mirror of
https://github.com/zeldaret/tww.git
synced 2026-06-07 11:57:35 -04:00
Some fganon and ks fixes for demo
This commit is contained in:
+32
-29
@@ -54,7 +54,7 @@ daFganon_HIO_c::daFganon_HIO_c() {
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}
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/* 000001A0-000002C8 .text anm_init__FP12fganon_classifUcfi */
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void anm_init(fganon_class* i_this, int bckFileIdx, f32 morf, u8 loopMode, f32 speed, int soundFileIdx) {
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void anm_init(fganon_class* i_this, int bckFileIdx, f32 morf, u8 loopMode, f32 speed, int soundFileIdx) {
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if (soundFileIdx >= 0) {
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void* soundAnm = dComIfG_getObjectRes("Fganon", soundFileIdx);
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J3DAnmTransform* bckAnm = (J3DAnmTransform*)dComIfG_getObjectRes("Fganon", bckFileIdx);
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@@ -181,7 +181,7 @@ void fly_se_set(fganon_class* i_this) {
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}
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/* 00000C14-00001170 .text fly__FP12fganon_class */
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void fly(fganon_class* i_this) {
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void fly(fganon_class* i_this) {
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fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
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fopAc_ac_c* player = (fopAc_ac_c*)dComIfGp_getPlayer(0);
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dBgS_LinChk linChk;
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@@ -247,15 +247,16 @@ void fly(fganon_class* i_this) {
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}
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/* 000015A8-00001BD0 .text shot__FP12fganon_class */
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void shot(fganon_class* i_this) {
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cLib_addCalcAngleS2(&i_this->shape_angle.y, fopAcM_searchPlayerAngleY(i_this), 10, 0x400);
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void shot(fganon_class* i_this) {
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fopAc_ac_c* actor = i_this;
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cLib_addCalcAngleS2(&i_this->shape_angle.y, fopAcM_searchPlayerAngleY(actor), 10, 0x400);
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switch(i_this->mMode) {
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case 0: {
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if (!i_this->m408) {
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anm_init(i_this, FGANON_BCK_TAME1, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
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i_this->mMode++;
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i_this->m3A4[0] = 40;
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fopAcM_monsSeStart(i_this, JA_SE_CV_PG_EBALL_MAKE_S, 0);
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fopAcM_monsSeStart(actor, JA_SE_CV_PG_EBALL_MAKE_S, 0);
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// Fall-through
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} else {
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break;
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@@ -266,13 +267,13 @@ void shot(fganon_class* i_this) {
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i_this->m408 = 1;
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}
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if (i_this->m3A4[0] < 30) {
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fopAcM_seStart(i_this, JA_SE_CM_PG_EBALL_MAKING_S, 0);
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fopAcM_seStart(actor, JA_SE_CM_PG_EBALL_MAKING_S, 0);
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}
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if (i_this->m3A4[0] == 0) {
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anm_init(i_this, FGANON_BCK_NAGERU1, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
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i_this->mMode++;
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fopAcM_monsSeStart(i_this, JA_SE_CV_PG_EBALL_FIRE_S, 0);
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mDoAud_seStart(JA_SE_CM_PG_EBALL_FIRE_S, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
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fopAcM_monsSeStart(actor, JA_SE_CV_PG_EBALL_FIRE_S, 0);
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fopAcM_seStart(actor, JA_SE_CM_PG_EBALL_FIRE_S, 0);
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}
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break;
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}
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@@ -283,7 +284,7 @@ void shot(fganon_class* i_this) {
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i_this->m688 = 0;
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i_this->m687 = 0;
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i_this->m689 = 0;
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}
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}
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if (i_this->mpMorf->isStop()) {
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anm_init(i_this, FGANON_BCK_WAIT1, 3.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
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i_this->mMode++;
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@@ -292,7 +293,7 @@ void shot(fganon_class* i_this) {
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}
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case 3: {
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if (i_this->m408 == 5) {
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cXyz local_34 = i_this->m3E0 - i_this->eyePos;
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cXyz local_34 = i_this->m3E0 - actor->eyePos;
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if (local_34.abs() < REG0_F(1) + (i_this->m404 * (REG0_F(0) + 10.0f) + 400.0f)) {
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if (i_this->m689 == 0) {
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if (cM_rndF(1.0f) < 0.5f) {
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@@ -302,8 +303,8 @@ void shot(fganon_class* i_this) {
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anm_init(i_this, FGANON_BCK_TENNISRL1, 0.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
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}
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i_this->mMode++;
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fopAcM_monsSeStart(i_this, JA_SE_CV_PG_REFLECT_EBALL, 0);
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mDoAud_seStart(JA_SE_CM_PG_SWING_S, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
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fopAcM_monsSeStart(actor, JA_SE_CV_PG_REFLECT_EBALL, 0);
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fopAcM_seStart(actor, JA_SE_CM_PG_SWING_S, 0);
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i_this->m687++;
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if ((i_this->m688 >= 7) || ((i_this->m687 >= 4) && (cM_rndF(1.0f) < 0.3f))) {
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i_this->m689 = 1;
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@@ -330,7 +331,7 @@ void shot(fganon_class* i_this) {
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// Fall-through
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}
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}
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cLib_addCalc0(&i_this->speedF, 1.0f, REG0_F(14) + 1.0f);
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cLib_addCalc0(&actor->speedF, 1.0f, REG0_F(14) + 1.0f);
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pos_move(i_this, 0);
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fly_se_set(i_this);
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if ((i_this->mMode >= 2) && (i_this->m408 == 0)) {
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@@ -338,7 +339,7 @@ void shot(fganon_class* i_this) {
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i_this->mMode = 0;
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}
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if ((i_this->mMode == 3) || (i_this->mMode == 4)) {
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mDoAud_monsSeStart(JA_SE_OBJ_PG_EBALL_FLY_S, &i_this->m3E0, 100, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
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mDoAud_monsSeStart(JA_SE_OBJ_PG_EBALL_FLY_S, &i_this->m3E0, 100, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
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}
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}
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@@ -567,6 +568,8 @@ void mahou_set(fganon_class* i_this) {
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/* 00002A38-000030C4 .text shot2__FP12fganon_class */
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void shot2(fganon_class* i_this) {
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fopAc_ac_c* actor = i_this;
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cLib_addCalcAngleS2(&i_this->shape_angle.y, fopAcM_searchPlayerAngleY(i_this), 10, 0x400);
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int mFrame = i_this->mpMorf->mFrameCtrl.getFrame();
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switch(i_this->mMode) {
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@@ -623,7 +626,7 @@ void shot2(fganon_class* i_this) {
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case 3: {
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if (mFrame == REG8_S(5) + 15) {
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fopAcM_monsSeStart(i_this, JA_SE_CV_PG_EBALL_FIRE_L, 0);
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mDoAud_seStart(JA_SE_CM_PG_EBALL_FIRE_L, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
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fopAcM_seStart(actor, JA_SE_CM_PG_EBALL_FIRE_L, 0);
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}
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if (mFrame >= REG8_S(5) + 15) {
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cLib_addCalc2(&i_this->m680, REG8_F(6) + 250.0f, 1.0f, REG8_F(7) + 50.0f);
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@@ -1044,7 +1047,7 @@ void fail(fganon_class* i_this) {
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}
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break;
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}
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default:
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default:
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break;
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}
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}
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@@ -1245,7 +1248,7 @@ void last_end(fganon_class* i_this) {
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break;
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}
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case 3: {
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cLib_addCalc0(&i_this->scale.x, 0.1f, 0.05f);
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cLib_addCalc0(&i_this->scale.x, 0.1f, 0.05f);
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cLib_addCalc0(&i_this->scale.z, 0.1f, 0.05f);
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cLib_addCalc2(&i_this->scale.y, 10.0f, 0.1f, 1.0f);
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if (i_this->m3A4[1] == 0) {
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@@ -1536,7 +1539,7 @@ void damage_check(fganon_class* i_this) {
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}
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/* 00006288-00006560 .text move__FP12fganon_class */
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s32 move(fganon_class* i_this) {
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s32 move(fganon_class* i_this) {
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int res = 0;
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if (!dComIfGp_checkPlayerStatus0(0, daPyStts0_SHIP_RIDE_e) && !dComIfGp_checkPlayerStatus0(0, daPyStts0_SWIM_e) && i_this->mAction) {
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if (i_this->mAction == 10) {
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@@ -1608,7 +1611,7 @@ s32 move(fganon_class* i_this) {
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break;
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case 22:
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last_end(i_this);
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break;
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break;
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default:
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break;
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}
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@@ -1673,7 +1676,7 @@ void demo_camera(fganon_class* i_this) {
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}
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case 2: {
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transformedPos.x = -300306.0f;
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transformedPos.y = 715.0f;
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transformedPos.y = 715.0f;
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transformedPos.z = -303407.0f;
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player->setPlayerPosAndAngle(&transformedPos, -0x7BCD);
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@@ -1846,7 +1849,7 @@ void demo_camera(fganon_class* i_this) {
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i_this->mB5C.y = 929.0f;
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i_this->mB5C.z = -301770.0f;
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if (i_this->mB56 != 30) {
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if (i_this->mB56 != 30) {
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break;
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}
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i_this->mB54++;
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@@ -2044,7 +2047,7 @@ void energy_ball_move(fganon_class* i_this) {
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atInfo.pParticlePos = NULL;
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if (i_this->m408 == 35) {
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if (i_this->m408 == 35) {
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if (i_this->m688 != 0) {
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mDoAud_changeSubBgmStatus(8);
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i_this->m688 = 0;
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@@ -2090,7 +2093,7 @@ void energy_ball_move(fganon_class* i_this) {
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local_5c = player->eyePos - i_this->m3E0;
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local_5c.y -= REG0_F(18) + 50.0f;
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cMtx_YrotS(*calc_mtx, cM_atan2s(local_5c.x, local_5c.z));
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cMtx_YrotS(*calc_mtx, cM_atan2s(local_5c.x, local_5c.z));
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cMtx_XrotM(*calc_mtx, -cM_atan2s(local_5c.y, std::sqrtf(local_5c.x * local_5c.x + local_5c.z * local_5c.z)));
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if (i_this->m2BC == 0) {
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@@ -2302,7 +2305,7 @@ void energy_ball_move(fganon_class* i_this) {
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/* 00008614-000086B4 .text mahou_se_set__FPvPv */
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/* Play PG's magic sound effect */
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void* mahou_se_set(void* i_act, void* i_other) {
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void* mahou_se_set(void* i_act, void* i_other) {
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fganon_class* i_this = (fganon_class*)i_act;
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if ((fopAc_IsActor(i_this)) && (((base_process_class*)i_this)->mProcName == PROC_FGMAHOU)) {
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if (i_this->health == 0) {
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@@ -2541,7 +2544,7 @@ static BOOL daFganon_IsDelete(fganon_class*) {
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}
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/* 00009254-000093B4 .text daFganon_Delete__FP12fganon_class */
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static BOOL daFganon_Delete(fganon_class* i_this) {
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static BOOL daFganon_Delete(fganon_class* i_this) {
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if ((i_this->mB8A) && (dComIfG_resDelete(&i_this->mPhs2, "Pgsw"), i_this->mB8A != 1))
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dComIfG_resDelete(&i_this->mPhs1, "Fganon");
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@@ -2579,8 +2582,8 @@ static BOOL useHeapInit(fopAc_ac_c* i_act) {
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fganon_class* i_this = (fganon_class*)i_act;
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mDoExt_McaMorf* morf = new mDoExt_McaMorf((J3DModelData *)dComIfG_getObjectRes("Fganon", FGANON_BDL_BPG), NULL, NULL,
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(J3DAnmTransformKey *)dComIfG_getObjectRes("Fganon", FGANON_BCK_WAIT1),
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mDoExt_McaMorf* morf = new mDoExt_McaMorf((J3DModelData *)dComIfG_getObjectRes("Fganon", FGANON_BDL_BPG), NULL, NULL,
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(J3DAnmTransformKey *)dComIfG_getObjectRes("Fganon", FGANON_BCK_WAIT1),
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J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, 1, NULL, 0, 0x11020203);
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i_this->mpMorf = morf;
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@@ -2603,7 +2606,7 @@ static BOOL useHeapInit(fopAc_ac_c* i_act) {
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pModelData = i_this->mpKenModel->getModelData();
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i_this->mpBrkAnm2 = new mDoExt_brkAnm();
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if (i_this->mpBrkAnm2 == NULL)
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if (i_this->mpBrkAnm2 == NULL)
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return FALSE;
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ptrkAnm = (J3DAnmTevRegKey *)dComIfG_getObjectRes("Fganon", FGANON_BRK_DERU_KEN1);
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@@ -2819,7 +2822,7 @@ static cPhs_State daFganon_Create(fopAc_ac_c* i_act) {
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i_this->mCyl.SetStts(&i_this->mStts);
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i_this->mCyl.OnTgNoHitMark();
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i_this->mBallTgSph.Set(ball_tg_sph_src);
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i_this->mBallTgSph.Set(ball_tg_sph_src);
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i_this->mBallTgSph.SetStts(&i_this->mStts);
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i_this->mBallTgSph.OnTgNoHitMark();
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+40
-29
@@ -75,11 +75,14 @@ void draw_SUB(ks_class* i_this) {
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/* 000002CC-00000568 .text daKS_Draw__FP8ks_class */
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static BOOL daKS_Draw(ks_class* i_this) {
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cXyz local_24 = i_this->current.pos - dComIfGp_getCamera(0)->mLookat.mEye;
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fopAc_ac_c* actor = i_this;
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#if VERSION > VERSION_DEMO
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cXyz local_24 = i_this->current.pos - dComIfGp_getCamera(0)->mLookat.mEye;
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if (local_24.abs() < REG0_F(10) + 100.0f) {
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return TRUE;
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}
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#endif
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J3DModel* pBodyModel = i_this->mpBodyMorf->getModel();
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J3DModel* pEyeModel = i_this->mpEyeMorf->getModel();
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@@ -87,7 +90,7 @@ static BOOL daKS_Draw(ks_class* i_this) {
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cXyz local_18 = i_this->current.pos;
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local_18.y += 40.0f;
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dSnap_RegistFig(DSNAP_TYPE_KS, i_this, 1.0f, 1.0f, 1.0f);
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dSnap_RegistFig(DSNAP_TYPE_KS, actor, 1.0f, 1.0f, 1.0f);
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if (i_this->m2C8 == 6) {
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return TRUE;
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@@ -246,6 +249,7 @@ BOOL shock_damage_check(ks_class* i_this) {
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/* 00000A98-00000DE8 .text body_atari_check__FP8ks_class */
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BOOL body_atari_check(ks_class* i_this) {
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daPy_py_c* player = daPy_getPlayerActorClass();
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fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
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cXyz mTgHitPos;
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cXyz mParticleScale;
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@@ -253,7 +257,7 @@ BOOL body_atari_check(ks_class* i_this) {
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i_this->mStts.Move();
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if (i_this->mSph.ChkTgHit()) {
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daPy_py_c* mpCurPlayerActor = (daPy_py_c*)daPy_getPlayerActorClass();
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daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
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cCcD_Obj* mTgHitObj = i_this->mSph.GetTgHitObj();
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@@ -276,6 +280,7 @@ BOOL body_atari_check(ks_class* i_this) {
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return FALSE;
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}
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#if VERSION > VERSION_DEMO
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case AT_TYPE_UNK8: {
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i_this->mMode = 32;
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@@ -285,19 +290,22 @@ BOOL body_atari_check(ks_class* i_this) {
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return FALSE;
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}
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#endif
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case AT_TYPE_SWORD: {
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if (i_this->mMode != 43 || i_this->m2CE) {
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dScnPly_ply_c::setPauseTimer(2);
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#if VERSION > VERSION_DEMO
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a_this->stealItemBitNo = 1;
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#endif
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}
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mParticleScale.setall(REG8_F(0) + 0.8f);
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dComIfGp_particle_set(dPa_name::ID_COMMON_NORMAL_HIT, &mTgHitPos, &mpCurPlayerActor->shape_angle, &mParticleScale);
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dComIfGp_particle_set(dPa_name::ID_COMMON_NORMAL_HIT, &mTgHitPos, &player->shape_angle, &mParticleScale);
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break;
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}
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case AT_TYPE_SKULL_HAMMER: {
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if (mpCurPlayerActor->getCutType() == 0x12 || mpCurPlayerActor->getCutType() == 0x13) {
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if (player->getCutType() == 0x12 || player->getCutType() == 0x13) {
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a_this->speedF = 0.0f;
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a_this->gravity = 0.0f;
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a_this->speed.setall(0.0f);
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@@ -306,7 +314,9 @@ BOOL body_atari_check(ks_class* i_this) {
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dScnPly_ply_c::setPauseTimer(2);
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#if VERSION > VERSION_DEMO
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a_this->stealItemBitNo = 1;
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#endif
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i_this->mMode = 32;
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@@ -344,7 +354,7 @@ BOOL body_atari_check(ks_class* i_this) {
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}
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default: {
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mParticleScale.setall(REG8_F(0) + 0.8f);
|
||||
dComIfGp_particle_set(dPa_name::ID_COMMON_NORMAL_HIT, &mTgHitPos, &mpCurPlayerActor->shape_angle, &mParticleScale);
|
||||
dComIfGp_particle_set(dPa_name::ID_COMMON_NORMAL_HIT, &mTgHitPos, &player->shape_angle, &mParticleScale);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -397,7 +407,7 @@ void action_dousa_move(ks_class* i_this) {
|
||||
case 1:
|
||||
cLib_addCalcAngleS2(&i_this->shape_angle.z, 0, 1, 0x1000);
|
||||
|
||||
if (fopAcM_searchActorDistance(i_this, dComIfGp_getPlayer(0)) > 10000.0f) {
|
||||
if (fopAcM_searchPlayerDistance(i_this) > 10000.0f) {
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -427,7 +437,7 @@ void action_dousa_move(ks_class* i_this) {
|
||||
|
||||
if (KUTTUKU_ALL_COUNT >= 0 && KUTTUKU_ALL_COUNT < 0x14 &&
|
||||
(link->getSpeedF() > 12.0f || HEAVY_IN) &&
|
||||
fopAcM_searchActorDistance(i_this, dComIfGp_getPlayer(0)) < 500.0f &&
|
||||
fopAcM_searchPlayerDistance(i_this) < 500.0f &&
|
||||
!dComIfGp_checkPlayerStatus0(0, daPyStts0_SWIM_e) &&
|
||||
tyaku_check(i_this)) {
|
||||
|
||||
@@ -470,7 +480,7 @@ void action_dousa_move(ks_class* i_this) {
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (fopAcM_searchActorDistance(i_this, dComIfGp_getPlayer(0)) < 500.0f) {
|
||||
if (fopAcM_searchPlayerDistance(i_this) < 500.0f) {
|
||||
i_this->current.angle.y = fopAcM_searchPlayerAngleY(i_this);
|
||||
}
|
||||
break;
|
||||
@@ -487,11 +497,12 @@ void action_dousa_move(ks_class* i_this) {
|
||||
|
||||
/* 00001314-00001630 .text action_kougeki_move__FP8ks_class */
|
||||
void action_kougeki_move(ks_class* i_this) {
|
||||
fopAc_ac_c* actor = i_this;
|
||||
cXyz head_top_pos = daPy_getPlayerActorClass()->getHeadTopPos();
|
||||
|
||||
i_this->m31C = 20.0f;
|
||||
|
||||
if (head_top_pos.y > i_this->current.pos.y) {
|
||||
if (head_top_pos.y > actor->current.pos.y) {
|
||||
i_this->m31C = 60.0f;
|
||||
}
|
||||
|
||||
@@ -499,9 +510,9 @@ void action_kougeki_move(ks_class* i_this) {
|
||||
case 10: {
|
||||
i_this->mSph.OffCoSetBit();
|
||||
|
||||
i_this->speedF = 26.0f;
|
||||
i_this->gravity = -4.0f;
|
||||
i_this->speed.y = 28.0f;
|
||||
actor->speedF = 26.0f;
|
||||
actor->gravity = -4.0f;
|
||||
actor->speed.y = 28.0f;
|
||||
|
||||
for (int i = 0; i < 5; i++) {
|
||||
i_this->m2F0[i] = 0;
|
||||
@@ -509,21 +520,21 @@ void action_kougeki_move(ks_class* i_this) {
|
||||
|
||||
i_this->m30C = 0.0f;
|
||||
|
||||
i_this->current.angle.y = fopAcM_searchPlayerAngleY(i_this);
|
||||
actor->current.angle.y = fopAcM_searchPlayerAngleY(actor);
|
||||
|
||||
mDoAud_seStart(JA_SE_CM_KS_ATTACK, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
|
||||
fopAcM_seStart(actor, JA_SE_CM_KS_ATTACK, 0);
|
||||
|
||||
fopAcM_monsSeStart(i_this, JA_SE_CV_KS_ATTACK, 0);
|
||||
fopAcM_monsSeStart(actor, JA_SE_CV_KS_ATTACK, 0);
|
||||
|
||||
i_this->mMode++;
|
||||
|
||||
break;
|
||||
}
|
||||
case 11: {
|
||||
if (i_this->speedF > 0.0f && i_this->m2F0[1] == 0 && i_this->mSph.ChkAtShieldHit()) {
|
||||
i_this->gravity = -4.0f;
|
||||
i_this->speed.y = 25.0f;
|
||||
i_this->speedF *= -0.5f;
|
||||
if (actor->speedF > 0.0f && i_this->m2F0[1] == 0 && i_this->mSph.ChkAtShieldHit()) {
|
||||
actor->gravity = -4.0f;
|
||||
actor->speed.y = 25.0f;
|
||||
actor->speedF *= -0.5f;
|
||||
|
||||
i_this->m2F0[1] = 1;
|
||||
}
|
||||
@@ -547,14 +558,14 @@ void action_kougeki_move(ks_class* i_this) {
|
||||
ks_kuttuki_check(i_this);
|
||||
|
||||
if (tyaku_check(i_this)) {
|
||||
i_this->gravity = -4.0f;
|
||||
i_this->speed.y = 1.0f;
|
||||
i_this->speed.y += cM_rndF(5.0f);
|
||||
i_this->speedF = 16.0f;
|
||||
actor->gravity = -4.0f;
|
||||
actor->speed.y = 1.0f;
|
||||
actor->speed.y += cM_rndF(5.0f);
|
||||
actor->speedF = 16.0f;
|
||||
}
|
||||
|
||||
if (i_this->m2E8[2] == 0) {
|
||||
i_this->speedF = 0.0f;
|
||||
actor->speedF = 0.0f;
|
||||
i_this->m31C = 20.0f;
|
||||
i_this->mAction = 0;
|
||||
i_this->mMode = 0;
|
||||
@@ -562,10 +573,10 @@ void action_kougeki_move(ks_class* i_this) {
|
||||
break;
|
||||
}
|
||||
|
||||
cLib_addCalcAngleS2(&i_this->shape_angle.y, i_this->current.angle.y, 1, 0x1000);
|
||||
cLib_addCalcAngleS2(&actor->shape_angle.y, actor->current.angle.y, 1, 0x1000);
|
||||
|
||||
if (body_atari_check(i_this)) {
|
||||
fopAcM_seStart(i_this, JA_SE_LK_LAST_HIT, 0);
|
||||
fopAcM_seStart(actor, JA_SE_LK_LAST_HIT, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1108,7 +1119,7 @@ void action_tubo_search(ks_class* i_this) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (fopAcM_searchActorDistance(a_this, daPy_getPlayerActorClass()) > i_this->m318) {
|
||||
if (fopAcM_searchPlayerDistance(a_this) > i_this->m318) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -1359,7 +1370,7 @@ static BOOL daKS_IsDelete(ks_class* i_this) {
|
||||
|
||||
/* 0000305C-000030F4 .text daKS_Delete__FP8ks_class */
|
||||
static BOOL daKS_Delete(ks_class* i_this) {
|
||||
dComIfG_resDelete(&i_this->mPhs, "KS");
|
||||
dComIfG_resDeleteDemo(&i_this->mPhs, "KS");
|
||||
|
||||
i_this->m52C.remove();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user