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dKyr_thunder_move
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@@ -64,7 +64,7 @@ struct GB_WIND_INFLUENCE {
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struct EF_THUNDER {
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/* 0x00 */ u8 mStatus;
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/* 0x01 */ u8 mStateTimer;
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/* 0x01 */ u8 mState;
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/* 0x02 */ u8 field_0x2;
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/* 0x04 */ int mMode;
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/* 0x08 */ f32 mFlashTimer;
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@@ -392,14 +392,20 @@ void dKy_Sound_set(cXyz i_pos, int param_1, unsigned int i_actorID, int param_3)
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void dKy_itudemo_se();
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void dKy_actor_addcol_set(s16, s16, s16, f32);
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void dKy_actor_addcol_amb_set(s16, s16, s16, f32);
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void dKy_actor_addcol_dif_set(s16, s16, s16, f32);
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void dKy_bg_addcol_amb_set(s16, s16, s16, f32);
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void dKy_bg_addcol_dif_set(s16, s16, s16, f32);
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void dKy_bg1_addcol_amb_set(s16, s16, s16, f32);
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void dKy_bg1_addcol_dif_set(s16, s16, s16, f32);
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void dKy_vrbox_addcol_sky0_set(s16, s16, s16, f32);
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void dKy_vrbox_addcol_kasumi_set(s16, s16, s16, f32);
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void dKy_vrbox_addcol_set(s16, s16, s16, f32);
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void dKy_addcol_fog_set(s16, s16, s16, f32);
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void dKy_plight_set(LIGHT_INFLUENCE*);
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void dKy_efplight_set(LIGHT_INFLUENCE* param_0);
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void dKy_plight_cut(LIGHT_INFLUENCE* param_0);
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void dKy_efplight_cut(LIGHT_INFLUENCE* param_0);
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void dKy_fog_startendz_set(f32, f32, f32);
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void dKy_vrbox_addcol_set(s16, s16, s16, f32);
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BOOL dKy_daynight_check();
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void dKy_tevstr_init(dKy_tevstr_c*, s8, u8);
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void dKy_Sound_init();
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@@ -14,6 +14,7 @@ typedef int (*fopKyM_CreateFunc)(void*);
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void fopKyM_Delete(void* param_1);
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int fopKyM_Create(s16 param_1, fopKyM_CreateFunc param_2, void* param_3);
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int fopKyM_create(s16 i_procName, int i_param, cXyz* i_pos, cXyz* i_scale, fopKyM_CreateFunc i_createFunc);
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base_process_class* fopKyM_fastCreate(s16 param_0, int param_1, cXyz* param_2, cXyz* param_3,
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fopKyM_CreateFunc);
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int fopKyM_createWpillar(cXyz const* i_pos, f32 scaleXZ, f32 scaleY, int i_param);
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@@ -22,4 +23,4 @@ inline void* fopKyM_GetAppend(void* param_0) {
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return fpcM_GetAppend(param_0);
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}
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#endif
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#endif
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