mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-18 05:08:57 -04:00
Add enum for actor priority
This commit is contained in:
@@ -13,6 +13,7 @@
|
||||
#include "d/d_camera.h"
|
||||
#include "d/d_a_obj.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_priority.h"
|
||||
#include "d/actor/d_a_player_main.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
@@ -1625,7 +1626,7 @@ actor_process_profile_definition g_profile_OBJ_FIGURE = {
|
||||
/* SizeOther */ 0,
|
||||
/* Parameters */ 0,
|
||||
/* Leaf SubMtd */ &g_fopAc_Method.base,
|
||||
/* Priority */ 0x01C7,
|
||||
/* Priority */ PRIO_OBJ_FIGURE,
|
||||
/* Actor SubMtd */ &daSampleMethodTable,
|
||||
/* Status */ fopAcStts_CULL_e | fopAcStts_UNK40000_e,
|
||||
/* Group */ fopAc_ACTOR_e,
|
||||
|
||||
Reference in New Issue
Block a user