Add custom build rule for material display lists with image addresses in them

This commit is contained in:
LagoLunatic
2024-11-01 19:32:15 -04:00
parent a16d8cee02
commit e9f82ff359
9 changed files with 543 additions and 114 deletions
+20 -6
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@@ -2201,12 +2201,22 @@ extract:
- symbol: l_Oba_swood_a_mikiDL
binary: assets/l_Oba_swood_a_mikiDL.bin
header: assets/l_Oba_swood_a_mikiDL.h
- symbol: l_matDL!.data:0x8037ad40
binary: assets/l_matDL__d_tree.bin
header: assets/l_matDL__d_tree.h
header_type: none
custom_type: matDL
- symbol: l_Txa_kage_32TEX
binary: assets/l_Txa_kage_32TEX.bin
header: assets/l_Txa_kage_32TEX.h
- symbol: g_dTree_Oba_kage_32DL
binary: assets/g_dTree_Oba_kage_32DL.bin
header: assets/g_dTree_Oba_kage_32DL.h
- symbol: g_dTree_shadowMatDL
binary: assets/g_dTree_shadowMatDL.bin
header: assets/g_dTree_shadowMatDL.h
header_type: none
custom_type: matDL
- symbol: l_chainS3TCTEX!.data:0x803769e0
binary: assets/l_chainS3TCTEX__d_chain.bin
@@ -2214,9 +2224,11 @@ extract:
- symbol: l_chainDL!.data:0x80376ce0
binary: assets/l_chainDL__d_chain.bin
header: assets/l_chainDL__d_chain.h
# - symbol: l_matDL!.data:0x80376d60
# binary: assets/l_matDL__d_chain.bin
# header: assets/l_matDL__d_chain.h
- symbol: l_matDL!.data:0x80376d60
binary: assets/l_matDL__d_chain.bin
header: assets/l_matDL__d_chain.h
header_type: none
custom_type: matDL
- symbol: l_chainS3TCTEX!.data:0x8038bd40
binary: assets/l_chainS3TCTEX__d_hookshot.bin
@@ -2224,6 +2236,8 @@ extract:
- symbol: l_chainDL!.data:0x8038c040
binary: assets/l_chainDL__d_hookshot.bin
header: assets/l_chainDL__d_hookshot.h
# - symbol: l_matDL!.data:0x8038c0c0
# binary: assets/l_matDL__d_hookshot.bin
# header: assets/l_matDL__d_hookshot.h
- symbol: l_matDL!.data:0x8038c0c0
binary: assets/l_matDL__d_hookshot.bin
header: assets/l_matDL__d_hookshot.h
header_type: none
custom_type: matDL
+20 -6
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@@ -1785,12 +1785,22 @@ extract:
- symbol: l_Oba_swood_a_mikiDL
binary: assets/l_Oba_swood_a_mikiDL.bin
header: assets/l_Oba_swood_a_mikiDL.h
- symbol: l_matDL!.data:0x8036e1e0
binary: assets/l_matDL__d_tree.bin
header: assets/l_matDL__d_tree.h
header_type: none
custom_type: matDL
- symbol: l_Txa_kage_32TEX
binary: assets/l_Txa_kage_32TEX.bin
header: assets/l_Txa_kage_32TEX.h
- symbol: g_dTree_Oba_kage_32DL
binary: assets/g_dTree_Oba_kage_32DL.bin
header: assets/g_dTree_Oba_kage_32DL.h
- symbol: g_dTree_shadowMatDL
binary: assets/g_dTree_shadowMatDL.bin
header: assets/g_dTree_shadowMatDL.h
header_type: none
custom_type: matDL
- symbol: l_chainS3TCTEX!.data:0x80369e80
binary: assets/l_chainS3TCTEX__d_chain.bin
@@ -1798,9 +1808,11 @@ extract:
- symbol: l_chainDL!.data:0x8036a180
binary: assets/l_chainDL__d_chain.bin
header: assets/l_chainDL__d_chain.h
# - symbol: l_matDL!.data:0x8036a200
# binary: assets/l_matDL__d_chain.bin
# header: assets/l_matDL__d_chain.h
- symbol: l_matDL!.data:0x8036a200
binary: assets/l_matDL__d_chain.bin
header: assets/l_matDL__d_chain.h
header_type: none
custom_type: matDL
- symbol: l_chainS3TCTEX!.data:0x8037f3e0
binary: assets/l_chainS3TCTEX__d_hookshot.bin
@@ -1808,6 +1820,8 @@ extract:
- symbol: l_chainDL!.data:0x8037f6e0
binary: assets/l_chainDL__d_hookshot.bin
header: assets/l_chainDL__d_hookshot.h
# - symbol: l_matDL!.data:0x8037f760
# binary: assets/l_matDL__d_hookshot.bin
# header: assets/l_matDL__d_hookshot.h
- symbol: l_matDL!.data:0x8037f760
binary: assets/l_matDL__d_hookshot.bin
header: assets/l_matDL__d_hookshot.h
header_type: none
custom_type: matDL
+20 -6
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@@ -1797,12 +1797,22 @@ extract:
- symbol: l_Oba_swood_a_mikiDL
binary: assets/l_Oba_swood_a_mikiDL.bin
header: assets/l_Oba_swood_a_mikiDL.h
- symbol: l_matDL!.data:0x80381a20
binary: assets/l_matDL__d_tree.bin
header: assets/l_matDL__d_tree.h
header_type: none
custom_type: matDL
- symbol: l_Txa_kage_32TEX
binary: assets/l_Txa_kage_32TEX.bin
header: assets/l_Txa_kage_32TEX.h
- symbol: g_dTree_Oba_kage_32DL
binary: assets/g_dTree_Oba_kage_32DL.bin
header: assets/g_dTree_Oba_kage_32DL.h
- symbol: g_dTree_shadowMatDL
binary: assets/g_dTree_shadowMatDL.bin
header: assets/g_dTree_shadowMatDL.h
header_type: none
custom_type: matDL
- symbol: l_chainS3TCTEX!.data:0x8037d6c0
binary: assets/l_chainS3TCTEX__d_chain.bin
@@ -1810,9 +1820,11 @@ extract:
- symbol: l_chainDL!.data:0x8037d9c0
binary: assets/l_chainDL__d_chain.bin
header: assets/l_chainDL__d_chain.h
# - symbol: l_matDL!.data:0x8037da40
# binary: assets/l_matDL__d_chain.bin
# header: assets/l_matDL__d_chain.h
- symbol: l_matDL!.data:0x8037da40
binary: assets/l_matDL__d_chain.bin
header: assets/l_matDL__d_chain.h
header_type: none
custom_type: matDL
- symbol: l_chainS3TCTEX!.data:0x80392a20
binary: assets/l_chainS3TCTEX__d_hookshot.bin
@@ -1820,6 +1832,8 @@ extract:
- symbol: l_chainDL!.data:0x80392d20
binary: assets/l_chainDL__d_hookshot.bin
header: assets/l_chainDL__d_hookshot.h
# - symbol: l_matDL!.data:0x80392da0
# binary: assets/l_matDL__d_hookshot.bin
# header: assets/l_matDL__d_hookshot.h
- symbol: l_matDL!.data:0x80392da0
binary: assets/l_matDL__d_hookshot.bin
header: assets/l_matDL__d_hookshot.h
header_type: none
custom_type: matDL
+53
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@@ -13,6 +13,7 @@
###
import argparse
import json
import sys
from pathlib import Path
from typing import Any, Dict, List
@@ -1735,6 +1736,58 @@ config.libs = [
ActorRel(NonMatching, "d_a_movie_player", extra_cflags=["-O3,p"]),
]
# Define our custom asset processing scripts
config.custom_build_rules = [
{
"name": "convert_matDL",
"command": "$python tools/converters/matDL_dis.py $in $out --symbol $symbol",
"description": "CONVERT $symbol",
},
]
config.custom_build_steps = {}
# Grab the specific GameID so we can format our strings properly
version = VERSIONS[version_num]
out_dir = config.build_dir / version
# This generates the build steps needed for preprocessing
def emit_build_rule(asset):
steps = config.custom_build_steps.setdefault("pre-compile", [])
match asset.get("custom_type"):
case None:
return
case "matDL":
steps.append(
{
"rule": "convert_matDL",
"inputs": out_dir / "bin" / asset["binary"],
"outputs": out_dir / "include" / asset["header"],
"variables": {
"symbol": asset["symbol"],
},
"implicit": Path("tools/converters/matDL_dis.py"),
}
)
case _:
print("Unknown asset type: " + asset["custom_type"])
# Parse the config and create the build rules for all our assets
config_path = out_dir / "config.json"
if config_path.exists():
config_data = json.load(open(config_path))
for asset in config_data.get("extract", []):
emit_build_rule(asset)
for module in config_data.get("modules", []):
for asset in module.get("extract", []):
emit_build_rule(asset)
# Optional extra categories for progress tracking
config.progress_categories = [
ProgressCategory("game", "TWW Game Code"),
+1 -1
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@@ -2,7 +2,7 @@
#define JUTASSERT_H
#include "dolphin/types.h"
#include "dolphin/os/OS.h"
#include "dolphin/os/OS.h" // IWYU pragma: export // Used by the JUT_ASSERT macro.
#define JUT_SHOW_ASSERT(LINE, COND) JUTAssertion::showAssert(JUTAssertion::getSDevice(), __FILE__, LINE, #COND)
+4 -37
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@@ -9,18 +9,14 @@
#include "SSystem/SComponent/c_counter.h"
#include "d/actor/d_a_player_main.h"
#include "d/d_procname.h"
#include "global.h"
#include "weak_data_2100_2080.h" // IWYU pragma: keep
#define CONST_U32(v) ((u8)((v) >> 16)), ((u8)((v) >> 8)), ((u8)((v) >> 0))
#define IMAGE_ADDR(addr) CONST_U32((u32)(addr) >> 5)
#include "assets/l_chainS3TCTEX__d_hookshot.h"
const u16 l_chainS3TCTEX__width = 32;
const u16 l_chainS3TCTEX__height = 32;
static Vec l_pos[0xC] = {
static Vec l_pos[] = {
{-2.0f, 1.522254f, -0.0f},
{-2.0f, 1.522254f, 7.0f},
{2.0f, 1.522254f, -0.0f},
@@ -35,7 +31,7 @@ static Vec l_pos[0xC] = {
{2.0f, -1.522254f, 7.0f},
};
static cXy l_texCoord[0xC] = {
static cXy l_texCoord[] = {
{0.02736f, 0.041406f},
{0.97264f, 0.041406f},
{0.830848f, 0.40324f},
@@ -52,37 +48,8 @@ static cXy l_texCoord[0xC] = {
#include "assets/l_chainDL__d_hookshot.h"
static u8 l_matDL[] ALIGN_DECL(32) = {
0x61, 0x80, 0x00, 0x01, 0x3A,
0x61, 0x84, 0x00, 0x00, 0x00,
0x61, 0x88, 0xE0, 0x7C, 0x1F,
// TX_SETIMAGE3_I0 BP command. Statically insert the pointer to the chain texture into the display list array by extracting each byte.
0x61, 0x94, IMAGE_ADDR(&l_chainS3TCTEX),
0x61, 0x30, 0x00, (l_chainS3TCTEX__width >> 0x08), (l_chainS3TCTEX__width >> 0x00),
0x61, 0x31, 0x00, (l_chainS3TCTEX__height >> 0x08), (l_chainS3TCTEX__height >> 0x00),
0x10, 0x00, 0x00, 0x10, 0x40, 0xFF, 0xFF, 0x42, 0x80,
0x08, 0x30, 0x3C, 0xF3, 0xCF, 0x00,
0x10, 0x00, 0x00, 0x10, 0x18, 0x3C, 0xF3, 0xCF, 0x00,
0x10, 0x00, 0x00, 0x10, 0x0E, 0x00, 0x00, 0x05, 0x43,
0x61, 0x28, 0x3C, 0x00, 0x00,
0x61, 0xC0, 0x08, 0x24, 0xAF,
0x61, 0xC1, 0x08, 0xFF, 0xF0,
0x61, 0x28, 0x3C, 0x00, 0x00,
0x61, 0xC2, 0x08, 0xF0, 0x8F,
0x61, 0xC3, 0x08, 0xFF, 0xC0,
0x61, 0x43, 0x00, 0x00, 0x01,
0x61, 0x40, 0x00, 0x00, 0x17,
0x61, 0x41, 0x00, 0x01, 0x0C,
0x61, 0xF3, 0x64, 0x00, 0x00,
0x10, 0x00, 0x00, 0x10, 0x3F, 0x00, 0x00, 0x00, 0x01,
0x10, 0x00, 0x00, 0x10, 0x09, 0x00, 0x00, 0x00, 0x01,
0x61, 0x00, 0x00, 0x04, 0x11,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#include "assets/l_matDL__d_hookshot.h"
l_matDL__d_hookshot(l_chainS3TCTEX);
/* 800F104C-800F12C8 .text draw__16daHookshot_shapeFv */
void daHookshot_shape::draw() {
+2 -21
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@@ -10,9 +10,6 @@
#include "weak_data_2100_2080.h" // IWYU pragma: keep
#define CONST_U32(v) ((u8)((v) >> 16)), ((u8)((v) >> 8)), ((u8)((v) >> 0))
#define IMAGE_ADDR(addr) CONST_U32((u32)(addr) >> 5)
#include "assets/l_chainS3TCTEX__d_chain.h"
const u16 l_chainS3TCTEX__width = 32;
const u16 l_chainS3TCTEX__height = 32;
@@ -49,24 +46,8 @@ static cXy l_texCoord[] = {
#include "assets/l_chainDL__d_chain.h"
static u8 l_matDL[0xa8] ALIGN_DECL(32) = {
0x61, 0x80, 0x00, 0x01, 0x3A,
0x61, 0x84, 0x00, 0x00, 0x00,
0x61, 0x88, 0xE0, 0x7C, 0x1F,
0x61, 0x94, IMAGE_ADDR(&l_chainS3TCTEX),
0x61, 0x30, 0x00, (l_chainS3TCTEX__width >> 0x08), (l_chainS3TCTEX__width >> 0x00),
0x61, 0x31, 0x00, (l_chainS3TCTEX__height >> 0x08), (l_chainS3TCTEX__height >> 0x00),
0x10, 0x00, 0x00, 0x10, 0x40, 0xFF, 0xFF, 0x42, 0x80,
0x08, 0x30, 0x3C, 0xF3, 0xCF, 0x00, 0x10, 0x00, 0x00,
0x10, 0x18, 0x3C, 0xF3, 0xCF, 0x00, 0x10, 0x00, 0x00, 0x10, 0x0E, 0x00, 0x00, 0x05, 0x43, 0x61,
0x28, 0x3C, 0x00, 0x00, 0x61, 0xC0, 0x08, 0x24, 0xAF, 0x61, 0xC1, 0x08, 0xFF, 0xF0, 0x61, 0x28,
0x3C, 0x00, 0x00, 0x61, 0xC2, 0x08, 0xF0, 0x8F, 0x61, 0xC3, 0x08, 0xFF, 0xC0, 0x61, 0x43, 0x00,
0x00, 0x01, 0x61, 0x40, 0x00, 0x00, 0x17, 0x61, 0x41, 0x00, 0x01, 0x0C, 0x61, 0xF3, 0x64, 0x00,
0x00, 0x10, 0x00, 0x00, 0x10, 0x3F, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x10, 0x09, 0x00,
0x00, 0x00, 0x01, 0x61, 0x00, 0x00, 0x04, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#include "assets/l_matDL__d_chain.h"
l_matDL__d_chain(l_chainS3TCTEX);
/* 800628B4-80062954 .text __ct__15dChain_packet_cFiP12dKy_tevstr_cf */
dChain_packet_c::dChain_packet_c(int num, dKy_tevstr_c* tevstr, f32 scale) {
+4 -37
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@@ -8,9 +8,6 @@
#include "weak_data_2100_2080.h" // IWYU pragma: keep
#define CONST_U32(v) ((u8)((v) >> 16)), ((u8)((v) >> 8)), ((u8)((v) >> 0))
#define IMAGE_ADDR(addr) CONST_U32((u32)(addr) >> 5)
#include "assets/l_Txa_swood_aTEX.h"
const u16 l_Txa_swood_aTEX__width = 64;
const u16 l_Txa_swood_aTEX__height = 64;
@@ -137,24 +134,8 @@ cXy l_texCoord[] = {
#include "assets/l_Oba_swood_a_hapaDL.h"
#include "assets/l_Oba_swood_a_mikiDL.h"
u8 l_matDL[] ALIGN_DECL(32) = {
0x61, 0x80, 0x00, 0x01, 0x3A,
0x61, 0x84, 0x00, 0x00, 0x00,
0x61, 0x88, 0xE0, 0xFC, 0x3F,
0x61, 0x94, IMAGE_ADDR(&l_Txa_swood_aTEX),
0x61, 0x30, 0x00, (l_Txa_swood_aTEX__width >> 0x08), (l_Txa_swood_aTEX__width >> 0x00),
0x61, 0x31, 0x00, (l_Txa_swood_aTEX__height >> 0x08), (l_Txa_swood_aTEX__height >> 0x00),
0x10, 0x00, 0x00, 0x10, 0x40, 0xFF, 0xFF, 0x42, 0x80,
0x08, 0x30, 0x3C, 0xF3, 0xCF, 0x00, 0x10, 0x00, 0x00,
0x10, 0x18, 0x3C, 0xF3, 0xCF, 0x00, 0x10, 0x00, 0x00, 0x10, 0x0E, 0x00, 0x00, 0x05, 0x43, 0x61,
0x28, 0x3C, 0x00, 0x00, 0x61, 0xC0, 0x08, 0x24, 0xAF, 0x61, 0xC1, 0x08, 0xFF, 0xF0, 0x61, 0x28,
0x3C, 0x00, 0x00, 0x61, 0xC2, 0x08, 0xF0, 0x8F, 0x61, 0xC3, 0x08, 0xEE, 0x70, 0x61, 0x40, 0x00,
0x00, 0x17, 0x61, 0x41, 0x00, 0x01, 0x0C, 0x61, 0xF3, 0x64, 0x00, 0x00, 0x10, 0x00, 0x00, 0x10,
0x3F, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x10, 0x09, 0x00, 0x00, 0x00, 0x01, 0x61, 0x00,
0x00, 0x04, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00,
};
#include "assets/l_matDL__d_tree.h"
l_matDL__d_tree(l_Txa_swood_aTEX);
#include "assets/l_Txa_kage_32TEX.h"
const u16 l_Txa_kage_32TEX__width = 32;
@@ -176,22 +157,8 @@ u8 g_dTree_shadowTexCoord[][2] = {
#include "assets/g_dTree_Oba_kage_32DL.h"
u8 g_dTree_shadowMatDL[] ALIGN_DECL(32) = {
0x61, 0x80, 0x00, 0x01, 0x35,
0x61, 0x84, 0x00, 0x00, 0x00,
0x61, 0x88, 0x00, 0x7C, 0x1F,
0x61, 0x94, IMAGE_ADDR(&l_Txa_kage_32TEX),
0x61, 0x30, 0x00, (l_Txa_kage_32TEX__width >> 0x08), (l_Txa_kage_32TEX__width >> 0x00),
0x61, 0x31, 0x00, (l_Txa_kage_32TEX__height >> 0x08), (l_Txa_kage_32TEX__height >> 0x00),
0x10, 0x00, 0x00, 0x10, 0x40, 0xFF, 0xFF, 0x42, 0x80,
0x08, 0x30, 0x3C, 0xF3, 0xCF, 0x00, 0x10, 0x00, 0x00,
0x10, 0x18, 0x3C, 0xF3, 0xCF, 0x00, 0x61, 0x28, 0x38, 0x03, 0xC0, 0x61, 0xC0, 0x08, 0xFF, 0xFF,
0x61, 0xC1, 0x08, 0xE6, 0x70, 0x61, 0x43, 0x00, 0x00, 0x01, 0x61, 0x40, 0x00, 0x00, 0x07, 0x61,
0x41, 0x00, 0x04, 0xAD, 0x61, 0xF3, 0x64, 0x00, 0x00, 0x10, 0x00, 0x00, 0x10, 0x3F, 0x00, 0x00,
0x00, 0x01, 0x10, 0x00, 0x00, 0x10, 0x09, 0x00, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x40, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#include "assets/g_dTree_shadowMatDL.h"
g_dTree_shadowMatDL(l_Txa_kage_32TEX);
const u32 g_dTree_Oba_kage_32DL_SIZE = sizeof(g_dTree_Oba_kage_32DL);
const u32 g_dTree_shadowMatDL_SIZE = sizeof(g_dTree_shadowMatDL);
+419
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@@ -0,0 +1,419 @@
from argparse import ArgumentParser
import struct
import os
from enum import Enum
class GXBPRegs(Enum):
GX_BP_REG_GENMODE = 0x0
GX_BP_REG_DISPCOPYFILTER0 = 0x1
GX_BP_REG_DISPCOPYFILTER1 = 0x2
GX_BP_REG_DISPCOPYFILTER2 = 0x3
GX_BP_REG_DISPCOPYFILTER3 = 0x4
GX_BP_REG_INDMTX0A = 0x6
GX_BP_REG_INDMTX0B = 0x7
GX_BP_REG_INDMTX0C = 0x8
GX_BP_REG_INDMTX1A = 0x9
GX_BP_REG_INDMTX1B = 0xA
GX_BP_REG_INDMTX1C = 0xB
GX_BP_REG_INDMTX2A = 0xC
GX_BP_REG_INDMTX2B = 0xD
GX_BP_REG_INDMTX2C = 0xE
GX_BP_REG_INDIMASK = 0xF
GX_BP_REG_INDTEVSTAGE0 = 0x10
GX_BP_REG_INDTEVSTAGE1 = 0x11
GX_BP_REG_INDTEVSTAGE2 = 0x12
GX_BP_REG_INDTEVSTAGE3 = 0x13
GX_BP_REG_INDTEVSTAGE4 = 0x14
GX_BP_REG_INDTEVSTAGE5 = 0x15
GX_BP_REG_INDTEVSTAGE6 = 0x16
GX_BP_REG_INDTEVSTAGE7 = 0x17
GX_BP_REG_INDTEVSTAGE8 = 0x18
GX_BP_REG_INDTEVSTAGE9 = 0x19
GX_BP_REG_INDTEVSTAGE10 = 0x1A
GX_BP_REG_INDTEVSTAGE11 = 0x1B
GX_BP_REG_INDTEVSTAGE12 = 0x1C
GX_BP_REG_INDTEVSTAGE13 = 0x1D
GX_BP_REG_INDTEVSTAGE14 = 0x1E
GX_BP_REG_INDTEVSTAGE15 = 0x1F
GX_BP_REG_SCISSORTL = 0x20
GX_BP_REG_SCISSORBR = 0x21
GX_BP_REG_LINEPTWIDTH = 0x22
GX_BP_REG_PERF0TRI = 0x23
GX_BP_REG_PERF0QUAD = 0x24
GX_BP_REG_RAS1_SS0 = 0x25
GX_BP_REG_RAS1_SS1 = 0x26
GX_BP_REG_RAS1_IREF = 0x27
GX_BP_REG_RAS1_TREF0 = 0x28
GX_BP_REG_RAS1_TREF1 = 0x29
GX_BP_REG_RAS1_TREF2 = 0x2A
GX_BP_REG_RAS1_TREF3 = 0x2B
GX_BP_REG_RAS1_TREF4 = 0x2C
GX_BP_REG_RAS1_TREF5 = 0x2D
GX_BP_REG_RAS1_TREF6 = 0x2E
GX_BP_REG_RAS1_TREF7 = 0x2F
GX_BP_REG_SU_SSIZE0 = 0x30
GX_BP_REG_SU_TSIZE0 = 0x31
GX_BP_REG_SU_SSIZE1 = 0x32
GX_BP_REG_SU_TSIZE1 = 0x33
GX_BP_REG_SU_SSIZE2 = 0x34
GX_BP_REG_SU_TSIZE2 = 0x35
GX_BP_REG_SU_SSIZE3 = 0x36
GX_BP_REG_SU_TSIZE3 = 0x37
GX_BP_REG_SU_SSIZE4 = 0x38
GX_BP_REG_SU_TSIZE4 = 0x39
GX_BP_REG_SU_SSIZE5 = 0x3A
GX_BP_REG_SU_TSIZE5 = 0x3B
GX_BP_REG_SU_SSIZE6 = 0x3C
GX_BP_REG_SU_TSIZE6 = 0x3D
GX_BP_REG_SU_SSIZE7 = 0x3E
GX_BP_REG_SU_TSIZE7 = 0x3F
GX_BP_REG_ZMODE = 0x40
GX_BP_REG_BLENDMODE = 0x41
GX_BP_REG_DSTALPHA = 0x42
GX_BP_REG_ZCONTROL = 0x43
GX_BP_REG_FIELDMASK = 0x44
GX_BP_REG_DRAWDONE = 0x45
GX_BP_REG_PETOKEN = 0x47
GX_BP_REG_PETOKENINT = 0x48
GX_BP_REG_TEXCOPYSRCXY = 0x49
GX_BP_REG_TEXCOPYSRCWH = 0x4A
GX_BP_REG_TEXCOPYDST = 0x4B
GX_BP_REG_DISPCOPYSTRIDE = 0x4D
GX_BP_REG_DISPCOPYSCALEY = 0x4E
GX_BP_REG_COPYCLEARAR = 0x4F
GX_BP_REG_COPYCLEARGB = 0x50
GX_BP_REG_COPYCLEARZ = 0x51
GX_BP_REG_COPYFILTER0 = 0x53
GX_BP_REG_COPYFILTER1 = 0x54
GX_BP_REG_BOUNDINGBOX0 = 0x55
GX_BP_REG_BOUNDINGBOX1 = 0x56
GX_BP_REG_SCISSOROFFSET = 0x59
GX_BP_REG_TMEMPRELOADADDR = 0x60
GX_BP_REG_TMEMPRELOADEVEN = 0x61
GX_BP_REG_TMEMPRELOADODD = 0x62
GX_BP_REG_TMEMPRELOADMODE = 0x63
GX_BP_REG_TMEMTLUTSRC = 0x64
GX_BP_REG_TMEMTLUTDST = 0x65
GX_BP_REG_TMEMTEXINVALIDATE = 0x66
GX_BP_REG_PERF1 = 0x67
GX_BP_REG_FIELDMODE = 0x68
GX_BP_REG_SETMODE0_TEX0 = 0x80
GX_BP_REG_SETMODE0_TEX1 = 0x81
GX_BP_REG_SETMODE0_TEX2 = 0x82
GX_BP_REG_SETMODE0_TEX3 = 0x83
GX_BP_REG_SETMODE1_TEX0 = 0x84
GX_BP_REG_SETMODE1_TEX1 = 0x85
GX_BP_REG_SETMODE1_TEX2 = 0x86
GX_BP_REG_SETMODE1_TEX3 = 0x87
GX_BP_REG_SETIMAGE0_TEX0 = 0x88
GX_BP_REG_SETIMAGE0_TEX1 = 0x89
GX_BP_REG_SETIMAGE0_TEX2 = 0x8A
GX_BP_REG_SETIMAGE0_TEX3 = 0x8B
GX_BP_REG_SETIMAGE1_TEX0 = 0x8C
GX_BP_REG_SETIMAGE1_TEX1 = 0x8D
GX_BP_REG_SETIMAGE1_TEX2 = 0x8E
GX_BP_REG_SETIMAGE1_TEX3 = 0x8F
GX_BP_REG_SETIMAGE2_TEX0 = 0x90
GX_BP_REG_SETIMAGE2_TEX1 = 0x91
GX_BP_REG_SETIMAGE2_TEX2 = 0x92
GX_BP_REG_SETIMAGE2_TEX3 = 0x93
GX_BP_REG_SETIMAGE3_TEX0 = 0x94
GX_BP_REG_SETIMAGE3_TEX1 = 0x95
GX_BP_REG_SETIMAGE3_TEX2 = 0x96
GX_BP_REG_SETIMAGE3_TEX3 = 0x97
GX_BP_REG_SETTLUT_TEX0 = 0x98
GX_BP_REG_SETTLUT_TEX1 = 0x99
GX_BP_REG_SETTLUT_TEX2 = 0x9A
GX_BP_REG_SETTLUT_TEX3 = 0x9B
GX_BP_REG_SETMODE0_TEX4 = 0xA0
GX_BP_REG_SETMODE0_TEX5 = 0xA1
GX_BP_REG_SETMODE0_TEX6 = 0xA2
GX_BP_REG_SETMODE0_TEX7 = 0xA3
GX_BP_REG_SETMODE1_TEX4 = 0xA4
GX_BP_REG_SETMODE1_TEX5 = 0xA5
GX_BP_REG_SETMODE1_TEX6 = 0xA6
GX_BP_REG_SETMODE1_TEX7 = 0xA7
GX_BP_REG_SETIMAGE0_TEX4 = 0xA8
GX_BP_REG_SETIMAGE0_TEX5 = 0xA9
GX_BP_REG_SETIMAGE0_TEX6 = 0xAA
GX_BP_REG_SETIMAGE0_TEX7 = 0xAB
GX_BP_REG_SETIMAGE1_TEX4 = 0xAC
GX_BP_REG_SETIMAGE1_TEX5 = 0xAD
GX_BP_REG_SETIMAGE1_TEX6 = 0xAE
GX_BP_REG_SETIMAGE1_TEX7 = 0xAF
GX_BP_REG_SETIMAGE2_TEX4 = 0xB0
GX_BP_REG_SETIMAGE2_TEX5 = 0xB1
GX_BP_REG_SETIMAGE2_TEX6 = 0xB2
GX_BP_REG_SETIMAGE2_TEX7 = 0xB3
GX_BP_REG_SETIMAGE3_TEX4 = 0xB4
GX_BP_REG_SETIMAGE3_TEX5 = 0xB5
GX_BP_REG_SETIMAGE3_TEX6 = 0xB6
GX_BP_REG_SETIMAGE3_TEX7 = 0xB7
GX_BP_REG_SETTLUT_TEX4 = 0xB8
GX_BP_REG_SETTLUT_TEX5 = 0xB9
GX_BP_REG_SETTLUT_TEX6 = 0xBA
GX_BP_REG_SETTLUT_TEX7 = 0xBB
GX_BP_REG_TEVCOLORCOMBINER0 = 0xC0
GX_BP_REG_TEVALPHACOMBINER0 = 0xC1
GX_BP_REG_TEVCOLORCOMBINER1 = 0xC2
GX_BP_REG_TEVALPHACOMBINER1 = 0xC3
GX_BP_REG_TEVCOLORCOMBINER2 = 0xC4
GX_BP_REG_TEVALPHACOMBINER2 = 0xC5
GX_BP_REG_TEVCOLORCOMBINER3 = 0xC6
GX_BP_REG_TEVALPHACOMBINER3 = 0xC7
GX_BP_REG_TEVCOLORCOMBINER4 = 0xC8
GX_BP_REG_TEVALPHACOMBINER4 = 0xC9
GX_BP_REG_TEVCOLORCOMBINER5 = 0xCA
GX_BP_REG_TEVALPHACOMBINER5 = 0xCB
GX_BP_REG_TEVCOLORCOMBINER6 = 0xCC
GX_BP_REG_TEVALPHACOMBINER6 = 0xCD
GX_BP_REG_TEVCOLORCOMBINER7 = 0xCE
GX_BP_REG_TEVALPHACOMBINER7 = 0xCF
GX_BP_REG_TEVCOLORCOMBINER8 = 0xD0
GX_BP_REG_TEVALPHACOMBINER8 = 0xD1
GX_BP_REG_TEVCOLORCOMBINER9 = 0xD2
GX_BP_REG_TEVALPHACOMBINER9 = 0xD3
GX_BP_REG_TEVCOLORCOMBINER10 = 0xD4
GX_BP_REG_TEVALPHACOMBINER10 = 0xD5
GX_BP_REG_TEVCOLORCOMBINER11 = 0xD6
GX_BP_REG_TEVALPHACOMBINER11 = 0xD7
GX_BP_REG_TEVCOLORCOMBINER12 = 0xD8
GX_BP_REG_TEVALPHACOMBINER12 = 0xD9
GX_BP_REG_TEVCOLORCOMBINER13 = 0xDA
GX_BP_REG_TEVALPHACOMBINER13 = 0xDB
GX_BP_REG_TEVCOLORCOMBINER14 = 0xDC
GX_BP_REG_TEVALPHACOMBINER14 = 0xDD
GX_BP_REG_TEVCOLORCOMBINER15 = 0xDE
GX_BP_REG_TEVALPHACOMBINER15 = 0xDF
GX_BP_REG_TEVREG0LO = 0xE0
GX_BP_REG_TEVREG0HI = 0xE1
GX_BP_REG_TEVREG1LO = 0xE2
GX_BP_REG_TEVREG1HI = 0xE3
GX_BP_REG_TEVREG2LO = 0xE4
GX_BP_REG_TEVREG2HI = 0xE5
GX_BP_REG_TEVREG3LO = 0xE6
GX_BP_REG_TEVREG3HI = 0xE7
GX_BP_REG_FOGRANGE = 0xE8
GX_BP_REG_FOGRANGEK0 = 0xE9
GX_BP_REG_FOGRANGEK1 = 0xEA
GX_BP_REG_FOGRANGEK2 = 0xEB
GX_BP_REG_FOGRANGEK3 = 0xEC
GX_BP_REG_FOGRANGEK4 = 0xED
GX_BP_REG_FOGPARAM0 = 0xEE
GX_BP_REG_FOGPARAM1 = 0xEF
GX_BP_REG_FOGPARAM2 = 0xF0
GX_BP_REG_FOGPARAM3 = 0xF1
GX_BP_REG_FOGCOLOR = 0xF2
GX_BP_REG_ALPHACOMPARE = 0xF3
GX_BP_REG_ZTEXTURE0 = 0xF4
GX_BP_REG_ZTEXTURE1 = 0xF5
GX_BP_REG_TEVKSEL0 = 0xF6
GX_BP_REG_TEVKSEL1 = 0xF7
GX_BP_REG_TEVKSEL2 = 0xF8
GX_BP_REG_TEVKSEL3 = 0xF9
GX_BP_REG_TEVKSEL4 = 0xFA
GX_BP_REG_TEVKSEL5 = 0xFB
GX_BP_REG_TEVKSEL6 = 0xFC
GX_BP_REG_TEVKSEL7 = 0xFD
GX_BP_REG_SSMASK = 0xFE
class GXXFRegs(Enum):
GX_XF_REG_ERROR = 0x1000
GX_XF_REG_DIAGNOSTICS = 0x1001
GX_XF_REG_STATE0 = 0x1002
GX_XF_REG_STATE1 = 0x1003
GX_XF_REG_CLOCK = 0x1004
GX_XF_REG_CLIPDISABLE = 0x1005
GX_XF_REG_PERF0 = 0x1006
GX_XF_REG_PERF1 = 0x1007
GX_XF_REG_INVERTEXSPEC = 0x1008
GX_XF_REG_NUMCOLORS = 0x1009
GX_XF_REG_AMBIENT0 = 0x100A
GX_XF_REG_AMBIENT1 = 0x100B
GX_XF_REG_MATERIAL0 = 0x100C
GX_XF_REG_MATERIAL1 = 0x100D
GX_XF_REG_COLOR0CNTRL = 0x100E
GX_XF_REG_COLOR1CNTRL = 0x100F
GX_XF_REG_ALPHA0CNTRL = 0x1010
GX_XF_REG_ALPHA1CNTRL = 0x1011
GX_XF_REG_DUALTEXTRAN = 0x1012
GX_XF_REG_MATRIXINDEX0 = 0x1018
GX_XF_REG_MATRIXINDEX1 = 0x1019
GX_XF_REG_SCALEX = 0x101A
GX_XF_REG_SCALEY = 0x101B
GX_XF_REG_SCALEZ = 0x101C
GX_XF_REG_OFFSETX = 0x101D
GX_XF_REG_OFFSETY = 0x101E
GX_XF_REG_OFFSETZ = 0x101F
GX_XF_REG_PROJECTIONA = 0x1020
GX_XF_REG_PROJECTIONB = 0x1021
GX_XF_REG_PROJECTIONC = 0x1022
GX_XF_REG_PROJECTIOND = 0x1023
GX_XF_REG_PROJECTIONE = 0x1024
GX_XF_REG_PROJECTIONF = 0x1025
GX_XF_REG_PROJECTORTHO = 0x1026
GX_XF_REG_NUMTEX = 0x103F
GX_XF_REG_TEX0 = 0x1040
GX_XF_REG_TEX1 = 0x1041
GX_XF_REG_TEX2 = 0x1042
GX_XF_REG_TEX3 = 0x1043
GX_XF_REG_TEX4 = 0x1044
GX_XF_REG_TEX5 = 0x1045
GX_XF_REG_TEX6 = 0x1046
GX_XF_REG_TEX7 = 0x1047
GX_XF_REG_DUALTEX0 = 0x1050
GX_XF_REG_DUALTEX1 = 0x1051
GX_XF_REG_DUALTEX2 = 0x1052
GX_XF_REG_DUALTEX3 = 0x1053
GX_XF_REG_DUALTEX4 = 0x1054
GX_XF_REG_DUALTEX5 = 0x1055
GX_XF_REG_DUALTEX6 = 0x1056
GX_XF_REG_DUALTEX7 = 0x1057
class GXCPRegs(Enum):
GX_CP_REG_MTXIDXA = 0x30
GX_CP_REG_MTXIDXB = 0x40
GX_CP_REG_VCD_LO = 0x50
GX_CP_REG_VCD_HI = 0x60
GX_CP_REG_VAT_GRP0 = 0x70
GX_CP_REG_VAT_GRP1 = 0x80
GX_CP_REG_VAT_GRP2 = 0x90
GX_CP_REG_ARRAYBASE = 0xA0
GX_CP_REG_ARRAYSTRIDE = 0xB0
def read_u8(binary_file):
chunk = binary_file.read(1)
if len(chunk) < 1:
return None
return struct.unpack(">B", chunk)[0]
def read_u16(binary_file):
chunk = binary_file.read(2)
if len(chunk) < 1:
return None
return struct.unpack(">H", chunk)[0]
def convert_binary_to_matDL_c_source(src_path, dest_path, symbol_name):
# Load data
macro_name = os.path.splitext(os.path.basename(src_path))[0]
with open(src_path, "rb") as binary_file, open(dest_path, "w") as c_file:
c_file.write("#ifndef LOAD_BP_REG\n")
c_file.write("#define U32_AS_U8(v) ((u8)((v) >> 24)), ((u8)((v) >> 16)), ((u8)((v) >> 8)), ((u8)((v) >> 0))\n")
c_file.write("#define U24_AS_U8(v) ((u8)((v) >> 16)), ((u8)((v) >> 8)), ((u8)((v) >> 0))\n")
c_file.write("#define U16_AS_U8(v) ((u8)((v) >> 8)), ((u8)((v) >> 0))\n")
c_file.write("#define IMAGE_ADDR(addr) (u32)(addr) >> 5\n")
c_file.write("#define LOAD_BP_REG(reg, value) GX_CMD_LOAD_BP_REG, reg, U24_AS_U8(value)\n")
c_file.write("#define LOAD_XF_REG(reg, num_args, ...) GX_CMD_LOAD_XF_REG, U16_AS_U8(num_args-1), U16_AS_U8(reg), __VA_ARGS__\n")
c_file.write("#define LOAD_CP_REG(reg, value) GX_CMD_LOAD_CP_REG, reg, U32_AS_U8(value)\n")
c_file.write("#endif\n\n")
def write_macro_line(line):
line_with_escape = line + (" "*(99-len(line))) + "\\\n"
c_file.write(line_with_escape)
write_macro_line(f"#define {macro_name}(TEX_NAME)")
write_macro_line(f"u8 {symbol_name}[] ALIGN_DECL(32) = {{")
while True:
print(binary_file.tell())
command_type = read_u8(binary_file)
if command_type is None:
break
line_elements = []
def add_byte_to_line(byte):
line_elements.append(f"0x{byte:02X}")
def add_string_to_line(string):
line_elements.append(string)
if command_type == 0x61:
# BP Command
register = GXBPRegs(read_u8(binary_file))
value = read_u8(binary_file) << 16 | read_u8(binary_file) << 8 | read_u8(binary_file) << 0
if register == GXBPRegs.GX_BP_REG_SETIMAGE3_TEX0:
value_string = f"IMAGE_ADDR(TEX_NAME)"
elif register == GXBPRegs.GX_BP_REG_SU_SSIZE0:
value_string = f"TEX_NAME ## __width"
elif register == GXBPRegs.GX_BP_REG_SU_TSIZE0:
value_string = f"TEX_NAME ## __height"
else:
value_string = f"0x{value:06X}"
add_string_to_line(f"LOAD_BP_REG({register.name}, {value_string})")
elif command_type == 0x10:
# XF Command
num_args = 1 + read_u16(binary_file)
assert num_args <= 0x10
register = GXXFRegs(read_u16(binary_file))
arg_bytes = []
for i in range(4 * num_args):
arg_bytes.append(read_u8(binary_file))
args_string = ", ".join(f"0x{byte:02X}" for byte in arg_bytes)
add_string_to_line(f"LOAD_XF_REG({register.name}, {num_args}, {args_string})")
elif command_type == 0x08:
# CP Command
register = GXCPRegs(read_u8(binary_file))
value = read_u8(binary_file) << 24 | read_u8(binary_file) << 16 | read_u8(binary_file) << 8 | read_u8(binary_file) << 0
add_string_to_line(f"LOAD_CP_REG({register.name}, 0x{value:08X})")
elif command_type == 0x00:
add_byte_to_line(command_type)
while len(line_elements) < 0x10:
byte = read_u8(binary_file)
assert byte == 0x00
add_byte_to_line(byte)
else:
raise Exception(f"Unknown command type: {command_type:02X}")
print(line_elements)
write_macro_line(" " + ", ".join(line_elements) + ",")
c_file.write("};\n")
def main():
parser = ArgumentParser(
description="Converts a binary file containing a material display list to a macro for defining an array of u8 type"
)
parser.add_argument("src_path", type=str, help="Binary source file path")
parser.add_argument("dest_path", type=str, help="Destination C include file path")
parser.add_argument("--symbol", type=str, help="Symbol name")
args = parser.parse_args()
convert_binary_to_matDL_c_source(args.src_path, args.dest_path, args.symbol)
if __name__ == "__main__":
main()