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https://github.com/zeldaret/tww.git
synced 2026-05-23 23:05:11 -04:00
Stts weight cleanup
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+1
-1
@@ -136,7 +136,7 @@ public:
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virtual cCcD_GStts* GetGStts() {
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return (cCcD_GStts*)this;
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}
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void Init(int, int, fopAc_ac_c*);
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void Init(int weight, int, fopAc_ac_c* pActor);
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virtual void Ct();
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virtual void ClrAt() {
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cCcD_Stts::ClrAt();
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@@ -176,7 +176,7 @@ BOOL enemy_ice(enemyice* ei) {
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switch (ei->mState) {
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case 0: // Not initialized
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// Initialize the enemyice now.
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ei->mStts.Init(0xFA, 0xFF, ac);
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ei->mStts.Init(250, 0xFF, ac);
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ei->mCyl.Set(cc_cyl_src);
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ei->mCyl.SetStts(&ei->mStts);
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ei->mCyl.SetR(ei->mWallRadius);
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@@ -468,7 +468,7 @@ void enemy_fire(enemyfire* ef) {
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ef->mFlameScaleY = 2.0f;
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}
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ef->mStts.Init(0xFA, 0xFF, ac);
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ef->mStts.Init(250, 0xFF, ac);
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ef->mSph.Set(fire_at_sph_src);
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ef->mSph.SetStts(&ef->mStts);
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break;
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@@ -1244,7 +1244,7 @@ static s32 daAM_Create(fopAc_ac_c* i_actor) {
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&fopAcM_GetPosition_p(i_this), &fopAcM_GetOldPosition_p(i_this),
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i_this, 1, &i_this->mAcchCir, &fopAcM_GetSpeed_p(i_this)
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);
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i_this->mStts.Init(0xFE, 1, i_this);
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i_this->mStts.Init(254, 1, i_this);
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i_this->mGravity = -10.0f;
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@@ -1350,7 +1350,7 @@ static s32 daAM2_Create(fopAc_ac_c* i_actor) {
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&fopAcM_GetPosition_p(i_this), &fopAcM_GetOldPosition_p(i_this),
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i_this, 1, &i_this->mAcchCir, &fopAcM_GetSpeed_p(i_this)
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);
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i_this->mStts.Init(0xFE, 1, i_this);
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i_this->mStts.Init(254, 1, i_this);
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i_this->mGravity = -3.0f;
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@@ -825,7 +825,7 @@ static s32 daBk_Create(fopAc_ac_c* i_actor) {
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i_this->mMaxHealth = i_this->mHealth = 5;
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}
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i_this->mDamageReaction.mStts.Init(0xC8, 0xFF, i_this);
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i_this->mDamageReaction.mStts.Init(200, 0xFF, i_this);
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static dCcD_SrcCyl co_cyl_src = {}; // TODO
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i_this->m0B88.Set(co_cyl_src);
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i_this->m0B88.SetStts(&i_this->mDamageReaction.mStts);
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@@ -370,7 +370,7 @@ s32 daHookshot_c::create() {
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procWait_init(FALSE);
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mGravity = -5.0f;
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mStts.Init(0xA, 0xFF, this);
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mStts.Init(10, 0xFF, this);
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mCps.Set(l_at_cps_src);
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mCps.SetStts(&mStts);
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@@ -3500,7 +3500,7 @@ void daPy_lk_c::playerInit() {
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mCameraInfoIdx = dComIfGp_getPlayerCameraID(0);
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mpAttention = &dComIfGp_getAttention();
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mStts.Init(0x78, 0xFF, this);
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mStts.Init(120, 0xFF, this);
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mCyl.Set(l_cyl_src);
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mCyl.SetStts(&mStts);
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mCyl.OnTgShieldFrontRange();
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+2
-2
@@ -62,14 +62,14 @@ void dCcD_GStts::Move() {
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}
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/* 800AB3DC-800AB46C .text Init__9dCcD_SttsFiiP10fopAc_ac_c */
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void dCcD_Stts::Init(int param_0, int param_1, fopAc_ac_c* pActor) {
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void dCcD_Stts::Init(int weight, int param_1, fopAc_ac_c* pActor) {
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u32 procId;
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if (pActor) {
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procId = fpcM_GetID(pActor);
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} else {
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procId = fpcM_ERROR_PROCESS_ID_e;
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}
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cCcD_Stts::Init(param_0, param_1, pActor, procId);
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cCcD_Stts::Init(weight, param_1, pActor, procId);
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s32 roomNo;
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if (pActor) {
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