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Add enum for actor priority
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@@ -10,6 +10,7 @@
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#include "d/d_com_inf_game.h"
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#include "d/d_demo.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "m_Do/m_Do_mtx.h"
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const char daThrowstone_c::M_arcname[] = "Aisi";
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@@ -127,7 +128,7 @@ actor_process_profile_definition g_profile_THROWSTONE = {
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/* SizeOther */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ 0x01CE,
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/* Priority */ PRIO_THROWSTONE,
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/* Actor SubMtd */ &daThrowstoneMethodTable,
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/* Status */ fopAcStts_CULL_e | fopAcStts_UNK40000_e,
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/* Group */ fopAc_ACTOR_e,
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