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https://github.com/zeldaret/tww.git
synced 2026-08-07 10:15:29 -04:00
c_lib, c_xyz, c_angle, c_bg_s_gnd_chk fix
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+4
-4
@@ -510,12 +510,12 @@ config.libs = [
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Object(Matching, "SSystem/SComponent/c_request.cpp"),
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Object(Matching, "SSystem/SComponent/c_tag.cpp"),
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Object(Matching, "SSystem/SComponent/c_tag_iter.cpp"),
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Object(NonMatching, "SSystem/SComponent/c_xyz.cpp"),
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Object(Matching, "SSystem/SComponent/c_xyz.cpp"),
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Object(Matching, "SSystem/SComponent/c_sxyz.cpp"),
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Object(Matching, "SSystem/SComponent/c_math.cpp"),
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Object(NonMatching, "SSystem/SComponent/c_bg_s.cpp"),
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Object(Matching, "SSystem/SComponent/c_bg_s_chk.cpp"),
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Object(NonMatching, "SSystem/SComponent/c_bg_s_gnd_chk.cpp"),
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Object(Matching, "SSystem/SComponent/c_bg_s_gnd_chk.cpp"),
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Object(Matching, "SSystem/SComponent/c_bg_s_lin_chk.cpp"),
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Object(NonMatching, "SSystem/SComponent/c_bg_w.cpp"),
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Object(NonMatching, "SSystem/SComponent/c_m2d.cpp"),
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@@ -526,8 +526,8 @@ config.libs = [
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Object(Matching, "SSystem/SComponent/c_m3d_g_pla.cpp"),
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Object(Matching, "SSystem/SComponent/c_m3d_g_sph.cpp"),
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Object(Matching, "SSystem/SComponent/c_m3d_g_tri.cpp"),
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Object(NonMatching, "SSystem/SComponent/c_lib.cpp"),
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Object(NonMatching, "SSystem/SComponent/c_angle.cpp"),
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Object(Matching, "SSystem/SComponent/c_lib.cpp"),
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Object(Matching, "SSystem/SComponent/c_angle.cpp"),
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Object(Matching, "SSystem/SComponent/c_data_tbl.cpp"),
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Object(Matching, "SSystem/SStandard/s_basic.cpp"),
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],
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@@ -23,15 +23,15 @@ public:
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void Val(const cSAngle&);
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void Val(s16);
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void Val(float);
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float Degree(void) const;
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float Radian(void) const;
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float Norm(void) const;
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s16 Abs(void) const;
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s16 Inv(void) const;
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float Sin(void) const;
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float Cos(void) const;
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float Tan(void) const;
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cSAngle operator-(void) const;
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float Degree() const;
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float Radian() const;
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float Norm() const;
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s16 Abs() const;
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s16 Inv() const;
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float Sin() const;
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float Cos() const;
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float Tan() const;
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cSAngle operator-() const;
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cSAngle operator+(const cSAngle&) const;
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cSAngle operator-(const cSAngle&) const;
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void operator+=(const cSAngle&);
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@@ -44,10 +44,10 @@ public:
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void operator*=(float);
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bool operator<(const cSAngle& other) const { return mAngle < other.mAngle; }
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bool operator>(const cSAngle& other) const { return mAngle > other.mAngle; }
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operator s16(void) const { return mAngle; }
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operator s16() const { return mAngle; }
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void operator=(const cSAngle& other) { mAngle = other.mAngle; }
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static inline cSAngle getMaxNegative(void) { return cSAngle((s16)-0x8000); }
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inline void mirrorAtMaxNeg(void) { *this = cSAngle((s16)-0x8000) - *this; }
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static inline cSAngle getMaxNegative() { return cSAngle((s16)-0x8000); }
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inline void mirrorAtMaxNeg() { *this = cSAngle((s16)-0x8000) - *this; }
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};
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cSAngle operator+(short, const cSAngle&);
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@@ -91,11 +91,11 @@ public:
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cDegree(float);
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~cDegree() {}
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cDegree& Formal(void);
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cDegree& Formal();
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void Val(float);
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float Radian(void) const;
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float Sin(void) const;
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float Cos(void) const;
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float Radian() const;
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float Sin() const;
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float Cos() const;
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};
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class cSPolar {
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@@ -107,10 +107,10 @@ private:
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public:
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cSPolar() {}
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cSPolar(const cXyz&);
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cSPolar& Formal(void);
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cSPolar& Formal();
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void Val(float, short, short);
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void Val(const cXyz&);
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cXyz Xyz(void) const;
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cXyz Xyz() const;
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void Globe(class cSGlobe*) const;
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};
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@@ -126,18 +126,18 @@ public:
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cSGlobe(float, const cSAngle&, const cSAngle&);
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cSGlobe(const cXyz&);
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~cSGlobe() {}
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cSGlobe& Formal(void);
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cSGlobe& Formal();
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void Val(const cSGlobe&);
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void Val(float, short, short);
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void Val(float, const cSAngle&, const cSAngle&);
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void Val(const cXyz&);
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float R(void) const { return mRadius; }
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const cSAngle& V(void) const { return mAzimuth; }
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const cSAngle& U(void) const { return mInclination; }
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cXyz Xyz(void) const;
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float R() const { return mRadius; }
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const cSAngle& V() const { return mAzimuth; }
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const cSAngle& U() const { return mInclination; }
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cXyz Xyz() const;
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void Polar(cSPolar*) const;
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cXyz Norm(void) const;
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cSGlobe& Invert(void);
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cXyz Norm() const;
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cSGlobe& Invert();
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};
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#endif /* C_ANGLE_H */
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@@ -326,7 +326,7 @@ void cSGlobe::Polar(cSPolar* csp) const {
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}
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/* 80254864-80254890 .text Invert__7cSGlobeFv */
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cXyz cSGlobe::Norm() const {
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cSGlobe glob(1.0f, mAzimuth, mInclination);
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return glob.Xyz();
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cSGlobe& cSGlobe::Invert() {
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mRadius = -mRadius;
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return Formal();
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}
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@@ -10,5 +10,5 @@
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cBgS_GndChk::cBgS_GndChk() {
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m_pos = cXyz::Zero;
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setActorPid(0xFFFFFFFF);
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mFlags = 2;
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mFlags = 3;
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}
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@@ -366,7 +366,7 @@ s32 cLib_distanceAngleS(s16 x, s16 y) {
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return abs(static_cast<s16>(x - y));
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}
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static Mtx mtx[10];
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Mtx mtx[10];
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Mtx* calc_mtx = mtx;
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@@ -153,3 +153,7 @@ bool cXyz::isZero(void) const {
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return fabsf(this->x) < 3.8146972e-06f && fabsf(this->y) < 3.8146972e-06f &&
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fabsf(this->z) < 3.8146972e-06f;
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}
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// Unused, but must be in .rodata to match
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static const char * fmt0 = "[%f %f %f]\n";
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static const char * fmt1 = "%s=[%f %f %f]\n";
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