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Add enum for actor priority
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@@ -10,6 +10,7 @@
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#include "d/actor/d_a_player_main.h"
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#include "d/actor/d_a_ship.h" // IWYU pragma: keep
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "weak_data_1811.h" // IWYU pragma: keep
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@@ -573,7 +574,7 @@ actor_process_profile_definition g_profile_HOOKSHOT = {
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/* SizeOther */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ 0x019E,
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/* Priority */ PRIO_HOOKSHOT,
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/* Actor SubMtd */ &l_daHookshot_Method,
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/* Status */ fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
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/* Group */ fopAc_ACTOR_e,
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