Add enum for actor priority

This commit is contained in:
LagoLunatic
2025-05-21 14:44:25 -04:00
parent 86c96002bc
commit c625992a77
443 changed files with 1404 additions and 463 deletions
+2 -1
View File
@@ -13,6 +13,7 @@
#include "JAZelAudio/JAIZelBasic.h"
#include "SSystem/SComponent/c_xyz.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "d/d_com_inf_game.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_bg_w.h"
@@ -1020,7 +1021,7 @@ actor_process_profile_definition g_profile_Obj_MknjD = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x01C6,
/* Priority */ PRIO_Obj_MknjD,
/* Actor SubMtd */ &daObjMknjD::Mthd_Table,
/* Status */ fopAcStts_CULL_e | fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_ACTOR_e,