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Add enum for actor priority
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@@ -6,6 +6,7 @@
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#include "d/actor/d_a_gm.h"
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#include "m_Do/m_Do_ext.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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/* 000000EC-0000032C .text nodeCallBack__FP7J3DNodei */
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static BOOL nodeCallBack(J3DNode*, int) {
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@@ -150,7 +151,7 @@ actor_process_profile_definition g_profile_GM = {
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/* SizeOther */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ 0x00BF,
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/* Priority */ PRIO_GM,
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/* Actor SubMtd */ &l_daGM_Method,
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/* Status */ fopAcStts_SHOWMAP_e | fopAcStts_UNK40000_e | fopAcStts_UNK80000_e,
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/* Group */ fopAc_ENEMY_e,
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