Add enums for items and disappears

This commit is contained in:
LagoLunatic
2025-01-11 19:15:36 -05:00
parent 24fab1a52a
commit d330c1e68a
8 changed files with 159 additions and 119 deletions
+37 -35
View File
@@ -159,7 +159,7 @@ void daItem_c::CreateInit() {
mItemStatus = STATUS_UNK0;
mType = daItem_prm::getType(this);
if (daItem_prm::getType(this) == 3 || daItem_prm::getType(this) == 1) {
if (daItem_prm::getType(this) == daItemType_3_e || daItem_prm::getType(this) == daItemType_1_e) {
setFlag(FLAG_UNK02);
}
mAction = daItem_prm::getAction(this);
@@ -309,7 +309,7 @@ void daItem_c::mode_proc_call() {
&daItem_c::mode_water,
};
if (mType == 1) {
if (mType == daItemType_1_e) {
itemDefaultRotateY();
} else {
(this->*mode_proc[mMode])();
@@ -333,8 +333,8 @@ void daItem_c::mode_proc_call() {
}
}
if (mType == 1 && (fopAcM_checkHookCarryNow(this) || checkFlag(FLAG_BOOMERANG))) {
mType = 3;
if (mType == daItemType_1_e && (fopAcM_checkHookCarryNow(this) || checkFlag(FLAG_BOOMERANG))) {
mType = daItemType_3_e;
}
}
@@ -430,7 +430,7 @@ void daItem_c::execMainGetDemoDirection() {
/* 800F5D44-800F5D88 .text execBringNezumi__8daItem_cFv */
void daItem_c::execBringNezumi() {
if (mType != 1) {
if (mType != daItemType_1_e) {
fopAcM_posMoveF(this, mStts.GetCCMoveP());
}
mode_proc_call();
@@ -439,7 +439,7 @@ void daItem_c::execBringNezumi() {
/* 800F5D88-800F5F40 .text execWaitMain__8daItem_cFv */
void daItem_c::execWaitMain() {
checkGetItem();
if (mType != 1) {
if (mType != daItemType_1_e) {
fopAcM_posMoveF(this, mStts.GetCCMoveP());
}
mode_proc_call();
@@ -474,7 +474,7 @@ void daItem_c::execWaitMain() {
/* 800F5F40-800F5FC0 .text execWaitMainFromBoss__8daItem_cFv */
void daItem_c::execWaitMainFromBoss() {
checkGetItem();
if (mType != 1) {
if (mType != daItemType_1_e) {
fopAcM_posMoveF(this, mStts.GetCCMoveP());
}
mode_proc_call();
@@ -853,16 +853,16 @@ BOOL daItem_c::itemActionForRupee() {
field_0x650 = speed.y;
}
field_0x654 = getData()->mRotateXSpeed;
mRotateSpeed = getData()->mRotateXSpeed;
if (mOnGroundTimer == 0) {
mTargetAngleX = current.angle.x + field_0x654;
mTargetAngleX = current.angle.x + mRotateSpeed;
} else {
mTargetAngleX = 0;
}
if (!checkFlag(FLAG_UNK02)) {
cLib_chaseAngleS(&current.angle.x, mTargetAngleX, field_0x654);
cLib_chaseAngleS(&current.angle.x, mTargetAngleX, mRotateSpeed);
}
return TRUE;
@@ -903,7 +903,7 @@ BOOL daItem_c::itemActionForKey() {
speedF = 0.0f;
current.angle.x = 0x4000;
mTargetAngleX = current.angle.x;
field_0x654 = 0;
mRotateSpeed = 0;
} else {
speed.set(0.0f, -temp2, 0.0f);
}
@@ -924,15 +924,15 @@ BOOL daItem_c::itemActionForKey() {
field_0x650 = speed.y;
}
field_0x654 = getData()->mRotateXSpeed;
mRotateSpeed = getData()->mRotateXSpeed;
if (mOnGroundTimer == 0) {
mTargetAngleX = current.angle.x + field_0x654;
mTargetAngleX = current.angle.x + mRotateSpeed;
} else {
mTargetAngleX = 0;
}
cLib_chaseAngleS(&current.angle.x, mTargetAngleX, field_0x654);
cLib_chaseAngleS(&current.angle.x, mTargetAngleX, mRotateSpeed);
return TRUE;
}
@@ -1079,10 +1079,10 @@ BOOL daItem_c::itemActionForArrow() {
if (mOnGroundTimer != 0) {
getData();
s16 rotationSpeed = 0xFFFF / getData()->mRotateYSpeed;
cLib_addCalcAngleS(&field_0x654, rotationSpeed, 10, 0x400, 0x100);
cLib_addCalcAngleS(&mRotateSpeed, rotationSpeed, 10, 0x400, 0x100);
}
cLib_chaseAngleS(&shape_angle.y, shape_angle.y + field_0x654, field_0x654);
cLib_chaseAngleS(&shape_angle.y, shape_angle.y + mRotateSpeed, mRotateSpeed);
}
if (speed.y != 0.0f) {
@@ -1226,7 +1226,7 @@ void daItem_c::mode_water_init() {
current.angle.z = 0;
current.angle.x = 0;
mExtraZRot = 0;
field_0x654 = 0;
mRotateSpeed = 0;
clrFlag(FLAG_UNK04);
scale.set(mScaleTarget.x, mScaleTarget.y, mScaleTarget.z);
@@ -1333,26 +1333,26 @@ BOOL daItem_c::initAction() {
scale.set(mScaleTarget.x, mScaleTarget.y, mScaleTarget.z);
switch (mAction) {
case 4: {
case daItemAct_4_e: {
current.angle.y = cM_rndF((f32)0xFFFF);
f32 temp = getData()->field_0x2C + cM_rndF(5.0f);
speedF = cM_rndF(getData()->field_0x30);
speed.set(0.0f, temp, 0.0f);
break;
}
case 5:
case daItemAct_BOSS_DISAPPEAR_e:
speed.setall(0.0f);
speedF = 0.0f;
scale.setall(0.0f);
mItemStatus = STATUS_WAIT_BOSS1;
fopAcM_OnStatus(this, fopAcStts_UNK4000_e);
field_0x654 = 0x4A8;
mRotateSpeed = 0x4A8;
break;
case 0xC:
case daItemAct_BOSS_e:
scale.setall(1.0f);
mItemStatus = STATUS_WAIT_BOSS2;
fopAcM_OnStatus(this, fopAcStts_UNK4000_e);
field_0x654 = 0x4A8;
mRotateSpeed = 0x4A8;
break;
}
@@ -1363,10 +1363,12 @@ BOOL daItem_c::initAction() {
return TRUE;
}
// TODO: bug? usage of uninitialized register f31 in some cases
// Bug: Usage of uninitialized variable y_speed (register f31) in some cases.
// In practice only daItem_c::CreateInit calls daItem_c::initAction, which means y_speed will
// be set to the item's collision height if the action is 0, 5, or 0xA.
f32 y_speed;
switch (mAction) {
case 1:
case daItemAct_1_e:
y_speed = getData()->mLaunchSpeed + cM_rndFX(5.0f);
speedF = getData()->mSpeedH / 10.0f;
if (g_mDoCPd_cpadInfo[0].mMainStickValue) {
@@ -1374,43 +1376,43 @@ BOOL daItem_c::initAction() {
}
current.angle.y = cM_rndF((f32)0xFFFF);
break;
case 3:
case daItemAct_3_e:
y_speed = 25.0f;
current.angle.y = cM_rndF((f32)0xFFFF);
speedF = getData()->mVelocityScale;
break;
case 7:
case daItemAct_7_e:
speedF = getData()->mVelocityScale * 1.5f;
current.angle.y = cM_rndF((f32)0xFFFF);
y_speed = getData()->mLaunchSpeed + cM_rndFX(5.0f);
break;
case 2:
case 4:
case 9:
case daItemAct_2_e:
case daItemAct_4_e:
case daItemAct_9_e:
speedF = 0.0f;
current.angle.y = cM_rndF((f32)0xFFFF);
y_speed = getData()->mLaunchSpeed + cM_rndFX(5.0f);
break;
case 8:
case daItemAct_8_e:
current.angle.y = cM_rndF((f32)0xFFFF);
y_speed = getData()->field_0x44 + cM_rndFX(5.0f);
speedF = getData()->mVelocityScale;
break;
case 0xA:
case daItemAct_A_e:
gravity = getData()->mGravity;
scale.setall(0.0f);
mMode = MODE_WAIT;
break;
case 0xB:
case daItemAct_B_e:
current.angle.y = cM_rndF((f32)0xFFFF);
y_speed = 0.0f;
speedF = 0.0f;
break;
case 6:
case daItemAct_6_e:
y_speed = getData()->mLaunchSpeed + cM_rndFX(5.0f);
break;
case 0:
case 5:
case daItemAct_0_e:
case daItemAct_BOSS_DISAPPEAR_e:
break;
}