LagoLunatic
309158e274
J3DModel inlines cleanup, procBottleSwing_init match, etc
2025-04-10 19:30:51 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
2def735282
Add fpc_ProcID type and use it for all process IDs
...
See https://github.com/zeldaret/tp/pull/2173
2024-07-12 21:14:13 -04:00
LagoLunatic
0b3377350c
JStudio object-sound OK
2024-04-13 17:16:20 -04:00
LagoLunatic
0dd3f6e47c
Standardize process ID type to be uint
2024-03-11 19:03:47 -04:00
LagoLunatic
fa5010b1dd
some actor documentation and cleanup
2024-01-18 18:55:47 -05:00
LagoLunatic
8ab8d35292
d_a_arrow + others cleanup and doc
2023-11-23 23:34:48 -05:00
LagoLunatic
469f243030
Process IDs cleanup
...
* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
2023-11-22 16:25:28 -05:00
LagoLunatic
61d2e5a17e
Started d_com_static
2023-10-29 22:43:31 -04:00
LagoLunatic
f8357cbb62
d_a_obj_movebox progress
2023-10-29 19:04:06 -04:00