mirror of
https://github.com/zeldaret/tww.git
synced 2026-07-29 23:38:09 -04:00
d_a_rd, d_lib etc work
This commit is contained in:
+91
-87
@@ -101,10 +101,10 @@ daRd_HIO_c::daRd_HIO_c() {
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m30 = 650.0f;
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m34 = 650.0f;
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m38 = 500.0f;
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m3C = 125.0f;
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mAttackRadius = 125.0f;
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m40 = 0x2000;
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m42 = 0x1B58;
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m44 = 0x6000;
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mAttackSpreadAngle = 0x6000;
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m46 = 0xA;
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m48 = 0x5;
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m4A = 0x3C;
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@@ -122,22 +122,22 @@ daRd_HIO_c::daRd_HIO_c() {
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m78 = 0x2D;
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m54 = 0x87;
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m52 = 0x96;
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m7A = 0x3C;
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m04.m04 = -20.0f;
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m04.m08 = 0x1FFE;
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m04.m0C = 0x4000;
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m04.m0A = 0x0;
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m04.m0E = 0x2000;
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m04.m10 = -0x9C4;
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m04.m14 = -0x4000;
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m04.m12 = 0x0;
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m04.m16 = -0x2000;
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m04.m18 = 0x250;
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m04.m1A = 0x150;
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m04.m1C = 50.0f;
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m04.m20 = 0x7FFF;
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m04.m22 = 0x0;
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m04.m24 = 400.0f;
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mParalysisDuration = 2*30;
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mNpc.m04 = -20.0f;
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mNpc.m08 = 0x1FFE;
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mNpc.mMaxHeadRot = 0x4000;
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mNpc.m0A = 0x0;
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mNpc.mMaxBackBoneRot = 0x2000;
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mNpc.m10 = -0x9C4;
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mNpc.mMinHeadRot = -0x4000;
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mNpc.m12 = 0x0;
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mNpc.mMinBackBoneRot = -0x2000;
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mNpc.m18 = 0x250;
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mNpc.mMaxHeadTurnVel = 0x150;
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mNpc.m1C = 50.0f;
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mNpc.m20 = 0x7FFF;
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mNpc.m22 = 0x0;
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mNpc.m24 = 400.0f;
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}
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/* 0000027C-000002A8 .text searchNeadDeadRd_CB__FPvPv */
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@@ -179,10 +179,10 @@ BOOL daRd_c::_nodeControl(J3DNode* node, J3DModel* model) {
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if (mJntCtrl.getHeadJntNum() == jntNo) {
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static cXyz l_offsetAttPos(0.0f, 0.0f, 0.0f);
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static cXyz l_offsetEyePos(24.0f, -16.0f, 0.0f);
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mDoMtx_stack_c::multVec(&l_offsetAttPos, &mCC4);
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mDoMtx_stack_c::multVec(&l_offsetAttPos, &mAttPos);
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mDoMtx_stack_c::XrotM(mJntCtrl.getHead_y());
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mDoMtx_stack_c::ZrotM(mJntCtrl.getHead_x());
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mDoMtx_stack_c::multVec(&l_offsetEyePos, &mCD0);
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mDoMtx_stack_c::multVec(&l_offsetEyePos, &mRdEyePos);
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mDoMtx_stack_c::XrotM(mD1A);
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mDoMtx_stack_c::ZrotM(mD1C);
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mDoMtx_stack_c::YrotM(mD1E);
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@@ -218,7 +218,7 @@ BOOL daRd_c::_nodeHeadControl(J3DNode* node, J3DModel* model) {
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cMtx_copy(mDoMtx_stack_c::get(), J3DSys::mCurrentMtx);
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cXyz temp3(0.0f, 0.0f, 50.0f);
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mDoMtx_stack_c::multVec(&temp3, &mCD0);
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mDoMtx_stack_c::multVec(&temp3, &mRdEyePos);
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model->setAnmMtx(jntNo, mDoMtx_stack_c::get());
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cMtx_copy(mDoMtx_stack_c::get(), mCE8);
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@@ -437,7 +437,7 @@ bool daRd_c::createArrowHeap() {
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/* 000009D0-00000A38 .text checkPlayerInAttack__6daRd_cFv */
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bool daRd_c::checkPlayerInAttack() {
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return dLib_checkActorInFan(current.pos, dComIfGp_getLinkPlayer(), shape_angle.y, l_HIO.m44, l_HIO.m3C, 100.0f);
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return dLib_checkActorInFan(current.pos, dComIfGp_getLinkPlayer(), shape_angle.y, l_HIO.mAttackSpreadAngle, l_HIO.mAttackRadius, 100.0f);
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}
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/* 00000A38-00000AA0 .text checkPlayerInCry__6daRd_cFv */
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@@ -453,7 +453,7 @@ void daRd_c::lookBack() {
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mJntCtrl.clrTrn();
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mJntCtrl.offHeadLock();
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mJntCtrl.offBackBoneLock();
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mCC4 = player->getHeadTopPos();
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mAttPos = player->getHeadTopPos();
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} else {
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switch (mMode) {
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case MODE_WAIT:
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@@ -494,7 +494,7 @@ void daRd_c::lookBack() {
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mJntCtrl.onHeadLock();
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mJntCtrl.onBackBoneLock();
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}
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mCC4 = player->getHeadTopPos();
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mAttPos = player->getHeadTopPos();
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break;
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case MODE_RETURN:
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if (dLib_checkActorInCircle(m300, this, 100.0f, 1000.0f)) {
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@@ -502,23 +502,23 @@ void daRd_c::lookBack() {
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mJntCtrl.onHeadLock();
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mJntCtrl.onBackBoneLock();
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}
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mCC4 = m300;
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mAttPos = m300;
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break;
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case MODE_SILENT_PRAY:
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break;
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default:
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mCC4 = player->getHeadTopPos();
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mAttPos = player->getHeadTopPos();
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break;
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}
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}
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if (mJntCtrl.trnChk()) {
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cLib_addCalcAngleS2(&mCDC, l_HIO.m04.m1A, 4, 0x800);
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cLib_addCalcAngleS2(&mMaxHeadTurnVel, l_HIO.mNpc.mMaxHeadTurnVel, 4, 0x800);
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} else {
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mCDC = 0;
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mMaxHeadTurnVel = 0;
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}
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mJntCtrl.lookAtTarget(&shape_angle.y, &mCC4, mCD0, shape_angle.y, mCDC, r29);
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mJntCtrl.lookAtTarget(&shape_angle.y, &mAttPos, mRdEyePos, shape_angle.y, mMaxHeadTurnVel, r29);
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}
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/* 00000D78-00001650 .text checkTgHit__6daRd_cFv */
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@@ -572,40 +572,40 @@ bool daRd_c::checkTgHit() {
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case 0x19:
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case 0x1A:
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case 0x1B:
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m2C5 = 1;
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mHitType = 1;
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break;
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default:
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m2C5 = 0;
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mHitType = 0;
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break;
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}
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break;
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case AT_TYPE_LEAF_WIND:
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r29 = false;
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m2C5 = 3;
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mHitType = 3;
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mCE0 = 40;
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break;
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case AT_TYPE_BOOMERANG:
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case AT_TYPE_BOKO_STICK:
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r29 = false;
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fopAcM_seStart(this, JA_SE_LK_W_WEP_HIT, 0x44);
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m2C5 = 4;
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mHitType = 4;
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mCE0 = 40;
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break;
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case AT_TYPE_HOOKSHOT:
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fopAcM_seStart(this, JA_SE_LK_HS_SPIKE, 0x44);
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r29 = false;
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m2C5 = 12;
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mHitType = 12;
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break;
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case AT_TYPE_SKULL_HAMMER:
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case AT_TYPE_STALFOS_MACE:
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fopAcM_seStart(this, JA_SE_LK_HAMMER_HIT, 0x20);
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m2C5 = 7;
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mHitType = 7;
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if (player->getCutType() == 0x11) {
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m2C5 = 8;
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mHitType = 8;
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}
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break;
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case AT_TYPE_BOMB:
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m2C5 = 6;
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mHitType = 6;
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break;
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case AT_TYPE_ICE_ARROW:
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r29 = false;
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@@ -613,22 +613,22 @@ bool daRd_c::checkTgHit() {
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mEnemyIce.mFreezeDuration = l_HIO.m4A;
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enemy_fire_remove(&mEnemyFire);
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mHealth += 4;
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m2C5 = 9;
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mHitType = 9;
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break;
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case AT_TYPE_FIRE_ARROW:
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r29 = false;
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fopAcM_seStart(this, JA_SE_LK_ARROW_HIT, 0x44);
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mEnemyFire.mFireDuration = l_HIO.m4C;
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m2C5 = 0xA;
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mHitType = 0xA;
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break;
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case AT_TYPE_LIGHT_ARROW:
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r29 = false;
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fopAcM_seStart(this, JA_SE_LK_ARROW_HIT, 0x20);
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mEnemyIce.mLightShrinkTimer = 1;
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m2C5 = 0xB;
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mHitType = 0xB;
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break;
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case AT_TYPE_NORMAL_ARROW:
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m2C5 = 5;
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mHitType = 5;
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if (!dLib_checkActorInCircle(current.pos, player, l_HIO.m38, 1000.0f)) {
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fopAcM_seStart(this, JA_SE_LK_ARROW_HIT, 0x44);
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mCE0 = 40;
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@@ -643,13 +643,13 @@ bool daRd_c::checkTgHit() {
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if (mEnemyFire.mState == 0) {
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mEnemyFire.mFireDuration = l_HIO.m4C;
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} else {
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m2C5 = 0xD;
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mHitType = 0xD;
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}
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break;
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case AT_TYPE_GRAPPLING_HOOK:
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dComIfGp_particle_set(0x27B, &mAttentionInfo.mPosition);
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fopAcM_seStart(this, JA_SE_LK_W_WEP_HIT, 0x44);
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m2C5 = 0xE;
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mHitType = 0xE;
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r29 = false;
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mCE0 = 40;
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break;
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@@ -661,7 +661,7 @@ bool daRd_c::checkTgHit() {
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if (r29) {
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cXyz* temp = mCyl.GetTgHitPosP();
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cc_at_check(this, &atInfo);
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if (m2C5 == 1 || m2C5 == 7 || m2C5 == 8 || mHealth <= 0) {
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if (mHitType == 1 || mHitType == 7 || mHitType == 8 || mHealth <= 0) {
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dComIfGp_particle_set(0x10, mCyl.GetTgHitPosP());
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cXyz scale(2.0f, 2.0f, 2.0f);
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dComIfGp_particle_set(0xF, temp, &player->shape_angle, &scale);
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@@ -674,7 +674,7 @@ bool daRd_c::checkTgHit() {
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dComIfGp_particle_set(0xD, temp, &player->shape_angle);
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modeProcInit(MODE_DAMAGE);
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}
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} else if (m2C5 == 0xE) {
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} else if (mHitType == 0xE) {
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s8 origHealth = mHealth;
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mHealth = 0xA;
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cc_at_check(this, &atInfo);
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@@ -821,7 +821,7 @@ void daRd_c::modeDeathInit() {
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fopAcM_monsSeStart(this, JA_SE_CV_RD_DIE, 0);
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setAnm(8, false);
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speedF = 0.0f;
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m310 = 10*30;
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mTimer1 = 10*30;
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}
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/* 00001E68-00001F14 .text modeDeath__6daRd_cFv */
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@@ -840,7 +840,7 @@ void daRd_c::modeDeath() {
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// Do not consider the ReDead to be a living enemy while its death animation is playing out.
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mGroup = fopAc_ENV_e;
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if (cLib_calcTimer(&m310) == 0) {
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if (cLib_calcTimer(&mTimer1) == 0) {
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fopAcM_createDisappear(this, ¤t.pos, 5, 0, 0xFF);
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fopAcM_delete(this);
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}
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@@ -880,23 +880,26 @@ void daRd_c::modeParalysisInit() {
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if (!isAnm(0xC) && !isAnm(0xD)) {
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setAnm(0xC, false);
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}
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m310 = l_HIO.m7A;
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mTimer1 = l_HIO.mParalysisDuration;
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speedF = 0.0f;
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}
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/* 000020EC-000021F0 .text modeParalysis__6daRd_cFv */
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void daRd_c::modeParalysis() {
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/* Nonmatching: isStop inline regalloc + modeParalysis return value? */
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/* Nonmatching: isStop inline regalloc + checkTgHit() clrlwi. missing? */
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if (isAnm(0xC) && mpMorf->isStop()) {
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setAnm(0xD, false);
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} else if (isAnm(0xD)) {
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if (cLib_calcTimer(&m310) == 0) {
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if (cLib_calcTimer(&mTimer1) == 0) {
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setAnm(0xE, false);
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}
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} else if (isAnm(0xE) && mpMorf->isStop()) {
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modeProcInit(MODE_WAIT);
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}
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checkTgHit();
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if (checkTgHit()) {
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// Did something in here get optimized out weirdly?
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}
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}
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/* 000021F0-0000223C .text modeMoveInit__6daRd_cFv */
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@@ -958,8 +961,8 @@ void daRd_c::modeCryInit() {
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}
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fopAcM_orderOtherEvent2(this, "DEFAULT_RD_CRY", 1, -1);
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fopAcM_monsSeStart(this, JA_SE_CV_RD_SCREAM, 0);
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m310 = l_HIO.m54;
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m318 = l_HIO.m78;
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mTimer1 = l_HIO.m54;
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mBreakFreeCounter = l_HIO.m78;
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}
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/* 000025A8-000028B8 .text modeCry__6daRd_cFv */
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@@ -992,25 +995,25 @@ void daRd_c::modeCry() {
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if (mD3C > 0 && stickPosX < 0.0f) {
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mD3C = -1;
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m318--;
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mBreakFreeCounter--;
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} else if (mD3C < 0 && stickPosX > 0.0f) {
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mD3C = 1;
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m318--;
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mBreakFreeCounter--;
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}
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if (mD40 > 0 && stickPosY < 0.0f) {
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mD40 = -1;
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m318--;
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mBreakFreeCounter--;
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} else if (mD40 < 0 && stickPosY > 0.0f) {
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mD40 = 1;
|
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m318--;
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mBreakFreeCounter--;
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}
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if (CPad_CHECK_TRIG_A(0) || CPad_CHECK_TRIG_B(0) || CPad_CHECK_TRIG_X(0) || CPad_CHECK_TRIG_Y(0)) {
|
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m318--;
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mBreakFreeCounter--;
|
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}
|
||||
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if (cLib_calcTimer(&m310) == 0 || m318 < 0) {
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if (cLib_calcTimer(&mTimer1) == 0 || mBreakFreeCounter < 0) {
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dComIfGp_event_reset();
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modeProcInit(MODE_CRY_WAIT);
|
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} else if (checkPlayerInAttack()) {
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@@ -1025,8 +1028,8 @@ void daRd_c::modeCry() {
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/* 000028B8-000028CC .text modeCryWaitInit__6daRd_cFv */
|
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void daRd_c::modeCryWaitInit() {
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||||
m310 = 60;
|
||||
m314 = 45;
|
||||
mTimer1 = 60;
|
||||
mTimer2 = 45;
|
||||
}
|
||||
|
||||
/* 000028CC-000029E4 .text modeCryWait__6daRd_cFv */
|
||||
@@ -1045,12 +1048,12 @@ void daRd_c::modeCryWait() {
|
||||
// The dComIfGp_event_runCheck inline breaks the codegen here.
|
||||
// if (dComIfGp_event_runCheck()) {
|
||||
if (g_dComIfG_gameInfo.play.getEvent().runCheck()) {
|
||||
m310 = 60;
|
||||
m314 = 45;
|
||||
mTimer1 = 60;
|
||||
mTimer2 = 45;
|
||||
} else if (m6D9 == 6) {
|
||||
if (cLib_calcTimer(&m310) == 0) {
|
||||
if (cLib_calcTimer(&mTimer1) == 0) {
|
||||
modeProcInit(MODE_MOVE);
|
||||
} else if (cLib_calcTimer(&m314) == 0 && checkPlayerInAttack()) {
|
||||
} else if (cLib_calcTimer(&mTimer2) == 0 && checkPlayerInAttack()) {
|
||||
modeProcInit(MODE_ATTACK);
|
||||
}
|
||||
}
|
||||
@@ -1059,9 +1062,9 @@ void daRd_c::modeCryWait() {
|
||||
/* 000029E4-00002A58 .text modeAttackInit__6daRd_cFv */
|
||||
void daRd_c::modeAttackInit() {
|
||||
mAcchCir.SetWallR(70.0f);
|
||||
m310 = l_HIO.m52;
|
||||
m318 = l_HIO.m50;
|
||||
m314 = 30;
|
||||
mTimer1 = l_HIO.m52;
|
||||
mBreakFreeCounter = l_HIO.m50;
|
||||
mTimer2 = 30;
|
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setAnm(6, false);
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speedF = 0.0f;
|
||||
}
|
||||
@@ -1101,11 +1104,11 @@ void daRd_c::modeAttack() {
|
||||
}
|
||||
if (dist <= 20.0f + g_regHIO.mChild[12].mFloatRegs[2]) {
|
||||
cLib_addCalcPosXZ2(¤t.pos, player->current.pos, 0.3f, 1.0f);
|
||||
if (cLib_calcTimer(&m314) == 0) {
|
||||
if (cLib_calcTimer(&mTimer2) == 0) {
|
||||
if (!daPy_getPlayerLinkActorClass()->checkNoDamageMode()) {
|
||||
daPy_getPlayerLinkActorClass()->setDamagePoint(-1.0f);
|
||||
}
|
||||
m314 = 30;
|
||||
mTimer2 = 30;
|
||||
}
|
||||
} else if (mAcch.ChkWallHit()) {
|
||||
player->changeOriginalDemo();
|
||||
@@ -1125,25 +1128,25 @@ void daRd_c::modeAttack() {
|
||||
|
||||
if (mD3C > 0 && stickPosX < 0.0f) {
|
||||
mD3C = -1;
|
||||
m318--;
|
||||
mBreakFreeCounter--;
|
||||
} else if (mD3C < 0 && stickPosX > 0.0f) {
|
||||
mD3C = 1;
|
||||
m318--;
|
||||
mBreakFreeCounter--;
|
||||
}
|
||||
|
||||
if (mD40 > 0 && stickPosY < 0.0f) {
|
||||
mD40 = -1;
|
||||
m318--;
|
||||
mBreakFreeCounter--;
|
||||
} else if (mD40 < 0 && stickPosY > 0.0f) {
|
||||
mD40 = 1;
|
||||
m318--;
|
||||
mBreakFreeCounter--;
|
||||
}
|
||||
|
||||
if (CPad_CHECK_TRIG_A(0) || CPad_CHECK_TRIG_B(0) || CPad_CHECK_TRIG_X(0) || CPad_CHECK_TRIG_Y(0)) {
|
||||
m318--;
|
||||
mBreakFreeCounter--;
|
||||
}
|
||||
|
||||
if (cLib_calcTimer(&m310) == 0 || m318 < 0) {
|
||||
if (cLib_calcTimer(&mTimer1) == 0 || mBreakFreeCounter < 0) {
|
||||
dComIfGp_event_reset();
|
||||
setAnm(5, false);
|
||||
modeProcInit(MODE_CRY_WAIT);
|
||||
@@ -1213,8 +1216,8 @@ void daRd_c::modeSilentPray() {
|
||||
daPy_py_c* player = (daPy_py_c*)dComIfGp_getLinkPlayer();
|
||||
fopAc_ac_c* dyingReDead;
|
||||
if (fopAcM_SearchByID(m6D0, &dyingReDead)) {
|
||||
mCC4 = dyingReDead->current.pos;
|
||||
if (dLib_checkActorInCircle(mCC4, this, 200.0f, 1000.0f)) {
|
||||
mAttPos = dyingReDead->current.pos;
|
||||
if (dLib_checkActorInCircle(mAttPos, this, 200.0f, 1000.0f)) {
|
||||
setAnm(1, false);
|
||||
speedF = 0.0f;
|
||||
} else {
|
||||
@@ -1255,7 +1258,7 @@ void daRd_c::modeSwWait() {
|
||||
/* 00003480-00003514 .text modeKanokeInit__6daRd_cFv */
|
||||
void daRd_c::modeKanokeInit() {
|
||||
setAnm(0xB, false);
|
||||
m310 = 90;
|
||||
mTimer1 = 90;
|
||||
cXyz offset(0.0f, 0.0f, 150.0f);
|
||||
mDoMtx_stack_c::transS(current.pos);
|
||||
mDoMtx_stack_c::YrotM(shape_angle.y);
|
||||
@@ -1264,7 +1267,7 @@ void daRd_c::modeKanokeInit() {
|
||||
|
||||
/* 00003514-0000355C .text modeKanoke__6daRd_cFv */
|
||||
void daRd_c::modeKanoke() {
|
||||
if (cLib_calcTimer(&m310) == 0) {
|
||||
if (cLib_calcTimer(&mTimer1) == 0) {
|
||||
modeProcInit(MODE_RETURN);
|
||||
}
|
||||
}
|
||||
@@ -1546,8 +1549,9 @@ bool daRd_c::_execute() {
|
||||
}
|
||||
|
||||
mJntCtrl.setParam(
|
||||
l_HIO.m04.m0A, l_HIO.m04.m0E, l_HIO.m04.m12, l_HIO.m04.m16,
|
||||
l_HIO.m04.m08, l_HIO.m04.m0C, l_HIO.m04.m10, l_HIO.m04.m14, l_HIO.m04.m18
|
||||
l_HIO.mNpc.m0A, l_HIO.mNpc.mMaxBackBoneRot, l_HIO.mNpc.m12, l_HIO.mNpc.mMinBackBoneRot,
|
||||
l_HIO.mNpc.m08, l_HIO.mNpc.mMaxHeadRot, l_HIO.mNpc.m10, l_HIO.mNpc.mMinHeadRot,
|
||||
l_HIO.mNpc.m18
|
||||
);
|
||||
|
||||
if (mMode != MODE_PARALYSIS) {
|
||||
@@ -1594,7 +1598,7 @@ void daRd_c::debugDraw() {
|
||||
pos.y += 10.0f;
|
||||
(GXColor){0x00, 0xFF, 0x00, 0x80}; // Unused color, needed for the .rodata section to match.
|
||||
dLib_debugDrawFan(pos, mD18, l_HIO.m42, l_HIO.m38, (GXColor){0xFF, 0xFF, 0x00, 0x80});
|
||||
dLib_debugDrawFan(pos, shape_angle.y, l_HIO.m44, l_HIO.m3C, (GXColor){0xFF, 0x00, 0x00, 0x80});
|
||||
dLib_debugDrawFan(pos, shape_angle.y, l_HIO.mAttackSpreadAngle, l_HIO.mAttackRadius, (GXColor){0xFF, 0x00, 0x00, 0x80});
|
||||
dLib_debugDrawFan(pos, shape_angle.y, l_HIO.m40, l_HIO.m34, (GXColor){0xFF, 0x00, 0xFF, 0x80});
|
||||
dLib_debugDrawAxis(mCE8, 50.0f);
|
||||
}
|
||||
@@ -1649,10 +1653,10 @@ void daRd_c::createInit() {
|
||||
mAcch.Set(&fopAcM_GetPosition_p(this), &fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, &fopAcM_GetSpeed_p(this), NULL, NULL);
|
||||
mAcch.SetRoofNone();
|
||||
J3DModelData* modelData = mpMorf->getModel()->getModelData();
|
||||
mJntCtrl.setHeadJntNum(0x0A);
|
||||
mJntCtrl.setBackboneJntNum(0x08);
|
||||
modelData->getJointNodePointer(0x0A)->setCallBack(nodeControl_CB);
|
||||
modelData->getJointNodePointer(0x08)->setCallBack(nodeControl_CB);
|
||||
mJntCtrl.setHeadJntNum(0x0A); // ree_kubi_1
|
||||
mJntCtrl.setBackboneJntNum(0x08); // ree_mune_1
|
||||
modelData->getJointNodePointer(0x0A)->setCallBack(nodeControl_CB); // ree_kubi_1
|
||||
modelData->getJointNodePointer(0x08)->setCallBack(nodeControl_CB); // ree_mune_1
|
||||
setBtkAnm(2);
|
||||
|
||||
if (m2BC == 0) {
|
||||
|
||||
Reference in New Issue
Block a user