
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720, // 38
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810, // 3C
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900 // 40
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};
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daPy_py_c *playerActor;
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camera_class *mpCamera;
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f32 var_f1;
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f32 cameraEyeZ;
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f32 i_blend;
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f32 windPow;
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u32 demoField;
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mpCamera = dComIfGp_getCamera(0);
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playerActor = daPy_getPlayerActorClass();
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windPow = dKyw_get_wind_pow();
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i_blend = 0;
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i_blend = 5;
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if (g_env_light.mWind.mEvtWindSet == 0xFF) {
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return 1;
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@@ -62,9 +54,9 @@ int daKytag05_Execute(kytag05_class* a_this) {
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if (g_dComIfG_gameInfo.play.mEvtCtrl.mMode != 0 &&
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dComIfGp_getEventManager().startCheckOld("demo41") != 0 &&
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g_dComIfG_gameInfo.play.getDemo() != NULL) {
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demoField = g_dComIfG_gameInfo.play.getDemo()->field_0xd4;
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u32 demoField = g_dComIfG_gameInfo.play.getDemo()->field_0xd4;
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if(demoField >= 0x186) {
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var_f1 = (demoField - 90.0f) / 180.0f;
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f32 var_f1 = (demoField - 90.0f) / 180.0f;
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if(var_f1 > i_blend) {
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var_f1 = i_blend;
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}
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@@ -75,9 +67,10 @@ int daKytag05_Execute(kytag05_class* a_this) {
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}
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}
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dKy_custom_colset(0, 7, i_blend);
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if((a_this->mWindIndex & 1) == 0) {
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if(a_this->mCurrWindDir >= wind_table[(a_this->mWindIndex & 0xFFFFFFFE + 0x10)]) {
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u8 windIndex = a_this->mWindIndex;
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if((windIndex & 1) == 0) {
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s32 index = a_this->mWindIndex & ~0x1 + 0x10;
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if (a_this->mCurrWindDir >= wind_table[a_this->mWindIndex/2]) {
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a_this->mCurrWindDir = 0;
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a_this->mWindIndex += 1;
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g_env_light.mWind.mEvtWindSet = 2;
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@@ -85,12 +78,13 @@ int daKytag05_Execute(kytag05_class* a_this) {
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a_this->mCurrWindDir += 1;
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}
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} else {
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if(a_this->mCurrWindDir >= wind_table[a_this->mWindIndex & 0xFE]) {
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if (a_this->mCurrWindDir >= (s32)(a_this->mWindIndex & 0xFFFFFFFE) + 8) {
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a_this->mWindIndex += 1;
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if(a_this->mWindIndex >> 1 >= 4) {
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a_this->mWindIndex = 0;
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}
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dKyw_evt_wind_set(0, wind_table[a_this->mWindIndex]);
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s32 index = a_this->mWindIndex & ~0x1 + 0x10;
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dKyw_evt_wind_set(0, wind_table[index]);
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a_this->mCurrWindDir = 0;
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g_env_light.mWind.mEvtWindSet = 1;
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} else {
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@@ -98,21 +92,21 @@ int daKytag05_Execute(kytag05_class* a_this) {
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}
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}
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cameraEyeZ = mpCamera->mLookat.mEye.z;
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if(cameraEyeZ > 360 || cameraEyeZ > 360 &&
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mpCamera->mLookat.mEye.x > 450 || playerActor->current.pos.x > 450){
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if(cameraEyeZ > 540 || playerActor->current.pos.z < 540) {
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if(cameraEyeZ > 360.0f || cameraEyeZ > 360.0f &&
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mpCamera->mLookat.mEye.x > 450 || playerActor->current.pos.x > 450.0f){
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if(cameraEyeZ > 540.0f || playerActor->current.pos.z < 540.0f) {
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dKyw_evt_wind_set(0, 0x61A8);
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} else if(cameraEyeZ > 630 || playerActor->current.pos.z > 630) {
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} else if(cameraEyeZ > 630.0f || playerActor->current.pos.z > 630.0f) {
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dKyw_evt_wind_set(0, 0x4E20);
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} else {
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dKyw_evt_wind_set(0,0x4650);
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}
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} else if(mpCamera->mLookat.mEye.z < 720 || playerActor->current.pos.z < 720) {
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dKyw_evt_wind_set(0, 25000);
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dKyw_evt_wind_set(0, -0x3E80);
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} else if(mpCamera->mLookat.mEye.z < 810 || playerActor->current.pos.z < 810 ) {
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dKyw_evt_wind_set(0, 0);
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dKyw_evt_wind_set(0, -0x4B00);
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} else if(mpCamera->mLookat.mEye.z < 900 || playerActor->current.pos.z < 900) {
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dKyw_evt_wind_set(0, -0x32c8);
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dKyw_evt_wind_set(0, -0x32C8);
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}
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mDoAud_seStart(0x106A, 0, (u32)(windPow * 180), 0);
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