LagoLunatic
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e71662caa0
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More return types, set up all dBgS_MoveBgActor subclasses
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2025-03-18 16:17:53 -04:00 |
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LagoLunatic
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822b13e57a
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Add cPhs_State typedef and use it everywhere
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2025-03-17 22:26:56 -04:00 |
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fig02
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864847dfd9
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cleanup arg names in f_pc_manager (#673)
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2024-08-08 11:38:53 -07:00 |
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LagoLunatic
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2def735282
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Add fpc_ProcID type and use it for all process IDs
See https://github.com/zeldaret/tp/pull/2173
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2024-07-12 21:14:13 -04:00 |
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LagoLunatic
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0dd3f6e47c
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Standardize process ID type to be uint
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2024-03-11 19:03:47 -04:00 |
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LagoLunatic
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d0e8844b4b
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Add uint typedef
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2024-03-11 18:23:44 -04:00 |
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LagoLunatic
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029ddf6bb9
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minor inline cleanup
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2024-03-11 18:12:15 -04:00 |
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LagoLunatic
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17cf09cc09
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clean up some inlines
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2024-01-18 00:26:06 -05:00 |
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LagoLunatic
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725113992d
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d_bg_s OK
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2023-12-16 20:41:57 -05:00 |
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Dylan Ascencio
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4ae6468700
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Name base_process_class.mUnk2 to mCreateResult, and add fpcM_CreateResult
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2023-10-04 02:08:02 -04:00 |
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Jasper St. Pierre
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a6126589f0
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f_op_actor_mng progress
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2023-09-22 22:10:16 -07:00 |
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Jasper St. Pierre
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9f6f0cad0a
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profile updates
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2023-09-11 16:59:30 -07:00 |
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Luke Street
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adb95b135c
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Import project
Original repository: https://github.com/encounter/ww
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2023-09-10 00:48:55 -04:00 |
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