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d_a_tag_volcano OK
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+1
-1
@@ -1609,7 +1609,7 @@ config.libs = [
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ActorRel(NonMatching, "d_a_tag_island"),
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ActorRel(NonMatching, "d_a_tag_kf1"),
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ActorRel(Matching, "d_a_tag_ret", extra_cflags=['-pragma "nosyminline on"']),
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ActorRel(NonMatching, "d_a_tag_volcano"),
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ActorRel(Matching, "d_a_tag_volcano"),
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ActorRel(NonMatching, "d_a_title"),
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ActorRel(NonMatching, "d_a_tn"),
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ActorRel(NonMatching, "d_a_toge"),
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@@ -3152,13 +3152,17 @@ inline u32 dComIfG_getTimerNowTimeMs() { return g_dComIfG_gameInfo.play.getTimer
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inline void dComIfGp_setWaveFrame(u16 frame) { g_dComIfG_gameInfo.play.setWaveFrame(frame); }
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inline u16 dComIfGp_getWaveFrame() { return g_dComIfG_gameInfo.play.getWaveFrame(); }
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inline s32 dComIfG_getTimerRestTimeMs() { return g_dComIfG_gameInfo.play.getTimerLimitTimeMs() - g_dComIfG_gameInfo.play.getTimerNowTimeMs(); }
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inline s32 dComIfG_getTimerRestTimeMs() {
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s32 limit = g_dComIfG_gameInfo.play.getTimerLimitTimeMs();
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s32 now = g_dComIfG_gameInfo.play.getTimerNowTimeMs();
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return limit - now;
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}
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inline void dComIfG_TimerDeleteRequest() {
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if (dComIfG_getTimerPtr() != NULL)
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dComIfG_getTimerPtr()->deleteRequest();
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}
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inline bool dComIfG_TimerStart(s32 timer, s16 mode) {
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inline void dComIfG_TimerStart(s32 timer, s16 mode) {
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if (dComIfG_getTimerMode() == mode && dComIfG_getTimerPtr() != NULL)
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if (timer != 0)
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dComIfG_getTimerPtr()->start(timer);
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