Add enum for actor priority

This commit is contained in:
LagoLunatic
2025-05-21 14:44:25 -04:00
parent 86c96002bc
commit c625992a77
443 changed files with 1404 additions and 463 deletions
+2 -1
View File
@@ -5,6 +5,7 @@
#include "d/actor/d_a_npc_md.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "d/d_com_inf_game.h"
#include "d/d_item_data.h"
#include "m_Do/m_Do_controller_pad.h"
@@ -3372,7 +3373,7 @@ actor_process_profile_definition g_profile_NPC_MD = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x0175,
/* Priority */ PRIO_NPC_MD,
/* Actor SubMtd */ &l_daNpc_Md_Method,
/* Status */ 0x08 | fopAcStts_SHOWMAP_e | fopAcStts_CULL_e | fopAcStts_FREEZE_e | fopAcStts_UNK4000_e | fopAcStts_UNK40000_e | fopAcStts_UNK2000000_e,
/* Group */ fopAc_ACTOR_e,