mirror of
https://github.com/zeldaret/tww.git
synced 2026-07-07 13:23:27 -04:00
d_s_room start
This commit is contained in:
@@ -638,6 +638,10 @@ inline void dComIfGs_initZone() {
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g_dComIfG_gameInfo.save.initZone();
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}
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inline u32 dComIfGs_createZone(int i_roomNo) {
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return g_dComIfG_gameInfo.save.createZone(i_roomNo);
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}
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inline u8 dComIfGs_getSelectEquip(int param_0) {
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return g_dComIfG_gameInfo.save.getPlayer().getPlayerStatusA().getSelectEquip(param_0);
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}
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@@ -1193,6 +1197,14 @@ inline dBgW* dComIfGp_roomControl_getBgW(int i_roomNo) {
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return dStage_roomControl_c::getBgW(i_roomNo);
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}
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inline s32 dComIfGp_roomControl_getZoneNo(int i_roomNo) {
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return dStage_roomControl_c::getZoneNo(i_roomNo);
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}
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inline void dComIfGp_roomControl_setZoneNo(int i_roomNo, int i_zoneNo) {
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dStage_roomControl_c::setZoneNo(i_roomNo, i_zoneNo);
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}
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inline void dComIfGp_roomControl_init() {
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g_dComIfG_gameInfo.play.getRoomControl()->init();
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}
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@@ -2000,14 +2012,22 @@ inline void dComIfGp_particle_drawModelParticle() {
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g_dComIfG_gameInfo.play.getParticle()->drawModelParticle();
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}
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inline void dComIfGp_particle_readScene(u8 particle_no, mDoDvdThd_toMainRam_c** param_1) {
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g_dComIfG_gameInfo.play.getParticle()->readScene(particle_no, param_1);
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inline bool dComIfGp_particle_readScene(u8 particle_no, mDoDvdThd_toMainRam_c** param_1) {
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return g_dComIfG_gameInfo.play.getParticle()->readScene(particle_no, param_1);
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}
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inline void dComIfGp_particle_createCommon(const void * pArc) {
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g_dComIfG_gameInfo.play.getParticle()->createCommon(pArc);
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}
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inline void dComIfGp_particle_createRoomScene(void * pData) {
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g_dComIfG_gameInfo.play.getParticle()->createRoomScene(pData);
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}
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inline void dComIfGp_particle_removeRoomScene() {
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g_dComIfG_gameInfo.play.getParticle()->removeRoomScene();
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}
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/**
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* === ATTENTION ===
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*/
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+2
-2
@@ -9,8 +9,8 @@ public:
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static bool isEnableDispMap();
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void getKindMapType();
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static void remove();
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void setImage(int, int, f32);
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void deleteImage(int);
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static void setImage(int, int, f32);
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static void deleteImage(int);
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void setNowRoom(int);
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void mapDrawIconFree(s16, s16, u8);
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void mapDrawIconSelf(s16, s16, u8);
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@@ -349,7 +349,7 @@ public:
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void swapFrameBufferTexture();
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void createCommon(void const*);
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void createRoomScene(void const*);
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void readScene(u8, mDoDvdThd_toMainRam_c**);
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bool readScene(u8, mDoDvdThd_toMainRam_c**);
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void createScene(void const*);
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void removeRoomScene();
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void removeScene();
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+13
-7
@@ -238,7 +238,7 @@ struct dStage_SoundInfo_c {
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class dStage_FileList_dt_c {
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public:
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/* 0x0 */ int mParam;
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/* 0x0 */ u32 mParam;
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/* 0x4 */ f32 mSkyboxY;
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};
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@@ -252,7 +252,10 @@ struct dStage_dPnt_c {
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struct dStage_FloorInfo_c {};
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struct dStage_Lbnk_c {};
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struct dStage_Lbnk_c {
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/* 0x00 */ u32 m_num;
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/* 0x04 */ u8 * m_bank;
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};
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struct dStage_MemoryConfig_data {
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/* 0x0 */ u8 m_roomNo;
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@@ -820,7 +823,9 @@ public:
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static JKRExpHeap* getMemoryBlock(int);
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static void setStayNo(int);
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static s32 GetTimePass();
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static void setZoneNo(int, int);
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static void setZoneNo(int i_roomNo, int i_zoneNo) {
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mStatus[i_roomNo].mZoneNo = i_zoneNo;
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}
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static int getZoneNo(int i_roomNo);
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static s8 getStayNo() { return mStayNo; }
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@@ -830,9 +835,7 @@ public:
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static void onStatusDraw(int i_roomNo) { mStatus[i_roomNo].mDraw = true; }
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static void setProcID(u32 id) { mProcID = id; }
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static u32 getProcID() { return mProcID; }
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static void setStatusProcID(int i_roomNo, unsigned int i_id) {
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mStatus[i_roomNo].mProcID = i_id;
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}
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static void setStatusProcID(int i_roomNo, unsigned int i_id) { mStatus[i_roomNo].mProcID = i_id; }
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static int getStatusProcID(int i_roomNo) { return mStatus[i_roomNo].mProcID; }
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static dStage_darkStatus_c& getDarkStatus(int i_idx) { return mDarkStatus[i_idx]; }
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static char* getDemoArcName() { return mDemoArcName; }
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@@ -928,6 +931,9 @@ s8 dStage_roomRead_dt_c_GetReverbStage(roomRead_class&, int);
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int dStage_mapInfo_GetOceanZ(stage_map_info_class*);
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int dStage_mapInfo_GetOceanX(stage_map_info_class*);
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void dStage_infoCreate();
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void dStage_escapeRestart();
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void dStage_dt_c_roomLoader(void* i_data, dStage_dt_c* i_stage);
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void dStage_dt_c_roomReLoader(void* i_data, dStage_dt_c* i_stage, int i_roomNo);
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dStage_objectNameInf* dStage_searchName(const char*);
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const char* dStage_getName2(s16 i_procName, s8 i_subtype);
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@@ -976,4 +982,4 @@ inline int dStage_FileList_dt_GlobalWindLevel(dStage_FileList_dt_c* i_fili) {
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return (i_fili->mParam >> 0x12) & 3;
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}
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#endif /* D_D_STAGE_H */
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#endif /* D_D_STAGE_H */
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@@ -20,6 +20,10 @@ inline u32 fpcM_LayerID(const void* pProc) {
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0xFFFFFFFF;
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}
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inline layer_class * fpcM_Layer(const void* pProc) {
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return &((process_node_class*)pProc)->mLayer;
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}
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inline u32 fopScnM_GetID(void* proc) {
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return fpcM_GetID(proc);
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}
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+1
-1
@@ -634,7 +634,7 @@ s32 phase_0(dScnLogo_c* i_this) {
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JUT_ASSERT(VERSION_SELECT(1169, 1350, 1378), rt == 1);
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rt = dComIfG_setObjectRes("Logo", (u8)2, NULL);
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rt = dComIfG_setObjectRes("Logo", JKRArchive::MOUNT_DIRECTION_TAIL, NULL);
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JUT_ASSERT(VERSION_SELECT(1173, 1354, 1382), rt == 1);
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#if VERSION == VERSION_PAL
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+273
-36
@@ -3,86 +3,323 @@
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// Translation Unit: d_s_room.cpp
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//
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#include "d_s_room.h"
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#include "dolphin/types.h"
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#include "f_op/f_op_scene.h"
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#include "f_op/f_op_scene_mng.h"
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#include "f_op/f_op_actor_mng.h"
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#include "f_pc/f_pc_layer_iter.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_com_lib_game.h"
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#include "d/d_item_data.h"
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#include "d/d_map.h"
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#include "d/d_procname.h"
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#include "d/d_stage.h"
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#include "d/actor/d_a_player.h"
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#include "m_Do/m_Do_dvd_thread.h"
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#include "JSystem/JKernel/JKRHeap.h"
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#include "JSystem/JKernel/JKRExpHeap.h"
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#include "MSL_C/string.h"
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class room_of_scene_class : public scene_class {
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public:
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/* 0x1C4 */ request_of_phase_process_class mPhs;
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/* 0x1CC */ void * mpRoomData;
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/* 0x1D0 */ dStage_roomStatus_c * mpRoomStatus;
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/* 0x1D4 */ mDoDvdThd_toMainRam_c * sceneCommand;
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/* 0x1D8 */ bool mbHasRoomParticle;
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/* 0x1D9 */ bool mbReLoaded;
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/* 0x1DA */ bool mbSetMap;
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/* 0x1DB */ bool field_0x1db;
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/* 0x1DC */ u16 field_0x1dc;
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};
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/* 80236938-80236998 .text setMapImage__FP19room_of_scene_class */
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void setMapImage(room_of_scene_class*) {
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/* Nonmatching */
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void setMapImage(room_of_scene_class* i_this) {
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if (i_this->mbSetMap)
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return;
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if (dComIfGp_roomControl_getStayNo() >= 0) {
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f32 playerY = fopAcM_GetPosition(dComIfGp_getPlayer(0)).y;
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s32 roomNo = fopScnM_GetParam(i_this);
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dMap_c::setImage(roomNo, dComIfGp_roomControl_getStayNo(), playerY);
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i_this->mbSetMap = true;
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}
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}
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/* 80236998-802369C8 .text deleteMapImage__FP19room_of_scene_class */
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void deleteMapImage(room_of_scene_class*) {
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/* Nonmatching */
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void deleteMapImage(room_of_scene_class* i_this) {
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if (!i_this->mbSetMap)
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return;
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dMap_c::deleteImage(fopScnM_GetParam(i_this));
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}
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/* 802369C8-80236A0C .text setArcName__FP19room_of_scene_class */
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void setArcName(room_of_scene_class*) {
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/* Nonmatching */
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char* setArcName(room_of_scene_class* i_this) {
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static char arcName[32];
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sprintf(arcName, "Room%d", fopScnM_GetParam(i_this));
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return arcName;
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}
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/* 80236A0C-80236A14 .text dScnRoom_Draw__FP19room_of_scene_class */
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void dScnRoom_Draw(room_of_scene_class*) {
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/* Nonmatching */
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BOOL dScnRoom_Draw(room_of_scene_class* i_this) {
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return TRUE;
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}
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/* 80236A14-80236A38 .text deleteJugge__FPvPv */
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void deleteJugge(void*, void*) {
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/* Nonmatching */
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void* deleteJugge(void* i_this, void*) {
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fpcM_Delete(i_this);
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return NULL;
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}
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/* 80236A38-80236B1C .text objectSetCheck__FP19room_of_scene_class */
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void objectSetCheck(room_of_scene_class*) {
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/* Nonmatching */
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void objectSetCheck(room_of_scene_class* i_this) {
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s32 roomNo = fopScnM_GetParam(i_this);
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s32 hiddenFlag = (g_dComIfG_gameInfo.play.getRoomControl()->mStatus[roomNo].mFlags & 0x08);
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if (!i_this->mbReLoaded) {
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if (!hiddenFlag) {
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fopAcM_create(PROC_BG, roomNo, NULL, -1, NULL, NULL, 0xFF, NULL);
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dStage_dt_c_roomReLoader(i_this->mpRoomData, i_this->mpRoomStatus, roomNo);
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i_this->mbReLoaded = true;
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}
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} else {
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s32 roomNo = fopScnM_GetParam(i_this);
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if (hiddenFlag) {
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fpcLyIt_Judge(fpcM_Layer(i_this), deleteJugge, NULL);
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dComIfGs_clearRoomSwitch(dComIfGp_roomControl_getZoneNo(roomNo));
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i_this->mbReLoaded = false;
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}
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}
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}
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/* 80236B1C-80236BAC .text dScnRoom_Execute__FP19room_of_scene_class */
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void dScnRoom_Execute(room_of_scene_class*) {
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/* Nonmatching */
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BOOL dScnRoom_Execute(room_of_scene_class* i_this) {
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setMapImage(i_this);
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u8 * pStatusFlag = &(g_dComIfG_gameInfo.play.getRoomControl()->mStatus[fopScnM_GetParam(i_this)].mFlags);
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if (*pStatusFlag & 0x04) {
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fopScnM_DeleteReq(i_this);
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return TRUE;
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} else {
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if ((*pStatusFlag & 0x02)) {
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*pStatusFlag &= ~0x02;
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*pStatusFlag |= 0x01;
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} else {
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objectSetCheck(i_this);
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}
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}
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return TRUE;
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}
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/* 80236BAC-80236BB4 .text dScnRoom_IsDelete__FP19room_of_scene_class */
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void dScnRoom_IsDelete(room_of_scene_class*) {
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/* Nonmatching */
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BOOL dScnRoom_IsDelete(room_of_scene_class* i_this) {
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return TRUE;
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}
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class daNpc_Md_c {
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public:
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static u8 m_seaTalk;
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};
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class daSalvage_control_c {
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public:
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static void init_room(s8);
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};
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/* 80236BB4-80236D24 .text dScnRoom_Delete__FP19room_of_scene_class */
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void dScnRoom_Delete(room_of_scene_class*) {
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/* Nonmatching */
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BOOL dScnRoom_Delete(room_of_scene_class* i_this) {
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s32 roomNo = fopScnM_GetParam(i_this);
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deleteMapImage(i_this);
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const char * arcName = setArcName(i_this);
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dComIfG_deleteStageRes(arcName);
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dStage_roomControl_c::mStatus[roomNo].mFlags = 0;
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dComIfGp_roomControl_getStatusRoomDt(roomNo)->init();
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if (i_this->mbHasRoomParticle)
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dComIfGp_particle_removeRoomScene();
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if (!dComIfGp_isEnableNextStage()) {
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if (i_this->field_0x1dc == 1) {
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dComIfGs_onEventBit(0x1a80);
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}
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if (strcmp(dComIfGp_getStartStageName(), "sea") == 0)
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dComIfGs_offTmpBit(0x0320);
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}
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if (i_this->field_0x1dc == 2)
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dComIfGs_onEventBit(0x1c40);
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if (strcmp(dComIfGp_getStartStageName(), "sea") == 0)
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daNpc_Md_c::m_seaTalk = 0;
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daSalvage_control_c::init_room(roomNo);
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JKRHeap * pHeap = dStage_roomControl_c::getMemoryBlock(roomNo);
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if (pHeap != NULL)
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pHeap->freeAll();
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return TRUE;
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}
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/* 80236D24-80236D58 .text phase_0__FP19room_of_scene_class */
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void phase_0(room_of_scene_class*) {
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/* Nonmatching */
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s32 phase_0(room_of_scene_class* i_this) {
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s32 roomNo = fopScnM_GetParam(i_this);
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// g_dComIfG_gameInfo.play.getRoomControl()->setStatusProcID(roomNo, fopScnM_GetID(i_this));
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g_dComIfG_gameInfo.play.getRoomControl()->mStatus[roomNo].mProcID = fopScnM_GetID(i_this);
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return cPhs_NEXT_e;
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}
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/* 80236D58-80236DE8 .text phase_1__FP19room_of_scene_class */
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void phase_1(room_of_scene_class*) {
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/* Nonmatching */
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s32 phase_1(room_of_scene_class* i_this) {
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s32 roomNo = fopScnM_GetParam(i_this);
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JKRExpHeap * pHeap = g_dComIfG_gameInfo.play.getRoomControl()->getMemoryBlock(roomNo);
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if (pHeap != NULL && pHeap->getTotalUsedSize() != 0)
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return cPhs_INIT_e;
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const char * arcName = setArcName(i_this);
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BOOL ret = dComIfG_setStageRes(arcName, pHeap);
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if (!ret) {
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dStage_escapeRestart();
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return cPhs_ERROR_e;
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}
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||||
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return cPhs_NEXT_e;
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||||
}
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||||
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||||
/* 80236DE8-802370A0 .text phase_2__FP19room_of_scene_class */
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void phase_2(room_of_scene_class*) {
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/* Nonmatching */
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}
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s32 phase_2(room_of_scene_class* i_this) {
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const char * arcName = setArcName(i_this);
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s32 rt = dComIfG_syncObjectRes(arcName);
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if (rt < 0) {
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dStage_escapeRestart();
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return cPhs_ERROR_e;
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}
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/* 802370A0-802370B8 .text setZoneNo__20dStage_roomControl_cFii */
|
||||
void dStage_roomControl_c::setZoneNo(int, int) {
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/* Nonmatching */
|
||||
JUT_ASSERT(0x1c0, rt >= 0);
|
||||
if (rt != 0)
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||||
return cPhs_INIT_e;
|
||||
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s32 roomNo = fopScnM_GetParam(i_this);
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s32 zoneNo = dComIfGp_roomControl_getZoneNo(roomNo);
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if (zoneNo < 0) {
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zoneNo = dComIfGs_createZone(roomNo);
|
||||
dComIfGp_roomControl_setZoneNo(roomNo, zoneNo);
|
||||
}
|
||||
|
||||
i_this->mpRoomStatus = dComIfGp_roomControl_getStatusRoomDt(roomNo);
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||||
i_this->mpRoomStatus->mRoomNo = roomNo;
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||||
i_this->mpRoomData = dComIfG_getStageRes(arcName, "room.dzr");
|
||||
|
||||
if (i_this->mpRoomData != NULL) {
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||||
dStage_dt_c_roomLoader(i_this->mpRoomData, i_this->mpRoomStatus);
|
||||
if (dStage_roomControl_c::mDemoArcName[0] == '\0') {
|
||||
dStage_Lbnk_c * lbnk = dComIfGp_roomControl_getStatusRoomDt(roomNo)->getLbnk();
|
||||
if (lbnk != NULL) {
|
||||
u8 * banks = lbnk->m_bank;
|
||||
if (banks != NULL) {
|
||||
u32 layerNo = g_dComIfG_gameInfo.play.getLayerNo(roomNo);
|
||||
s32 bank = banks[layerNo];
|
||||
if (bank != 0xFF) {
|
||||
JUT_ASSERT(0x1db, 0 <= bank && bank < 100);
|
||||
sprintf(dStage_roomControl_c::mDemoArcName, "Demo%02d", bank);
|
||||
if (!dComIfG_setObjectRes(dStage_roomControl_c::mDemoArcName, JKRArchive::UNKNOWN_MOUNT_DIRECTION, NULL))
|
||||
dStage_roomControl_c::mDemoArcName[0] = '\0';
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dStage_FileList_dt_c * fileList = dComIfGp_roomControl_getStatusRoomDt(roomNo)->getFileListInfo();
|
||||
JUT_ASSERT(499, fileList != 0);
|
||||
|
||||
i_this->mbHasRoomParticle = dComIfGp_particle_readScene(fileList->mParam >> 21, &i_this->sceneCommand);
|
||||
}
|
||||
|
||||
return cPhs_NEXT_e;
|
||||
}
|
||||
|
||||
/* 802370B8-802371D0 .text phase_3__FP19room_of_scene_class */
|
||||
void phase_3(room_of_scene_class*) {
|
||||
/* Nonmatching */
|
||||
s32 phase_3(room_of_scene_class* i_this) {
|
||||
if (dStage_roomControl_c::getDemoArcName()[0] != '\0') {
|
||||
s32 rt = dComIfG_syncObjectRes(dStage_roomControl_c::getDemoArcName());
|
||||
if (rt < 0) {
|
||||
dStage_escapeRestart();
|
||||
return cPhs_ERROR_e;
|
||||
} else if (rt > 0) {
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
}
|
||||
|
||||
if (i_this->sceneCommand != NULL) {
|
||||
if (i_this->sceneCommand->sync() == 0)
|
||||
return cPhs_INIT_e;
|
||||
|
||||
JUT_ASSERT(0x215, i_this->sceneCommand->getMemAddress() != 0);
|
||||
dComIfGp_particle_createRoomScene(i_this->sceneCommand->getMemAddress());
|
||||
delete i_this->sceneCommand;
|
||||
}
|
||||
|
||||
objectSetCheck(i_this);
|
||||
return cPhs_NEXT_e;
|
||||
}
|
||||
|
||||
/* 802371D0-802372C4 .text phase_4__FP19room_of_scene_class */
|
||||
void phase_4(room_of_scene_class*) {
|
||||
/* Nonmatching */
|
||||
s32 phase_4(room_of_scene_class* i_this) {
|
||||
if (dComIfGp_getPlayer(0) == NULL)
|
||||
return cPhs_INIT_e;
|
||||
|
||||
s32 roomNo = fopScnM_GetParam(i_this);
|
||||
|
||||
setMapImage(i_this);
|
||||
|
||||
if (dComIfGs_checkGetItem(PEARL2))
|
||||
i_this->field_0x1dc = 1;
|
||||
|
||||
if (strcmp(dComIfGp_getStartStageName(), "Omori") == 0 && dComIfGs_checkGetItem(PEARL3))
|
||||
i_this->field_0x1dc = 2;
|
||||
|
||||
if (roomNo == 13) {
|
||||
dComIfGs_setEventReg(0xb8ff, 0);
|
||||
if (dComIfGs_isEventBit(0x3f02))
|
||||
dComIfGs_onEventBit(0x1580);
|
||||
}
|
||||
|
||||
return cPhs_COMPLEATE_e;
|
||||
}
|
||||
|
||||
/* 802372C4-802372F4 .text dScnRoom_Create__FP11scene_class */
|
||||
void dScnRoom_Create(scene_class*) {
|
||||
/* Nonmatching */
|
||||
s32 dScnRoom_Create(scene_class* i_scn) {
|
||||
static cPhs__Handler l_method[] = {
|
||||
(cPhs__Handler)phase_0,
|
||||
(cPhs__Handler)phase_1,
|
||||
(cPhs__Handler)phase_2,
|
||||
(cPhs__Handler)phase_3,
|
||||
(cPhs__Handler)phase_4,
|
||||
};
|
||||
|
||||
room_of_scene_class* i_this = (room_of_scene_class*)i_scn;
|
||||
return dComLbG_PhaseHandler(&i_this->mPhs, l_method, i_this);
|
||||
}
|
||||
|
||||
scene_method_class l_dScnRoom_Method = {
|
||||
(process_method_func)dScnRoom_Create,
|
||||
(process_method_func)dScnRoom_Delete,
|
||||
(process_method_func)dScnRoom_Execute,
|
||||
(process_method_func)dScnRoom_IsDelete,
|
||||
(process_method_func)dScnRoom_Draw,
|
||||
};
|
||||
|
||||
scene_process_profile_definition g_profile_ROOM_SCENE = {
|
||||
fpcLy_CURRENT_e,
|
||||
0,
|
||||
fpcPi_CURRENT_e,
|
||||
PROC_ROOM_SCENE,
|
||||
&g_fpcNd_Method.mBase,
|
||||
sizeof(room_of_scene_class),
|
||||
0,
|
||||
0,
|
||||
&g_fopScn_Method.mBase,
|
||||
&l_dScnRoom_Method,
|
||||
NULL,
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user