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Add enum for actor priority
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@@ -9,6 +9,7 @@
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#include "f_op/f_op_actor_mng.h"
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#include "f_op/f_op_camera.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "d/d_com_inf_game.h"
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#include "d/actor/d_a_obj_search.h"
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#include "d/actor/d_a_bridge.h"
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@@ -5106,7 +5107,7 @@ actor_process_profile_definition g_profile_BK = {
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/* SizeOther */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ 0x00B0,
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/* Priority */ PRIO_BK,
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/* Actor SubMtd */ &l_daBk_Method,
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/* Status */ fopAcStts_CULL_e | fopAcStts_UNK40000_e | fopAcStts_UNK80000_e,
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/* Group */ fopAc_ENEMY_e,
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