* d_a_sk

* PR

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
This commit is contained in:
Maide
2025-08-12 00:00:01 +01:00
committed by GitHub
parent aad5e63242
commit c249dfc155
5 changed files with 293 additions and 21 deletions
+1 -1
View File
@@ -1441,7 +1441,7 @@ config.libs = [
ActorRel(Matching, "d_a_rectangle"),
ActorRel(Equivalent, "d_a_salvage"), # weak func order
ActorRel(Matching, "d_a_sbox", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_sk"),
ActorRel(Matching, "d_a_sk", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_sk2", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_spotbox"),
ActorRel(Matching, "d_a_ssk", extra_cflags=['-pragma "nosyminline on"']),
@@ -822,6 +822,7 @@ private:
class J3DFrameCtrl {
public:
enum Attribute_e {
/* -1 */ EMode_NULL = -1,
/* 0x0 */ EMode_NONE,
/* 0x1 */ EMode_RESET,
/* 0x2 */ EMode_LOOP,
+22 -4
View File
@@ -2,10 +2,28 @@
#define D_A_SK_H
#include "f_op/f_op_actor.h"
#include "d/d_cc_d.h"
class sk_class : public fopAc_ac_c {
public:
/* Place member variables here */
};
class mDoExt_McaMorf;
struct sk_class {
/* 0x000 */ fopEn_enemy_c actor;
/* 0x2AC */ request_of_phase_process_class mPhase;
/* 0x2B4 */ u8 m2B4;
/* 0x2B5 */ u8 m2B5;
/* 0x2B8 */ mDoExt_McaMorf* mpMorf;
/* 0x2BC */ bool m2BC;
/* 0x2BE */ s16 m2BE;
#if VERSION > VERSION_DEMO
/* 0x2C0 */ s16 m2C0;
#endif
/* 0x2C2 */ csXyz m2C2[4];
/* 0x2DC */ cXyz m2DC[4];
/* 0x30C */ dCcD_Stts mStts;
/* 0x348 */ dCcD_Sph m348[5];
#if VERSION > VERSION_DEMO
/* 0x924 */ JntHit_c* m924;
#endif
}; // size = 0x928
#endif /* D_A_SK_H */
+1 -1
View File
@@ -11,7 +11,7 @@ public:
/* 0x2 */ s16 mJointIndex;
/* 0x4 */ f32 mRadius;
/* 0x8 */ Vec* mpOffsets;
};
}; // size = 0xC
class JntHit_c {
public:
+268 -15
View File
@@ -4,34 +4,192 @@
//
#include "d/actor/d_a_sk.h"
#include "d/res/res_sk.h"
#include "m_Do/m_Do_ext.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "d/d_jnt_hit.h"
#include "d/d_cc_d.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
/* 00000078-00000240 .text nodeCallBack__FP7J3DNodei */
static BOOL nodeCallBack(J3DNode*, int) {
/* Nonmatching */
static BOOL nodeCallBack(J3DNode* node, int calcTiming) {
if (calcTiming == 0) {
J3DJoint* joint = (J3DJoint*)node;
s32 uVar4 = joint->getJntNo();
J3DModel* model = j3dSys.getModel();
sk_class* i_this = (sk_class*)model->getUserArea();
cXyz sp08;
if (i_this != NULL) {
MTXCopy(model->getAnmMtx(uVar4), *calc_mtx);
cMtx_YrotM(*calc_mtx, i_this->m2C2[uVar4].y);
cMtx_XrotM(*calc_mtx, i_this->m2C2[uVar4].x);
cMtx_ZrotM(*calc_mtx, i_this->m2C2[uVar4].z);
switch (uVar4) {
case 0:
sp08.x = 0.0f;
sp08.y = 0.0f;
sp08.z = 180.0f;
MtxPosition(&sp08, &i_this->m2DC[uVar4]);
break;
case 1:
sp08.x = 0.0f;
sp08.y = 0.0f;
sp08.z = 250.0f;
MtxPosition(&sp08, &i_this->m2DC[uVar4]);
break;
case 2:
sp08.x = 0.0f;
sp08.y = 0.0f;
sp08.z = 250.0f;
MtxPosition(&sp08, &i_this->m2DC[uVar4]);
break;
case 3:
sp08.x = 0.0f;
sp08.y = 0.0f;
sp08.z = 180.0f;
MtxPosition(&sp08, &i_this->m2DC[uVar4]);
break;
}
model->setAnmMtx(uVar4, *calc_mtx);
MTXCopy(*calc_mtx, J3DSys::mCurrentMtx);
}
}
return TRUE;
}
/* 0000027C-000002EC .text daSk_Draw__FP8sk_class */
static BOOL daSk_Draw(sk_class*) {
/* Nonmatching */
static BOOL daSk_Draw(sk_class* i_this) {
J3DModel* model = i_this->mpMorf->getModel();
g_env_light.settingTevStruct(TEV_TYPE_BG0_PLIGHT, &i_this->actor.current.pos, &i_this->actor.tevStr);
g_env_light.setLightTevColorType(model, &i_this->actor.tevStr);
i_this->mpMorf->entryDL();
return TRUE;
}
/* 000002EC-00000498 .text dousa_move__FP8sk_class */
void dousa_move(sk_class*) {
/* Nonmatching */
void dousa_move(sk_class* i_this) {
for (s32 i = 1; i < 4; i++) {
i_this->m2C2[i].x = cM_ssin(i_this->m2BE * 2000 + (i * 20000)) * 2000.0f;
i_this->m2C2[i].y = cM_ssin(i_this->m2BE * 1300 + (i * 12000)) * 2000.0f;
i_this->m2C2[i].z = cM_ssin(i_this->m2BE * 1000 + (i * 15000)) * 4000.0f;
}
s16 angle = cLib_distanceAngleS(i_this->m2C2[1].z, 0x1000);
if (angle < 0x1000) {
if (!i_this->m2BC) {
fopAcM_seStart(&i_this->actor, JA_SE_OBJ_SHOKU_LIFT_MOVE, 0);
i_this->m2BC = true;
}
} else {
i_this->m2BC = false;
}
i_this->m2BE++;
}
#if VERSION > VERSION_DEMO
/* 00000498-00000758 .text body_atari_check__FP8sk_class */
void body_atari_check(sk_class*) {
/* Nonmatching */
void body_atari_check(sk_class* i_this) {
fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->actor;
if (i_this->m2C0 > 0) {
i_this->m2C0--;
return;
}
for (s32 i = 0; i < 4; i++) {
if (i_this->m348[i].ChkTgHit()) {
cCcD_Obj* hitObj = i_this->m348[i].GetTgHitObj();
if (hitObj == NULL) {
break;
}
i_this->m2C0 = 8;
switch (hitObj->GetAtType()) {
case AT_TYPE_MACHETE:
case AT_TYPE_SWORD:
case AT_TYPE_UNK800:
case AT_TYPE_DARKNUT_SWORD:
case AT_TYPE_MOBLIN_SPEAR:
case AT_TYPE_PGANON_SWORD:
fopAcM_seStart(a_this, JA_SE_LK_SW_HIT_S, 0x44);
break;
case AT_TYPE_BOOMERANG:
case AT_TYPE_BOKO_STICK:
case AT_TYPE_UNK2000:
case AT_TYPE_STALFOS_MACE:
fopAcM_seStart(a_this, JA_SE_LK_W_WEP_HIT, 0x44);
break;
case AT_TYPE_SKULL_HAMMER:
fopAcM_seStart(a_this, JA_SE_LK_HAMMER_HIT, 0x44);
break;
case AT_TYPE_FIRE_ARROW:
case AT_TYPE_NORMAL_ARROW:
case AT_TYPE_LIGHT_ARROW:
case AT_TYPE_ICE_ARROW:
case AT_TYPE_GRAPPLING_HOOK:
fopAcM_seStart(a_this, JA_SE_LK_MS_WEP_HIT, 0x44);
break;
case AT_TYPE_BOMB:
case AT_TYPE_WIND:
break;
}
}
}
}
#endif
/* 00000758-000008D4 .text daSk_Execute__FP8sk_class */
static BOOL daSk_Execute(sk_class*) {
/* Nonmatching */
static BOOL daSk_Execute(sk_class* i_this) {
dousa_move(i_this);
J3DModel* model = i_this->mpMorf->getModel();
model->setBaseScale(i_this->actor.scale);
mDoMtx_stack_c::transS(i_this->actor.current.pos.x, i_this->actor.current.pos.y, i_this->actor.current.pos.z);
mDoMtx_stack_c::YrotM(i_this->actor.current.angle.y);
mDoMtx_stack_c::XrotM(i_this->actor.current.angle.x);
mDoMtx_stack_c::ZrotM(i_this->actor.current.angle.z);
model->setBaseTRMtx(mDoMtx_stack_c::get());
i_this->mpMorf->calc();
for (s32 i = 0; i < 4; i++) {
i_this->m348[i].SetC(i_this->m2DC[i]);
switch (i) {
case 0:
i_this->m348[i].SetR(220.0f);
break;
case 1:
i_this->m348[i].SetR(180.0f);
break;
case 2:
i_this->m348[i].SetR(120.0f);
break;
case 3:
i_this->m348[i].SetR(70.0f);
break;
}
dComIfG_Ccsp()->Set(&i_this->m348[i]);
}
#if VERSION > VERSION_DEMO
body_atari_check(i_this);
#endif
return TRUE;
}
/* 000008D4-000008DC .text daSk_IsDelete__FP8sk_class */
@@ -40,17 +198,48 @@ static BOOL daSk_IsDelete(sk_class*) {
}
/* 000008DC-0000090C .text daSk_Delete__FP8sk_class */
static BOOL daSk_Delete(sk_class*) {
/* Nonmatching */
static BOOL daSk_Delete(sk_class* i_this) {
dComIfG_resDeleteDemo(&i_this->mPhase, "Sk");
return TRUE;
}
/* 0000090C-00000A6C .text useHeapInit__FP10fopAc_ac_c */
static BOOL useHeapInit(fopAc_ac_c*) {
/* Nonmatching */
static BOOL useHeapInit(fopAc_ac_c* a_this) {
sk_class* i_this = (sk_class*)a_this;
J3DModelData* pModelData = (J3DModelData*)dComIfG_getObjectRes("Sk", SK_BDL_TURU_00);
i_this->mpMorf = new mDoExt_McaMorf(pModelData, NULL, NULL, NULL, J3DFrameCtrl::EMode_NULL, 1.0f, 0, -1, 1, NULL, 0x80000, 0x11000022);
if (i_this->mpMorf == NULL || i_this->mpMorf->getModel() == NULL) {
return FALSE;
}
i_this->mpMorf->getModel()->setUserArea((u32)i_this);
for (u16 i = 0; i < i_this->mpMorf->getModel()->getModelData()->getJointNum(); i++) {
i_this->mpMorf->getModel()->getModelData()->getJointNodePointer(i)->setCallBack(nodeCallBack);
}
#if VERSION > VERSION_DEMO
static Vec sph_offset = {0.0f, 0.0f, 0.0f};
static __jnt_hit_data_c search_data[] = {
{8, 1, 140.0f, &sph_offset},
{8, 2, 90.0f, &sph_offset},
{8, 3, 50.0f, &sph_offset},
};
i_this->m924 = JntHit_create(i_this->mpMorf->getModel(), search_data, ARRAY_SIZE(search_data));
if (i_this->m924 != NULL) {
i_this->actor.jntHit = i_this->m924;
} else {
return FALSE;
}
#endif
return TRUE;
}
/* 00000A6C-00000E30 .text daSk_Create__FP10fopAc_ac_c */
static cPhs_State daSk_Create(fopAc_ac_c*) {
static cPhs_State daSk_Create(fopAc_ac_c* a_this) {
/* Nonmatching */
static dCcD_SrcSph body_co_sph_src = {
// dCcD_SrcGObjInf
@@ -80,6 +269,70 @@ static cPhs_State daSk_Create(fopAc_ac_c*) {
/* Radius */ 15.0f,
}},
};
sk_class* i_this = (sk_class*)a_this;
#if VERSION == VERSION_DEMO
cPhs_State PVar2 = dComIfG_resLoad(&i_this->mPhase, "Sk");
if (PVar2 == cPhs_COMPLEATE_e) {
fopAcM_SetupActor(a_this, sk_class);
#else
fopAcM_SetupActor(a_this, sk_class);
cPhs_State PVar2 = dComIfG_resLoad(&i_this->mPhase, "Sk");
if (PVar2 == cPhs_COMPLEATE_e) {
#endif
i_this->m2B4 = fopAcM_GetParam(i_this);
if (i_this->m2B4 == 0xff) {
i_this->m2B4 = 0;
}
i_this->m2B5 = fopAcM_GetParam(i_this) >> 0x18;
if (i_this->m2B5 != 0xff && fopAcM_isSwitch(a_this, i_this->m2B5)) {
return cPhs_ERROR_e;
}
#if VERSION == VERSION_DEMO
u32 heapSize = 0xC80;
#else
u32 heapSize = 0xD00;
#endif
if (!fopAcM_entrySolidHeap(a_this, useHeapInit, heapSize)) {
return cPhs_ERROR_e;
}
fopAcM_SetMtx(a_this, i_this->mpMorf->getModel()->getBaseTRMtx());
fopAcM_SetMin(a_this, -800.0f, -200.0f, -400.0f);
fopAcM_SetMax(a_this, 500.0f, 1000.0f, 1000.0f);
a_this->attention_info.flags = 0;
i_this->m2BE = (u8)fopAcM_GetID(a_this) << 0xCu;
for (s32 i = 1; i < 4; i++) {
i_this->m2C2[i].x = cM_ssin(i_this->m2BE * 2000 + (i * 20000)) * 2000.0f;
i_this->m2C2[i].y = cM_ssin(i_this->m2BE * 1300 + (i * 12000)) * 2000.0f;
i_this->m2C2[i].z = cM_ssin(i_this->m2BE * 1000 + (i * 15000)) * 4000.0f;
}
J3DModel* model = i_this->mpMorf->getModel();
model->setBaseScale(a_this->scale);
mDoMtx_stack_c::transS(a_this->current.pos.x, a_this->current.pos.y, a_this->current.pos.z);
i_this->mStts.Init(0x32, 0, a_this);
#if VERSION > VERSION_DEMO
i_this->m2C0 = 8;
#endif
mDoMtx_stack_c::YrotM(a_this->current.angle.y);
mDoMtx_stack_c::XrotM(a_this->current.angle.x);
mDoMtx_stack_c::ZrotM(a_this->current.angle.z);
model->setBaseTRMtx(mDoMtx_stack_c::get());
i_this->mpMorf->calc();
for (s32 i = 0; i <= 4; i++) {
i_this->m348[i].Set(body_co_sph_src);
i_this->m348[i].SetStts(&i_this->mStts);
dComIfG_Ccsp()->Set(&i_this->m348[i]);
}
}
return PVar2;
}
static actor_method_class l_daSk_Method = {