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Add checkScaleOne inline
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@@ -49,6 +49,14 @@ inline f32 C_VECSquareMag(const Vec* v) {
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return v->x * v->x + v->y * v->y + v->z * v->z;
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}
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inline BOOL checkScaleOne(Vec v) {
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if (v.x == 1.0f && v.y == 1.0f && v.z == 1.0f) {
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return TRUE;
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} else {
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return FALSE;
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}
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}
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/* When compiling in debug mode, use C implementations */
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#if 0
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#define VECAdd C_VECAdd
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@@ -56,15 +56,8 @@ void J3DMtxCalcBasic::calcTransform(u16 param_0, const J3DTransformInfo& info) {
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J3DSys::mCurrentS.x *= info.mScale.x;
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J3DSys::mCurrentS.y *= info.mScale.y;
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J3DSys::mCurrentS.z *= info.mScale.z;
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Vec tmp = J3DSys::mCurrentS;
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s32 var1;
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if (tmp.x == 1.0f && tmp.y == 1.0f && tmp.z == 1.0f) {
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var1 = 1;
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} else {
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var1 = 0;
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}
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s32 r29;
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if (var1) {
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if (checkScaleOne(J3DSys::mCurrentS)) {
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j3dSys.getModel()->setScaleFlag(param_0, 1);
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r29 = 1;
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} else {
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@@ -112,15 +105,8 @@ void J3DMtxCalcSoftimage::calcTransform(u16 param_0, const J3DTransformInfo& inf
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J3DSys::mCurrentS.x = J3DSys::mCurrentS.x * info.mScale.x;
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J3DSys::mCurrentS.y = J3DSys::mCurrentS.y * info.mScale.y;
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J3DSys::mCurrentS.z = J3DSys::mCurrentS.z * info.mScale.z;
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Vec tmp = J3DSys::mCurrentS;
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s32 var1;
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if (tmp.x == 1.0f && tmp.y == 1.0f && tmp.z == 1.0f) {
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var1 = 1;
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} else {
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var1 = 0;
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}
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s32 var2;
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if (var1) {
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if (checkScaleOne(J3DSys::mCurrentS)) {
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j3dSys.getModel()->setScaleFlag(param_0, 1);
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var2 = 1;
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} else {
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