d_menu_cloth matching (#937)

* Add `l_matDL` symbols and assets to config files for all regions for d_menu_cloth

* Extend `daCLOTH_HIO_c` with `JORReflexible` and add static instance `l_HIO` in `d_menu_cloth`

* Refactor `d_menu_cloth.h` to improve naming consistency for member variables.

* Initialize `dMCloth_c` member variables and create HIO child in constructor

* Include `l_matDL` in `d_menu_cloth` and call it in `dMCloth_c::draw`.

* Add private member variables to `daCLOTH_HIO_c` in `d_menu_cloth.h`

* Add virtual destructor to `daCLOTH_HIO_c` in `d_menu_cloth.h`

* Swap `daCLOTH_HIO_c` and `daCLOTH_ChildHIO_c` class definitions and adjust member variables in `d_menu_cloth.h`.

* Remove non-matching comments from `daCLOTH_ChildHIO_c` constructor and destructor in `d_menu_cloth.cpp`.

* Initialize `daCLOTH_HIO_c` member variables and update `daCLOTH_ChildHIO_c` access modifiers in `d_menu_cloth`.

* Remove unused member variables from `daCLOTH_HIO_c` and `daCLOTH_ChildHIO_c` in `d_menu_cloth.h`.

* Match dMCloth_c::dMCloth_c

* Match `dMCloth_c::init`.

* Match `dMCloth_c` destructor.

* Refactor `dMCloth_c` to use `mCurArr` for indexing and update structure definitions in `d_menu_cloth`.

* Define `ARR_SIZE` constant and replace hardcoded array sizes in `d_menu_cloth`.

* Match dMCloth_c::TevSetting

* Match dMCloth_c::TevSettingMenu

* Match `dMCloth_c::TevSettingMenu` and `dMCloth_c::TevSettingFileSelect`.

* Match `dMCloth_c::lightSet1`

* Start matching `dMCloth_c::cloth_init` and update structure definitions to use `INNER_SIZE` constant, optimize initialization logic, and replace redundant assignments with consolidated methods.

* Match `dMCloth_c::setNrmVtx` implementation and update header declaration.

* Match `daCLOTH_HIO_c` destructor implementation.

* Match `dMenu_ClothCreate`, `dMenu_ClothDelete`, `dMenu_ClothExecute`, `dMenu_ClothDraw`, and `dMenu_ClothIsDelete` implementations and update related structure definitions.

* Update `g_fopAc_Method` reference to `g_fopMsg_Method` in cloth menu structure.

* Match `dMCloth_c::cloth_move` implementation and update type definitions for `field_0xa` and `field_0x34` to `s16`.

* Start matching `dMCloth_c::cloth_move_sin` and `dMCloth_c::cloth_move_simple` implementations.

* Match `dMCloth_c::ShadowTevSetting` implementation.

* Match `dMCloth_c::ShadowTevSettingMenu` and `dMCloth_c::ShadowTevSettingFileSelect` implementations.

* Match `dMCloth_c::alpha_out` implementation.

* Match `dMCloth_c::plot` implementation and minor formatting fix in `dMCloth_c::ShadowTevSettingMenu`.

* Refactor `d_menu_cloth` to replace s16 color fields with `GXColorS10` and `GXColor` structures. Update all related logic and structure definitions accordingly.

* Match `dMCloth_c::draw` implementation, refactor initialization of `field_0x10`, and update associated structure definitions.

* Match `dMCloth_c::plot_shadow` implementation and update parameter names in `plot` and `plot_shadow` declarations.

* Update `d_menu_cloth` to use `msg_method_class` and `msg_process_profile_definition`. Refactor structure definitions and add TODO comment for size clarification.

* Add member comments in `dMenu_ClothMethodTable`

* Refactor `d_menu_cloth` to improve pointer arithmetic in `plot` loop and add missing implementations for `getOffsetVec` and `getShadowPos`.

* Refactor `dMCloth_c::plot` to improve naming consistency for loop variables and pointer arithmetic.

* Refactor `d_menu_cloth` to replace repeated member accesses with `HIO_CHILD` macro for improved readability and maintainability.

* Rename fields in `d_menu_cloth`

* Add clarifying comments in `dMenu_ClothMethodTable` about function order and usage

* Use `TRUE` and `FALSE` macros instead of literal values in `d_menu_cloth` methods for consistency.

* Replace numeric cloth type values with `MenuClothType` enum for improved readability and maintainability in `d_menu_cloth`.

* Refactor `dMCloth_c::cloth_init`: replace raw pointer arithmetic with `set` calls for improved clarity and maintainability.

* Refactor `MENU_CLOTH_TYPE_2` logic: replace hardcoded rotation calculation with `cM_deg2s` for clarity and maintainability.

* Change `wavePreSteps` type from `u16` to `s16` in `d_menu_cloth` for alignment with signed calculations.

* Replace hardcoded angle conversion with `cM_deg2s` in `MENU_CLOTH_TYPE_0` logic for improved clarity and maintainability.

* Change `mWaveProgress` type from `u16` to `s16` in `d_menu_cloth` for consistency with signed calculations.

* Match `cloth_init` in `d_menu_cloth`

* Fix `INNER_SIZE` iteration in `d_menu_cloth` to properly handle loop bounds.

* Update vertex attribute formats in `d_menu_cloth` for improved correctness.

* Add inline utility function `GXColor4x8` to `GX.h` for streamlined color input handling

* Refactor triangle strip generation in `d_menu_cloth` for improved readability and maintainability.

* Refactor vertex and texture coordinate handling in `dMCloth_c::plot_shadow` for improved clarity and correctness.

* Refactor vertex handling in `d_menu_cloth` to group vertex and texture operations for improved readability and structure.

* Add `GXNormal1x16` and `GXColor3x8` inline utility functions to `GX.h` for simplified normal and color input handling.

* Update vertex format in `d_menu_cloth` to use `GXPosition1x16` and `GXNormal1x16` for improved attribute handling.

* Add `dMs_clothOnly_create` and `dMs_clothOnly_delete` implementations in `d_menu_window`

* Implement `dMs_cloth_create` and `dMs_cloth_delete` functions in `d_menu_window` and update related structure definitions.

* Replace hardcoded cloth type with `MENU_CLOTH_TYPE_2` constant in `d_menu_window`.

* Refactor `MENU_CLOTH_TYPE` enum names for clarity and update all references across `d_menu_cloth`, `d_s_name`, and `d_menu_window`.

* Refactor `mChildren` array indexing in `daCLOTH_HIO_c` constructor to use `MENU_CLOTH_TYPE` constants for improved readability and maintainability.

* Refactor `color1` and `color2` fields to `clothColor` and `shadowColor` for improved clarity in `d_menu_cloth` structure and related logic.

* Simplify alpha blending logic by removing redundant variables in `d_menu_cloth`.

* Refactor `mColor1`/`mColor2` to `mClothColor`/`mShadowColor` for improved clarity in `d_menu_cloth` and update all related logic.

* Add temporary `dummy0` function in `d_menu_window` for placeholder debug strings.

* Refactor position array access in `d_menu_cloth` to use `getPos()` result for better clarity and maintainability.

* Change `waveFreqX` and `waveFreqY` types from `u16` to `s16` in `d_menu_cloth` structure for consistency.

* Add demo version-specific mipmap handling logic in `d_menu_cloth` initialization.

* Remove demo version-specific mipmap handling logic in `d_menu_cloth` initialization.

* Match `cloth_move_sin` and `cloth_move_simple`.

* Refactor loop variable initialization in `d_menu_cloth` for improved clarity.

* Refactor variable names in alpha calculation for improved clarity in `d_menu_cloth`.

* Inline vertex index calculations in `d_menu_cloth` to simplify code and reduce redundant variables.

* Match `plot` and `plot_shadow`.

* Refactor `lightDistance` variable in `d_menu_cloth` for improved clarity.

* Inline empty destructor for `daCLOTH_HIO_c` in `d_menu_cloth` to simplify code.

* Match `plot` and `plot_shadow` in demo build.

* Update vertex attribute formats and streamline vertex function calls in `d_cloth_packet`.

* Match `cloth_init` for JP version

* Match `init` for JP version

* Match `draw` for JP version

* Add TODO note to identify superclass for correct size in `menu_cloth_class`.

* Match `d_menu_cloth` for specific regions: GZLJ01, GZLE01, GZLP01.

* Adjust `plot_shadow` parameters in `d_menu_cloth` for consistent shadow scaling.

* Add dummy functions to ensure correct float order in `d_menu_cloth`.

* Use version-specific scale values for `MENU_CLOTH_TYPE_DEFAULT` in `d_menu_cloth`.

* Normalize hex color and value formatting in `d_menu_cloth`.

* Add `STATIC_ASSERT` checks for struct size validation in `d_menu_cloth`.

* Rename ambiguous `field` members to `padding` in `d_menu_cloth` and update struct size.

* Replace `menu_cloth_class` size calculation with `sizeof(dMCloth_c)` in `d_menu_cloth`.

* Revert "Replace `menu_cloth_class` size calculation with `sizeof(dMCloth_c)` in `d_menu_cloth`."

This reverts commit 3920b07e1a.

* Revert "Rename ambiguous `field` members to `padding` in `d_menu_cloth` and update struct size."

This reverts commit 153ee490bf.

* Rename placeholder fields to `padding_*` in `d_menu_cloth` for clarity.

* Update `menu_cloth_class` size handling with `STATIC_ASSERT` and padding.

* Clarify comment for `dMenu_ClothMethodTable` initialization.

* Replace hardcoded offsets with calculated `INNER_SIZE`-based sizes in `d_menu_cloth`.

* Remove stray comments in `setClothType` definition and invocation.

* Annotate `mStatus` with offset comment in `dDlst_MENU_CAPTURE_c`.

* Replace `g_dComIfG_gameInfo.play` calls with `dComIfGp_` equivalents in `d_menu_window`.
This commit is contained in:
Briggs Baltzell
2026-03-11 22:54:58 -05:00
committed by GitHub
parent 27793379ea
commit ea7c107eb7
12 changed files with 1124 additions and 81 deletions
+109 -6
View File
@@ -5,7 +5,61 @@
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_menu_window.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "f_op/f_op_msg.h"
#include "d/d_menu_cloth.h"
// TODO: Remove me when all the JUT asserts and other strings are filled out.
// This is temporary, just to make the strings match.
void dummy0() {
OSReport("cmap_tri.bti");
OSReport("cmap_treasure.bti");
OSReport("cmap_tingle.bti");
OSReport("cmap_phantomship.bti");
OSReport("cmap_hint.bti");
OSReport("f_item_tri.bti");
OSReport("f_get_rupy.bti");
OSReport("f_heart_up_02.bti");
OSReport("f_korog_kare.bti");
OSReport("f_korog_saki.bti");
OSReport("d_menu_window.cpp");
OSReport("i_Ms->name[i] != 0");
OSReport("Halt");
OSReport("");
OSReport("i_Ms->note[i] != 0");
OSReport("i_Ms->dummy[i] != 0");
OSReport("i_Ms->buffer_p[i] != 0");
OSReport("dMi_c != 0");
OSReport("dMc_c != 0");
OSReport("dMf_c != 0");
OSReport("dMs_capture_c != 0");
OSReport("dMd_c != 0");
OSReport("dNm_c != 0");
OSReport("dMs_c != 0");
OSReport("cloth_c != 0");
OSReport("dMs_cloth_c != 0");
OSReport("i_Ms->childHeap != 0");
OSReport("awake");
OSReport("majyuu_shinnyuu");
OSReport("アイテムビット");
OSReport("ダンジョンビット");
OSReport("fonttype != 0");
OSReport("rfonttype != 0");
}
class dDlst_MENU_CLOTH_c : public dDlst_base_c {};
class dDlst_MENU_CAPTURE_c : public dDlst_base_c {
public:
dDlst_MENU_CAPTURE_c() { mStatus = 0; }
/* 0x04 */ u8 mStatus;
};
static dMCloth_c* cloth_c;
static dDlst_MENU_CLOTH_c* dMs_cloth_c;
static dDlst_MENU_CAPTURE_c* dMs_capture_c;
/* 801DB384-801DB50C .text __ct__9dMw_HIO_cFv */
dMw_HIO_c::dMw_HIO_c() {
@@ -78,23 +132,72 @@ void dMs_save_delete(sub_ms_screen_class*) {
}
/* 801DCEA0-801DD090 .text dMs_cloth_create__FP19sub_ms_screen_class */
void dMs_cloth_create(sub_ms_screen_class*) {
/* Nonmatching */
void dMs_cloth_create(sub_ms_screen_class* i_Ms) {
dComIfGp_setHeapLockFlag(1);
JKRArchive* arc = dComIfGp_getClothResArchive();
cloth_c = new dMCloth_c();
JUT_ASSERT(2674, cloth_c != NULL);
cloth_c->setArchive(arc);
cloth_c->init();
dMs_cloth_c = new dDlst_MENU_CLOTH_c();
JUT_ASSERT(2680, dMs_cloth_c != NULL);
dMs_capture_c = new dDlst_MENU_CAPTURE_c();
JUT_ASSERT(2683, dMs_capture_c != NULL);
i_Ms->childHeap = JKRExpHeap::create(0x506A1, i_Ms->parentHeap_0xfc, false);
JUT_ASSERT(2686, i_Ms->childHeap != NULL);
}
/* 801DD090-801DD154 .text dMs_cloth_delete__FP19sub_ms_screen_class */
void dMs_cloth_delete(sub_ms_screen_class*) {
/* Nonmatching */
void dMs_cloth_delete(sub_ms_screen_class* i_Ms) {
if (i_Ms->childHeap) {
i_Ms->childHeap->destroy();
i_Ms->childHeap = NULL;
}
if (dMs_cloth_c) {
delete dMs_cloth_c;
dMs_cloth_c = NULL;
}
if (cloth_c) {
delete cloth_c;
cloth_c = NULL;
}
if (dMs_capture_c) {
delete dMs_capture_c;
dMs_capture_c = NULL;
}
}
/* 801DD154-801DD270 .text dMs_clothOnly_create__FP19sub_ms_screen_class */
void dMs_clothOnly_create(sub_ms_screen_class*) {
/* Nonmatching */
JKRArchive* arc = dComIfGp_getClothResArchive();
cloth_c = new dMCloth_c();
JUT_ASSERT(2744, cloth_c != NULL);
cloth_c->setArchive(arc);
cloth_c->setClothType(MENU_CLOTH_TYPE_CLOTH_ONLY);
cloth_c->init();
dMs_cloth_c = new dDlst_MENU_CLOTH_c();
JUT_ASSERT(2751, dMs_cloth_c != NULL);
}
/* 801DD270-801DD308 .text dMs_clothOnly_delete__FP19sub_ms_screen_class */
void dMs_clothOnly_delete(sub_ms_screen_class*) {
/* Nonmatching */
if (dMs_cloth_c) {
delete dMs_cloth_c;
dMs_cloth_c = NULL;
}
if (cloth_c) {
dComIfGp_getClothResArchive()->removeResourceAll();
delete cloth_c;
cloth_c = NULL;
}
}
/* 801DD308-801DD318 .text dMs_onButtonBit__FP19sub_ms_screen_classUc */