Add enum for actor priority

This commit is contained in:
LagoLunatic
2025-05-21 14:44:25 -04:00
parent 86c96002bc
commit c625992a77
443 changed files with 1404 additions and 463 deletions
+10 -9
View File
@@ -5,6 +5,7 @@
#include "d/actor/d_a_npc_bj1.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
/* 000000EC-00000108 .text __ct__20daNpc_Bj1_childHIO_cFv */
daNpc_Bj1_childHIO_c::daNpc_Bj1_childHIO_c() {
@@ -644,7 +645,7 @@ actor_process_profile_definition g_profile_NPC_BJ1 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x0155,
/* Priority */ PRIO_NPC_BJ1,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,
@@ -661,7 +662,7 @@ actor_process_profile_definition g_profile_NPC_BJ2 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x0156,
/* Priority */ PRIO_NPC_BJ2,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,
@@ -678,7 +679,7 @@ actor_process_profile_definition g_profile_NPC_BJ3 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x0157,
/* Priority */ PRIO_NPC_BJ3,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,
@@ -695,7 +696,7 @@ actor_process_profile_definition g_profile_NPC_BJ4 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x0158,
/* Priority */ PRIO_NPC_BJ4,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,
@@ -712,7 +713,7 @@ actor_process_profile_definition g_profile_NPC_BJ5 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x0159,
/* Priority */ PRIO_NPC_BJ5,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,
@@ -729,7 +730,7 @@ actor_process_profile_definition g_profile_NPC_BJ6 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x015A,
/* Priority */ PRIO_NPC_BJ6,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,
@@ -746,7 +747,7 @@ actor_process_profile_definition g_profile_NPC_BJ7 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x015B,
/* Priority */ PRIO_NPC_BJ7,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,
@@ -763,7 +764,7 @@ actor_process_profile_definition g_profile_NPC_BJ8 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x015C,
/* Priority */ PRIO_NPC_BJ8,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,
@@ -780,7 +781,7 @@ actor_process_profile_definition g_profile_NPC_BJ9 = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x015D,
/* Priority */ PRIO_NPC_BJ9,
/* Actor SubMtd */ &l_daNpc_Bj1_Method,
/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_NPC_e,