mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-18 05:08:57 -04:00
Add enum for actor priority
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "d/actor/d_a_npc_md.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_priority.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_item_data.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
@@ -3372,7 +3373,7 @@ actor_process_profile_definition g_profile_NPC_MD = {
|
||||
/* SizeOther */ 0,
|
||||
/* Parameters */ 0,
|
||||
/* Leaf SubMtd */ &g_fopAc_Method.base,
|
||||
/* Priority */ 0x0175,
|
||||
/* Priority */ PRIO_NPC_MD,
|
||||
/* Actor SubMtd */ &l_daNpc_Md_Method,
|
||||
/* Status */ 0x08 | fopAcStts_SHOWMAP_e | fopAcStts_CULL_e | fopAcStts_FREEZE_e | fopAcStts_UNK4000_e | fopAcStts_UNK40000_e | fopAcStts_UNK2000000_e,
|
||||
/* Group */ fopAc_ACTOR_e,
|
||||
|
||||
Reference in New Issue
Block a user