Add enums for items and disappears

This commit is contained in:
LagoLunatic
2025-01-11 19:15:36 -05:00
parent 24fab1a52a
commit d330c1e68a
8 changed files with 159 additions and 119 deletions
+1 -1
View File
@@ -107,7 +107,7 @@ public:
/* 0x648 */ s32 mSpawnSwitchNo;
/* 0x64C */ s32 mCollideSwitchNo;
/* 0x650 */ f32 field_0x650;
/* 0x654 */ s16 field_0x654;
/* 0x654 */ s16 mRotateSpeed;
/* 0x656 */ s16 mTargetAngleX;
/* 0x658 */ s16 mWaitTimer;
/* 0x65A */ s16 mDisappearTimer;
+44 -11
View File
@@ -66,6 +66,40 @@ struct fopAcM_search_prm {
/* 0x08 */ u32 mParameter;
};
enum daItemType_e {
daItemType_0_e = 0,
daItemType_1_e = 1,
daItemType_3_e = 3,
};
enum daItemAction_e {
daItemAct_0_e = 0,
daItemAct_1_e = 1,
daItemAct_2_e = 2,
daItemAct_3_e = 3,
daItemAct_4_e = 4,
daItemAct_BOSS_DISAPPEAR_e = 5,
daItemAct_6_e = 6,
daItemAct_7_e = 7,
daItemAct_8_e = 8,
daItemAct_9_e = 9,
daItemAct_A_e = 10,
daItemAct_B_e = 11,
daItemAct_BOSS_e = 12,
};
enum daDisappearItemType_e {
daDisItem_NORMAL_e = 0,
daDisItem_NONE1_e = 1,
daDisItem_HEART_CONTAINER_e = 2,
daDisItem_NONE3_e = 3,
daDisItem_UNK4_e = 4,
daDisItem_HEART_e = 10,
daDisItem_MAGIC_e = 11,
daDisItem_ARROW_e = 12,
daDisItem_UNK13_e = 13,
};
class l_HIO {
public:
~l_HIO() {}
@@ -74,7 +108,6 @@ public:
void erase() {}
};
class dKy_tevstr_c;
typedef int (*heapCallbackFunc)(fopAc_ac_c*);
typedef int (*createFunc)(void*);
@@ -534,8 +567,8 @@ fpc_ProcID fopAcM_createItemForPresentDemo(cXyz* p_pos, int i_itemNo, u8 argFlag
fpc_ProcID fopAcM_createItemForTrBoxDemo(cXyz* p_pos, int i_itemNo, int i_itemBitNo = -1,
int i_roomNo = -1, csXyz* p_angle = NULL, cXyz* p_scale = NULL);
fpc_ProcID fopAcM_createItemFromTable(cXyz* p_pos, int i_tableNo, int i_itemBitNo, int i_roomNo, int,
csXyz* p_angle, int, cXyz* p_scale = NULL);
fpc_ProcID fopAcM_createItemFromTable(cXyz* p_pos, int i_tableNo, int i_itemBitNo, int i_roomNo, int type,
csXyz* p_angle, int action, cXyz* p_scale = NULL);
fpc_ProcID fopAcM_createRaceItemFromTable(cXyz* pos, int i_itemNo, int i_itemBitNo, int i_roomNo,
csXyz* angle, cXyz* scale, int param_7);
@@ -551,21 +584,21 @@ fpc_ProcID fopAcM_createIball(cXyz* p_pos, int itemTableIdx, int roomNo, csXyz*
fpc_ProcID fopAcM_createDemoItem(cXyz* p_pos, int itemNo, int itemBitNo, csXyz* p_angle,
int roomNo, cXyz* scale, u8 argFlag);
fpc_ProcID fopAcM_createItemForBoss(cXyz* p_pos, int param_2, int roomNo, csXyz* p_angle,
cXyz* p_scale = NULL, int param_8 = 0);
fpc_ProcID fopAcM_createItemForBoss(cXyz* p_pos, int unused, int roomNo, csXyz* p_angle,
cXyz* p_scale, int param_8);
daItem_c* fopAcM_createItemForSimpleDemo(cXyz* p_pos, int i_itemNo, int i_roomNo,
csXyz* p_angle, cXyz* p_scale, f32 speedF, f32 speedY);
fpc_ProcID fopAcM_createItem(cXyz* p_pos, int itemNo, int param_3, int roomNo, int type, csXyz* p_angle,
fpc_ProcID fopAcM_createItem(cXyz* p_pos, int itemNo, int itemBitNo, int roomNo, int type, csXyz* p_angle,
int action, cXyz* p_scale = NULL);
void* fopAcM_fastCreateItem2(cXyz* p_pos, int itemNo, int param_3, int roomNo, int param_5,
csXyz* p_angle, int, cXyz* p_scale = NULL);
void* fopAcM_fastCreateItem2(cXyz* p_pos, int itemNo, int itemBitNo, int roomNo, int type,
csXyz* p_angle, int action, cXyz* p_scale = NULL);
void* fopAcM_fastCreateItem(cXyz* p_pos, int i_itemNo, int i_roomNo, csXyz* p_angle,
cXyz* p_scale, f32 p_speedF, f32 p_speedY, f32 param_8,
int param_9 = -1, createFunc p_createFunc = NULL);
cXyz* p_scale, f32 speedF, f32 speedY, f32 gravity,
int i_itemBitNo = -1, createFunc p_createFunc = NULL);
void* fopAcM_createStealItem(cXyz* p_pos, int i_tblNo, int i_roomNo, csXyz* p_angle, int i_itemBitNo);
@@ -584,7 +617,7 @@ static const char* fopAcM_getProcNameString(fopAc_ac_c* p_actor);
static fopAc_ac_c* fopAcM_findObjectCB(fopAc_ac_c* p_actor, void* p_data);
fopAc_ac_c* fopAcM_searchFromName(char* name, u32 param0, u32 param1);
fopAc_ac_c* fopAcM_searchFromName(char* name, u32 paramMask, u32 parameter);
fopAc_ac_c* fopAcM_findObject4EventCB(fopAc_ac_c* p_actor, void* p_data);
+13 -13
View File
@@ -21,22 +21,22 @@ static BOOL daDisappear_Execute(disappear_class* i_this) {
i_this->mTimer--;
if (i_this->mTimer == 0) {
s8 health = i_this->health; // TODO: add enum for disappear types (stored in health)
s8 dropType = i_this->health;
if (health != 1 && health != 3) {
if (health == 2) {
fopAcM_createItemForBoss(&i_this->current.pos, 0, i_this->current.roomNo, &i_this->current.angle);
if (dropType != daDisItem_NONE1_e && dropType != daDisItem_NONE3_e) {
if (dropType == daDisItem_HEART_CONTAINER_e) {
fopAcM_createItemForBoss(&i_this->current.pos, 0, i_this->current.roomNo, &i_this->current.angle, NULL, 0);
}
else if (health >= 0x0A && health <= 0x0D) {
else if (dropType >= daDisItem_HEART_e && dropType <= daDisItem_UNK13_e) {
// Special type for Keese (ki) spawned in the Puppet Ganon fight.
if (health < 0x0D) {
static u32 ki_item_d[] = {
dItem_HEART_e,
L_MAGIC,
ARROW_10,
};
fopAcM_createItem(&i_this->current.pos, ki_item_d[health - 0xA], -1, -1, 0, NULL, 4);
// This also seems to be used by several other enemies, such as Molgera's spawn.
static u32 ki_item_d[] = {
dItem_HEART_e,
L_MAGIC,
ARROW_10,
};
if (dropType < daDisItem_HEART_e + (int)ARRAY_SIZE(ki_item_d)) {
fopAcM_createItem(&i_this->current.pos, ki_item_d[dropType - daDisItem_HEART_e], -1, -1, daItemType_0_e, NULL, daItemAct_4_e);
}
}
else {
+37 -35
View File
@@ -159,7 +159,7 @@ void daItem_c::CreateInit() {
mItemStatus = STATUS_UNK0;
mType = daItem_prm::getType(this);
if (daItem_prm::getType(this) == 3 || daItem_prm::getType(this) == 1) {
if (daItem_prm::getType(this) == daItemType_3_e || daItem_prm::getType(this) == daItemType_1_e) {
setFlag(FLAG_UNK02);
}
mAction = daItem_prm::getAction(this);
@@ -309,7 +309,7 @@ void daItem_c::mode_proc_call() {
&daItem_c::mode_water,
};
if (mType == 1) {
if (mType == daItemType_1_e) {
itemDefaultRotateY();
} else {
(this->*mode_proc[mMode])();
@@ -333,8 +333,8 @@ void daItem_c::mode_proc_call() {
}
}
if (mType == 1 && (fopAcM_checkHookCarryNow(this) || checkFlag(FLAG_BOOMERANG))) {
mType = 3;
if (mType == daItemType_1_e && (fopAcM_checkHookCarryNow(this) || checkFlag(FLAG_BOOMERANG))) {
mType = daItemType_3_e;
}
}
@@ -430,7 +430,7 @@ void daItem_c::execMainGetDemoDirection() {
/* 800F5D44-800F5D88 .text execBringNezumi__8daItem_cFv */
void daItem_c::execBringNezumi() {
if (mType != 1) {
if (mType != daItemType_1_e) {
fopAcM_posMoveF(this, mStts.GetCCMoveP());
}
mode_proc_call();
@@ -439,7 +439,7 @@ void daItem_c::execBringNezumi() {
/* 800F5D88-800F5F40 .text execWaitMain__8daItem_cFv */
void daItem_c::execWaitMain() {
checkGetItem();
if (mType != 1) {
if (mType != daItemType_1_e) {
fopAcM_posMoveF(this, mStts.GetCCMoveP());
}
mode_proc_call();
@@ -474,7 +474,7 @@ void daItem_c::execWaitMain() {
/* 800F5F40-800F5FC0 .text execWaitMainFromBoss__8daItem_cFv */
void daItem_c::execWaitMainFromBoss() {
checkGetItem();
if (mType != 1) {
if (mType != daItemType_1_e) {
fopAcM_posMoveF(this, mStts.GetCCMoveP());
}
mode_proc_call();
@@ -853,16 +853,16 @@ BOOL daItem_c::itemActionForRupee() {
field_0x650 = speed.y;
}
field_0x654 = getData()->mRotateXSpeed;
mRotateSpeed = getData()->mRotateXSpeed;
if (mOnGroundTimer == 0) {
mTargetAngleX = current.angle.x + field_0x654;
mTargetAngleX = current.angle.x + mRotateSpeed;
} else {
mTargetAngleX = 0;
}
if (!checkFlag(FLAG_UNK02)) {
cLib_chaseAngleS(&current.angle.x, mTargetAngleX, field_0x654);
cLib_chaseAngleS(&current.angle.x, mTargetAngleX, mRotateSpeed);
}
return TRUE;
@@ -903,7 +903,7 @@ BOOL daItem_c::itemActionForKey() {
speedF = 0.0f;
current.angle.x = 0x4000;
mTargetAngleX = current.angle.x;
field_0x654 = 0;
mRotateSpeed = 0;
} else {
speed.set(0.0f, -temp2, 0.0f);
}
@@ -924,15 +924,15 @@ BOOL daItem_c::itemActionForKey() {
field_0x650 = speed.y;
}
field_0x654 = getData()->mRotateXSpeed;
mRotateSpeed = getData()->mRotateXSpeed;
if (mOnGroundTimer == 0) {
mTargetAngleX = current.angle.x + field_0x654;
mTargetAngleX = current.angle.x + mRotateSpeed;
} else {
mTargetAngleX = 0;
}
cLib_chaseAngleS(&current.angle.x, mTargetAngleX, field_0x654);
cLib_chaseAngleS(&current.angle.x, mTargetAngleX, mRotateSpeed);
return TRUE;
}
@@ -1079,10 +1079,10 @@ BOOL daItem_c::itemActionForArrow() {
if (mOnGroundTimer != 0) {
getData();
s16 rotationSpeed = 0xFFFF / getData()->mRotateYSpeed;
cLib_addCalcAngleS(&field_0x654, rotationSpeed, 10, 0x400, 0x100);
cLib_addCalcAngleS(&mRotateSpeed, rotationSpeed, 10, 0x400, 0x100);
}
cLib_chaseAngleS(&shape_angle.y, shape_angle.y + field_0x654, field_0x654);
cLib_chaseAngleS(&shape_angle.y, shape_angle.y + mRotateSpeed, mRotateSpeed);
}
if (speed.y != 0.0f) {
@@ -1226,7 +1226,7 @@ void daItem_c::mode_water_init() {
current.angle.z = 0;
current.angle.x = 0;
mExtraZRot = 0;
field_0x654 = 0;
mRotateSpeed = 0;
clrFlag(FLAG_UNK04);
scale.set(mScaleTarget.x, mScaleTarget.y, mScaleTarget.z);
@@ -1333,26 +1333,26 @@ BOOL daItem_c::initAction() {
scale.set(mScaleTarget.x, mScaleTarget.y, mScaleTarget.z);
switch (mAction) {
case 4: {
case daItemAct_4_e: {
current.angle.y = cM_rndF((f32)0xFFFF);
f32 temp = getData()->field_0x2C + cM_rndF(5.0f);
speedF = cM_rndF(getData()->field_0x30);
speed.set(0.0f, temp, 0.0f);
break;
}
case 5:
case daItemAct_BOSS_DISAPPEAR_e:
speed.setall(0.0f);
speedF = 0.0f;
scale.setall(0.0f);
mItemStatus = STATUS_WAIT_BOSS1;
fopAcM_OnStatus(this, fopAcStts_UNK4000_e);
field_0x654 = 0x4A8;
mRotateSpeed = 0x4A8;
break;
case 0xC:
case daItemAct_BOSS_e:
scale.setall(1.0f);
mItemStatus = STATUS_WAIT_BOSS2;
fopAcM_OnStatus(this, fopAcStts_UNK4000_e);
field_0x654 = 0x4A8;
mRotateSpeed = 0x4A8;
break;
}
@@ -1363,10 +1363,12 @@ BOOL daItem_c::initAction() {
return TRUE;
}
// TODO: bug? usage of uninitialized register f31 in some cases
// Bug: Usage of uninitialized variable y_speed (register f31) in some cases.
// In practice only daItem_c::CreateInit calls daItem_c::initAction, which means y_speed will
// be set to the item's collision height if the action is 0, 5, or 0xA.
f32 y_speed;
switch (mAction) {
case 1:
case daItemAct_1_e:
y_speed = getData()->mLaunchSpeed + cM_rndFX(5.0f);
speedF = getData()->mSpeedH / 10.0f;
if (g_mDoCPd_cpadInfo[0].mMainStickValue) {
@@ -1374,43 +1376,43 @@ BOOL daItem_c::initAction() {
}
current.angle.y = cM_rndF((f32)0xFFFF);
break;
case 3:
case daItemAct_3_e:
y_speed = 25.0f;
current.angle.y = cM_rndF((f32)0xFFFF);
speedF = getData()->mVelocityScale;
break;
case 7:
case daItemAct_7_e:
speedF = getData()->mVelocityScale * 1.5f;
current.angle.y = cM_rndF((f32)0xFFFF);
y_speed = getData()->mLaunchSpeed + cM_rndFX(5.0f);
break;
case 2:
case 4:
case 9:
case daItemAct_2_e:
case daItemAct_4_e:
case daItemAct_9_e:
speedF = 0.0f;
current.angle.y = cM_rndF((f32)0xFFFF);
y_speed = getData()->mLaunchSpeed + cM_rndFX(5.0f);
break;
case 8:
case daItemAct_8_e:
current.angle.y = cM_rndF((f32)0xFFFF);
y_speed = getData()->field_0x44 + cM_rndFX(5.0f);
speedF = getData()->mVelocityScale;
break;
case 0xA:
case daItemAct_A_e:
gravity = getData()->mGravity;
scale.setall(0.0f);
mMode = MODE_WAIT;
break;
case 0xB:
case daItemAct_B_e:
current.angle.y = cM_rndF((f32)0xFFFF);
y_speed = 0.0f;
speedF = 0.0f;
break;
case 6:
case daItemAct_6_e:
y_speed = getData()->mLaunchSpeed + cM_rndFX(5.0f);
break;
case 0:
case 5:
case daItemAct_0_e:
case daItemAct_BOSS_DISAPPEAR_e:
break;
}
+10 -6
View File
@@ -1260,7 +1260,7 @@ namespace daObjMovebox {
}
/* 00001C64-00001DD4 .text PPCallBack__Q212daObjMovebox5Act_cFP10fopAc_ac_cP10fopAc_ac_csQ24dBgW13PushPullLabel */
fopAc_ac_c* Act_c::PPCallBack(fopAc_ac_c* actor, fopAc_ac_c*, s16 rot, dBgW::PushPullLabel orig_pp_label) {
fopAc_ac_c* Act_c::PPCallBack(fopAc_ac_c* actor, fopAc_ac_c*, s16 angle, dBgW::PushPullLabel orig_pp_label) {
Act_c* i_this = (Act_c*)actor;
dBgW::PushPullLabel pp_label = static_cast<dBgW::PushPullLabel>(orig_pp_label & (dBgW::PP_UNK1_e | dBgW::PP_UNK2_e));
@@ -1272,18 +1272,18 @@ namespace daObjMovebox {
unk = orig_pp_label & dBgW::PP_UNK8_e;
}
if (unk) {
s16 angle = (s16)(pp_label & dBgW::PP_UNK2_e ? rot - 0x8000 : rot) - actor->home.angle.y;
s16 angleDiff = (s16)(pp_label & dBgW::PP_UNK2_e ? angle - 0x8000 : angle) - actor->home.angle.y;
int pp_field = dBgW::PP_UNK1_e | dBgW::PP_UNK2_e;
JUT_ASSERT(1813, pp_label != pp_field);
i_this->mPPLabel = orig_pp_label;
int whichSide;
if (angle >= -0x2000 && angle < 0x2000) {
if (angleDiff >= -0x2000 && angleDiff < 0x2000) {
whichSide = 0;
} else if (angle >= 0x2000 && angle < 0x6000) {
} else if (angleDiff >= 0x2000 && angleDiff < 0x6000) {
whichSide = 1;
} else if (angle >= 0x6000 || angle < -0x6000) {
} else if (angleDiff >= 0x6000 || angleDiff < -0x6000) {
whichSide = 2;
} else {
whichSide = 3;
@@ -1707,7 +1707,11 @@ namespace daObjMovebox {
void Act_c::make_item() {
s32 itemTableNo = prm_get_itemNo();
s32 itemBitNo = prm_get_itemSave();
fopAcM_createItemFromTable(&current.pos, itemTableNo, itemBitNo, fopAcM_GetHomeRoomNo(this), 0, &current.angle, 7);
fopAcM_createItemFromTable(
&current.pos, itemTableNo, itemBitNo,
fopAcM_GetHomeRoomNo(this), daItemType_0_e,
&current.angle, daItemAct_7_e
);
}
/* 00003450-00003570 .text eff_break__Q212daObjMovebox5Act_cFv */
+2 -1
View File
@@ -135,7 +135,8 @@ bool daSwItem_c::_execute() {
csXyz angle(0, home.angle.y, 0);
fpc_ProcID itemProcId = fopAcM_createItemFromTable(
&current.pos, itemTbl, itemBitNo,
fopAcM_GetHomeRoomNo(this), 0, &angle, 1
fopAcM_GetHomeRoomNo(this), daItemType_0_e,
&angle, daItemAct_1_e
);
daItem_c* item = (daItem_c*)fopAcM_SearchByID(itemProcId);
+1 -1
View File
@@ -149,7 +149,7 @@ void dGrass_data_c::WorkAt(fopAc_ac_c* ac, u32 p1, int roomNo, dCcMassS_HitInf*
setBatta(&mPos, &tevStr->mColorK0);
if (mItemIdx >= 0)
fopAcM_createItemFromTable(&mPos, mItemIdx, 0xFFFFFFFF, roomNo, 0, NULL, 1, NULL);
fopAcM_createItemFromTable(&mPos, mItemIdx, 0xFFFFFFFF, roomNo, daItemType_0_e, NULL, daItemAct_1_e, NULL);
if (!l_CutSoundFlag) {
l_CutSoundFlag = true;
mDoAud_seStart(JA_SE_LK_CUT_GRASS, &mPos, 0, dComIfGp_getReverb(roomNo));
+51 -51
View File
@@ -764,7 +764,7 @@ fopAc_ac_c* fopAcM_getEventPartner(fopAc_ac_c* i_this) {
}
/* 80026118-800261E8 .text fopAcM_createItemForPresentDemo__FP4cXyziUciiP5csXyzP4cXyz */
fpc_ProcID fopAcM_createItemForPresentDemo(cXyz* pos, int i_itemNo, u8 argFlag, int roomNo, int param_5, csXyz* rot, cXyz* scale) {
fpc_ProcID fopAcM_createItemForPresentDemo(cXyz* pos, int i_itemNo, u8 argFlag, int roomNo, int param_5, csXyz* angle, cXyz* scale) {
JUT_ASSERT(2413, 0 <= i_itemNo && i_itemNo < 256);
dComIfGp_event_setGtItm(i_itemNo);
@@ -773,11 +773,11 @@ fpc_ProcID fopAcM_createItemForPresentDemo(cXyz* pos, int i_itemNo, u8 argFlag,
return fpcM_ERROR_PROCESS_ID_e;
}
return fopAcM_createDemoItem(pos, i_itemNo, roomNo, rot, param_5, scale, argFlag);
return fopAcM_createDemoItem(pos, i_itemNo, roomNo, angle, param_5, scale, argFlag);
}
/* 800261E8-800262B4 .text fopAcM_createItemForTrBoxDemo__FP4cXyziiiP5csXyzP4cXyz */
fpc_ProcID fopAcM_createItemForTrBoxDemo(cXyz* pos, int i_itemNo, int roomNo, int param_5, csXyz* rot, cXyz* scale) {
fpc_ProcID fopAcM_createItemForTrBoxDemo(cXyz* pos, int i_itemNo, int roomNo, int param_5, csXyz* angle, cXyz* scale) {
JUT_ASSERT(2458, 0 <= i_itemNo && i_itemNo < 256);
dComIfGp_event_setGtItm(i_itemNo);
@@ -786,7 +786,7 @@ fpc_ProcID fopAcM_createItemForTrBoxDemo(cXyz* pos, int i_itemNo, int roomNo, in
return fpcM_ERROR_PROCESS_ID_e;
}
return fopAcM_createDemoItem(pos, i_itemNo, roomNo, rot, param_5, scale, 0x00);
return fopAcM_createDemoItem(pos, i_itemNo, roomNo, angle, param_5, scale, 0x00);
}
/* 800262B4-80026694 .text fopAcM_createItemFromTable__FP4cXyziiiiP5csXyziP4cXyz */
@@ -857,7 +857,7 @@ fpc_ProcID fopAcM_createItemFromTable(cXyz* p_pos, int i_itemNo, int i_itemBitNo
}
itemNo = getItemNoByLife((s8)itemNo);
daItem_c* item = (daItem_c*)fopAcM_fastCreateItem2(&pos, itemNo, i_itemBitNo, roomNo, type, &angle, 8);
daItem_c* item = (daItem_c*)fopAcM_fastCreateItem2(&pos, itemNo, i_itemBitNo, roomNo, type, &angle, daItemAct_8_e);
lastItemPID = fopAcM_GetID(item);
if (lastItemPID == fpcM_ERROR_PROCESS_ID_e) {
@@ -901,18 +901,18 @@ fpc_ProcID fopAcM_createRaceItemFromTable(cXyz* pos, int i_itemNo, int i_itemBit
}
/* 800267C8-8002688C .text fopAcM_createShopItem__FP4cXyziP5csXyziP4cXyzPFPv_i */
fpc_ProcID fopAcM_createShopItem(cXyz* pos, int i_itemNo, csXyz* rot, int roomNo, cXyz* scale,
fpc_ProcID fopAcM_createShopItem(cXyz* pos, int i_itemNo, csXyz* angle, int roomNo, cXyz* scale,
createFunc createFunc) {
JUT_ASSERT(2716, 0 <= i_itemNo && i_itemNo < 256);
if (i_itemNo == dItem_NONE_e) {
return fpcM_ERROR_PROCESS_ID_e;
}
return fopAcM_create(PROC_ShopItem, i_itemNo, pos, roomNo, rot, scale, -1, createFunc);
return fopAcM_create(PROC_ShopItem, i_itemNo, pos, roomNo, angle, scale, -1, createFunc);
}
/* 8002688C-80026980 .text fopAcM_createRaceItem__FP4cXyziiP5csXyziP4cXyzi */
fpc_ProcID fopAcM_createRaceItem(cXyz* pos, int i_itemNo, int i_itemBitNo, csXyz* rot, int roomNo, cXyz* scale, int param_7) {
fpc_ProcID fopAcM_createRaceItem(cXyz* pos, int i_itemNo, int i_itemBitNo, csXyz* angle, int roomNo, cXyz* scale, int param_7) {
JUT_ASSERT(2763, 0 <= i_itemNo && i_itemNo < 256 && (-1 <= i_itemBitNo && i_itemBitNo <= 79) || i_itemBitNo == 127);
if (i_itemNo == dItem_NONE_e) {
return fpcM_ERROR_PROCESS_ID_e;
@@ -920,33 +920,33 @@ fpc_ProcID fopAcM_createRaceItem(cXyz* pos, int i_itemNo, int i_itemBitNo, csXyz
i_itemNo = check_itemno(i_itemNo);
u32 params = (i_itemBitNo & 0x7F) << 0x08 | i_itemNo & 0xFF | (param_7 & 0xF) << 0xF;
return fopAcM_create(PROC_RACEITEM, params, pos, roomNo, rot, scale);
return fopAcM_create(PROC_RACEITEM, params, pos, roomNo, angle, scale);
}
/* 80026980-80026A68 .text fopAcM_createDemoItem__FP4cXyziiP5csXyziP4cXyzUc */
fpc_ProcID fopAcM_createDemoItem(cXyz* pos, int i_itemNo, int i_itemBitNo, csXyz* rot, int roomNo, cXyz* scale, u8 argFlag) {
fpc_ProcID fopAcM_createDemoItem(cXyz* pos, int i_itemNo, int i_itemBitNo, csXyz* angle, int roomNo, cXyz* scale, u8 argFlag) {
JUT_ASSERT(2813, 0 <= i_itemNo && i_itemNo < 256 && (-1 <= i_itemBitNo && i_itemBitNo <= 79) || i_itemBitNo == 127);
if (i_itemNo == dItem_NONE_e) {
return fpcM_ERROR_PROCESS_ID_e;
}
u32 params = i_itemNo & 0xFF | (i_itemBitNo & 0x7F) << 0x08 | (argFlag & 0xFF) << 0x10;
return fopAcM_create(PROC_Demo_Item, params, pos, roomNo, rot, scale);
return fopAcM_create(PROC_Demo_Item, params, pos, roomNo, angle, scale);
}
/* 80026A68-80026ADC .text fopAcM_createItemForBoss__FP4cXyziiP5csXyzP4cXyzi */
fpc_ProcID fopAcM_createItemForBoss(cXyz* pos, int, int roomNo, csXyz* rot, cXyz* scale, int param_6) {
fpc_ProcID fopAcM_createItemForBoss(cXyz* pos, int unused, int roomNo, csXyz* angle, cXyz* scale, int param_6) {
switch (param_6) {
case 1:
return fopAcM_createItem(pos, dItem_HEART_CONTAINER_e, -1, roomNo, 3, rot, 0xC, scale);
case 0:
return fopAcM_createItem(pos, dItem_HEART_CONTAINER_e, -1, roomNo, daItemType_3_e, angle, daItemAct_BOSS_e, scale);
case 0: // Disappear
default:
return fopAcM_createItem(pos, dItem_HEART_CONTAINER_e, -1, roomNo, 3, rot, 5, scale);
return fopAcM_createItem(pos, dItem_HEART_CONTAINER_e, -1, roomNo, daItemType_3_e, angle, daItemAct_BOSS_DISAPPEAR_e, scale);
}
}
/* 80026ADC-80026C90 .text fopAcM_createItem__FP4cXyziiiiP5csXyziP4cXyz */
fpc_ProcID fopAcM_createItem(cXyz* pos, int i_itemNo, int i_itemBitNo, int roomNo, int type, csXyz* rot, int action, cXyz* scale) {
fpc_ProcID fopAcM_createItem(cXyz* pos, int i_itemNo, int i_itemBitNo, int roomNo, int type, csXyz* angle, int action, cXyz* scale) {
int switchNo = 0xFF;
int switchNo2 = 0xFF;
@@ -956,32 +956,32 @@ fpc_ProcID fopAcM_createItem(cXyz* pos, int i_itemNo, int i_itemBitNo, int roomN
return fpcM_ERROR_PROCESS_ID_e;
}
csXyz prmRot = csXyz::Zero;
if (rot) {
prmRot = *rot;
csXyz prmAngle = csXyz::Zero;
if (angle) {
prmAngle = *angle;
}
prmRot.z = switchNo;
prmAngle.z = switchNo;
u8 itemNo = check_itemno(i_itemNo);
u32 params = MAKE_ITEM_PARAMS(itemNo, i_itemBitNo, switchNo2, type, action);
switch (i_itemNo) {
case RECOVER_FAIRY:
return fopAcM_create(PROC_NPC_FA1, 1, pos, roomNo, rot, scale);
return fopAcM_create(PROC_NPC_FA1, 1, pos, roomNo, angle, scale);
case dItem_TRIPLE_HEART_e:
// Make the two extra hearts first, then fall-through to make the third heart as normal.
for (int i = 0; i < 2; i++) {
fopAcM_create(PROC_ITEM, params, pos, roomNo, &prmRot, scale);
fopAcM_create(PROC_ITEM, params, pos, roomNo, &prmAngle, scale);
}
// Fall-through
default:
return fopAcM_create(PROC_ITEM, params, pos, roomNo, &prmRot, scale);
return fopAcM_create(PROC_ITEM, params, pos, roomNo, &prmAngle, scale);
}
}
/* 80026C90-80026E5C .text fopAcM_fastCreateItem2__FP4cXyziiiiP5csXyziP4cXyz */
void* fopAcM_fastCreateItem2(cXyz* pos, int i_itemNo, int i_itemBitNo, int roomNo, int type,
csXyz* rot, int action, cXyz* scale)
csXyz* angle, int action, cXyz* scale)
{
int switchNo = 0xFF;
int switchNo2 = 0xFF;
@@ -990,41 +990,41 @@ void* fopAcM_fastCreateItem2(cXyz* pos, int i_itemNo, int i_itemBitNo, int roomN
int i;
csXyz prmRot = csXyz::Zero;
csXyz prmAngle = csXyz::Zero;
if (i_itemNo == dItem_NONE_e) {
return NULL;
}
if (rot) {
prmRot = *rot;
if (angle) {
prmAngle = *angle;
}
prmRot.z = switchNo;
prmAngle.z = switchNo;
u8 itemNo = check_itemno(i_itemNo);
u32 params = MAKE_ITEM_PARAMS(itemNo, i_itemBitNo, switchNo2, type, action);
switch (i_itemNo) {
case RECOVER_FAIRY:
return fopAcM_fastCreate(PROC_NPC_FA1, 1, pos, roomNo, rot, scale);
return fopAcM_fastCreate(PROC_NPC_FA1, 1, pos, roomNo, angle, scale);
case dItem_TRIPLE_HEART_e:
// Make the two extra hearts first, then fall-through to make the third heart as normal.
for (i = 0; i < 2; i++) {
fopAcM_fastCreate(PROC_ITEM, params, pos, roomNo, &prmRot, scale);
fopAcM_fastCreate(PROC_ITEM, params, pos, roomNo, &prmAngle, scale);
}
// Fall-through
default:
return fopAcM_fastCreate(PROC_ITEM, params, pos, roomNo, &prmRot, scale);
return fopAcM_fastCreate(PROC_ITEM, params, pos, roomNo, &prmAngle, scale);
}
}
/* 80026E5C-80026F5C .text fopAcM_createItemForKP2__FP4cXyziiP5csXyzP4cXyzfffUs */
fopAc_ac_c* fopAcM_createItemForKP2(cXyz* pos, int i_itemNo, int roomNo, csXyz* rot, cXyz* scale, f32 speedF, f32 speedY, f32 gravity, u16 i_itemBitNo) {
fopAc_ac_c* fopAcM_createItemForKP2(cXyz* pos, int i_itemNo, int roomNo, csXyz* angle, cXyz* scale, f32 speedF, f32 speedY, f32 gravity, u16 i_itemBitNo) {
JUT_ASSERT(0xc25, 0 <= i_itemNo && i_itemNo < 256);
if (i_itemNo == dItem_NONE_e)
return NULL;
fopAc_ac_c* ac = (fopAc_ac_c*)fopAcM_fastCreate(PROC_SPC_ITEM01, i_itemNo | (i_itemBitNo & 0xFFFF) << 8, pos, roomNo, rot, scale);
fopAc_ac_c* ac = (fopAc_ac_c*)fopAcM_fastCreate(PROC_SPC_ITEM01, i_itemNo | (i_itemBitNo & 0xFFFF) << 8, pos, roomNo, angle, scale);
if (ac != NULL) {
fopAcM_SetSpeedF(ac, speedF);
ac->speed.y = speedY;
@@ -1034,18 +1034,18 @@ fopAc_ac_c* fopAcM_createItemForKP2(cXyz* pos, int i_itemNo, int roomNo, csXyz*
}
/* 80026F5C-80026F98 .text fopAcM_createItemForSimpleDemo__FP4cXyziiP5csXyzP4cXyzff */
daItem_c* fopAcM_createItemForSimpleDemo(cXyz* pos, int i_itemNo, int roomNo, csXyz* rot, cXyz* scale, f32 speedF, f32 speedY) {
daItem_c* item = (daItem_c*)fopAcM_fastCreateItem(pos, i_itemNo, roomNo, rot, scale, speedF, speedY, -7.0f);
daItem_c* fopAcM_createItemForSimpleDemo(cXyz* pos, int i_itemNo, int roomNo, csXyz* angle, cXyz* scale, f32 speedF, f32 speedY) {
daItem_c* item = (daItem_c*)fopAcM_fastCreateItem(pos, i_itemNo, roomNo, angle, scale, speedF, speedY, -7.0f);
if (item != NULL)
item->setStatus(5);
return item;
}
/* 80026F98-80027254 .text fopAcM_fastCreateItem__FP4cXyziiP5csXyzP4cXyzfffiPFPv_i */
void* fopAcM_fastCreateItem(cXyz* pos, int i_itemNo, int roomNo, csXyz* rot, cXyz* scale,
void* fopAcM_fastCreateItem(cXyz* pos, int i_itemNo, int roomNo, csXyz* angle, cXyz* scale,
f32 speedF, f32 speedY, f32 gravity, int i_itemBitNo, createFunc createFunc) {
int type = 0;
int action = 0xA;
int type = daItemType_0_e;
int action = daItemAct_A_e;
int switchNo = 0xFF;
int switchNo2 = 0xFF;
@@ -1065,23 +1065,23 @@ void* fopAcM_fastCreateItem(cXyz* pos, int i_itemNo, int roomNo, csXyz* rot, cXy
}
daItem_c* item;
csXyz prmRot;
csXyz prmAngle;
switch (i_itemNo) {
case RECOVER_FAIRY:
item = (daItem_c*)fopAcM_fastCreate(PROC_NPC_FA1, 1, pos, roomNo, rot, scale);
item = (daItem_c*)fopAcM_fastCreate(PROC_NPC_FA1, 1, pos, roomNo, angle, scale);
return item;
case dItem_TRIPLE_HEART_e:
// Make the two extra hearts first, then fall-through to make the third heart as normal.
for (i = 0; i < 2; i++) {
if (rot) {
prmRot = *rot;
if (angle) {
prmAngle = *angle;
} else {
prmRot = csXyz::Zero;
prmAngle = csXyz::Zero;
}
prmRot.z = switchNo;
prmRot.y += (int)cM_rndFX(0x2000);
prmAngle.z = switchNo;
prmAngle.y += (int)cM_rndFX(0x2000);
item = (daItem_c*)fopAcM_fastCreate(PROC_ITEM, params, pos, roomNo, &prmRot, scale, -1, createFunc);
item = (daItem_c*)fopAcM_fastCreate(PROC_ITEM, params, pos, roomNo, &prmAngle, scale, -1, createFunc);
if (item) {
item->speedF = speedF * (1.0f + cM_rndFX(0.3f));
item->speed.y = speedY * (1.0f + cM_rndFX(0.2f));
@@ -1090,14 +1090,14 @@ void* fopAcM_fastCreateItem(cXyz* pos, int i_itemNo, int roomNo, csXyz* rot, cXy
}
// Fall-through
default:
if (rot) {
prmRot = *rot;
if (angle) {
prmAngle = *angle;
} else {
prmRot = csXyz::Zero;
prmAngle = csXyz::Zero;
}
prmRot.z = 0xFF;
prmAngle.z = 0xFF;
item = (daItem_c*)fopAcM_fastCreate(PROC_ITEM, params, pos, roomNo, &prmRot, scale, -1, createFunc);
item = (daItem_c*)fopAcM_fastCreate(PROC_ITEM, params, pos, roomNo, &prmAngle, scale, -1, createFunc);
if (item) {
item->speedF = speedF;
item->speed.y = speedY;