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https://github.com/zeldaret/tww.git
synced 2026-06-10 20:58:29 -04:00
Fix dComIfGp_evmng inlines
This commit is contained in:
+49
-17
@@ -2035,52 +2035,63 @@ inline dEvent_manager_c* dComIfGp_getPEvtManager() {
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return &g_dComIfG_gameInfo.play.getEvtManager();
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}
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// Note: Some of the below functions call g_dComIfG_gameInfo.play.getEvtManager(), while others use
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// dComIfGp_getPEvtManager(), without a clear pattern for which was chosen.
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inline s16 dComIfGp_evmng_getEventPrio(s16 eventIdx) {
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return dComIfGp_getPEvtManager()->getEventPrio(eventIdx);
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return g_dComIfG_gameInfo.play.getEvtManager().getEventPrio(eventIdx);
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}
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inline s16 dComIfGp_evmng_getEventIdx(const char* pName, u8 evNo) {
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return dComIfGp_getPEvtManager()->getEventIdx(pName, evNo);
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return g_dComIfG_gameInfo.play.getEvtManager().getEventIdx(pName, evNo);
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}
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inline int dComIfGp_evmng_getMyStaffId(const char* pName, fopAc_ac_c* pActor, s32 param_3) {
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inline int dComIfGp_evmng_getMyStaffId(const char* pName, fopAc_ac_c* pActor, int param_3) {
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return dComIfGp_getPEvtManager()->getMyStaffId(pName, pActor, param_3);
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}
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inline int dComIfGp_evmng_getMyActIdx(int staffIdx, const char* const* pActions, int actionCount, int force, int param_5) {
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inline int dComIfGp_evmng_getMyActIdx(int staffIdx, char** pActions, int actionCount, int force, int param_5) {
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return dComIfGp_getPEvtManager()->getMyActIdx(staffIdx, pActions, actionCount, force, param_5);
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}
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inline f32* dComIfGp_evmng_getMyFloatP(int staffIdx, const char* name) {
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inline char* dComIfGp_evmng_getMyActName(int staffIdx) {
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return dComIfGp_getPEvtManager()->getMyActName(staffIdx);
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}
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inline f32* dComIfGp_evmng_getMyFloatP(int staffIdx, char* name) {
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return reinterpret_cast<f32*>(dComIfGp_getPEvtManager()->getMySubstanceP(staffIdx, name, 0)); //type 0 is float
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}
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inline Vec* dComIfGp_evmng_getMyXyzP(int staffIdx, const char* name) {
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inline Vec* dComIfGp_evmng_getMyVec3dP(int staffIdx, char* name) {
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return reinterpret_cast<Vec*>(dComIfGp_getPEvtManager()->getMySubstanceP(staffIdx, name, 1)); //type 1 is vec3f
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}
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inline u32* dComIfGp_evmng_getMyIntegerP(int staffIdx, const char* name) {
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inline cXyz* dComIfGp_evmng_getMyXyzP(int staffIdx, char* name) {
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return reinterpret_cast<cXyz*>(dComIfGp_getPEvtManager()->getMySubstanceP(staffIdx, name, 1)); //type 1 is vec3f
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}
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inline u32* dComIfGp_evmng_getMyIntegerP(int staffIdx, char* name) {
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return reinterpret_cast<u32*>(dComIfGp_getPEvtManager()->getMySubstanceP(staffIdx, name, 3)); //type 3 is int
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}
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inline char* dComIfGp_evmng_getMyStringP(int staffIdx, const char* name) {
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inline char* dComIfGp_evmng_getMyStringP(int staffIdx, char* name) {
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return reinterpret_cast<char*>(dComIfGp_getPEvtManager()->getMySubstanceP(staffIdx, name, 4)); //type 4 is string
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}
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inline BOOL dComIfGp_evmng_startCheck(s16 eventID) {
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return dComIfGp_getPEvtManager()->startCheck(eventID);
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return g_dComIfG_gameInfo.play.getEvtManager().startCheck(eventID);
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}
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inline BOOL dComIfGp_evmng_startCheck(const char* pName) {
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return dComIfGp_getPEvtManager()->startCheckOld(pName);
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return g_dComIfG_gameInfo.play.getEvtManager().startCheckOld(pName);
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}
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inline BOOL dComIfGp_evmng_endCheck(const char* pName) {
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return dComIfGp_getPEvtManager()->endCheckOld(pName);
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return g_dComIfG_gameInfo.play.getEvtManager().endCheckOld(pName);
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}
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inline BOOL dComIfGp_evmng_endCheck(s16 eventID) {
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return dComIfGp_getPEvtManager()->endCheck(eventID);
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return g_dComIfG_gameInfo.play.getEvtManager().endCheck(eventID);
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}
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inline BOOL dComIfGp_evmng_ChkPresentEnd() {
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@@ -2088,15 +2099,15 @@ inline BOOL dComIfGp_evmng_ChkPresentEnd() {
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}
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inline void dComIfGp_evmng_CancelPresent() {
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return dComIfGp_getPEvtManager()->CancelPresent();
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dComIfGp_getPEvtManager()->CancelPresent();
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}
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inline BOOL dComIfGp_evmng_getIsAddvance(s32 staffIdx) {
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inline BOOL dComIfGp_evmng_getIsAddvance(int staffIdx) {
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return dComIfGp_getPEvtManager()->getIsAddvance(staffIdx);
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}
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inline void dComIfGp_evmng_cutEnd(int staffIdx) {
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return dComIfGp_getPEvtManager()->cutEnd(staffIdx);
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dComIfGp_getPEvtManager()->cutEnd(staffIdx);
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}
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inline void dComIfGp_evmng_execute() {
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@@ -2104,11 +2115,15 @@ inline void dComIfGp_evmng_execute() {
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}
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inline void dComIfGp_evmng_create() {
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dComIfGp_getPEvtManager()->create();
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g_dComIfG_gameInfo.play.getEvtManager().create();
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}
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inline void dComIfGp_evmng_remove() {
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dComIfGp_getPEvtManager()->remove();
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g_dComIfG_gameInfo.play.getEvtManager().remove();
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}
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inline cXyz* dComIfGp_evmng_getGoal() {
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return dComIfGp_getPEvtManager()->getGoal();
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}
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inline void dComIfGp_evmng_setGoal(cXyz* pos) {
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@@ -2119,6 +2134,23 @@ inline int dComIfGp_evmng_startDemo(int eventInfoIdx) {
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return dComIfGp_getPEvtManager()->setStartDemo(eventInfoIdx);
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}
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inline BOOL dComIfGp_evmng_checkStartDemo() {
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return dComIfGp_getPEvtManager()->checkStartDemo();
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}
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inline void dComIfGp_evmng_cancelStartDemo() {
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dComIfGp_getPEvtManager()->cancelStartDemo();
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}
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inline BOOL dComIfGp_evmng_existence(const char* pName) {
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s16 eventIdx = dComIfGp_evmng_getEventIdx(pName, 0xFF);
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return g_dComIfG_gameInfo.play.getEvtManager().getEventData(eventIdx) != NULL;
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}
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inline BOOL dComIfGp_evmng_existence(s16 eventIdx) {
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return g_dComIfG_gameInfo.play.getEvtManager().getEventData(eventIdx) != NULL;
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}
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/**
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* === DRAWLIST ===
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*/
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@@ -35,7 +35,7 @@ public:
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void endProc(s16, int);
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void mainProc();
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void runProc();
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void getEventData(s16);
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dEvDtEvent_c* getEventData(s16);
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s16 getEventIdx(const char*, u8);
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void order(s16);
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BOOL startCheck(s16);
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@@ -45,8 +45,8 @@ public:
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int getMyStaffId(const char*, fopAc_ac_c*, int);
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BOOL getIsAddvance(int);
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int getMyActIdx(int, const char* const*, int, int, int);
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void getMyActName(int);
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void getMyNowCutName(int);
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char* getMyActName(int);
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char* getMyNowCutName(int);
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void getMyDataP(int, const char*, int);
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void* getMySubstanceP(int, const char*, int);
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void getMySubstanceNum(int, const char*);
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@@ -57,17 +57,18 @@ public:
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void issueStaff(const char*);
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void cancelStaff(const char*);
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void setGoal(cXyz*);
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void getGoal();
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cXyz* getGoal();
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void specialCast_Shutter(s16, int);
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void specialCast(const char*, int);
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void setPrmStaff(void*, int);
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void getToolId(u8, int);
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BOOL ChkPresentEnd();
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void CancelPresent();
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void checkStartDemo();
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BOOL checkStartDemo();
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dEvDtFlag_c& getFlags() { return mFlag; }
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int setStartDemo(int eventInfoIdx) { return mException.setStartDemo(eventInfoIdx); }
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void cancelStartDemo() { /* TODO */ }
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void setCameraPlay(u32 v) { mCameraPlay = v; }
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/* 0x000 */ dEvDtBase_c mList;
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@@ -533,7 +533,7 @@ u16 daObjMknjD::Act_c::talk(int i_param1) {
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/* 00000F88-00001348 .text privateCut__Q210daObjMknjD5Act_cFv */
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void daObjMknjD::Act_c::privateCut() {
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static const char* cut_name_table[] = {
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static char* cut_name_table[] = {
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"SETGOAL",
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"SETANGLE",
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"WAIT",
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